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@aspnet/signalr

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@aspnet/signalr - npm Package Compare versions

Comparing version 1.1.0-preview1-35029 to 1.1.0-preview2-35157

3

dist/cjs/HttpConnection.js

@@ -158,2 +158,5 @@ "use strict";

}
if (negotiateResponse.ProtocolVersion) {
throw Error("Detected a connection attempt to an ASP.NET SignalR Server. This client only supports connecting to an ASP.NET Core SignalR Server. See https://aka.ms/signalr-core-differences for details.");
}
if (negotiateResponse.url) {

@@ -160,0 +163,0 @@ url = negotiateResponse.url;

24

dist/cjs/HubConnection.js

@@ -382,11 +382,21 @@ "use strict";

this.pingServerHandle = setTimeout(function () { return __awaiter(_this, void 0, void 0, function () {
return __generator(this, function (_a) {
switch (_a.label) {
var _a;
return __generator(this, function (_b) {
switch (_b.label) {
case 0:
if (!(this.connectionState === HubConnectionState.Connected)) return [3 /*break*/, 2];
if (!(this.connectionState === HubConnectionState.Connected)) return [3 /*break*/, 4];
_b.label = 1;
case 1:
_b.trys.push([1, 3, , 4]);
return [4 /*yield*/, this.sendMessage(this.cachedPingMessage)];
case 1:
_a.sent();
_a.label = 2;
case 2: return [2 /*return*/];
case 2:
_b.sent();
return [3 /*break*/, 4];
case 3:
_a = _b.sent();
// We don't care about the error. It should be seen elsewhere in the client.
// The connection is probably in a bad or closed state now, cleanup the timer so it stops triggering
this.cleanupPingTimer();
return [3 /*break*/, 4];
case 4: return [2 /*return*/];
}

@@ -393,0 +403,0 @@ });

@@ -7,3 +7,3 @@ "use strict";

/** The version of the SignalR client. */
exports.VERSION = "1.1.0-preview1-35029";
exports.VERSION = "1.1.0-preview2-35157";
var Errors_1 = require("./Errors");

@@ -10,0 +10,0 @@ exports.AbortError = Errors_1.AbortError;

@@ -156,2 +156,5 @@ // Copyright (c) .NET Foundation. All rights reserved.

}
if (negotiateResponse.ProtocolVersion) {
throw Error("Detected a connection attempt to an ASP.NET SignalR Server. This client only supports connecting to an ASP.NET Core SignalR Server. See https://aka.ms/signalr-core-differences for details.");
}
if (negotiateResponse.url) {

@@ -158,0 +161,0 @@ url = negotiateResponse.url;

@@ -380,11 +380,21 @@ // Copyright (c) .NET Foundation. All rights reserved.

this.pingServerHandle = setTimeout(function () { return __awaiter(_this, void 0, void 0, function () {
return __generator(this, function (_a) {
switch (_a.label) {
var _a;
return __generator(this, function (_b) {
switch (_b.label) {
case 0:
if (!(this.connectionState === HubConnectionState.Connected)) return [3 /*break*/, 2];
if (!(this.connectionState === HubConnectionState.Connected)) return [3 /*break*/, 4];
_b.label = 1;
case 1:
_b.trys.push([1, 3, , 4]);
return [4 /*yield*/, this.sendMessage(this.cachedPingMessage)];
case 1:
_a.sent();
_a.label = 2;
case 2: return [2 /*return*/];
case 2:
_b.sent();
return [3 /*break*/, 4];
case 3:
_a = _b.sent();
// We don't care about the error. It should be seen elsewhere in the client.
// The connection is probably in a bad or closed state now, cleanup the timer so it stops triggering
this.cleanupPingTimer();
return [3 /*break*/, 4];
case 4: return [2 /*return*/];
}

@@ -391,0 +401,0 @@ });

@@ -5,3 +5,3 @@ // Copyright (c) .NET Foundation. All rights reserved.

/** The version of the SignalR client. */
export var VERSION = "1.1.0-preview1-35029";
export var VERSION = "1.1.0-preview2-35157";
export { AbortError, HttpError, TimeoutError } from "./Errors";

@@ -8,0 +8,0 @@ export { DefaultHttpClient, HttpClient, HttpResponse } from "./HttpClient";

{
"name": "@aspnet/signalr",
"version": "1.1.0-preview1-35029",
"version": "1.1.0-preview2-35157",
"description": "ASP.NET Core SignalR Client",

@@ -5,0 +5,0 @@ "main": "./dist/cjs/index.js",

@@ -149,2 +149,6 @@ // Copyright (c) .NET Foundation. All rights reserved.

if ((negotiateResponse as any).ProtocolVersion) {
throw Error("Detected a connection attempt to an ASP.NET SignalR Server. This client only supports connecting to an ASP.NET Core SignalR Server. See https://aka.ms/signalr-core-differences for details.");
}
if (negotiateResponse.url) {

@@ -151,0 +155,0 @@ url = negotiateResponse.url;

@@ -411,3 +411,9 @@ // Copyright (c) .NET Foundation. All rights reserved.

if (this.connectionState === HubConnectionState.Connected) {
await this.sendMessage(this.cachedPingMessage);
try {
await this.sendMessage(this.cachedPingMessage);
} catch {
// We don't care about the error. It should be seen elsewhere in the client.
// The connection is probably in a bad or closed state now, cleanup the timer so it stops triggering
this.cleanupPingTimer();
}
}

@@ -414,0 +420,0 @@ }, this.keepAliveIntervalInMilliseconds);

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