Activity tracker
It is a libary that lets you monitor certain activities on your machine, and then sends a heartbeat at a periodic (configurable) time detailing all the activity changes during that time. The activities that you want to track are monitored by pluggable handlers for those activities and can be added or removed according to your needs. An example of an activity is MouseCursorActivity
, i.e. whether your mouse cursor was moved or not.
Installation
go get -u github.com/dongs0104/activity-tracker
Usage
heartbeatInterval := 60
workerInterval := 5
activityTracker := &tracker.Instance{
HeartbeatInterval: heartbeatInterval,
WorkerInterval: workerInterval,
LogLevel: logging.Info,
}
heartbeatCh := activityTracker.Start()
select {
case heartbeat := <-heartbeatCh:
if !heartbeat.WasAnyActivity {
logger.Infof("no activity detected in the last %v seconds", int(heartbeatInterval))
} else {
logger.Infof("activity detected in the last %v seconds.", int(heartbeatInterval))
logger.Infof("Activity type:\n")
for activityType, times := range heartbeat.ActivityMap {
logger.Infof("activityType : %v times: %v\n", activityType, len(times))
}
}
}
Output
The above code created a tracker with all (Mouse-click
, Mouse-movement
, screen-change
and machine-sleep
) handlers activated. The heartbeat Interval
is set to 60 seconds, i.e. every 60 seconds I received a heartbeat
which mentioned all activities that were captured.
INFO[2019-03-30T15:52:01-07:00] starting activity tracker with 60s heartbeat and 5s worker Interval...
INFO[2019-03-30T15:53:01-07:00] activity detected in the last 60 seconds.
INFO[2019-03-30T15:53:01-07:00] Activity type:
INFO[2019-03-30T15:53:01-07:00] activityType : mouse-click times: 10
INFO[2019-03-30T15:53:01-07:00] activityType : cursor-move times: 12
INFO[2019-03-30T15:53:01-07:00] activityType : screen-change times: 7
INFO[2019-03-30T15:53:01-07:00] activityType : machine-sleep times: 1
INFO[2019-03-30T15:53:01-07:00] activityType : machine-wake times: 1
How it works
There are 2 primary configs required for the tracker to work:
The Interval at which you want the heartbeat (in seconds, default 60s)
The Interval at which you want the checks to happen within a heartbeat (default 60s).
The activity tracker gives you a heartbeat object every 60 seconds, that is based on the HeartbeatInterval
. But there is something else to understand here. In order for the tracker to know how many times an activity occured, like how many times you moved the cursor for example, it needs to query the mouse position every x
seconds. That's where the WorkerInterval
comes into play.
The WorkerInterval
tells the tracker how frequently to check for an activity within a heartbeat. It does that by querying the handler associated with that activity. Let's say you want to know how many times the mouse cursor was moved within 60 seconds. You need to constantly ask the mouseCursorHandler
every x
seconds to see if the cursor moved. What you want to do is to start the tracker with the usual 60s HeartbeatInterval
, configured with a Mouse-cursor
handler. In this case, you set the WorkerInterval
to 5 seconds. The tracker will then keep asking the mouse cursor handler every 5 seconds to see if there was a movement, and keep track each time there was a change. At the end of HeartbeatInterval
, it will construct the heartbeat
with all the changes and send it.
For example, in the output that you saw above, it says cursor-move times: 12
. That doesn't mean the cursor was moved only 12 times. Since the WorkerInterval
was 5 seconds in the example, that means cursorHandler
was asked every 5 seconds (i.e. 12 times in 60 seconds) whether the cursor moved. And it replied that the cursor had indeed moved everytime.
Note : This is applicable only to pull-based handlers. For push-based handlers, WorkerInterval
does not matter.
-
If you want to know how many times
an activity occured within a heartbeat, you might want to set the WorkerInterval
to a low value, so that it keeps quering the handlers.
-
If you are just concerned whether any activity happened within a heartbeat or not, you can set WorkerInterval
to a high number (something around 10-15 seconds should do the trick). That way, the workers need not be bothered a lot of times within a heartbeat
.
Note: If the WorkerInterval
and the HeartbeatInterval
are set the same, then the WorkerInterval
always is started a fraction of a second before the HeartbeatInterval
kicks in. This is done so that when the heartbeat
is going to be generated at the end of HeartbeatInterval
, the worker should have done its job of querying each of the handlers before that.
Usecase
Suppose you want to track Activities A, B and C on your machine, and you want to know how many times they occured every minute.
You want a report at the end of every minute saying Activity A
happened 5 times, Activity B
happened 3 times and Activity C
happened 2 times.
First, you need to create a Handler
for each of those activities. See sections below on how to create one. The main tracker
object will simply ask each of the handlers every WorkerInterval
amout of time whether that activity happened or not at that moment.
As another example, let's say you want to monitor whether there was any mouse click on your machine and you want to be notified every 5 minutes. What you do is start the Activity Tracker
with just the mouse click
handler and heartbeat
Interval set to 5 minutes. The Start
function of the library gives you a channel which receives a heartbeat
every 5 minutes, and it has details on whether there was a click
in those 5 minutes, and if yes, the times the click happened.
Components
Heartbeat struct
It is the data packet sent from the tracker library to the user.
type Heartbeat struct {
WasAnyActivity bool
ActivityMap map[activity.Type][]time.Time
Time time.Time
}
WasAnyActivity
tells if there was any activity within that time frame
If there was, then the ActivityMap
will tell you what type of activity it was and what all times it occured.
The Time
field is the time of the Heartbeat sent (not to be confused with
the activity time, which is the time the activity occured within the heartbeat
).
Tracker
The tracker is the main struct for the library. The fields inside it are:
HeartbeatInterval int
WorkerInterval int
LogLevel string
LogFormat string
- HeartbeatInterval
The Interval at which you want the heartbeat (in seconds, default 60s)
The HeartbeatInterval
value can be set anywhere between 60 seconds - 300 seconds. Not setting it or setting it to anything other than the allowed range will revert it to default of 60s.
- WorkerInterval
The Interval at which you want the checks to happen within a heartbeat (default 60s).
The WorkerInterval
value can be set anywhere between 4 seconds - 60 seconds. It CANNOT be more than HeartbeatInterval
for obvious reasons. Not setting it or setting it to anything other than the allowed range will revert it to default of 60s.
State
The system.State
struct captures the current state of the tracker, and the whole system in general. It is used by some of the handlers to respond to a certain system state.
It is passed to the handlers when performing the Trigger, so that the handlers can take an informed decision on whether to get activated or not at that instance.
For example, the sleepHandler
changes the state of the system to sleeping, so that the mouseCursorHandler
and mouseClickHandler
don't need to do any work while the system remains in the sleep state.
Note: It also serves as a way of inter-handler communication.
Types of handlers
There are 2 types of handlers:
The push
based ones are those that automatically push to the tracker
object when an activity happened. Examples are the mouseClickHander
and machineSleepHandler
. Whenever a mouse-click/machine-sleep happens, it sends the activity
to the tracker
object.
The pull
based ones are those that the tracker
has to ask the handler to know if there was any activity happening at that moment.
Examples are mouseCursorHandler
and screenChangeHandler
. The asking
is done through the Trigger
function implemented by handlers.
It is up to you to define how to implement the handler. Some make sense to be pull based, since it is going to be memory intensive to make the mouse cursor movement handler push-based. It made sense to make it pull
based.
New pluggable handlers for activities
Start(*log.Logger, chan *activity.Instance)
Type() activity.Type
Trigger(system.State)
Close()
Any new type of handler for an activity can be easily added, it just needs to implement the above Handler
interface and define what type
of activity it is going to track (also add the new activity
as well if it's a new activity), that's it! It can be plugged in with the tracker and then the tracker will include those activity checks in its heartbeat.
Note: Handlers have a one-to-many relationship with activity, i.e. each Handler can be associated with one or more activity (That becomes the value returned by handler's Type
) On the other hand, each activity should be tracked by only ONE handler (which makes sense).
As a fail-safe, if the tracker is started with more than one handler tracking the same activity, then only 1 handler will get registered for that activity.
Currently supported list of activities/handlers
Activities
MouseCursorMovement Type = "cursor-move"
MouseClick Type = "mouse-click"
ScreenChange Type = "screen-change"
MachineSleep Type = "machine-sleep"
MachineWake Type = "machine-wake"
Corresponding handlers
mouseCursorHandler
mouseClickHandler
screenChangeHandler
machineSleepHandler
- Mouse click (whether any mouse click happened during the time frame)
- Mouse cursor movement (whether the mouse cursor was moved during the time frame)
- Screen change handler (whether the active window was changed)
- Machine sleep/wake handler (this is added by default for fail-safe measures)
Thanks to robotgo for making a lot of the handlers possible.
Example
Check out the example here
Projects using this library