Edit Context and UI State
Overview
Bodiless uses the React Context API to
provide a "page edit context"
(../packages/bodiless-core/src/PageEditContext/index.tsx) instance to all
components on the page. This is an interface which allows a component to
contribute contextual elements to the page edit UI (currently limited to toolbar
menu items). For example, an image component might contribute a menu item which
allows a user to upload an image.
The edit context also provides an interface to a global store which defines the
UI state, including:
- which edit context is "active" (ie, which component has the current focus),
and what related menu options should be available.
- whether edit mode is active (ie, whether components should expose their edit
interfaces)
- in future, anything else which might affect all components on the page (eg
whether the current changes have been pushed, whether there are upstream
changes to be pulled, etc).
Flow
The following diagram illustrates the flow of data for page edit contexts:
- The
PageEditor
(../packages/bodiless-core/src/components/PageEditor.tsx) (the
top-level component of an editable page) defines a base edit context,
contributing menu options which apply to the page as a whole (e.g. whether
edit mode should be enabled). This is set as the default value of a React
context type named "PageEditContext". Provider and Consumer components for
this context are available as static properties of the PageEditContext class
(PageEditContext.Provider
and PageEditContext.Consumer
). - Any item on the page which wishes to define a more specific context can do so
using the
spawn()
method of the PageEditContext
instance. This will
create a new instance with the current instance as its parent. This can then
be set as the new context value using PageEditContext.Provider
. For
convenience, a ContextProvider
(../packages/bodiless-core/src/PageContextProvider.tsx)
component is provided which creates a new context and injects it into its
children (provided as a render prop). - A component which does not want to create a new context can either consume
the current context (either via
PageEditContext.Consumer
or via the
useEditContext()
hook), or simply ignore it, if it doesn't care about the
current context or UI state. - The
PageEditContext
instance exposes an activate()
method which can be
used by a component to declare that its context is active (usually when the
user focuses there). This sets the active context in the store. If the active
context has parents, then these are also considered active, and the set of
all active contexts is referred to as the
context trail. For convenience a useContextActivator()
hook is provided. - This, in turn triggers any observer component to re-render (for example to
highlight the fact that it is active).
- The "global context menu"(../packages/bodiless-core/src/components/PageEditor.tsx)
is one such observer component, and re-renders itself with all menu options
contributed by the newly activated context and all its parents. Thus, for
example, when you activate the context of an image within a grid, the menu
options of the image (eg set source) are added to those of the grid (eg
insert/delete items), which in turn are added to the page level items (eg
toggle edit on/off).
- Similarly, the
"local context menu"(../packages/bodiless-core/src/components/LocalContextMenu.tsx)
is another observer which renders a subset of context menu options as a tooltip
near the component providing current innermost active context.
Working with edit context
There are several ways in which a component can provide or consume the edit context.
Providing a new context
To provide a new context value (usually to add menu options which should appear
when a component has focus), you may use the supplied PageContextProvider
const getExampleMenuOptions = useGetter([{
}]);
const Example: React.FC = ({ children }) => (
<PageContextProvider getMenuOptions={getExampleMenuOptions} name="Example">
{children}
</PageContextProvider}
Here we provide a menu options callback as a prop to the ContextProvider
component. This will be invoked when this context or any descendant is
activated. It should return any menu options this component wishes to provide
(see Context Menu Options below for more information).
Note: It is important to memoize our getMenuOptions()
callback so as to
prevent unnecessary renders of subscribers to the edit context. Here, we do
this with the bodilesscore useGetter()
hook, which creates an invariant
callback even if the menu options it returns change.
It is actually unusual to invoke the provider directly in this manner. Instead,
use the withMenuOptions
hoc to attach options to your component. First you
define a custom hook which will create your getMenuOptions()
callback. This
hook will be invoked when the component is rendered, and will receive its props
as an argument:
const useMenuOptions = (props) => {
return [{
// An array of context menu option objects
}];
};
Then, pass that along with a unique name to withMenuOptions
to create an HOC
which will add the options to your component.
const ComponentWithMyOptions = withMenuOptions({
useMenuOptions,
name: 'my-component'
})(AnyComponent);
...
<ComponentWithMyOptions propUsedInOption="foo" />
Note here that we don't need to memoize the list of menu options: memoization of
the callback is handled within withMenuOptions
. However, certain callbacks
provided as properties of the menu option object may need to be memoized (see
Context Menu Options below for more information).
Note that the menu options you are defining here will only be available when
your component (or one of its children) declares itself as "active". To do so,
it will need to use a method on the current context.
Consuming the context with hooks
To access the current page edit context, simply use the useEditContext()
and/or useContextActivator()
hooks.
import { observer } from 'mobx-react';
const Example = observer(props => {
const { isActive, isEdit } = useEditContext();
const { onClick } = useContextActivator();
return (
<React.Fragment>
<div>{isActive ? 'Active' : 'Not Active'}</div>
{isEdit ?
<button onClick={onClick} />
: <span>Not editing!</span>
}
</React.Fragment>
);
});
Note that useContextActivator()
can be used to provide a handler for other
events besides onClick
, and can invoke another handler passed in as a prop:
const TextareaActivator = ({ onFocus: onFocus$1, ...rest }) => {
const { onFocus } = useContextActivator('onFocus', onFocus$1);
return <textarea onFocus={onFocus} {...rest} />
}
In the above example, the textarea
will activate the context on focus, and
will then invoke any 'onFocus' handler passed to it.
Note that we are using the isActive
property of the context to render
differently if the current context is active, and using the isEdit
property to
determine if we are in edit mode. Note also that we wrap our component in a
mobx observer to ensure that it
updates properly if the active context or edit mode changes.
Important! For functional components using hooks, we must use the version of
observer
from mobx-react.
It is also possible to use the withContextActivator
HOC to provide an activation
event to a pre-existing component:
const ComponentWithMenuOption = flowRight(
withMenuOptions({ ... }), // See abo ve
withContextActivator('onClick'),
)(AnyComponent)
Now, when you click on AnyComponent
it will activate the provided context, and
the associated menu options will be displayed.
Note - the above will only work if AnyComponent
can accept an onClick
prop.
If not, you will want to wrap it in an element which can, for example a div
:
const ComponentWithMenuOption = flowRight(
withMenuOptions({ ... }), // See above
withContextActivator('onClick'),
withActivatorWrapper('div'),
)(AnyComponent)
Finally, you will want to be sure that none of the above HOC's are applied when not in edit mode.
For this, ifEditable
comes in handy:
const ComponentWithMenuOption = ifEditable(
withMenuOptions({ ... }), // See above
withContextActivator('onClick'),
withActivatorWrapper('div'),
)(AnyComponent)
Note that the order of these HOC's is important.
The Global Context Menu aggregates menu options provided by all contexts within
the active context trail. It is a wrapper around the generic
ContextMenu
(../packages/bodiless-core/src/components/ContextMenu.tsx)
component, which provides a mechanism for displaying a set of menu options
provided in an "options" prop. Each item is an object with the following
members:
- name: a unique machine name for this item.
- group: the machine name of the group to which this button belongs
- Component: An optional component to use to render this button.
- icon: the name of a material design icon
to display for this item.
- label: a human readable label to display beneath the icon.
- isActive; a boolean specifying the option or its flyout panel is currently
"active". This is usually used for toggles.
- isDisabled; a boolean specifying whether the option is currently "disabled".
If true, the menu button will be greyed out and bnot clickable.
- isHidden: a boolean specifying whether the option is currently hidden. If
true, the menu button will not be displayed.
- handler: a callback to invoke when the menu button is clicked.
Note all of the above properties except handler
, name
, group
and
Component
can be provided either as a primitive value or as a function
returning that value - eg { isActive: true }
or { isActive: () => true; }
The latter is useful if the value depends on some external state which is not
used by the component providing the button, to allow the button to update
without re-rendering the component. If you provide callbacks, it is important
to memoize any such callbacks to avoid unnecessary renders of the button
itself. The handler
callback, however, need not be memoized.
A simple context menu implementation with a single option might look like this:
const [isUp, setIsUp] = React.useState(false);
const options = [
{
name: 'say_yes',
icon: isUp ? 'thumb_up' : 'thumb_down',
label: 'Yes!',
isActive: isUp,
handler: () => {
if (!isUp) {
alert('Yes!');
}
setIsUp(isUp => !isUp);
},
];
const MyContextMenu = props => (
<ContextMenu options={options} />
);
Global and Local Context Menu
By default, Bodiless provides two ContextMenu
instances to display menu options
provided by edit contexts.
The GlobalContextMenu
is a part of the PageEditor
and is intended to provide
a single, top-level menu for the page.
The LocalContextMenu
component may be used to add a tooltip version of the
context menu to any component, as
<ContextProvider getMenuOptions={myComponentMenuOptionGetter} name="My Component">
<LocalContextMenu>
<MyComponent>
...
</MyComponent>
</LocalContextMenu>
</ContextProvider>
This will provide a tooltip for MyComponent
which displays a local version of the context menu.
When defining a menu option, there are two flags you can use to control whether
it should appear on the global context menu, the local context menu or both:
const myMenuOption = {
...,
global: true
local: false
}
The handler function for a menu option can, optionally, return a render
function. If it does, when the menu item is selected, this will be invoked to
render the contents of a fly-out panel (usually a form). This allows menu
options to trigger display of a configuration form to collect additional user
input. For example, an image component might provide a menu option to configure
its content. This might then display a form for uploading the image, entering
alt-text, etc.
Styling
This library includes components which render visible, interactive pieces of the edit UI. These include:
- ContextMenu
- PageEditor
- LocalContextMenu
- ContextWrapper
These components allow injection of UI elements via a ui
prop. This prop is a
javascript object enumerating the UI elements which the component will use. For example,
the UI specification for a ContextMenu is:
export type UI = {
Icon?: ComponentType<HTMLProps<HTMLSpanElement>>;
Toolbar?: ComponentType<HTMLProps<HTMLDivElement>>;
ToolbarButton?: ComponentType<ButtonVariantProps>;
FormWrapper?: ComponentType<HTMLProps<HTMLDivElement>>;
ToolbarDivider?: ComponentType<HTMLProps<HTMLHRElement>>;
};
The ui
prop fo ContextMenu
accepts low-level UI elements which are composed
to render the menu. In contrast, that for LocalContextMenu
and PageEditor
simply lists the menu component which should be used to render the currently
selected options:
type UI = {
LocalContextMenu?: ComponentType<ContextMenuProps>;
};
This allows us to create customized versions of the context menu, as is done in
the canvas-x
stylable ContextMenu
(../packages/bodiless-core-ui/src/GlobalContextMenu.tsx)
and
LocalContextMenu
(../packages/bodiless-core-ui/src/LocalContextMenu.tsx).
Activate Context System
The activate Context system allow for one component to store an id of another
component that should activate its context on creation.
This is a three step process.
Step 1 Ensure there is a Activate Context in place
One can wrap there components in a <ActivateContextProvider>
component or one
can use the withActivateContext() HOC that will wrap a component in the Provider
Step 2 set the Id
Then one needs to set the id of the component to be activated by pulling setId
from useActivateContext
.
const { setId } from useActivateContext();
setId(id);
Step 3 Add useActivateOnEffect hook
Finally, the component needs to have the useActivateOnEffect
hook so that it will activate if the id match the one stored
useActivateOnEffect(id);