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@babylonjs/accessibility

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@babylonjs/accessibility - npm Package Versions

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26

5.50.1

Diff

Changelog

Source

5.50.1

Core

  • Only set last notified value if the feature is on - by RaananW (#13613)
  • fix declaration - by RaananW (#13614)
  • Set back the checkReadyOnlyOnce when reverting performance mode - by RaananW (#13612)
  • PBR material in Inspector: Fix debug split and factor - [Bug Fix] by Popov72 (#13611)

GUI

  • Fix horizontal StackPanel width calculation when a child has forceRes… - [Bug Fix] by carolhmj (#13610)
babylonjs
published 5.50.0 •

Changelog

Source

5.50.0

Core

  • NME: Add missing extra indice and weight matrices blocks - [New Feature] by Popov72 (#13600)
  • Mesh: Fix crash with instanced rendering - [Bug Fix] by Popov72 (#13608)
  • NME Texture block: Add support for 2DArrayTexture - [New Feature] by Popov72 (#13598)

Node Editor

  • NME: Add missing extra indice and weight matrices blocks - [New Feature] by Popov72 (#13600)
  • NME Texture block: Add support for 2DArrayTexture - [New Feature] by Popov72 (#13598)
babylonjs
published 5.49.2 •

Changelog

Source

5.49.2

Core

babylonjs
published 5.49.1 •

Changelog

Source

5.49.1

Core

  • spriteManagers array is optional - [Bug Fix] by RaananW (#13603)
  • correct rotation application in RHS - by RaananW (#13596)
  • RTT: Use same logic for particle systems than in the main path - [Bug Fix] by Popov72 (#13588)
  • Particle systems: Fix crash when setting updateInAnimate to true - [Bug Fix] by Popov72 (#13589)
  • SSR2: Fix local cubemap support - [Bug Fix] by Popov72 (#13592)
  • Geometry Buffer Renderer: Fix specular color not in linear space - [Bug Fix] by Popov72 (#13593)
  • Add Left/RightHandedBackwardReadOnly vectors - by kv-ep (#13586)
  • Clean up and improve logic for instantiating nodes in AssetContainer.… - [Bug Fix] by carolhmj (#13584)
  • Implementation of WebXR Depth Sensing Feature - by drumath2237 (#13159)
  • Implementation of WebXR Depth Sensing Feature - by drumath2237 (#13563)
  • Decals: Add Decal Map support - [New Feature] by Popov72 (#13562)
  • Fluid renderer: Fix stencil usage - [Bug Fix] by Popov72 (#13579)

GUI Editor

  • Fix connected controls being unset when opening the editor - [Bug Fix] by carolhmj (#13580)

Inspector

  • Inspector: Add missing support for inspectableCustomProperties - [Bug Fix] by Popov72 (#13599)
  • Decals: Add Decal Map support - [New Feature] by Popov72 (#13562)

Serializers

  • Don't export bones of nodes that are not exported. - [Bug Fix] by carolhmj (#13604)
babylonjs
published 5.49.0 •

Changelog

Source

5.49.0

Core

  • InputManager: Fix scenario where click can occur when ExclusiveDoubleClickMode = true - [Bug Fix] by PolygonalSun (#13577)
  • PointerDragBehavior: Added check to force releaseDrag to fire when no active button is present - [Bug Fix] by PolygonalSun (#13578)
babylonjs
published 5.48.1 •

Changelog

Source

5.48.1

Core

  • Update wrapNativeTexture and wrapWebGLTexture with explicit hasMipMaps and samplingMode - by bghgary (#13574)
  • Add URL filter to the securitypolicyviolation event handler - by kv-bh (#13570)
  • Fix adaptToDeviceRatio for native engine - [Bug Fix] by bghgary (#13575)
  • Notify added observer if observable was triggered. - by RaananW (#13565)
  • Always pass default KTX2 decoder options - [Bug Fix] by jure (#13568)
  • Fix Skeleton Bounding Box Timing issue - [Bug Fix] by sebavan (#13561)
  • fix tag assignment when copying - [Bug Fix] by RaananW (#13555)

Inspector

Loaders

Node Editor

  • Prevent NME Crash with old light block - [Bug Fix] by sebavan (#13566)

Serializers

babylonjs
published 5.48.0 •

Changelog

Source

5.48.0

Core

  • SSR improvements - by Popov72 (#13336)
  • Camera: Add code to update View and Projection Matrices in update function - [Bug Fix] by PolygonalSun (#13552)
  • make sure setTarget works as expected in WebXR. - by RaananW (#13553)
  • Scene clearColor is not used in WebXR with multiview enabled - by RaananW (#13554)
babylonjs
published 5.47.1 •

Changelog

Source

5.47.1

Core

babylonjs
published 5.47.0 •

Changelog

Source

5.47.0

Core

  • Add VectorN.Random functions - by dr-vortex (#13532)
  • Added ability to pass callback as key trigger parameter. - [New Feature] by reimund (#13538)
  • PBR: Fix realtime filtering for refraction - [Bug Fix] by Popov72 (#13540)
  • Physics Iteration 8 - by CedricGuillemet (#13539)
  • Add Clip plane support in Geometry Buffer - [Bug Fix] by sebavan (#13537)
  • DefaultRenderingPipeline: Fix image processing not being reset in some cases - [Bug Fix] by Popov72 (#13535)
  • Fix ANIMATESHEET for custom particle effect - [Bug Fix] by sebavan (#13533)
  • Fluid renderer: Fix rendering in right handed system - [Bug Fix] by Popov72 (#13531)
  • Physics Iteration 7 - by carolhmj (#13530)
  • PBRMaterial: Fix INVERTCUBICMAP not being reset - [Bug Fix] by Popov72 (#13528)
  • Fix to instantiate hierarchy - [Bug Fix] by carolhmj (#13524)
  • Missing raycast export - by CedricGuillemet (#13523)
  • DeviceInputSystem: Use correct pointerId for touch inputs on blur and pointercancel event - [Bug Fix] by PolygonalSun (#13516)
  • Delay resize event listener to after video internal texture is created. - [Bug Fix] by carolhmj (#13520)
  • Set event.sourceEvent in ExecuteCodeAction callback for pointer triggers - [New Feature] by docEdub (#13518)

Materials

  • CustomMaterial: Don't prevent support for uniform arrays - [New Feature] by Popov72 (#13519)

Node Editor

  • Fix option properties in InputNodePropertyComponent - [Bug Fix] by carolhmj (#13529)
babylonjs
published 5.46.0 •

Changelog

Source

5.46.0

Core

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