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@aks-dev/react-native-audio
Advanced tools
Record audio in iOS or Android React Native apps.
For React Native >= 0.47.2, use v3.4.0 and up. For React Native >= 0.40, use v3.1.0 up til 3.2.2. For React Native <= 0.39, use v3.0.0 or lower.
v4.0 introduced a breaking change to the API to introduce distinct pause and resume methods.
v3.x removed playback support in favor of using more mature libraries like react-native-sound. If you need to play
from the network, please submit a PR to that project or try react-native-video
.
Install the npm package and link it to your project:
npm install react-native-audio --save
react-native link react-native-audio
On iOS you need to add a usage description to Info.plist
:
<key>NSMicrophoneUsageDescription</key>
<string>This sample uses the microphone to record your speech and convert it to text.</string>
On Android you need to add a permission to AndroidManifest.xml
:
<uses-permission android:name="android.permission.RECORD_AUDIO" />
This is not necessary if you have used react-native link
Edit android/settings.gradle
to declare the project directory:
include ':react-native-audio'
project(':react-native-audio').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-audio/android')
Edit android/app/build.gradle
to declare the project dependency:
dependencies {
...
compile project(':react-native-audio')
}
Edit android/app/src/main/java/.../MainApplication.java
to register the native module:
...
import com.rnim.rn.audio.ReactNativeAudioPackage; // <-- New
...
public class MainApplication extends Application implements ReactApplication {
...
@Override
protected List<ReactPackage> getPackages() {
return Arrays.<ReactPackage>asList(
new MainReactPackage(),
new ReactNativeAudioPackage() // <-- New
);
}
Drag node_modules/react-native-audio/ios/RNAudio.xcoderproj
into your project's Libraries on Xcode.
Add libRNAudio.a
into Link Binary With Libraries from Xcode - Build Phases.
In the AudioExample
directory:
npm install
react-native run-ios
react-native run-android
To record in AAC format, at 22050 KHz in low quality mono:
import {AudioRecorder, AudioUtils} from 'react-native-audio';
let audioPath = AudioUtils.DocumentDirectoryPath + '/test.aac';
AudioRecorder.prepareRecordingAtPath(audioPath, {
SampleRate: 22050,
Channels: 1,
AudioQuality: "Low",
AudioEncoding: "aac"
});
AudioQuality
is supported on iOS. Low
, Medium
, and High
will translate to AVAudioQualityLow
, AVAudioQualityMedium
, and AVAudioQualityHigh
respectively.
SampleRate: int
Channels: int
AudioQuality: string
AudioEncoding: string
IncludeBase64: boolean
Encodings supported on iOS: lpcm, ima4, aac, MAC3, MAC6, ulaw, alaw, mp1, mp2, alac, amr
Encodings supported on Android: aac, aac_eld, amr_nb, amr_wb, he_aac, vorbis
Use the IncludeBase64
boolean to include the base64
encoded recording on the AudioRecorder.onFinished
event object. Please use it with care: passing large amounts of data over the bridge, from native to Javascript, can use lots of memory and cause slow performance.
If you want to upload the audio, it might be best to do it on the native thread with a package like React Native Fetch Blob.
Use MeteringEnabled
boolean to enable audio metering. The following values are available on the recording progress object.
Name | Related AVAudioRecorder parameter | Description |
---|---|---|
currentMetering | averagePowerForChannel | The current average power, in decibels, for the sound being recorded. A return value of 0 dB indicates full scale, or maximum power; a return value of -160 dB indicates minimum power (that is, near silence). If the signal provided to the audio recorder exceeds ±full scale, then the return value may exceed 0 (that is, it may enter the positive range). |
currentPeakMetering | peakPowerForChannel | The current peak power, in decibels, for the sound being recorded. A return value of 0 dB indicates full scale, or maximum power; a return value of -160 dB indicates minimum power (that is, near silence). If the signal provided to the audio recorder exceeds ±full scale, then the return value may exceed 0 (that is, it may enter the positive range). |
For example:
AudioRecorder.onProgress = (data) => {
console.log(data.currentMetering, data.currentPeakMetering)
};
AudioEncodingBitRate: int
OutputFormat: string, mpeg_4, aac_adts, amr_nb, amr_wb, three_gpp, webm
AudioSource: int (constants) (Possible values: AudioSource.DEFAULT, AudioSource.MIC, AudioSource.VOICE_UPLINK, AudioSource.VOICE_DOWNLINK, AudioSource.VOICE_CALL, AudioSource.CAMCORDER, AudioSource.VOICE_RECOGNITION, AudioSource.VOICE_COMMUNICATION, AudioSource.REMOTE_SUBMIX, AudioSource.UNPROCESSED)
See the example for more details. For playing audio check out React Native Sound
MP3 recording is not supported since the underlying platforms do not support it.
Thanks to Brent Vatne, Johannes Lumpe, Kureev Alexey, Matthew Hartman and Rakan Nimer for their assistance.
Progress tracking code borrowed from https://github.com/brentvatne/react-native-video.
FAQs
react-native-audio v4.3.1
We found that @aks-dev/react-native-audio demonstrated a not healthy version release cadence and project activity because the last version was released a year ago. It has 1 open source maintainer collaborating on the project.
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