Package jsonapi provides a serializer and deserializer for jsonapi.org spec payloads. You can keep your model structs as is and use struct field tags to indicate to jsonapi how you want your response built or your request deserialized. What about my relationships? jsonapi supports relationships out of the box and will even side load them in your response into an "included" array--that contains associated objects. jsonapi uses StructField tags to annotate the structs fields that you already have and use in your app and then reads and writes jsonapi.org output based on the instructions you give the library in your jsonapi tags. Example structs using a Blog > Post > Comment structure, jsonapi Tag Reference Value, primary: "primary,<type field output>" This indicates that this is the primary key field for this struct type. Tag value arguments are comma separated. The first argument must be, "primary", and the second must be the name that should appear in the "type" field for all data objects that represent this type of model. Value, attr: "attr,<key name in attributes hash>[,<extra arguments>]" These fields' values should end up in the "attribute" hash for a record. The first argument must be, "attr', and the second should be the name for the key to display in the "attributes" hash for that record. The following extra arguments are also supported: "omitempty": excludes the fields value from the "attribute" hash. "iso8601": uses the ISO8601 timestamp format when serialising or deserialising the time.Time value. Value, relation: "relation,<key name in relationships hash>" Relations are struct fields that represent a one-to-one or one-to-many to other structs. jsonapi will traverse the graph of relationships and marshal or unmarshal records. The first argument must be, "relation", and the second should be the name of the relationship, used as the key in the "relationships" hash for the record. Use the methods below to Marshal and Unmarshal jsonapi.org json payloads. Visit the readme at https://github.com/companyinfo/jsonapi
Package telnet provides TELNET and TELNETS client and server implementations in a style similar to the "net/http" library that is part of the Go standard library, including support for "middleware"; TELNETS is secure TELNET, with the TELNET protocol over a secured TLS (or SSL) connection. ListenAndServe starts a (un-secure) TELNET server with a given address and handler. ListenAndServeTLS starts a (secure) TELNETS server with a given address and handler, using the specified "cert.pem" and "key.pem" files. Example TELNET Client: DialToAndCall creates a (un-secure) TELNET client, which connects to a given address using the specified caller. Example TELNETS Client: DialToAndCallTLS creates a (secure) TELNETS client, which connects to a given address using the specified caller. If you are communicating over the open Internet, you should be using (the secure) TELNETS protocol and ListenAndServeTLS. If you are communicating just on localhost, then using just (the un-secure) TELNET protocol and telnet.ListenAndServe may be OK. If you are not sure which to use, use TELNETS and ListenAndServeTLS. The previous 2 exaple servers were very very simple. Specifically, they just echoed back whatever you submitted to it. If you typed: ... it would send back: (Exactly the same data you sent it.) A more useful TELNET server can be made using the "github.com/karimrc/go-telnet/telsh" sub-package. The `telsh` sub-package provides "middleware" that enables you to create a "shell" interface (also called a "command line interface" or "CLI") which most people would expect when using TELNET OR TELNETS. For example: Note that in the example, so far, we have registered 2 commands: `date` and `animate`. For this to actually work, we need to have code for the `date` and `animate` commands. The actual implemenation for the `date` command could be done like the following: Note that your "real" work is in the `dateHandlerFunc` func. And the actual implementation for the `animate` command could be done as follows: Again, note that your "real" work is in the `animateHandlerFunc` func. If you are using the telnet.ListenAndServeTLS func or the telnet.Server.ListenAndServeTLS method, you will need to supply "cert.pem" and "key.pem" files. If you do not already have these files, the Go soure code contains a tool for generating these files for you. It can be found at: So, for example, if your `$GOROOT` is the "/usr/local/go" directory, then it would be at: If you run the command: ... then you get the help information for "generate_cert.go". Of course, you would replace or set `$GOROOT` with whatever your path actually is. Again, for example, if your `$GOROOT` is the "/usr/local/go" directory, then it would be: To demonstrate the usage of "generate_cert.go", you might run the following to generate certificates that were bound to the hosts `127.0.0.1` and `localhost`: If you are not sure where "generate_cert.go" is on your computer, on Linux and Unix based systems, you might be able to find the file with the command: (If it finds it, it should output the full path to this file.) You can make a simple (un-secure) TELNET client with code like the following: You can make a simple (secure) TELNETS client with code like the following: The TELNET protocol is best known for providing a means of connecting to a remote computer, using a (text-based) shell interface, and being able to interact with it, (more or less) as if you were sitting at that computer. (Shells are also known as command-line interfaces or CLIs.) Although this was the original usage of the TELNET protocol, it can be (and is) used for other purposes as well. The TELNET protocol came from an era in computing when text-based shell interface where the common way of interacting with computers. The common interface for computers during this era was a keyboard and a monochromatic (i.e., single color) text-based monitors called "video terminals". (The word "video" in that era of computing did not refer to things such as movies. But instead was meant to contrast it with paper. In particular, the teletype machines, which were typewriter like devices that had a keyboard, but instead of having a monitor had paper that was printed onto.) In that era, in the early days of office computers, it was rare that an individual would have a computer at their desk. (A single computer was much too expensive.) Instead, there would be a single central computer that everyone would share. The style of computer used (for the single central shared computer) was called a "mainframe". What individuals would have at their desks, instead of their own compuer, would be some type of video terminal. The different types of video terminals had named such as: • VT52 • VT100 • VT220 • VT240 ("VT" in those named was short for "video terminal".) To understand this era, we need to go back a bit in time to what came before it: teletypes. Terminal codes (also sometimes called 'terminal control codes') are used to issue various kinds of commands to the terminal. (Note that 'terminal control codes' are a completely separate concept for 'TELNET commands', and the two should NOT be conflated or confused.) The most common types of 'terminal codes' are the 'ANSI escape codes'. (Although there are other types too.) ANSI escape codes (also sometimes called 'ANSI escape sequences') are a common type of 'terminal code' used to do things such as: • moving the cursor, • erasing the display, • erasing the line, • setting the graphics mode, • setting the foregroup color, • setting the background color, • setting the screen resolution, and • setting keyboard strings. One of the abilities of ANSI escape codes is to set the foreground color. Here is a table showing codes for this: (Note that in the `[]byte` that the first `byte` is the number `27` (which is the "escape" character) where the third and fouth characters are the **not** number literals, but instead character literals `'3'` and whatever.) Another of the abilities of ANSI escape codes is to set the background color. (Note that in the `[]byte` that the first `byte` is the number `27` (which is the "escape" character) where the third and fouth characters are the **not** number literals, but instead character literals `'4'` and whatever.) In Go code, if I wanted to use an ANSI escape code to use a blue background, a white foreground, and bold, I could do that with the ANSI escape code: Note that that start with byte value 27, which we have encoded as hexadecimal as \x1b. Followed by the '[' character. Coming after that is the sub-string "44", which is the code that sets our background color to blue. We follow that with the ';' character (which separates codes). And the after that comes the sub-string "37", which is the code that set our foreground color to white. After that, we follow with another ";" character (which, again, separates codes). And then we follow it the sub-string "1", which is the code that makes things bold. And finally, the ANSI escape sequence is finished off with the 'm' character. To show this in a more complete example, our `dateHandlerFunc` from before could incorporate ANSI escape sequences as follows: Note that in that example, in addition to using the ANSI escape sequence "\x1b[44;37;1m" to set the background color to blue, set the foreground color to white, and make it bold, we also used the ANSI escape sequence "\x1b[0m" to reset the background and foreground colors and boldness back to "normal".
Package apns provide a Apple Push Notification service provider. Apple Push Notification service (APNs) is the centerpiece of the remote notifications feature. It is a robust and highly efficient service for propagating information to iOS (and, indirectly, watchOS), tvOS, and macOS devices. On initial activation, a device establishes an accredited and encrypted IP connection with APNs and receives notifications over this persistent connection. If a notification for an app arrives when that app is not running, the device alerts the user that the app has data waiting for it. You provide your own server to generate remote notifications for the users of your app. This server, known as the provider, has three main responsibilities. It: For each notification, the provider: On receiving the HTTP/2 request, APNs delivers the notification payload to your app on the user's device. Apple Push Notification service includes a default Quality of Service (QoS) component that performs a store-and-forward function. If APNs attempts to deliver a notification but the destination device is offline, APNs stores the notification for a limited period of time and delivers it to the device when the device becomes available. This mechanism stores only one recent notification per device, per app: if you send multiple notifications while a device is offline, a new notification causes the previous notification to be discarded. If a device remains offline for a long time, all notifications that were being stored for it are discarded; when the device goes back online, none of the notifications are displayed. When a device is online, all the notifications you send are delivered and available to the user. However, you can avoid showing duplicate notifications by employing a collapse identifier across multiple, identical notifications. The APNs request header key for the collapse identifier is "apns-collapse-id". For example, a news service that sends the same headline twice in a row could employ the same collapse identifier for both push notification requests. APNs would then take care of coalescing these requests into a single notification for delivery to a device. To ensure secure communication, APNs servers employ connection certificates, certification authority (CA) certificates, and cryptographic keys (private and public) to validate connections to, and identities of, providers and devices. APNs regulates the entry points between providers and devices using two levels of trust: connection trust and device token trust. Connection trust establishes certainty that APNs is connected to an authorized provider, owned by a company that Apple has agreed to deliver notifications for. You must take steps to ensure connection trust exists between your provider servers and APNs. APNs also uses connection trust with each device to ensure the legitimacy of the device. Connection trust with the device is handled automatically by APNs. Device token trust ensures that notifications are routed only between legitimate start and end points. A device token is an opaque, unique identifier assigned to a specific app on a specific device. Each app instance receives its unique token when it registers with APNs. The app must share this token with its provider, to allow the provider to employ the token when communicating with APNs. Each notification that your provider sends to APNs must include the device token, which ensures that the notification is delivered only to the app-device combination for which it is intended. Important: To protect user privacy, do not attempt to use a device token to identify a device. Device tokens can change after updating the operating system, and always change when a device's data and settings are erased. Whenever the system delivers a device token to an instance of your app, the app must forward it to your provider servers to allow further push notifications to the device. A provider using the HTTP/2-based APNs Provider API can use JSON web tokens (JWT) to validate the provider's connection with APNs. In this scheme, the provider does not require a certificate-plus-private key to establish connection. Instead, you provision a public key to be retained by Apple, and a private key which you retain and protect. Your providers then use your private key to generate and sign JWT authentication tokens. Each of your push requests must include an authentication token. Important: To establish TLS sessions with APNs, you must ensure that a GeoTrust Global CA root certificate is installed on each of your providers. You can download this certificate from the GeoTrust Root Certificates website: https://www.geotrust.com/resources/root-certificates/. The HTTP/2-based provider connection is valid for delivery to one specific app, identified by the topic (the app bundle ID) specified in the certificate. Depending on how you configure and provision your APNs Transport Layer Security (TLS) certificate, the trusted connection can also be valid for delivery of remote notifications to other items associated with your app, including Apple Watch complications and voice-over-Internet Protocol (VoIP) services. APNs delivers these notifications even when those items are running in the background. APNs maintains a certificate revocation list; if a provider's certificate is on the revocation list, APNs can revoke provider trust (that is, APNs can refuse the TLS initiation connection).
Package dataurl parses Data URL Schemes according to RFC 2397 (http://tools.ietf.org/html/rfc2397). Data URLs are small chunks of data commonly used in browsers to display inline data, typically like small images, or when you use the FileReader API of the browser. A dataurl looks like: Or, with base64 encoding: Common functions are Decode and DecodeString to obtain a DataURL, and DataURL.String() and DataURL.WriteTo to generate a Data URL string.
Package tview implements rich widgets for terminal based user interfaces. The widgets provided with this package are useful for data exploration and data entry. The package implements the following widgets: The package also provides Application which is used to poll the event queue and draw widgets on screen. The following is a very basic example showing a box with the title "Hello, world!": First, we create a box primitive with a border and a title. Then we create an application, set the box as its root primitive, and run the event loop. The application exits when the application's Stop() function is called or when Ctrl-C is pressed. If we have a primitive which consumes key presses, we call the application's SetFocus() function to redirect all key presses to that primitive. Most primitives then offer ways to install handlers that allow you to react to any actions performed on them. You will find more demos in the "demos" subdirectory. It also contains a presentation (written using tview) which gives an overview of the different widgets and how they can be used. Throughout this package, colors are specified using the tcell.Color type. Functions such as tcell.GetColor(), tcell.NewHexColor(), and tcell.NewRGBColor() can be used to create colors from W3C color names or RGB values. Almost all strings which are displayed can contain color tags. Color tags are W3C color names or six hexadecimal digits following a hash tag, wrapped in square brackets. Examples: A color tag changes the color of the characters following that color tag. This applies to almost everything from box titles, list text, form item labels, to table cells. In a TextView, this functionality has to be switched on explicitly. See the TextView documentation for more information. Color tags may contain not just the foreground (text) color but also the background color and additional flags. In fact, the full definition of a color tag is as follows: Each of the three fields can be left blank and trailing fields can be omitted. (Empty square brackets "[]", however, are not considered color tags.) Colors that are not specified will be left unchanged. A field with just a dash ("-") means "reset to default". You can specify the following flags (some flags may not be supported by your terminal): Examples: In the rare event that you want to display a string such as "[red]" or "[#00ff1a]" without applying its effect, you need to put an opening square bracket before the closing square bracket. Note that the text inside the brackets will be matched less strictly than region or colors tags. I.e. any character that may be used in color or region tags will be recognized. Examples: You can use the Escape() function to insert brackets automatically where needed. When primitives are instantiated, they are initialized with colors taken from the global Styles variable. You may change this variable to adapt the look and feel of the primitives to your preferred style. This package supports unicode characters including wide characters. Many functions in this package are not thread-safe. For many applications, this may not be an issue: If your code makes changes in response to key events, it will execute in the main goroutine and thus will not cause any race conditions. If you access your primitives from other goroutines, however, you will need to synchronize execution. The easiest way to do this is to call Application.QueueUpdate() or Application.QueueUpdateDraw() (see the function documentation for details): One exception to this is the io.Writer interface implemented by TextView. You can safely write to a TextView from any goroutine. See the TextView documentation for details. You can also call Application.Draw() from any goroutine without having to wrap it in QueueUpdate(). And, as mentioned above, key event callbacks are executed in the main goroutine and thus should not use QueueUpdate() as that may lead to deadlocks. All widgets listed above contain the Box type. All of Box's functions are therefore available for all widgets, too. All widgets also implement the Primitive interface. There is also the Focusable interface which is used to override functions in subclassing types. The tview package is based on https://maunium.net/go/tcell. It uses types and constants from that package (e.g. colors and keyboard values). This package does not process mouse input (yet).
This library allows a Go application to draw arbitrary graphics to the Linux Framebuffer. This allows one to create graphical applications without the need for a monolithic display manager like X. Because the framebuffer offers direct access to a chunk of memory mapped pixel data, it is strongly advised to keep all actual drawing operations confined to the thread that initialized the framebuffer.
Package sexprs implements Ron Rivest's canonical S-expressions (c.f. http://people.csail.mit.edu/rivest/Sexp.txt or rivest-draft.txt in this package) in Go. I'm indebted to Inferno's sexprs(2), whose API I first accidentally, and then deliberately, mimicked. I've copied much of its style, only making it more Go-like. Canonical S-expressions are a compact, easy-to-parse, ordered, hashable data representation ideal for cryptographic operations. They are simpler and more compact than either JSON or XML. An S-expression is composed of lists and atoms. An atom is a string of bytes, with an optional display hint, also a byte string. A list can contain zero or more atoms or lists. There are two representations of an S-expression: the canonical representation is a byte-oriented, packed representation, while the advanced representation is string-oriented and more traditional in appearance. The S-expression ("foo" "bar" ["bin"]"baz quux") is canonically: Among the valid advanced representations are: and: There is also a transport encoding (intended for use in 7-bit transport modes), delimited with {}:
Package jsonapi provides a serializer and deserializer for jsonapi.org spec payloads. You can keep your model structs as is and use struct field tags to indicate to jsonapi how you want your response built or your request deserialzied. What about my relationships? jsonapi supports relationships out of the box and will even side load them in your response into an "included" array--that contains associated objects. jsonapi uses StructField tags to annotate the structs fields that you already have and use in your app and then reads and writes jsonapi.org output based on the instructions you give the library in your jsonapi tags. Example structs using a Blog > Post > Comment structure, jsonapi Tag Reference Value, primary: "primary,<type field output>" This indicates that this is the primary key field for this struct type. Tag value arguments are comma separated. The first argument must be, "primary", and the second must be the name that should appear in the "type" field for all data objects that represent this type of model. Value, attr: "attr,<key name in attributes hash>[,<extra arguments>]" These fields' values should end up in the "attribute" hash for a record. The first argument must be, "attr', and the second should be the name for the key to display in the "attributes" hash for that record. The following extra arguments are also supported: "omitempty": excludes the fields value from the "attribute" hash. "iso8601": uses the ISO8601 timestamp format when serialising or deserialising the time.Time value. Value, relation: "relation,<key name in relationships hash>" Relations are struct fields that represent a one-to-one or one-to-many to other structs. jsonapi will traverse the graph of relationships and marshal or unmarshal records. The first argument must be, "relation", and the second should be the name of the relationship, used as the key in the "relationships" hash for the record. Use the methods below to Marshal and Unmarshal jsonapi.org json payloads. Visit the readme at https://github.com/google/jsonapi
Package jsonapi provides a serializer and deserializer for jsonapi.org spec payloads. You can keep your model structs as is and use struct field tags to indicate to jsonapi how you want your response built or your request deserialzied. What about my relationships? jsonapi supports relationships out of the box and will even side load them in your response into an "included" array--that contains associated objects. jsonapi uses StructField tags to annotate the structs fields that you already have and use in your app and then reads and writes jsonapi.org output based on the instructions you give the library in your jsonapi tags. Example structs using a Blog > Post > Comment structure, jsonapi Tag Reference Value, primary: "primary,<type field output>" This indicates that this is the primary key field for this struct type. Tag value arguments are comma separated. The first argument must be, "primary", and the second must be the name that should appear in the "type" field for all data objects that represent this type of model. Value, attr: "attr,<key name in attributes hash>[,<extra arguments>]" These fields' values should end up in the "attribute" hash for a record. The first argument must be, "attr', and the second should be the name for the key to display in the the "attributes" hash for that record. The following extra arguments are also supported: "omitempty": excludes the fields value from the "attribute" hash. "iso8601": uses the ISO8601 timestamp format when serialising or deserialising the time.Time value. Value, relation: "relation,<key name in relationships hash>" Relations are struct fields that represent a one-to-one or one-to-many to other structs. jsonapi will traverse the graph of relationships and marshal or unmarshal records. The first argument must be, "relation", and the second should be the name of the relationship, used as the key in the "relationships" hash for the record. Use the methods below to Marshal and Unmarshal jsonapi.org json payloads. Visit the readme at https://github.com/google/jsonapi
Package goaseprite is an Aseprite JSON loader written in Golang. The package is basically written around using goaseprite.Load() to load in your exported file's JSON data, and then using that to play and get the data necessary to display the animations.
Package tview implements rich widgets for terminal based user interfaces. The widgets provided with this package are useful for data exploration and data entry. The package implements the following widgets: The package also provides Application which is used to poll the event queue and draw widgets on screen. The following is a very basic example showing a box with the title "Hello, world!": First, we create a box primitive with a border and a title. Then we create an application, set the box as its root primitive, and run the event loop. The application exits when the application's Stop() function is called or when Ctrl-C is pressed. If we have a primitive which consumes key presses, we call the application's SetFocus() function to redirect all key presses to that primitive. Most primitives then offer ways to install handlers that allow you to react to any actions performed on them. You will find more demos in the "demos" subdirectory. It also contains a presentation (written using tview) which gives an overview of the different widgets and how they can be used. Throughout this package, colors are specified using the tcell.Color type. Functions such as tcell.GetColor(), tcell.NewHexColor(), and tcell.NewRGBColor() can be used to create colors from W3C color names or RGB values. Almost all strings which are displayed can contain color tags. Color tags are W3C color names or six hexadecimal digits following a hash tag, wrapped in square brackets. Examples: A color tag changes the color of the characters following that color tag. This applies to almost everything from box titles, list text, form item labels, to table cells. In a TextView, this functionality has to be switched on explicitly. See the TextView documentation for more information. Color tags may contain not just the foreground (text) color but also the background color and additional flags. In fact, the full definition of a color tag is as follows: Each of the three fields can be left blank and trailing fields can be omitted. (Empty square brackets "[]", however, are not considered color tags.) Colors that are not specified will be left unchanged. A field with just a dash ("-") means "reset to default". You can specify the following flags (some flags may not be supported by your terminal): Examples: In the rare event that you want to display a string such as "[red]" or "[#00ff1a]" without applying its effect, you need to put an opening square bracket before the closing square bracket. Note that the text inside the brackets will be matched less strictly than region or colors tags. I.e. any character that may be used in color or region tags will be recognized. Examples: You can use the Escape() function to insert brackets automatically where needed. When primitives are instantiated, they are initialized with colors taken from the global Styles variable. You may change this variable to adapt the look and feel of the primitives to your preferred style. This package supports unicode characters including wide characters. Many functions in this package are not thread-safe. For many applications, this may not be an issue: If your code makes changes in response to key events, it will execute in the main goroutine and thus will not cause any race conditions. If you access your primitives from other goroutines, however, you will need to synchronize execution. The easiest way to do this is to call Application.QueueUpdate() or Application.QueueUpdateDraw() (see the function documentation for details): One exception to this is the io.Writer interface implemented by TextView. You can safely write to a TextView from any goroutine. See the TextView documentation for details. You can also call Application.Draw() from any goroutine without having to wrap it in QueueUpdate(). And, as mentioned above, key event callbacks are executed in the main goroutine and thus should not use QueueUpdate() as that may lead to deadlocks. All widgets listed above contain the Box type. All of Box's functions are therefore available for all widgets, too. All widgets also implement the Primitive interface. There is also the Focusable interface which is used to override functions in subclassing types. The tview package is based on https://git.parallelcoin.io/dev/tview. It uses types and constants from that package (e.g. colors and keyboard values). This package does not process mouse input (yet).
Package goncurses is a new curses (ncurses) library for the Go programming language. It implements all the ncurses extension libraries: form, menu and panel. Minimal operation would consist of initializing the display: It is important to always call End() before your program exits. If you fail to do so, the terminal will not perform properly and will either need to be reset or restarted completely. CAUTION: Calls to ncurses functions are normally not atomic nor reentrant and therefore extreme care should be taken to ensure ncurses functions are not called concurrently. Specifically, never write data to the same window concurrently nor accept input and send output to the same window as both alter the underlying C data structures in a non safe manner. Ideally, you should structure your program to ensure all ncurses related calls happen in a single goroutine. This is probably most easily achieved via channels and Go's built-in select. Alternatively, or additionally, you can use a mutex to protect any calls in multiple goroutines from happening concurrently. Failure to do so will result in unpredictable and undefined behaviour in your program. The examples directory contains demontrations of many of the capabilities goncurses can provide.
A dynamic and extensible music library organizer Demlo is a music library organizer. It can encode, fix case, change folder hierarchy according to tags or file properties, tag from an online database, copy covers while ignoring duplicates or those below a quality threshold, and much more. It makes it possible to manage your libraries uniformly and dynamically. You can write your own rules to fit your needs best. Demlo aims at being as lightweight and portable as possible. Its major runtime dependency is the transcoder FFmpeg. The scripts are written in Lua for portability and speed while allowing virtually unlimited extensibility. Usage: For usage options, see: First Demlo creates a list of all input files. When a folder is specified, all files matching the extensions from the 'extensions' variable will be appended to the list. Identical files are appended only once. Next all files get analyzed: - The audio file details (tags, stream properties, format properties, etc.) are stored into the 'input' variable. The 'output' variable gets its default values from 'input', or from an index file if specified from command-line. If no index has been specified and if an attached cuesheet is found, all cuesheet details are appended accordingly. Cuesheet tags override stream tags, which override format tags. Finally, still without index, tags can be retrieved from Internet if the command-line option is set. - If a prescript has been specified, it gets executed. It makes it possible to adjust the input values and global variables before running the other scripts. - The scripts, if any, get executed in the lexicographic order of their basename. The 'output' variable is transformed accordingly. Scripts may contain rules such as defining a new file name, new tags, new encoding properties, etc. You can use conditions on input values to set the output properties, which makes it virtually possible to process a full music library in one single run. - If a postscript has been specified, it gets executed. It makes it possible to adjust the output of the script for the current run only. - Demlo makes some last-minute tweaking if need be: it adjusts the bitrate, the path, the encoding parameters, and so on. - A preview of changes is displayed. - When applying changes, the covers get copied if required and the audio file gets processed: tags are modified as specified, the file is re-encoded if required, and the output is written to the appropriate folder. When destination already exists, the 'exist' action is executed. The program's default behaviour can be changed from the user configuration file. (See the 'Files' section for a template.) Most command-line flags default value can be changed. The configuration file is loaded on startup, before parsing the command-line options. Review the default value of the CLI flags with 'demlo -h'. If you wish to use no configuration file, set the environment variable DEMLORC to ".". Scripts can contain any safe Lua code. Some functions like 'os.execute' are not available for security reasons. It is not possible to print to the standard output/error unless running in debug mode and using the 'debug' function. See the 'sandbox.go' file for a list of allowed functions and variables. Lua patterns are replaced by Go regexps. See https://github.com/google/re2/wiki/Syntax. Scripts have no requirements at all. However, to be useful, they should set values of the 'output' table detailed in the 'Variables' section. You can use the full power of the Lua to set the variables dynamically. For instance: 'input' and 'output' are both accessible from any script. All default functions and variables (excluding 'output') are reset on every script call to enforce consistency. Local variables are lost from one script call to another. Global variables are preserved. Use this feature to pass data like options or new functions. 'output' structure consistency is guaranteed at the start of every script. Demlo will only extract the fields with the right type as described in the 'Variables' section. Warning: Do not abuse of global variables, especially when processing non-fixed size data (e.g. tables). Data could grow big and slow down the program. By default, when the destination exists, Demlo will append a suffix to the output destination. This behaviour can be changed from the 'exist' action specified by the user. Demlo comes with a few default actions. The 'exist' action works just like scripts with the following differences: - Any change to 'output.path' will be skipped. - An additional variable is accessible from the action: 'existinfo' holds the file details of the existing files in the same fashion as 'input'. This allows for comparing the input file and the existing destination. The writing rules can be tweaked the following way: Word of caution: overwriting breaks Demlo's rule of not altering existing files. It can lead to undesired results if the overwritten file is also part of the (yet to be processed) input. The overwrite capability can be useful when syncing music libraries however. The user scripts should be generic. Therefore they may not properly handle some uncommon input values. Tweak the input with temporary overrides from command-line. The prescript and postscript defined on command-line will let you run arbitrary code that is run before and after all other scripts, respectively. Use global variables to transfer data and parameters along. If the prescript and postscript end up being too long, consider writing a demlo script. You can also define shell aliases or use wrapper scripts as convenience. The 'input' table describes the file: Bitrate is in bits per seconds (bps). That is, for 320 kbps you would specify The 'time' is the modification time of the file. It holds the sec seconds and nsec nanoseconds since January 1, 1970 UTC. The entry 'streams' and 'format' are as returned by It gives access to most metadata that FFmpeg can return. For instance, to get the duration of the track in seconds, query the variable 'input.format.duration'. Since there may be more than one stream (covers, other data), the first audio stream is assumed to be the music stream. For convenience, the index of the music stream is stored in 'audioindex'. The tags returned by FFmpeg are found in streams, format and in the cuesheet. To make tag queries easier, all tags are stored in the 'tags' table, with the following precedence: You can remove a tag by setting it to 'nil' or the empty string. This is equivalent, except that 'nil' saves some memory during the process. The 'output' table describes the transformation to apply to the file: The 'parameters' array holds the CLI parameters passed to FFmpeg. It can be anything supported by FFmpeg, although this variable is supposed to hold encoding information. See the 'Examples' section. The 'embeddedcovers', 'externalcovers' and 'onlinecover' variables are detailed in the 'Covers' section. The 'write' variable is covered in the 'Existing destination' section. The 'rmsrc' variable is a boolean: when true, Demlo removes the source file after processing. This can speed up the process when not re-encoding. This option is ignored for multi-track files. For convenience, the following shortcuts are provided: Demlo provides some non-standard Lua functions to ease scripting. Display a message on stderr if debug mode is on. Return lowercase string without non-alphanumeric characters nor leading zeros. Return the relation coefficient of the two input strings. The result is a float in 0.0...1.0, 0.0 means no relation at all, 1.0 means identical strings. A format is a container in FFmpeg's terminology. 'output.parameters' contains CLI flags passed to FFmpeg. They are meant to set the stream codec, the bitrate, etc. If 'output.parameters' is {'-c:a', 'copy'} and the format is identical, then taglib will be used instead of FFmpeg. Use this rule from a (post)script to disable encoding by setting the same format and the copy parameters. This speeds up the process. The official scripts are usually very smart at guessing the right values. They might make mistakes however. If you are unsure, you can (and you are advised to) preview the results before proceeding. The 'diff' preview is printed to stderr. A JSON preview of the changes is printed to stdout if stdout is redirected. The initial values of the 'output' table can be completed with tags fetched from the MusicBrainz database. Audio files are fingerprinted for the queries, so even with initially wrong file names and tags, the right values should still be retrieved. The front album cover can also be retrieved. Proxy parameters will be fetched automatically from the 'http_proxy' and 'https_proxy' environment variables. As this process requires network access it can be quite slow. Nevertheless, Demlo is specifically optimized for albums, so that network queries are used for only one track per album, when possible. Some tracks can be released on different albums: Demlo tries to guess it from the tags, but if the tags are wrong there is no way to know which one it is. There is a case where the selection can be controlled: let's assume we have tracks A, B and C from the same album Z. A and B were also released in album Y, whereas C was release in Z only. Tags for A will be checked online; let's assume it gets tagged to album Y. B will use A details, so album Y too. Then C does not match neither A's nor B's album, so another online query will be made and it will be tagged to album Z. This is slow and does not yield the expected result. Now let's call Tags for C will be queried online, and C will be tagged to Z. Then both A and B will match album Z so they will be tagged using C details, which is the desired result. Conclusion: when using online tagging, the first argument should be the lesser known track of the album. Demlo can set the output variables according to the values set in a text file before calling the script. The input values are ignored as well as online tagging, but it is still possible to access the input table from scripts. This 'index' file is formatted in JSON. It corresponds to what Demlo outputs when printing the JSON preview. This is valid JSON except for the missing beginning and the missing end. It makes it possible to concatenate and to append to existing index files. Demlo will automatically complete the missing parts so that it becomes valid JSON. The index file is useful when you want to edit tags manually: You can redirect the output to a file, edit the content manually with your favorite text editor, then run Demlo again with the index as argument. See the 'Examples' section. This feature can also be used to interface Demlo with other programs. Demlo can manage embedded covers as well as external covers. External covers are queried from files matching known extensions in the file's folder. Embedded covers are queried from static video streams in the file. Covers are accessed from The embedded covers are indexed numerically by order of appearance in the streams. The first cover will be at index 1 and so on. This is not necessarily the index of the stream. 'inputcover' is the following structure: 'format' is the picture format. FFmpeg makes a distinction between format and codec, but it is not useful for covers. The name of the format is specified by Demlo, not by FFmpeg. Hence the 'jpeg' name, instead of 'mjpeg' as FFmpeg puts it. 'width' and 'height' hold the size in pixels. 'checksum' can be used to identify files uniquely. For performance reasons, only a partial checksum is performed. This variable is typically used for skipping duplicates. Cover transformations are specified in 'outputcover' has the following structure: The format is specified by FFmpeg this time. See the comments on 'format' for 'inputcover'. 'parameters' is used in the same fashion as 'output.parameters'. User configuration: This must be a Lua file. See the 'demlorc' file provided with this package for an exhaustive list of options. Folder containing the official scripts: User script folder: Create this folder and add your own scripts inside. This folder takes precedence over the system folder, so scripts with the same name will be found in the user folder first. The following examples will not proceed unless the '-p' command-line option is true. Important: you _must_ use single quotes for the runtime Lua command to prevent expansion. Inside the Lua code, use double quotes for strings and escape single quotes. Show default options: Preview changes made by the default scripts: Use 'alternate' script if found in user or system script folder (user folder first): Add the Lua file to the list of scripts. This feature is convenient if you want to write scripts that are too complex to fit on the command-line, but not generic enough to fit the user or system script folders. Remove all script from the list, then add '30-case' and '60-path' scripts. Note that '30-case' will be run before '60-path'. Do not use any script but '60-path'. The file content is unchanged and the file is renamed to a dynamically computed destination. Demlo performs an instant rename if destination is on the same device. Otherwise it copies the file and removes the source. Use the default scripts (if set in configuration file), but do not re-encode: Set 'artist' to the value of 'composer', and 'title' to be preceded by the new value of 'artist', then apply the default script. Do not re-encode. Order in runtime script matters. Mind the double quotes. Set track number to first number in input file name: Use the default scripts but keep original value for the 'artist' tag: 1) Preview default scripts transformation and save it to an index. 2) Edit file to fix any potential mistake. 3) Run Demlo over the same files using the index information only. Same as above but generate output filename according to the custom '61-rename' script. The numeric prefix is important: it ensures that '61-rename' will be run after all the default tag related scripts and after '60-path'. Otherwise, if a change in tags would occur later on, it would not affect the renaming script. Retrieve tags from Internet: Same as above but for a whole album, and saving the result to an index: Only download the cover for the album corresponding to the track. Use 'rmsrc' to avoid duplicating the audio file. Change tags inplace with entries from MusicBrainz: Set tags to titlecase while casing AC-DC correctly: To easily switch between formats from command-line, create one script per format (see 50-encoding.lua), e.g. ogg.lua and flac.lua. Then Add support for non-default formats from CLI: Overwrite existing destination if input is newer: ffmpeg(1), ffprobe(1), http://www.lua.org/pil/contents.html
package tlang implements data-driven templates for generating textual output. To generate HTML output, see package html/template, which has the same interface as this package but automatically secures HTML output against certain attacks. Templates are executed by applying them to a data structure. Annotations in the template refer to elements of the data structure (typically a field of a struct or a key in a map) to control execution and derive values to be displayed. Execution of the template walks the structure and sets the cursor, represented by a period '.' and called "dot", to the value at the current location in the structure as execution proceeds. The input text for a template is UTF-8-encoded text in any format. "Actions"--data evaluations or control structures--are delimited by "{{" and "}}"; all text outside actions is copied to the output unchanged. Except for raw strings, actions may not span newlines, although comments can. Once parsed, a template may be executed safely in parallel, although if parallel executions share a Writer the output may be interleaved. Here is a trivial example that prints "17 items are made of wool". More intricate examples appear below. By default, all text between actions is copied verbatim when the template is executed. For example, the string " items are made of " in the example above appears on standard output when the program is run. However, to aid in formatting template source code, if an action's left delimiter (by default "{{") is followed immediately by a minus sign and white space, all trailing white space is trimmed from the immediately preceding text. Similarly, if the right delimiter ("}}") is preceded by white space and a minus sign, all leading white space is trimmed from the immediately following text. In these trim markers, the white space must be present: "{{- 3}}" is like "{{3}}" but trims the immediately preceding text, while "{{-3}}" parses as an action containing the number -3. For instance, when executing the template whose source is the generated output would be For this trimming, the definition of white space characters is the same as in Go: space, horizontal tab, carriage return, and newline. Here is the list of actions. "Arguments" and "pipelines" are evaluations of data, defined in detail in the corresponding sections that follow. An argument is a simple value, denoted by one of the following. Arguments may evaluate to any type; if they are pointers the implementation automatically indirects to the base type when required. If an evaluation yields a function value, such as a function-valued field of a struct, the function is not invoked automatically, but it can be used as a truth value for an if action and the like. To invoke it, use the call function, defined below. A pipeline is a possibly chained sequence of "commands". A command is a simple value (argument) or a function or method call, possibly with multiple arguments: A pipeline may be "chained" by separating a sequence of commands with pipeline characters '|'. In a chained pipeline, the result of each command is passed as the last argument of the following command. The output of the final command in the pipeline is the value of the pipeline. The output of a command will be either one value or two values, the second of which has type error. If that second value is present and evaluates to non-nil, execution terminates and the error is returned to the caller of Execute. A pipeline inside an action may initialize a variable to capture the result. The initialization has syntax where $variable is the name of the variable. An action that declares a variable produces no output. Variables previously declared can also be assigned, using the syntax If a "range" action initializes a variable, the variable is set to the successive elements of the iteration. Also, a "range" may declare two variables, separated by a comma: in which case $index and $element are set to the successive values of the array/slice index or map key and element, respectively. Note that if there is only one variable, it is assigned the element; this is opposite to the convention in Go range clauses. A variable's scope extends to the "end" action of the control structure ("if", "with", or "range") in which it is declared, or to the end of the template if there is no such control structure. A template invocation does not inherit variables from the point of its invocation. When execution begins, $ is set to the data argument passed to Execute, that is, to the starting value of dot. Here are some example one-line templates demonstrating pipelines and variables. All produce the quoted word "output": During execution functions are found in two function maps: first in the template, then in the global function map. By default, no functions are defined in the template but the Funcs method can be used to add them. Predefined global functions are named as follows. The boolean functions take any zero value to be false and a non-zero value to be true. There is also a set of binary comparison operators defined as functions: For simpler multi-way equality tests, eq (only) accepts two or more arguments and compares the second and subsequent to the first, returning in effect (Unlike with || in Go, however, eq is a function call and all the arguments will be evaluated.) The comparison functions work on any values whose type Go defines as comparable. For basic types such as integers, the rules are relaxed: size and exact type are ignored, so any integer value, signed or unsigned, may be compared with any other integer value. (The arithmetic value is compared, not the bit pattern, so all negative integers are less than all unsigned integers.) However, as usual, one may not compare an int with a float32 and so on. Each template is named by a string specified when it is created. Also, each template is associated with zero or more other templates that it may invoke by name; such associations are transitive and form a name space of templates. A template may use a template invocation to instantiate another associated template; see the explanation of the "template" action above. The name must be that of a template associated with the template that contains the invocation. When parsing a template, another template may be defined and associated with the template being parsed. Template definitions must appear at the top level of the template, much like global variables in a Go program. The syntax of such definitions is to surround each template declaration with a "define" and "end" action. The define action names the template being created by providing a string constant. Here is a simple example: This defines two templates, T1 and T2, and a third T3 that invokes the other two when it is executed. Finally it invokes T3. If executed this template will produce the text By construction, a template may reside in only one association. If it's necessary to have a template addressable from multiple associations, the template definition must be parsed multiple times to create distinct *Template values, or must be copied with the Clone or AddParseTree method. Parse may be called multiple times to assemble the various associated templates; see the ParseFiles and ParseGlob functions and methods for simple ways to parse related templates stored in files. A template may be executed directly or through ExecuteTemplate, which executes an associated template identified by name. To invoke our example above, we might write, or to invoke a particular template explicitly by name,
Package tview implements rich widgets for terminal based user interfaces. The widgets provided with this package are useful for data exploration and data entry. The package implements the following widgets: The package also provides Application which is used to poll the event queue and draw widgets on screen. The following is a very basic example showing a box with the title "Hello, world!": First, we create a box primitive with a border and a title. Then we create an application, set the box as its root primitive, and run the event loop. The application exits when the application's Stop() function is called or when Ctrl-C is pressed. If we have a primitive which consumes key presses, we call the application's SetFocus() function to redirect all key presses to that primitive. Most primitives then offer ways to install handlers that allow you to react to any actions performed on them. You will find more demos in the "demos" subdirectory. It also contains a presentation (written using tview) which gives an overview of the different widgets and how they can be used. Throughout this package, colors are specified using the tcell.Color type. Functions such as tcell.GetColor(), tcell.NewHexColor(), and tcell.NewRGBColor() can be used to create colors from W3C color names or RGB values. Almost all strings which are displayed can contain color tags. Color tags are W3C color names or six hexadecimal digits following a hash tag, wrapped in square brackets. Examples: A color tag changes the color of the characters following that color tag. This applies to almost everything from box titles, list text, form item labels, to table cells. In a TextView, this functionality has to be switched on explicitly. See the TextView documentation for more information. Color tags may contain not just the foreground (text) color but also the background color and additional flags. In fact, the full definition of a color tag is as follows: Each of the three fields can be left blank and trailing fields can be omitted. (Empty square brackets "[]", however, are not considered color tags.) Colors that are not specified will be left unchanged. A field with just a dash ("-") means "reset to default". You can specify the following flags (some flags may not be supported by your terminal): Examples: In the rare event that you want to display a string such as "[red]" or "[#00ff1a]" without applying its effect, you need to put an opening square bracket before the closing square bracket. Note that the text inside the brackets will be matched less strictly than region or colors tags. I.e. any character that may be used in color or region tags will be recognized. Examples: You can use the Escape() function to insert brackets automatically where needed. When primitives are instantiated, they are initialized with colors taken from the global Styles variable. You may change this variable to adapt the look and feel of the primitives to your preferred style. This package supports unicode characters including wide characters. Many functions in this package are not thread-safe. For many applications, this may not be an issue: If your code makes changes in response to key events, it will execute in the main goroutine and thus will not cause any race conditions. If you access your primitives from other goroutines, however, you will need to synchronize execution. The easiest way to do this is to call Application.QueueUpdate() (see its documentation for details): One exception to this is the io.Writer interface implemented by TextView. You can safely write to a TextView from any goroutine. See the TextView documentation for details. All widgets listed above contain the Box type. All of Box's functions are therefore available for all widgets, too. All widgets also implement the Primitive interface. There is also the Focusable interface which is used to override functions in subclassing types. The tview package is based on https://github.com/gdamore/tcell. It uses types and constants from that package (e.g. colors and keyboard values). This package does not process mouse input (yet).
Package dataurl parses Data URL Schemes according to RFC 2397 (http://tools.ietf.org/html/rfc2397). Data URLs are small chunks of data commonly used in browsers to display inline data, typically like small images, or when you use the FileReader API of the browser. A dataurl looks like: Or, with base64 encoding: Common functions are Decode and DecodeString to obtain a DataURL, and DataURL.String() and DataURL.WriteTo to generate a Data URL string.
Package jsonapi provides a serializer and deserializer for jsonapi.org spec payloads. You can keep your model structs as is and use struct field tags to indicate to jsonapi how you want your response built or your request deserialzied. What about my relationships? jsonapi supports relationships out of the box and will even side load them in your response into an "included" array--that contains associated objects. jsonapi uses StructField tags to annotate the structs fields that you already have and use in your app and then reads and writes jsonapi.org output based on the instructions you give the library in your jsonapi tags. Example structs using a Blog > Post > Comment structure, jsonapi Tag Reference Value, primary: "primary,<type field output>" This indicates that this is the primary key field for this struct type. Tag value arguments are comma separated. The first argument must be, "primary", and the second must be the name that should appear in the "type" field for all data objects that represent this type of model. Value, attr: "attr,<key name in attributes hash>[,<extra arguments>]" These fields' values should end up in the "attribute" hash for a record. The first argument must be, "attr', and the second should be the name for the key to display in the the "attributes" hash for that record. The following extra arguments are also supported: "omitempty": excludes the fields value from the "attribute" hash. "iso8601": uses the ISO8601 timestamp format when serialising or deserialising the time.Time value. Value, relation: "relation,<key name in relationships hash>" Relations are struct fields that represent a one-to-one or one-to-many to other structs. jsonapi will traverse the graph of relationships and marshal or unmarshal records. The first argument must be, "relation", and the second should be the name of the relationship, used as the key in the "relationships" hash for the record. Use the methods below to Marshal and Unmarshal jsonapi.org json payloads. Visit the readme at https://github.com/google/jsonapi
Package badgedata provides a collection of methods to retreive, store and re-display data from other websites. The intent is to use the displayed data with badgen.net.
Package jsonapi provides a serializer and deserializer for jsonapi.org spec payloads. You can keep your model structs as is and use struct field tags to indicate to jsonapi how you want your response built or your request deserialized. What about my relationships? jsonapi supports relationships out of the box and will even side load them in your response into an "included" array--that contains associated objects. jsonapi uses StructField tags to annotate the structs fields that you already have and use in your app and then reads and writes jsonapi.org output based on the instructions you give the library in your jsonapi tags. Example structs using a Blog > Post > Comment structure, jsonapi Tag Reference Value, primary: "primary,<type field output>" This indicates that this is the primary key field for this struct type. Tag value arguments are comma separated. The first argument must be, "primary", and the second must be the name that should appear in the "type" field for all data objects that represent this type of model. Value, attr: "attr,<key name in attributes hash>[,<extra arguments>]" These fields' values should end up in the "attribute" hash for a record. The first argument must be, "attr", and the second should be the name for the key to display in the "attributes" hash for that record. The following extra arguments are also supported: "omitempty": excludes the fields value from the "attribute" hash. "iso8601": uses the ISO8601 timestamp format when serialising or deserializing the time.Time value. Value, relation: "relation,<key name in relationships hash>" Relations are struct fields that represent a one-to-one or one-to-many to other structs. jsonapi will traverse the graph of relationships and marshal or unmarshal records. The first argument must be, "relation", and the second should be the name of the relationship, used as the key in the "relationships" hash for the record. Use the methods below to Marshal and Unmarshal jsonapi.org json payloads. Visit the readme at https://github.com/google/jsonapi
Package tview implements rich widgets for terminal based user interfaces. The widgets provided with this package are useful for data exploration and data entry. The package implements the following widgets: The package also provides Application which is used to poll the event queue and draw widgets on screen. The following is a very basic example showing a box with the title "Hello, world!": First, we create a box primitive with a border and a title. Then we create an application, set the box as its root primitive, and run the event loop. The application exits when the application's Stop() function is called or when Ctrl-C is pressed. If we have a primitive which consumes key presses, we call the application's SetFocus() function to redirect all key presses to that primitive. Most primitives then offer ways to install handlers that allow you to react to any actions performed on them. You will find more demos in the "demos" subdirectory. It also contains a presentation (written using tview) which gives an overview of the different widgets and how they can be used. Throughout this package, colors are specified using the tcell.Color type. Functions such as tcell.GetColor(), tcell.NewHexColor(), and tcell.NewRGBColor() can be used to create colors from W3C color names or RGB values. Almost all strings which are displayed can contain color tags. Color tags are W3C color names or six hexadecimal digits following a hash tag, wrapped in square brackets. Examples: A color tag changes the color of the characters following that color tag. This applies to almost everything from box titles, list text, form item labels, to table cells. In a TextView, this functionality has to be switched on explicitly. See the TextView documentation for more information. Color tags may contain not just the foreground (text) color but also the background color and additional flags. In fact, the full definition of a color tag is as follows: Each of the three fields can be left blank and trailing fields can be omitted. (Empty square brackets "[]", however, are not considered color tags.) Colors that are not specified will be left unchanged. A field with just a dash ("-") means "reset to default". You can specify the following flags (some flags may not be supported by your terminal): Examples: In the rare event that you want to display a string such as "[red]" or "[#00ff1a]" without applying its effect, you need to put an opening square bracket before the closing square bracket. Note that the text inside the brackets will be matched less strictly than region or colors tags. I.e. any character that may be used in color or region tags will be recognized. Examples: You can use the Escape() function to insert brackets automatically where needed. When primitives are instantiated, they are initialized with colors taken from the global Styles variable. You may change this variable to adapt the look and feel of the primitives to your preferred style. This package supports unicode characters including wide characters. Many functions in this package are not thread-safe. For many applications, this may not be an issue: If your code makes changes in response to key events, it will execute in the main goroutine and thus will not cause any race conditions. If you access your primitives from other goroutines, however, you will need to synchronize execution. The easiest way to do this is to call Application.QueueUpdate() (see its documentation for details): One exception to this is the io.Writer interface implemented by TextView. You can safely write to a TextView from any goroutine. See the TextView documentation for details. All widgets listed above contain the Box type. All of Box's functions are therefore available for all widgets, too. All widgets also implement the Primitive interface. There is also the Focusable interface which is used to override functions in subclassing types. The tview package is based on https://github.com/gdamore/tcell. It uses types and constants from that package (e.g. colors and keyboard values). This package does not process mouse input (yet).
Dosktop is a package which allow users to easily create rich text-based terminal applications and games. Dosktop differs from other terminal packages by providing an extremely simple API that abstracts out all low-level terminal operations, while avoiding complicated event-driven TUI designs. If your familiar with programming on classical computers and OS environments like the Commodore 64 or MS-DOS, you will find that Dosktop behaves similar to these systems. Dosktop is a procedural package that gives users control over the terminal with simple BASIC-like commands. It maintains this simplicity by managing much of it's functionality and resources internally. While users do not need to keep track of these resources themselves, there are still a few concepts they need to be familiar with. Aliases are a way for a user to reference a resource in Dosktop without actually needing to manage and store it themselves. Things like creating a text layer, a button, or a timer, all use aliases to identify what the user creates and how they can reference that resource at a later time. For example: Once created, the user no longer needs to manage the resource. If they wish to manipulate it, they simply need to reference the Alias they want to access. For example: Furthermore, an alias is always unique and distinct for any given resource. That means, while it is not recommended, it is possible to give two different types of resources the same alias name. For example: Now we have a layer that has an alias called "Foreground" and a timer that has an alias called "Foreground". Often when working with software, flexibility comes at the expense of simplicity. Having methods with dozens of options and parameters makes functionality more flexible, but also much more difficult to manage and understand. That's why to keep things simple, Dosktop uses Attribute Entries for configuring most customizable features. Attribute Entries are simply structures that hold all kinds of information about how the user would like for something to operate. By simply generating an entry, configuring it, and passing it in as a parameter, functionality will automatically know how to behave if one should want to do something outside the default. In addition, if you want a feature to behave differently under specific cases, you can configure multiple attribute entries and simply provide which one you need at any given time. For example: You will note that not all style attributes need to be set. Any attributes which are not modified will be left at their default settings. In addition, if you wish to quickly create multiple attribute entries based off a single one, you can simply do the following: As you can see, cloning attribute entries is a speedy way to configure multiple items with similar base settings. Almost all functionality in Dosktop is designed to perform consistently. That is, it will perform most tasks predictably without external runtime conditions changing its behaviour. As a result, when a problem occurs Dosktop will usually prefer to throw a Panic rather than choose an alternative solution or throw an error. This is because any problems encountered will generally be a developer issue and it should be addressed rather than covered up or hidden by default behaviour. For example: In this case, the user is attempting to create a terminal session with invalid dimensions. Rather than choose a sane default or return a recoverable error, Dosktop will panic since clearly the developer made an error and should correct it. For functionality that could vary depending on runtime conditions, errors will be returned as expected. When updating the screen with with rapid changes or changes that may take a long time, it is desirable to wait until all drawing is completed before performing a refresh. This allows you to eliminate flickering, screen tearing, or other artifacts that may appear when display data is being updated at the same time as a screen refresh. In Dosktop, all changes to the terminal remain in memory until the user calls 'UpdateDisplay' to refresh the screen. This allows the user to make as many changes as they want before writing their changes to screen in a single pass.
Package gfpsgo is a ps (1) AIX-format compatible golang library extended with various descriptors useful for displaying container-related data. The idea behind the library is to provide an easy to use way of extracting process-related data, just as ps (1) does. The problem when using ps (1) is that the ps format strings split columns with whitespaces, making the output nearly impossible to parse. It also adds some jitter as we have to fork and execute ps either in the container or filter the output afterwards, further limiting applicability.
Simple service that can be used to identify clusters, for which we are keeping very old data (>30 days) in the database. This means that the cluster is no longer available or that the customer has disabled the Insights Operator, either way it means that these data are no longer relevant to us and should be pruned. Such clusters can be detected very easily by checking the timestamps stored (along other information) in the `report` table in Insights Results Aggregator database. Currently this service just displays such clusters (cluster IDs) and do nothing else - i.e. the results are not deleted by default. Additionally it is possible to detect and displays clusters where any rule have been disabled by multiple users at the same time. Such records might have to be deleted in order to maintain database consistency.
Package pubsub implements a longpoll-based publish and subscribe middleware for Caddy, a modern, full-featured, easy-to-use web server. This plugin lets you easily push event notifications to any practical number of web clients. To publish an event, post content that includes a category and body to the “publish” URL configured in the Caddyfile. To subscribe to published events, simply connect your web client to the “subscribe” URL configured in the Caddyfile. To manage the subscription connection, include the small, dependency-free file ps.js in your web application and use the non-blocking methods of a Subscriber instance. This plugin uses longpolling (specifically, golongpoll) to connect clients to the server. The advantages of this are significant. Longpoll connections - are straightforward HTTP/HTTPS - are not thwarted by firewalls and proxies - are supported by virtually all browsers Additionally, this plugin provides a simple web-based interface to publish events, so any software capable of posting content to the Caddy server, such as wget and web browsers, can dispatch information to listening clients. This flexibility allows short-lived applications, such as crontab scripts and CGI scripts, to publish events that are of interest to subscribing web clients. On the downside, longpoll connections are one-direction only. Published events flow only from the server to clients. However, because of this plugin’s simple publishing interface, a web client that receives an event can immediately publish its own response. As with websockets, longpolling requires special care to protect both the server and all connected clients. LONGPOLLING CONSUMES RESOURCES ON THE SERVER. Too many connections to clients can impact server operations. It is important to protect the configured “subscribe” path with some form of authentication such as basic authentication or JWT in order to manage the number of connections that your system will maintain. Be sure to use HTTPS! PUBLISHED EVENTS CAN INSTANTLY REACH A LARGE NUMBER OF CLIENTS. Be sure to require authorization in order to access the configured “publish” path to prevent rogue publishers from dispatching unexpected content to clients or flooding the subscription channels. The basic pubsub directive lets you specify a “publish” path and a corresponding “subscribe” path. This directive can be repeated. Each pubsub block is managed by its own longpoll instance so categories are effectively scoped by directive. For example: The specified paths are virtual; they do not refer to any filesystem resources. When the Caddy server receives a call that matches the publish_path URL, the pubsub plugin responds by checking the request for the url-encoded form fields “category” and “body”. If these form values are sent to the server in a POST request rather than included in the tail of the URL in a GET request, the Content-Type must be “application/x-www-form-urlencoded”. The body value is then dispatched verbatim to all clients that are currently subscribed to the specified category. Structured data is easily dispatched by sending a JSON-encoded value. At its simplest, a publish call might look like In this example, the body “Hello world” is dispatched to all subscribers of the “team” category. When the Caddy server receives a call that matches the subscribe_path URL, the pubsub plugin keeps the connection alive until a publication event of the correct category is returned or the configured time limit is reached. In either case, the client then makes another similar request of the server. This cycle continues until the client page is dismissed. When the longpoll instance detects that the client is no longer responsive it gracefully drops the client from its subscription list. The basic syntax shown above is likely all you will need to configure the pubsub plugin. If some control over the underlying golongpoll package is needed, you can use all or part of the advanced syntax shown here. Any missing fields are replaced with their default values; see the golongpoll documentation for more details. The MaxLongpollTimeoutSeconds subdirective specifies the maximum number of seconds that the longpoll server will keep a client connection alive. The MaxEventBufferSize subdirective specifies the maximum number of events of a particular category that will be kept by the longpoll server. Beyond this limit, events will be dropped even if they have not expired. The EventTimeToLiveSeconds subdirective specifies how long events will be retained by the longpoll server. If the DeleteEventAfterFirstRetrieval subdirective is present then events will be deleted right after they have been dispatched to current subscribers. Here is a sample Caddyfile that can be modified for use in the following example: - Obtain or build a Caddy web server with the pubsub plugin. - Create an example directory and download the files in the repository example directory to it. Make this your default working directory. - Edit the file named Caddyfile. Modify the site address to an appropriate local network address. Ideally, you will use an address that can be accessed from a number of devices on your network. (A local interface, such as 127.0.0.5, will work, but then you will have to simulate multiple devices by opening multiple tabs in your browser.) You may wish to use a non-standard port if you need to avoid interfering with another server. HTTP is used here for the purposes of a local, insecure demonstration. USE HTTPS IN PRODUCTION. The Caddyfile has values for the authorization fields and paths that are used as defaults in the example script, so leaving them as they are will simplify the demonstration. - Launch the Caddy web server from the directory that contains your example Caddyfile. The command might be simply caddy or, if the caddy executable you wish to run is not on the default search path, you will need to qualify the name with its location. - Access the server with the web browsers of a number of devices. Alternatively, open a number of tabs in a single browser and point them to the server. - On each open page, click the “Configure” button and make appropriate changes. Most fields, such as “Auth password” and “URL” are pre-filled to match the values in the sample Caddyfile. You may enter a name in the “Publisher name” field or leave it empty. A blank value will be replaced with a random name like “user_42” the first time you publish an event. - On each open page, click the “Run” button and then the “Start” button. Simulate the publication of events by clicking the “A”, “B”, and “C” buttons from various devices or tab pages. Additionally, you may click the “Auto start” button. This will begin an automatic sequence in which an event is published at random intervals. Published events will be sent to the web server and dispatched to all subscribing pages. These events will be displayed beneath the buttons in a list. A page can publish events even if it does not subscribe to them. The JavaScript file ps.js is included in the example shown above. This script may be included in a web page with the following line: The script is small and dependency-free and should be easy to modify if needed. Within your application code, instantiate a Subscriber instance as follows: The parameters are: - category: a short string that identifies the event category to which to subscribe - url: the subscribe_path configured in the Caddyfile (in the example above, this is “/psdemo/subscribe”) - callback: this is a function that is called (with the published body and server timestamp) for each event of the specified category - authorization: a string like “Basic c3Vic2NyaWJlOjEyMw==” that will be sent as an authorization header. - options: an object that contains the fields timeout (seconds, default 45), successDelay (milliseconds, default 10), errorDelay (milliseconds, default 3000), and json (boolean, true if event bodies are JSON-encoded and should be automatically decoded, default false). More details can be found in the comments in the ps.js file. To start the subscription, call To end the subscription, call Publish an event as follows: The parameters are: - category: a short string that identifies the event category of the published event - url: the publish_path configured in the Caddyfile (in the example above, this is “/psdemo/publish”) - body: this is the text that will be dispatched to all subscribers of events with the specified category; this text is often a JSON-encoded object - authorization: a string like “Basic cHVibGlzaDoxMjM=” that will be sent as an authorization header. A variation of the ps.publish() function is In this case, body can be any JSON-encodable value such as an array or an object. When subscribing to events that are published this way, it is convenient to set the “json” field of the options argument of ps.Subscriber() to true so that the event body is automatically decoded.
Package mem provides functionality for measuring and displaying memory throughput and capacity. Package mem defines two different types that represent quantities of data - Size and BitSize. The former represents an amount of data as bytes while the later represents an amount of data as bits. Not each BitSize can be represented as Size and vice versa. For example 65 bit is neither 8 bytes (64 bit) nor 9 bytes (72 bit). However, Size and BitSize provide APIs for converting one to the other. Some computer metrics, like networking speed, are usually measured in bits while others, like storage capacity, are measured in bytes. Large quantities of bits / bytes are commonly displayed using the decimal prefixes for powers of 10. However, some systems use binary prefixes (2^10 = 1024). Sizes can be formatted and displayed in various units and with various precisions. For example: String representation of sizes can be parsed using the corresponding Parse functions. For example: Often, code has to pre-allocate a buffer of a certain size or limit the amount of data from an io.Reader. With the mem package this can be done in a human readable way. For example:
Package statusbar displays various information on the dwm statusbar. The design of this statusbar manager is modular by nature; you create the main process with this package and then populate it with only the information you want using individual modules. For example, if you want to show only the time and weather, then you would import only those two modules and add their objects to the statusbar, resulting in only the time and weather to appear on the statusbar for dwm. This modular design allows flexibility in customizing each individual statusbar and ease in management. This package is the engine that controls the modular routines. For the modules currently integrated with this framework and included in this repository, see the child packages that begin with "sb". There are currently modules that display a range of information, including various system resources, personal TODO lists, the current weather, VPN status, and the current time. To integrate a custom module into this statusbar framework, the routine's object needs to implement the RoutineHandler interface, which includes these methods: It is suggested that this object be created by New(), which will also initialize any members of the object (if needed). The sample code below creates a new statusbar, adds some routines to it, and begins displaying the formatted output. In dwm, we are using the dualstatus patch, which creates a top and bottom bar for extra statusbar real estate. The top bar will display the time, and the bottom bar will display the disk usage and CPU stats. Package statusbar formats and displays information on the dwm statusbar by managing modular data routines.
Package iris provides a beautifully expressive and easy to use foundation for your next website, API, or distributed app. Source code and other details for the project are available at GitHub: 11.1.1 The only requirement is the Go Programming Language, at least version 1.8 but 1.11.1 and above is highly recommended. Example code: You can start the server(s) listening to any type of `net.Listener` or even `http.Server` instance. The method for initialization of the server should be passed at the end, via `Run` function. Below you'll see some useful examples: UNIX and BSD hosts can take advantage of the reuse port feature. Example code: That's all with listening, you have the full control when you need it. Let's continue by learning how to catch CONTROL+C/COMMAND+C or unix kill command and shutdown the server gracefully. In order to manually manage what to do when app is interrupted, we have to disable the default behavior with the option `WithoutInterruptHandler` and register a new interrupt handler (globally, across all possible hosts). Example code: Access to all hosts that serve your application can be provided by the `Application#Hosts` field, after the `Run` method. But the most common scenario is that you may need access to the host before the `Run` method, there are two ways of gain access to the host supervisor, read below. First way is to use the `app.NewHost` to create a new host and use one of its `Serve` or `Listen` functions to start the application via the `iris#Raw` Runner. Note that this way needs an extra import of the `net/http` package. Example Code: Second, and probably easier way is to use the `host.Configurator`. Note that this method requires an extra import statement of "github.com/kataras/iris/core/host" when using go < 1.9, if you're targeting on go1.9 then you can use the `iris#Supervisor` and omit the extra host import. All common `Runners` we saw earlier (`iris#Addr, iris#Listener, iris#Server, iris#TLS, iris#AutoTLS`) accept a variadic argument of `host.Configurator`, there are just `func(*host.Supervisor)`. Therefore the `Application` gives you the rights to modify the auto-created host supervisor through these. Example Code: Read more about listening and gracefully shutdown by navigating to: All HTTP methods are supported, developers can also register handlers for same paths for different methods. The first parameter is the HTTP Method, second parameter is the request path of the route, third variadic parameter should contains one or more iris.Handler executed by the registered order when a user requests for that specific resouce path from the server. Example code: In order to make things easier for the user, iris provides functions for all HTTP Methods. The first parameter is the request path of the route, second variadic parameter should contains one or more iris.Handler executed by the registered order when a user requests for that specific resouce path from the server. Example code: A set of routes that are being groupped by path prefix can (optionally) share the same middleware handlers and template layout. A group can have a nested group too. `.Party` is being used to group routes, developers can declare an unlimited number of (nested) groups. Example code: iris developers are able to register their own handlers for http statuses like 404 not found, 500 internal server error and so on. Example code: With the help of iris's expressionist router you can build any form of API you desire, with safety. Example code: At the previous example, we've seen static routes, group of routes, subdomains, wildcard subdomains, a small example of parameterized path with a single known parameter and custom http errors, now it's time to see wildcard parameters and macros. iris, like net/http std package registers route's handlers by a Handler, the iris' type of handler is just a func(ctx iris.Context) where context comes from github.com/kataras/iris/context. Iris has the easiest and the most powerful routing process you have ever meet. At the same time, iris has its own interpeter(yes like a programming language) for route's path syntax and their dynamic path parameters parsing and evaluation, We call them "macros" for shortcut. How? It calculates its needs and if not any special regexp needed then it just registers the route with the low-level path syntax, otherwise it pre-compiles the regexp and adds the necessary middleware(s). Standard macro types for parameters: if type is missing then parameter's type is defaulted to string, so {param} == {param:string}. If a function not found on that type then the "string"'s types functions are being used. i.e: Besides the fact that iris provides the basic types and some default "macro funcs" you are able to register your own too!. Register a named path parameter function: at the func(argument ...) you can have any standard type, it will be validated before the server starts so don't care about performance here, the only thing it runs at serve time is the returning func(paramValue string) bool. Example Code: Last, do not confuse ctx.Values() with ctx.Params(). Path parameter's values goes to ctx.Params() and context's local storage that can be used to communicate between handlers and middleware(s) goes to ctx.Values(), path parameters and the rest of any custom values are separated for your own good. Run Static Files Example code: More examples can be found here: https://github.com/kataras/iris/tree/master/_examples/beginner/file-server Middleware is just a concept of ordered chain of handlers. Middleware can be registered globally, per-party, per-subdomain and per-route. Example code: iris is able to wrap and convert any external, third-party Handler you used to use to your web application. Let's convert the https://github.com/rs/cors net/http external middleware which returns a `next form` handler. Example code: Iris supports 5 template engines out-of-the-box, developers can still use any external golang template engine, as `context/context#ResponseWriter()` is an `io.Writer`. All of these five template engines have common features with common API, like Layout, Template Funcs, Party-specific layout, partial rendering and more. Example code: View engine supports bundled(https://github.com/shuLhan/go-bindata) template files too. go-bindata gives you two functions, asset and assetNames, these can be setted to each of the template engines using the `.Binary` func. Example code: A real example can be found here: https://github.com/kataras/iris/tree/master/_examples/view/embedding-templates-into-app. Enable auto-reloading of templates on each request. Useful while developers are in dev mode as they no neeed to restart their app on every template edit. Example code: Note: In case you're wondering, the code behind the view engines derives from the "github.com/kataras/iris/view" package, access to the engines' variables can be granded by "github.com/kataras/iris" package too. Each one of these template engines has different options located here: https://github.com/kataras/iris/tree/master/view . This example will show how to store and access data from a session. You don’t need any third-party library, but If you want you can use any session manager compatible or not. In this example we will only allow authenticated users to view our secret message on the /secret page. To get access to it, the will first have to visit /login to get a valid session cookie, which logs him in. Additionally he can visit /logout to revoke his access to our secret message. Example code: Running the example: Sessions persistence can be achieved using one (or more) `sessiondb`. Example Code: More examples: In this example we will create a small chat between web sockets via browser. Example Server Code: Example Client(javascript) Code: Running the example: Iris has first-class support for the MVC pattern, you'll not find these stuff anywhere else in the Go world. Example Code: // GetUserBy serves // Method: GET // Resource: http://localhost:8080/user/{username:string} // By is a reserved "keyword" to tell the framework that you're going to // bind path parameters in the function's input arguments, and it also // helps to have "Get" and "GetBy" in the same controller. // // func (c *ExampleController) GetUserBy(username string) mvc.Result { // return mvc.View{ // Name: "user/username.html", // Data: username, // } // } Can use more than one, the factory will make sure that the correct http methods are being registered for each route for this controller, uncomment these if you want: Iris web framework supports Request data, Models, Persistence Data and Binding with the fastest possible execution. Characteristics: All HTTP Methods are supported, for example if want to serve `GET` then the controller should have a function named `Get()`, you can define more than one method function to serve in the same Controller. Register custom controller's struct's methods as handlers with custom paths(even with regex parametermized path) via the `BeforeActivation` custom event callback, per-controller. Example: Persistence data inside your Controller struct (share data between requests) by defining services to the Dependencies or have a `Singleton` controller scope. Share the dependencies between controllers or register them on a parent MVC Application, and ability to modify dependencies per-controller on the `BeforeActivation` optional event callback inside a Controller, i.e Access to the `Context` as a controller's field(no manual binding is neede) i.e `Ctx iris.Context` or via a method's input argument, i.e Models inside your Controller struct (set-ed at the Method function and rendered by the View). You can return models from a controller's method or set a field in the request lifecycle and return that field to another method, in the same request lifecycle. Flow as you used to, mvc application has its own `Router` which is a type of `iris/router.Party`, the standard iris api. `Controllers` can be registered to any `Party`, including Subdomains, the Party's begin and done handlers work as expected. Optional `BeginRequest(ctx)` function to perform any initialization before the method execution, useful to call middlewares or when many methods use the same collection of data. Optional `EndRequest(ctx)` function to perform any finalization after any method executed. Session dynamic dependency via manager's `Start` to the MVC Application, i.e Inheritance, recursively. Access to the dynamic path parameters via the controller's methods' input arguments, no binding is needed. When you use the Iris' default syntax to parse handlers from a controller, you need to suffix the methods with the `By` word, uppercase is a new sub path. Example: Register one or more relative paths and able to get path parameters, i.e Response via output arguments, optionally, i.e Where `any` means everything, from custom structs to standard language's types-. `Result` is an interface which contains only that function: Dispatch(ctx iris.Context) and Get where HTTP Method function(Post, Put, Delete...). Iris has a very powerful and blazing fast MVC support, you can return any value of any type from a method function and it will be sent to the client as expected. * if `string` then it's the body. * if `string` is the second output argument then it's the content type. * if `int` then it's the status code. * if `bool` is false then it throws 404 not found http error by skipping everything else. * if `error` and not nil then (any type) response will be omitted and error's text with a 400 bad request will be rendered instead. * if `(int, error)` and error is not nil then the response result will be the error's text with the status code as `int`. * if `custom struct` or `interface{}` or `slice` or `map` then it will be rendered as json, unless a `string` content type is following. * if `mvc.Result` then it executes its `Dispatch` function, so good design patters can be used to split the model's logic where needed. Examples with good patterns to follow but not intend to be used in production of course can be found at: https://github.com/kataras/iris/tree/master/_examples/#mvc. By creating components that are independent of one another, developers are able to reuse components quickly and easily in other applications. The same (or similar) view for one application can be refactored for another application with different data because the view is simply handling how the data is being displayed to the user. If you're new to back-end web development read about the MVC architectural pattern first, a good start is that wikipedia article: https://en.wikipedia.org/wiki/Model%E2%80%93view%E2%80%93controller. But you should have a basic idea of the framework by now, we just scratched the surface. If you enjoy what you just saw and want to learn more, please follow the below links: Examples: Middleware: Home Page: Book (in-progress):
Package jsonapi provides a serializer and deserializer for jsonapi.org spec payloads. You can keep your model structs as is and use struct field tags to indicate to jsonapi how you want your response built or your request deserialzied. What about my relationships? jsonapi supports relationships out of the box and will even side load them in your response into an "included" array--that contains associated objects. jsonapi uses StructField tags to annotate the structs fields that you already have and use in your app and then reads and writes jsonapi.org output based on the instructions you give the library in your jsonapi tags. Example structs using a Blog > Post > Comment structure, jsonapi Tag Reference Value, primary: "primary,<type field output>" This indicates that this is the primary key field for this struct type. Tag value arguments are comma separated. The first argument must be, "primary", and the second must be the name that should appear in the "type" field for all data objects that represent this type of model. Value, attr: "attr,<key name in attributes hash>[,<extra arguments>]" These fields' values should end up in the "attribute" hash for a record. The first argument must be, "attr', and the second should be the name for the key to display in the "attributes" hash for that record. The following extra arguments are also supported: "omitempty": excludes the fields value from the "attribute" hash. "iso8601": uses the ISO8601 timestamp format when serialising or deserialising the time.Time value. Value, relation: "relation,<key name in relationships hash>" Relations are struct fields that represent a one-to-one or one-to-many to other structs. jsonapi will traverse the graph of relationships and marshal or unmarshal records. The first argument must be, "relation", and the second should be the name of the relationship, used as the key in the "relationships" hash for the record. Use the methods below to Marshal and Unmarshal jsonapi.org json payloads. Visit the readme at https://github.com/google/jsonapi
Package tview implements rich widgets for terminal based user interfaces. The widgets provided with this package are useful for data exploration and data entry. The package implements the following widgets: The package also provides Application which is used to poll the event queue and draw widgets on screen. The following is a very basic example showing a box with the title "Hello, world!": First, we create a box primitive with a border and a title. Then we create an application, set the box as its root primitive, and run the event loop. The application exits when the application's Stop() function is called or when Ctrl-C is pressed. If we have a primitive which consumes key presses, we call the application's SetFocus() function to redirect all key presses to that primitive. Most primitives then offer ways to install handlers that allow you to react to any actions performed on them. You will find more demos in the "demos" subdirectory. It also contains a presentation (written using tview) which gives an overview of the different widgets and how they can be used. Throughout this package, colors are specified using the tcell.Color type. Functions such as tcell.GetColor(), tcell.NewHexColor(), and tcell.NewRGBColor() can be used to create colors from W3C color names or RGB values. Almost all strings which are displayed can contain color tags. Color tags are W3C color names or six hexadecimal digits following a hash tag, wrapped in square brackets. Examples: A color tag changes the color of the characters following that color tag. This applies to almost everything from box titles, list text, form item labels, to table cells. In a TextView, this functionality has to be switched on explicitly. See the TextView documentation for more information. Color tags may contain not just the foreground (text) color but also the background color and additional flags. In fact, the full definition of a color tag is as follows: Each of the three fields can be left blank and trailing fields can be omitted. (Empty square brackets "[]", however, are not considered color tags.) Colors that are not specified will be left unchanged. A field with just a dash ("-") means "reset to default". You can specify the following flags (some flags may not be supported by your terminal): Examples: In the rare event that you want to display a string such as "[red]" or "[#00ff1a]" without applying its effect, you need to put an opening square bracket before the closing square bracket. Note that the text inside the brackets will be matched less strictly than region or colors tags. I.e. any character that may be used in color or region tags will be recognized. Examples: You can use the Escape() function to insert brackets automatically where needed. When primitives are instantiated, they are initialized with colors taken from the global Styles variable. You may change this variable to adapt the look and feel of the primitives to your preferred style. This package supports unicode characters including wide characters. Many functions in this package are not thread-safe. For many applications, this may not be an issue: If your code makes changes in response to key events, it will execute in the main goroutine and thus will not cause any race conditions. If you access your primitives from other goroutines, however, you will need to synchronize execution. The easiest way to do this is to call Application.QueueUpdate() or Application.QueueUpdateDraw() (see the function documentation for details): One exception to this is the io.Writer interface implemented by TextView. You can safely write to a TextView from any goroutine. See the TextView documentation for details. You can also call Application.Draw() from any goroutine without having to wrap it in QueueUpdate(). And, as mentioned above, key event callbacks are executed in the main goroutine and thus should not use QueueUpdate() as that may lead to deadlocks. All widgets listed above contain the Box type. All of Box's functions are therefore available for all widgets, too. All widgets also implement the Primitive interface. The tview package is based on https://github.com/gdamore/tcell. It uses types and constants from that package (e.g. colors and keyboard values). This package does not process mouse input (yet).