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@amazon-sumerian-hosts/three

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@amazon-sumerian-hosts/three - npm Package Compare versions

Comparing version 2.0.0 to 2.0.4

4

package.json
{
"name": "@amazon-sumerian-hosts/three",
"version": "2.0.0",
"version": "2.0.4",
"description": "",

@@ -28,2 +28,2 @@ "license": "MIT",

}
}
}

@@ -121,3 +121,3 @@ # Amazon Sumerian Hosts

The result should look like this:
![Load Screen](docs/images/loadscreen.png)
![Load Screen](https://raw.githubusercontent.com/aws-samples/amazon-sumerian-hosts/mainline2.0/docs_template/static/images/loadscreen.png)

@@ -172,3 +172,3 @@ ### Step 3. Create the text to speech controls

![Controls](docs/images/three_controls.png)
![Controls](https://raw.githubusercontent.com/aws-samples/amazon-sumerian-hosts/mainline2.0/docs_template/static/images/three_controls.png)

@@ -322,5 +322,5 @@ Now we will move onto the contents of the example [script](https://developer.mozilla.org/en-US/docs/Web/API/HTMLScriptElement) tag.

![Luke](docs/images/luke.png)
![Luke](https://raw.githubusercontent.com/aws-samples/amazon-sumerian-hosts/mainline2.0/docs_template/static/images/luke.png)
![Alien](docs/images/alien.png)
![Alien](https://raw.githubusercontent.com/aws-samples/amazon-sumerian-hosts/mainline2.0/docs_template/static/images/alien.png)

@@ -743,3 +743,3 @@ Here is where we load the glTF assets we defined in Step 7. `loadCharacter` is an asynchronous function that uses the three.js GLTFLoader to load glTF asset as three.js objects and add them to the scene. See the [three.js documentation](https://threejs.org/docs/#examples/en/loaders/GLTFLoader) for more detailed information on loading glTF assets. Once the assets are loaded, we adjust their positions and rotations so they are standing next to and slightly facing each other.

Here's a look at each of the viseme poses. There is also an additional pose called 'sil', which is just the default neutral pose.
![Visemes](docs/images/luke_visemes.png)
![Visemes](https://raw.githubusercontent.com/aws-samples/amazon-sumerian-hosts/mainline2.0/docs_template/static/images/luke_visemes.png)

@@ -789,9 +789,9 @@ - ```javascript

**Head**
![POI Head](docs/images/luke_poi_head.png)
![POI Head](https://raw.githubusercontent.com/aws-samples/amazon-sumerian-hosts/mainline2.0/docs_template/static/images/luke_poi_head.png)
**Eyes**
![POI Eyes](docs/images/luke_poi_eyes.png)
![POI Eyes](https://raw.githubusercontent.com/aws-samples/amazon-sumerian-hosts/mainline2.0/docs_template/static/images/luke_poi_eyes.png)
**Eyebrows**
![POI Eyebrows](docs/images/luke_poi_brows.png)
![POI Eyebrows](https://raw.githubusercontent.com/aws-samples/amazon-sumerian-hosts/mainline2.0/docs_template/static/images/luke_poi_brows.png)

@@ -1001,3 +1001,3 @@ We have now added all of the host features necessary to simulate animated speech with body gestures and object tracking. Next we'll jump back up to the main function to finish finalizing the scene.

![Final](docs/images/three_final.png)
![Final](https://raw.githubusercontent.com/aws-samples/amazon-sumerian-hosts/mainline2.0/docs_template/static/images/three_final.png)

@@ -1004,0 +1004,0 @@ ### Step 17. Next Steps

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