Config
GoLobby Config is a lightweight yet powerful configuration manager for Go projects.
It takes advantage of Dot-env (.env) files and OS environment variables alongside config files (JSON, YAML, and TOML) to meet all of your requirements.
Documentation
Required Go Version
It requires Go v1.16
or newer versions.
Installation
To install this package run the following command in the root of your project.
go get github.com/golobby/config/v3
Quick Start
The following example demonstrates how to use a JSON configuration file.
type MyConfig struct {
App struct {
Name string
Port int
}
Debug bool
Production bool
Pi float64
}
myConfig := MyConfig{}
jsonFeeder := feeder.Json{Path: "config.json"}
c := config.New()
c.AddFeeder(jsonFeeder)
c.AddStruct(&myConfig)
err := c.Feed()
Feeders
Feeders provide the configuration data.
The GoLobby Config package supports the following feeders out of the box.
Json
: It feeds using a JSON file.Yaml
: It feeds using a YAML file.Toml
: It feeds using a TOML file.DotEnv
: It feeds using a dot env (.env) file.Env
: It feeds using OS environment variables.
You can also create your custom feeders by implementing the Feeder
interface or use third-party feeders.
Json Feeder
The Json
feeder uses Go built-in json
package to load JSON files.
The snippet below shows how to use the Json
feeder.
jsonFeeder := feeder.Json{Path: "sample1.json"}
c := config.New().AddFeeder(jsonFeeder)
Yaml Feeder
The Yaml
feeder uses the YAML package (v3) to load YAML files.
The snippet below shows how to use the Yaml
feeder.
yamlFeeder := feeder.Yaml{Path: "sample1.yaml"}
c := config.New().AddFeeder(yamlFeeder)
Toml Feeder
The Toml
feeder uses the BurntSushi TOML package to load TOML files.
The snippet below shows how to use the Toml
feeder.
tomlFeeder := feeder.Toml{Path: "sample1.toml"}
c := config.New().AddFeeder(tomlFeeder)
DotEnv Feeder
The DotEnv
feeder uses the GoLobby DotEnv package to load .env
files.
The example below shows how to use the DotEnv
feeder.
The .env
file: https://github.com/golobby/config/blob/v3/assets/.env.sample1
type MyConfig struct {
App struct {
Name string `env:"APP_NAME"`
Port int `env:"APP_PORT"`
}
Debug bool `env:"DEBUG"`
Production bool `env:"PRODUCTION"`
Pi float64 `env:"PI"`
IDs []int `env:"IDS"`
}
myConfig := MyConfig{}
dotEnvFeeder := feeder.DotEnv{Path: ".env"}
err := config.New().AddFeeder(dotEnvFeeder).AddStruct(&myConfig).Feed()
You must add a env
tag for each field that determines the related dot env variable.
If there isn't any value for a field in the related file, it ignores the struct field.
You can read more about this feeder in the GoLobby DotEnv package repository.
Env Feeder
The Env
feeder is built on top of the GoLobby Env package.
The example below shows how to use the Env
feeder.
type MyConfig struct {
App struct {
Name string `env:"APP_NAME"`
Port int `env:"APP_PORT"`
}
Debug bool `env:"DEBUG"`
Production bool `env:"PRODUCTION"`
Pi float64 `env:"PI"`
IPs []string `env:"IPS"`
IDs []int16 `env:"IDS"`
}
_ = os.Setenv("APP_NAME", "Shop")
_ = os.Setenv("APP_PORT", "8585")
_ = os.Setenv("DEBUG", "true")
_ = os.Setenv("PRODUCTION", "false")
_ = os.Setenv("PI", "3.14")
_ = os.Setenv("IPS", "192.168.0.1", "192.168.0.2")
_ = os.Setenv("IDS", "10, 11, 12, 13")
myConfig := MyConfig{}
envFeeder := feeder.DotEnv{}
err := config.New().AddFeeder(envFeeder).AddStruct(&myConfig).Feed()
You must add a env
tag for each field that determines the related OS environment variable name.
If there isn't any value for a field in OS environment variables, it ignores the struct field.
You can read more about this feeder in the GoLobby Env package repository.
Multiple Feeders
One of the key features in the GoLobby Config package is feeding using multiple feeders.
Lately added feeders overrides early added ones.
The example below demonstrates how to use a JSON file as the main configuration feeder and override the configurations with dot env and os variables.
type MyConfig struct {
App struct {
Name string `env:"APP_NAME"`
Port int `env:"APP_PORT"`
}
Debug bool `env:"DEBUG"`
Production bool `env:"PRODUCTION"`
Pi float64 `env:"PI"`
IDs []int32 `env:"IDS"`
}
_ = os.Setenv("PRODUCTION", "true")
_ = os.Setenv("APP_PORT", "6969")
_ = os.Setenv("IDs", "6, 9")
myConfig := MyConfig{}
feeder1 := feeder.Json{Path: "sample1.json"}
feeder2 := feeder.DotEnv{Path: ".env.sample2"}
feeder3 := feeder.Env{}
err := config.New().AddFeeder(feeder1, feeder2, feeder3).AddStruct(&myConfig).Feed()
fmt.Println(c.App.Name)
fmt.Println(c.App.Port)
fmt.Println(c.Debug)
fmt.Println(c.Production)
fmt.Println(c.Pi)
fmt.Println(c.IDs)
What happened?
- The
Json
feeder as the first feeder sets all the struct fields from the JSON file. - The
DotEnv
feeder as the second feeder overrides existing fields.
The APP_NAME
and DEBUG
fields exist in the .env.sample2
file. - The
Env
feeder as the last feeder overrides existing fields, as well.
The APP_PORT
and PRODUCTION
fields are defined in the OS environment.
Setup Method
The Setup()
method runs automatically after feeding.
You can use this method for post-processing logics.
type Region int
const (
Asia Region = iota
Europe
America
Else
)
type Config struct {
RegionId int `env:"REGION"`
Region Region
}
func (c *Config) Setup() error {
if fc.RegionId == 0 {
fc.Region = Asia
} else if fc.RegionId == 1 {
fc.Region = Europe
} else if fc.RegionId == 2 {
fc.Region = America
} else if fc.RegionId == 3 {
fc.Region = Else
} else {
return errors.New("invalid region")
}
return nil
}
_ = os.Setenv("REGION", "2")
myConfig := Config{}
f := feeder.Env{}
err := config.New().AddFeeder(f).AddStruct(&myConfig).Feed()
fmt.Println(c.Region)
Re-feed
You can re-feed the structs every time you need to.
Just call the Feed()
method again.
c := config.New().AddFeeder(feeder).AddStruct(&myConfig)
err := c.Feed()
err = c.Feed()
Listener
One of the GoLobby Config features is the ability to update the configuration structs without redeployment.
It takes advantage of OS signals to handle this requirement.
Config instances listen to the "SIGHUP" operating system signal and refresh structs (call the Feed()
method).
To enable the listener for a Config instance, you should call the SetupListener()
method.
It gets a fallback function and calls it when the Feed()
method fails and returns an error.
c := config.New().AddFeeder(feeder).AddStruct(&myConfig)
c.SetupListener(func(err error) {
fmt.Println(err)
})
err := c.Feed()
You can send the SIGHUP
signal to your running application with the following shell command.
KILL -SIGHUP [YOUR-APP-PROCESS-ID]
You can get your application process ID using the ps
command.
See Also
- GoLobby/DotEnv:
A lightweight package for loading dot env (.env) files into structs for Go projects
- GoLobby/Env:
A lightweight package for loading OS environment variables into structs for Go projects
- GoLobby/Container:
A lightweight yet powerful IoC dependency injection container for Go projects
License
GoLobby Config is released under the MIT License.