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@akashic-extension/akashic-timeline

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@akashic-extension/akashic-timeline - npm Package Compare versions

Comparing version 3.1.0 to 3.2.0

1

lib/index.js
"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.Easing = exports.Tween = exports.Timeline = void 0;
var Timeline_1 = require("./Timeline");

@@ -4,0 +5,0 @@ Object.defineProperty(exports, "Timeline", { enumerable: true, get: function () { return Timeline_1.Timeline; } });

@@ -14,2 +14,3 @@ import { Tween } from "./Tween";

_tweens: Tween[];
_tweensCreateQue: Tween[];
_fps: number;

@@ -16,0 +17,0 @@ /**

42

lib/Timeline.js

@@ -16,5 +16,6 @@ "use strict";

this._tweens = [];
this._tweensCreateQue = [];
this._fps = this._scene.game.fps;
this.paused = false;
scene.update.add(this._handler, this);
scene.onUpdate.add(this._handler, this);
}

@@ -28,3 +29,3 @@ /**

var t = new Tween_1.Tween(target, option);
this._tweens.push(t);
this._tweensCreateQue.push(t);
return t;

@@ -38,6 +39,7 @@ };

var index = this._tweens.indexOf(tween);
if (index < 0) {
var queIndex = this._tweensCreateQue.indexOf(tween);
if (index < 0 && queIndex < 0) {
return;
}
this._tweens.splice(index, 1);
tween.cancel(false);
};

@@ -54,3 +56,8 @@ /**

}
this.clear();
for (var i = 0; i < this._tweensCreateQue.length; ++i) {
var tween = this._tweensCreateQue[i];
if (!tween.isFinished()) {
tween.complete();
}
}
};

@@ -63,13 +70,14 @@ /**

if (revert === void 0) { revert = false; }
if (!revert) {
this.clear();
return;
}
for (var i = 0; i < this._tweens.length; ++i) {
var tween = this._tweens[i];
if (!tween.isFinished()) {
tween.cancel(true);
tween.cancel(revert);
}
}
this.clear();
for (var i = 0; i < this._tweensCreateQue.length; ++i) {
var tween = this._tweensCreateQue[i];
if (!tween.isFinished()) {
tween.cancel(revert);
}
}
};

@@ -80,3 +88,3 @@ /**

Timeline.prototype.clear = function () {
this._tweens.length = 0;
this.cancelAll(false);
};

@@ -87,5 +95,5 @@ /**

Timeline.prototype.destroy = function () {
this._tweens.length = 0;
this.clear();
if (!this._scene.destroyed()) {
this._scene.update.remove(this._handler, this);
this._scene.onUpdate.remove(this._handler, this);
}

@@ -101,9 +109,11 @@ this._scene = undefined;

Timeline.prototype._handler = function () {
if (this._tweens.length === 0 || this.paused) {
if (this.paused || this._tweens.length + this._tweensCreateQue.length === 0) {
return;
}
this._tweens = this._tweens.concat(this._tweensCreateQue);
this._tweensCreateQue = [];
var tmp = [];
for (var i = 0; i < this._tweens.length; ++i) {
var tween = this._tweens[i];
if (!tween.isFinished()) {
if (!tween.shouldRemove()) {
tween._fire(1000 / this._fps);

@@ -110,0 +120,0 @@ tmp.push(tween);

@@ -17,2 +17,8 @@ import { EasingType } from "./EasingType";

_loop: boolean;
/**
* Tween の削除可否を表すフラグ。
* isFinished() はアクションが 0 個の場合に真を返さないが、後方互換性のためにこの挙動は変更せず、
* _stale を用いて削除判定を行う。
*/
_stale: boolean;
_modifiedHandler: () => void;

@@ -180,2 +186,7 @@ _destroyedHandler: () => boolean;

/**
* アニメーションが削除可能かどうかを返す。
* 通常、ゲーム開発者がこのメソッドを呼び出す必要はない。
*/
shouldRemove(): boolean;
/**
* アニメーションを実行する。

@@ -182,0 +193,0 @@ * @param delta 前フレームからの経過時間

@@ -20,2 +20,3 @@ "use strict";

this._loop = !!option && !!option.loop;
this._stale = false;
this._modifiedHandler = undefined;

@@ -326,2 +327,3 @@ if (option && option.modified) {

this.paused = false;
this._stale = true;
if (this._modifiedHandler) {

@@ -346,2 +348,9 @@ this._modifiedHandler.call(this._target);

/**
* アニメーションが削除可能かどうかを返す。
* 通常、ゲーム開発者がこのメソッドを呼び出す必要はない。
*/
Tween.prototype.shouldRemove = function () {
return this._stale || this.isFinished();
};
/**
* アニメーションを実行する。

@@ -348,0 +357,0 @@ * @param delta 前フレームからの経過時間

{
"name": "@akashic-extension/akashic-timeline",
"version": "3.1.0",
"version": "3.2.0",
"description": "timeline library for akashic",

@@ -10,9 +10,7 @@ "main": "lib/index.js",

"build": "tsc -p ./",
"doc": "typedoc --out ./doc",
"doc": "typedoc --out ./public/api src/index.ts",
"lint": "npm run lint:ts && npm run lint:md",
"lint:ts": "eslint src/**/*.ts spec/**/*.ts --fix",
"lint:ts": "eslint \"src/**/*.ts\" --fix",
"lint:md": "remark ./*.md --frail --no-stdout --quiet --rc-path ./.remarkrc",
"test": "npm run test:compile && npm run test:jasmine && npm run lint",
"test:compile": "cd spec/ && tsc && cd ../",
"test:jasmine": "istanbul cover --report text --report html --colors -i ./lib/index.js ./node_modules/jasmine/bin/jasmine.js"
"test": "jest && npm run lint"
},

@@ -26,16 +24,16 @@ "author": "DWANGO Co., Ltd.",

"@akashic/akashic-engine": "~3.0.0",
"@akashic/eslint-config": "^0.1.2",
"@types/jasmine": "^2.8.8",
"@types/node": "6.0.46",
"@typescript-eslint/eslint-plugin": "^4.14.1",
"eslint": "^7.18.0",
"eslint-plugin-import": "^2.22.1",
"eslint-plugin-jest": "^24.1.3",
"istanbul": "^0.4.5",
"jasmine": "~2.8.0",
"remark-cli": "~2.0.0",
"remark-lint": "~5.0.1",
"@akashic/eslint-config": "^1.0.0",
"@types/jest": "^27.4.0",
"@types/node": "17.0.13",
"@typescript-eslint/eslint-plugin": "^5.10.0",
"eslint": "^8.8.0",
"eslint-plugin-import": "^2.25.0",
"eslint-plugin-jest": "^25.7.0",
"jest": "^27.4.7",
"remark-cli": "~10.0.0",
"remark-lint": "~9.1.1",
"rimraf": "^2.6.1",
"typedoc": "^0.17.8",
"typescript": "^3.8.3"
"ts-jest": "^27.1.3",
"typedoc": "^0.22.11",
"typescript": "^4.5.5"
},

@@ -42,0 +40,0 @@ "typings": "lib/index.d.ts",

@@ -35,3 +35,3 @@ <p align="center">

使い方は [akashic-timelineの利用方法](https://github.com/akashic-games/akashic-timeline/blob/master/getstarted.md) を参照してください。
詳細なリファレンスは [APIリファレンス](https://akashic-games.github.io/reference/akashic-timeline/index.html)を参照してください。
詳細なリファレンスは [APIリファレンス](https://akashic-games.github.io/akashic-timeline/api/index.html)を参照してください。
Akashic Engineの詳細な利用方法については、 [公式ページ](https://akashic-games.github.io/) を参照してください。

@@ -57,3 +57,3 @@

`npm run build` によりgulpを使ってビルドできます。
`npm run build` でビルドできます。

@@ -67,4 +67,4 @@ ```sh

1. [TSLint](https://github.com/palantir/tslint "TSLint")を使ったLint
2. [Jasmine](https://jasmine.github.io "Jasmine")を使ったテスト
1. [ESLint](https://eslint.org/ "ESLint")を使ったLint
2. [Jest](https://jestjs.io/ja/ "Jest")を使ったテスト

@@ -71,0 +71,0 @@ がそれぞれ実行されます。

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