
Research
Malicious npm Packages Impersonate Flashbots SDKs, Targeting Ethereum Wallet Credentials
Four npm packages disguised as cryptographic tools steal developer credentials and send them to attacker-controlled Telegram infrastructure.
3d-core-raub
Advanced tools
This is a part of Node3D project.
npm i -s 3d-core-raub
This package uses pre-compiled Node.js addons. There is no compilation during
npm i
. The addons are compiled for: Win64, Linux64, Linux ARM64, MacOS ARM64.
This module exports 2 methods:
export const init: (opts?: TInitOpts) => TCore3D;
Initialize Node3D. Creates the first window/document and sets up the global environment. This function can be called repeatedly, but will ignore further calls. The return value is cached and will be returned immediately for repeating calls.
export const addThreeHelpers: (three: TUnknownObject, gl: typeof webgl) => void;
Teaches three.FileLoader.load
to work with Node fs
. Additionally implements
three.Texture.fromId
static method to create THREE textures from known GL resource IDs.
See TS declarations for more details.
(As in crate-lean.mjs):
import * as THREE from 'three';
import node3d from '../index.js';
const { init, addThreeHelpers } = node3d;
const { gl, loop, Screen } = init({
isGles3: true, vsync: true, autoEsc: true, autoFullscreen: true, title: 'Crate',
});
addThreeHelpers(THREE, gl);
const screen = new Screen({ three: THREE, fov: 70, z: 2 });
const texture = new THREE.TextureLoader().load('three/textures/crate.gif');
texture.colorSpace = THREE.SRGBColorSpace;
const geometry = new THREE.BoxGeometry();
const material = new THREE.MeshBasicMaterial({ map: texture });
const mesh = new THREE.Mesh(geometry, material);
screen.scene.add(mesh);
loop((now) => {
mesh.rotation.x = now * 0.0005;
mesh.rotation.y = now * 0.001;
screen.draw();
});
Example Notes:
require()
.loop
is a convenience method, you can use requestAnimationFrame
too.autoFullscreen
option enables "CTRL+F", "CTRL+SHIFT+F", "CTRL+ALT+F" to switch
window modes.Screen
helps with three.js-oriented resource management, but is not required.Screen
, handling the window mode changes
(which creates a separate OpenGL context) is up to you.
Basically, doc.on('mode', () => {...})
-
here you should re-create THREE.WebGLRenderer.isGles3
lets you use a GL ES 3 preset, which is closest to "real" WebGL.
If set to false
, WebGL stuff (such as three.js) will still work, but now with some hacks.
However, if you are planning to use non-WebGL features (e.g. OpenGL 4.5 features),
you might want it off, and then select a specific context version manually.isWebGL2
impacts how web libraries recognize the WebGL version.
But it doesn't really change the capabilities of the engine.HDC, HWND, CTX
for Windows and whatever
those are called on Linux and MacOS. See glfw-raub.You get this for free. Have fun!
Some of the components have their separate licenses, but all of them may be used commercially, without royalty.
FAQs
An extensible Node3D core for desktop applications
The npm package 3d-core-raub receives a total of 52 weekly downloads. As such, 3d-core-raub popularity was classified as not popular.
We found that 3d-core-raub demonstrated a healthy version release cadence and project activity because the last version was released less than a year ago. It has 0 open source maintainers collaborating on the project.
Did you know?
Socket for GitHub automatically highlights issues in each pull request and monitors the health of all your open source dependencies. Discover the contents of your packages and block harmful activity before you install or update your dependencies.
Research
Four npm packages disguised as cryptographic tools steal developer credentials and send them to attacker-controlled Telegram infrastructure.
Security News
Ruby maintainers from Bundler and rbenv teams are building rv to bring Python uv's speed and unified tooling approach to Ruby development.
Security News
Following last week’s supply chain attack, Nx published findings on the GitHub Actions exploit and moved npm publishing to Trusted Publishers.