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@babylonjs/accessibility - npm Package Versions

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25

5.55.0

Diff

Changelog

Source

5.55.0

Core

  • GPU particle system: Fix particles not rendered in water PG - [Bug Fix] by Popov72 (#13728)
  • Add option to keep context menu entries open, but close them by default. - by carolhmj (#13725)
  • Inspector. Add custom items to context menus or override them - by Dok11 (#13721)
  • Fix asset Container crash with predicate - [Bug Fix] by sebavan (#13720)
  • Morph targets: Workaround for Mali-G72 and morph target texture - by Popov72 (#13717)
  • Add overrideRenderingFillMode property to Mesh - by sebavan (#13708)
  • Fluid renderer: Fix alpha not preserved - [Bug Fix] by Popov72 (#13716)

GUI

  • Pass clipContent/clipChildren down to Grid's internal containers - [Bug Fix] by carolhmj (#13715)
  • Round up ideal width/height calculations so no control is cut off - [Bug Fix] by carolhmj (#13724)

GUI Editor

Inspector

  • Prevent previous element props to be selected - [Bug Fix] by sebavan (#13732)
  • Add option to keep context menu entries open, but close them by default. - by carolhmj (#13725)
  • Inspector. Add custom items to context menus or override them - by Dok11 (#13721)
  • Inspector. Custom context menu for additional nodes - by Dok11 (#13719)

Procedural Textures

Serializers

  • glTF exporter: Fix warning message - [Bug Fix] by Popov72 (#13729)
  • Add overrideRenderingFillMode property to Mesh - by sebavan (#13708)
babylonjs
published 5.54.0 •

Changelog

Source

5.54.0

Core

babylonjs
published 5.53.1 •

Changelog

Source

5.53.1

Core

  • PBR: Fix crash when enabling/disabling anisotropy - [Bug Fix] by Popov72 (#13705)
  • feat: support formats option for multirendertarget - by newbeea (#13678)
  • Reflection Probe: Fix Z inversion in right handed system - [Bug Fix] by Popov72 (#13704)
  • Screenshot: Add finalWidth and finalHeight to the size object - [New Feature] by Popov72 (#13702)
  • Animation: Fix infinite loop when mutating scene._activeAnimatables - [Bug Fix] by Popov72 (#13703)
  • Properly dispose of default rendering pipeline in the postProcessRend… - [Bug Fix] by carolhmj (#13698)
  • NativeEngine: Override updateRenderTargetTextureSampleCount to prevent crashes - [Bug Fix] by PolygonalSun (#13697)
  • Add inspector option for DepthOfFieldBlurLevel - by kircher1 (#13694)
  • WebGPU: synchronize with Spec / multiple improvements and fixes - [Bug Fix] by Popov72 (#13691)
  • MultiRenderTarget extended support - by Orikson (#13435)

GUI

  • Fixes to Grid behaviors in GUI Editor - [Bug Fix] by carolhmj (#13649)

GUI Editor

  • Fixes to Grid behaviors in GUI Editor - [Bug Fix] by carolhmj (#13649)

Inspector

  • Properly dispose of default rendering pipeline in the postProcessRend… - [Bug Fix] by carolhmj (#13698)
  • Add inspector option for DepthOfFieldBlurLevel - by kircher1 (#13694)
  • Inspector. Particle System. Fix broken links to the documentation - [Bug Fix] by Dok11 (#13695)
  • MultiRenderTarget extended support - by Orikson (#13435)

Loaders

  • Fix bug with glTF accessor min/max code - [Bug Fix] by bghgary (#13696)

Playground

  • Playground download: Make sure that the canvas area occupies 100% of the surface. - by Popov72 (#13701)
  • WebGPU: synchronize with Spec / multiple improvements and fixes - [Bug Fix] by Popov72 (#13691)
babylonjs
published 5.53.0 •

Changelog

Source

5.53.0

Core

  • Fix stopAllAnimatables stop loop order. - [Bug Fix] by carolhmj (#13683)
  • Allow FilesInput to append to scene (instead of creating a new one) - by RaananW (#13686)
  • Clear internal instance containers in Mesh when disposed - by RaananW (#13685)
  • Scene optimizer: Don't merge meshes without positions - [Bug Fix] by Popov72 (#13684)
  • Material plugins: Add support for uniform array - [New Feature] by Popov72 (#13681)
  • Frustum: Add IsPointInFrustum helper - [New Feature] by Popov72 (#13679)
  • Respect options.powerPreference without doNotHandleContextLost flag - [Bug Fix] by afrokick (#13680)
  • glTF exporter: Fix export with instances - [Bug Fix] by Popov72 (#13677)
  • Engine: Modified isPointerLock to update when called instead of during pointerlockchange event - [Bug Fix] by PolygonalSun (#13650)
  • PickingInfo getTextureCoordinates: Allow to choose the uv set - [New Feature] by Popov72 (#13673)
  • Display teleport ray in red color when intersecting with pickBlockerMeshes - by RaananW (#13668)
  • WebDeviceInputSystem: Add pointerId to WheelEvents when dispatching to InputManager - [Bug Fix] by PolygonalSun (#13661)

GUI

  • Fix word wrap ellipsis algorithm. - [Bug Fix] by carolhmj (#13669)
  • Use Matrix.IdentityReadonly instead of Matrix.Identity() for a couple of GUI math operations - [Bug Fix] by kircher1 (#13666)

GUI Editor

  • Fix GUI Editor not saving Control observables - [Bug Fix] by carolhmj (#13682)

Inspector

  • Inspector: Fix crash when changing edges color - [Bug Fix] by Popov72 (#13664)

Loaders

  • Transmission helper: Fix opaque meshes being rendered two times - [Bug Fix] by Popov72 (#13676)

Playground

  • Playground: Make more PGs work after download - by Popov72 (#13670)
  • Playground: Fix engine displayed when using ?webgpu - by RaananW (#13665)

Serializers

  • glTF exporter: Fix export with instances - [Bug Fix] by Popov72 (#13677)
babylonjs
published 5.52.0 •

Changelog

Source

5.52.0

Core

  • Improved SSAO2 when samples <16. Added more control over SSAO2 denoising filter. - by fooware (#13621)
  • Improved SSAO2 for sample count <16 - by fooware (#13652)
  • Observable: Fix wrong value returned by hasObservers - [Bug Fix] by Popov72 (#13655)
  • Add iridescence configuration to PBR material cloning - [Bug Fix] by carolhmj (#13657)
  • Check if the node exists before adding to the list of nodes to sort. - [Bug Fix] by carolhmj (#13640)
  • Improve how we delete massive group of animatables from animationgroup - by deltakosh (#13641)
  • GPU particle system: Fix problem when using color gradients - [Bug Fix] by Popov72 (#13646)
  • NME SceneDepthBlock: Add support for storeCameraSpaceZ property - [New Feature] by Popov72 (#13638)
  • Fix env texture creation from gamma space - [Bug Fix] by sebavan (#13642)
  • Sprites: Add pixel perfect mode - [New Feature] by Popov72 (#13636)
  • Clear an extra 1-pixel border around the virtual puck - by RaananW (#13639)

GUI

  • Button3D: Allow setting the dimensions at creation time - [New Feature] by Popov72 (#13637)
  • Fix a condition in _moveToProjectedPosition causing bugs with linked TextBlocks - [Bug Fix] by carolhmj (#13634)

GUI Editor

Inspector

  • Improved SSAO2 when samples <16. Added more control over SSAO2 denoising filter. - by fooware (#13621)

Node Editor

  • Allow local dev using IPs - by RaananW (#13648)
  • NME SceneDepthBlock: Add support for storeCameraSpaceZ property - [New Feature] by Popov72 (#13638)

Playground

Serializers

  • Add shouldExportAnimation option on GLTF exporter to filter out animations - by carolhmj (#13659)
babylonjs
published 5.51.0 •

Changelog

Source

5.51.0

Core

  • On SceneRecorder, use the same parsing method as the decorators to en… - by carolhmj (#13626)
  • Adds: keysRotateUp/keysRotateDown (Free Camera) - by Nawarius (#13628)
  • Import fix for UMD modules typing - by RaananW (#13624)
  • KTX container: Improve error handling when texture format not supported - [New Feature] by Popov72 (#13620)
  • SSAO2: Fix expensive blur that could not be disabled - [Bug Fix] by Popov72 (#13617)
  • Fixing an issue with follow camera and physics - [Bug Fix] by RaananW (#13618)
  • InputManager: Modified Logic for ExclusiveDoubleClickMode For Click/DoubleClick Mutual Exclusivity - [Bug Fix] by PolygonalSun (#13582)
  • Leak Fix - [Bug Fix] by sebavan (#13616)

GUI

  • adt.useInvalidateRectOptimization using scale incorrectly when toggling visibility and redrawing invalidated parts of canvas - by RaananW (#13627)
  • Fix pointer out event on 3D GUI in XR (mobile ar) - by RaananW (#13625)

Inspector

Loaders

Node Editor

  • Dragging a port and dropping on the same port throws a console error … - [Bug Fix] by deltakosh (#13630)
babylonjs
published 5.50.1 •

Changelog

Source

5.50.1

Core

  • Only set last notified value if the feature is on - by RaananW (#13613)
  • fix declaration - by RaananW (#13614)
  • Set back the checkReadyOnlyOnce when reverting performance mode - by RaananW (#13612)
  • PBR material in Inspector: Fix debug split and factor - [Bug Fix] by Popov72 (#13611)

GUI

  • Fix horizontal StackPanel width calculation when a child has forceRes… - [Bug Fix] by carolhmj (#13610)
babylonjs
published 5.50.0 •

Changelog

Source

5.50.0

Core

  • NME: Add missing extra indice and weight matrices blocks - [New Feature] by Popov72 (#13600)
  • Mesh: Fix crash with instanced rendering - [Bug Fix] by Popov72 (#13608)
  • NME Texture block: Add support for 2DArrayTexture - [New Feature] by Popov72 (#13598)

Node Editor

  • NME: Add missing extra indice and weight matrices blocks - [New Feature] by Popov72 (#13600)
  • NME Texture block: Add support for 2DArrayTexture - [New Feature] by Popov72 (#13598)
babylonjs
published 5.49.2 •

Changelog

Source

5.49.2

Core

babylonjs
published 5.49.1 •

Changelog

Source

5.49.1

Core

  • spriteManagers array is optional - [Bug Fix] by RaananW (#13603)
  • correct rotation application in RHS - by RaananW (#13596)
  • RTT: Use same logic for particle systems than in the main path - [Bug Fix] by Popov72 (#13588)
  • Particle systems: Fix crash when setting updateInAnimate to true - [Bug Fix] by Popov72 (#13589)
  • SSR2: Fix local cubemap support - [Bug Fix] by Popov72 (#13592)
  • Geometry Buffer Renderer: Fix specular color not in linear space - [Bug Fix] by Popov72 (#13593)
  • Add Left/RightHandedBackwardReadOnly vectors - by kv-ep (#13586)
  • Clean up and improve logic for instantiating nodes in AssetContainer.… - [Bug Fix] by carolhmj (#13584)
  • Implementation of WebXR Depth Sensing Feature - by drumath2237 (#13159)
  • Implementation of WebXR Depth Sensing Feature - by drumath2237 (#13563)
  • Decals: Add Decal Map support - [New Feature] by Popov72 (#13562)
  • Fluid renderer: Fix stencil usage - [Bug Fix] by Popov72 (#13579)

GUI Editor

  • Fix connected controls being unset when opening the editor - [Bug Fix] by carolhmj (#13580)

Inspector

  • Inspector: Add missing support for inspectableCustomProperties - [Bug Fix] by Popov72 (#13599)
  • Decals: Add Decal Map support - [New Feature] by Popov72 (#13562)

Serializers

  • Don't export bones of nodes that are not exported. - [Bug Fix] by carolhmj (#13604)
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