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Security News
Deno 2.2 Improves Dependency Management and Expands Node.js Compatibility
Deno 2.2 enhances Node.js compatibility, improves dependency management, adds OpenTelemetry support, and expands linting and task automation for developers.
github.com/sacOO7/goWebsocket
Gorilla websocket based simplified client implementation in GO.
This client provides following easy to implement functionality
To install use
go get github.com/sacOO7/gowebsocket
Create instance of Websocket
by passing url of websocket-server end-point
//Create a client instance
socket := gowebsocket.New("ws://echo.websocket.org/")
Important Note : url to websocket server must be specified with either ws or wss.
//This will send websocket handshake request to socketcluster-server
socket.Connect()
package main
import (
"log"
"github.com/sacOO7/gowebsocket"
"os"
"os/signal"
)
func main() {
interrupt := make(chan os.Signal, 1)
signal.Notify(interrupt, os.Interrupt)
socket := gowebsocket.New("ws://echo.websocket.org/");
socket.OnConnected = func(socket gowebsocket.Socket) {
log.Println("Connected to server");
};
socket.OnConnectError = func(err error, socket gowebsocket.Socket) {
log.Println("Received connect error ", err)
};
socket.OnTextMessage = func(message string, socket gowebsocket.Socket) {
log.Println("Received message " + message)
};
socket.OnBinaryMessage = func(data [] byte, socket gowebsocket.Socket) {
log.Println("Received binary data ", data)
};
socket.OnPingReceived = func(data string, socket gowebsocket.Socket) {
log.Println("Received ping " + data)
};
socket.OnPongReceived = func(data string, socket gowebsocket.Socket) {
log.Println("Received pong " + data)
};
socket.OnDisconnected = func(err error, socket gowebsocket.Socket) {
log.Println("Disconnected from server ")
return
};
socket.Connect()
for {
select {
case <-interrupt:
log.Println("interrupt")
socket.Close()
return
}
}
}
socket.SendText("Hi there, this is my sample test message")
token := make([]byte, 4)
// rand.Read(token) putting some random value in token
socket.SendBinary(token)
socket.Close()
socket.RequestHeader.Set("Accept-Encoding","gzip, deflate, sdch")
socket.RequestHeader.Set("Accept-Language","en-US,en;q=0.8")
socket.RequestHeader.Set("Pragma","no-cache")
socket.RequestHeader.Set("User-Agent","Mozilla/5.0 (X11; Linux x86_64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/49.0.2623.87 Safari/537.36")
socket.ConnectionOptions = gowebsocket.ConnectionOptions {
Proxy: gowebsocket.BuildProxy("http://example.com"),
}
socket.ConnectionOptions = gowebsocket.ConnectionOptions {
UseSSL:true,
UseCompression:true,
Subprotocols: [] string{"chat","superchat"},
}
Apache License, Version 2.0
FAQs
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