🎩 You're Invited:Meet the Socket team at Black Hat in Las Vegas, August 3-6.RSVP
Sign In

renforge

Package Overview
Dependencies
Maintainers
1
Versions
14
Alerts
File Explorer

Advanced tools

Socket logo

Install Socket

Detect and block malicious and high-risk dependencies

Install

renforge

MCP server, CLI, and web dashboard for Ren'Py visual-novel development

pipPyPI
Version
0.6.6
Weekly downloads
129
-79.13%
Maintainers
1
Weekly downloads
 

RenForge

PyPI Python License: MIT CI

RenForge is an MCP (Model Context Protocol) server, CLI, and web dashboard for working with Ren'Py visual-novel projects.

It lets an AI agent — or a human via the dashboard — inspect a project, launch and drive a running game, read/write game state, capture screenshots, generate translations, find orphaned assets, run builds, and search Ren'Py's docs.

Status: alpha, actively developed. The core surfaces (MCP tools, in-game bridge, CLI, dashboard) are functional; APIs may still change.

RenForge dashboard — live control of a running game
Story map — interactive graph of labels and transitions Assets — orphaned, missing and undefined asset audit
Story map — click a node to warp the running gameAsset audit — orphans, missing files, undefined images

Quick start — dashboard

Requires Python 3.11+ and uv — nothing else. You don't even need Ren'Py installed: RenForge reuses an SDK it finds on your machine, or downloads one automatically on first launch.

uvx --from "renforge[ui]@latest" renforge ui

Then choose your game in the dashboard's project picker — no path to type. (Or skip the picker with --project /path/to/your/game.)

Install

uvx needs no install at all. For a persistent renforge command on your PATH, use pipx:

# Full install — MCP + CLI + web dashboard
pipx install "renforge[ui]"
renforge ui

# Slim install — MCP server + CLI only (no dashboard deps)
pipx install renforge
renforge serve

[ui] pulls in the optional dashboard stack (Starlette, uvicorn, watchfiles). Skip it if you only need the MCP server or CLI.

On managed systems (Debian/Ubuntu), plain pip install is blocked by PEP 668 — use uvx or pipx instead.

Update

Installed withHow to update
uvx … @latestNothing to do — @latest fetches the newest release on each start
pipx (full or slim)pipx upgrade renforge
pip / venvpip install -U "renforge[ui]" (or renforge for slim)

What's new: CHANGELOG.md · GitHub releases.

Set up the MCP server (AI agents)

The server command is the same for every client:

uvx renforge@latest serve

Every RenForge tool takes a project_path argument, so the agent passes your game's path on each call — copy the configs below as-is, no path substitution.

Claude Code

claude mcp add renforge -- uvx renforge@latest serve

Codex CLI

codex mcp add renforge -- uvx renforge@latest serve

Claude Desktop, Cursor, Windsurf, Cline, Gemini CLI — same mcpServers JSON shape in each client's config file:

{
  "mcpServers": {
    "renforge": {
      "command": "uvx",
      "args": ["renforge@latest", "serve"]
    }
  }
}
ClientConfig file
Claude Desktopclaude_desktop_config.json
Cursor.cursor/mcp.json
Windsurf~/.codeium/windsurf/mcp_config.json
Clinecline_mcp_settings.json
Gemini CLI~/.gemini/settings.json

VS Code (Copilot), Zed, Windows PATH issues, and the pipx variant are covered in the MCP guide.

Verify it works — ask the agent:

Inspect my Ren'Py project at /path/to/game

The agent should call renforge_inspect_project with that path and return a JSON summary of the project (labels, scripts, assets, and related metadata).

What it does

  • Project inspection — summarize structure, scan scripts/labels/assets, parse lint output.
  • Live game control — launch a project with an injected in-game bridge, then advance dialogue, list/select choices, evaluate expressions, get/set store variables, send focused text/key/scroll input, poll pushed events, and capture frames the model can literally see.
  • Autopilot — auto-play the game across branches and report label coverage and crashes.
  • Assets & translations — find orphaned/missing image+audio assets, list languages, compute translation stats, generate/update game/tl/<lang>/ files, export dialogue as text.
  • Builds — package desktop distributions and web builds.
  • Docs — search and read Ren'Py's offline documentation.
  • Web dashboard — live story map, activity log, autopilot coverage, lint view, and game-state controls (default 127.0.0.1:8765).

CLI

renforge --version
renforge inspect <project>      # lightweight project summary (JSON)
renforge serve [--project .]    # start the MCP server (stdio transport)
renforge ui [--project <project>] [--port 8765]  # start the web dashboard

Documentation

  • MCP guide — full tool catalogue, agent workflows (hot reload, saves, pixel-perfect placement), safety guards, troubleshooting.
  • Architecture — code layout, live-control flow, Ren'Py SDK resolution, packaging.
  • Contributing — dev setup, frontend build, PRs.
  • Changelog — release history.
  • examples/demo_game/ — small sample Ren'Py project to try everything on.

License

MIT

Keywords

game-dev

FAQs

Did you know?

Socket

Socket for GitHub automatically highlights issues in each pull request and monitors the health of all your open source dependencies. Discover the contents of your packages and block harmful activity before you install or update your dependencies.

Install

Related posts