Huge News!Announcing our $40M Series B led by Abstract Ventures.Learn More
Socket
Sign inDemoInstall
Socket

@babylonjs/accessibility

Package Overview
Dependencies
Maintainers
1
Versions
250
Alerts
File Explorer

Advanced tools

Socket logo

Install Socket

Detect and block malicious and high-risk dependencies

Install

@babylonjs/accessibility - npm Package Versions

1
2325

5.38.0

Diff

Changelog

Source

5.38.0

Core

  • EffectLayer: Allows to set the type of the main texture - [New Feature] by Popov72 (#13343)
  • NME: Fix of input types allowed for some blocks - [Bug Fix] by Popov72 (#13339)

Node Editor

Playground

babylonjs
published 5.37.0 •

Changelog

Source

5.37.0

Core

  • NME: Fix reusing the same temporary variable name in TextureBlock - [Bug Fix] by Popov72 (#13335)
  • fix missing plugin when enabling physics - by CedricGuillemet (#13334)
  • NME: Add a rgb output to the ImageProcessing block - by Popov72 (#13328)
  • allow independent video sources in VideoTexture - by RaananW (#13331)
  • VirtualJoystick - Stop iterating when canvas is released - [Bug Fix] by RaananW (#13332)
  • ArcRotateCamera: Fix lower and upper beta limit type - [Bug Fix] by Popov72 (#13330)

Loaders

babylonjs
published 5.36.0 •

Changelog

Source

5.36.0

Core

Inspector

  • Fix: ACE always opening with the first targeted animation selected - [Bug Fix] by carolhmj (#13327)
  • PhysicsPlugin refactor - by CedricGuillemet (#13279)
  • Fix: Animation Groups not showing the correct current frame value in … - by carolhmj (#13307)

Materials

  • Mirror: Fix rendering when cullBackFaces is false - [Bug Fix] by Popov72 (#13322)

Node Editor

  • NME: fixed slowdowns when working in the editor - by Popov72 (#13326)

Playground

Serializers

  • Support KHR_materials_emissive_stength in glTF export - by tboggs300 (#13303)
  • Call the KHR_texture_transform exporter when exporting a GLTF file - by carolhmj (#13305)
babylonjs
published 5.35.1 •

Changelog

Source

5.35.1

Core

  • Fix restore context in WebGL1 when using non POT textures - [Bug Fix] by Popov72 (#13308)
  • Fixed NativeEngine render target assignment - [Bug Fix] by SergioRZMasson (#13306)
  • Support create RTT from internal texture directly - [New Feature] by bghgary (#13275)
babylonjs
published 5.35.0 •

Changelog

Source

5.35.0

Core

  • Preserve camera control settings when reattaching camera controls - [Bug Fix] by ericwood73 (#13300)
  • Fix Texture rebuild on context lost - [Bug Fix] by sebavan (#13299)
  • Fix teleportation bug When changing controllers - by RaananW (#13298)
  • clear as default when in layers multiview - by RaananW (#13297)
  • InputManager: Fix Order and Execution of onPrePointerObservable - [Bug Fix] by PolygonalSun (#13295)
  • KTXDecoder: Update and add new universal transcoders - by Popov72 (#13284)
  • Cameras: Modified cameras to work under onPointerObservable - [Bug Fix] by PolygonalSun (#13293)
  • Add static Reflect function to Vector3 - by AlvaroHerreroDev (#13281)
  • Test the PickingInfo class - by Dok11 (#13290)
  • RTT: Make sure we increment scene frameId even in "check readiness" mode - [Bug Fix] by Popov72 (#13289)
  • PBRBaseMaterial fix getAnimatables JSDoc - by Dok11 (#13288)
  • Bump: Fix black spots in bump when no uv gradients - [Bug Fix] by Popov72 (#13287)
  • Ensure bloom blur size is consistent across hardware scaling levels - [Bug Fix] by kircher1 (#13286)
  • Test babylon scene materials - by Dok11 (#13285)
  • Mesh: Add forceWorldMatrixInstancedBufferUpdate property - [New Feature] by Popov72 (#13282)
  • Observable: Do not include deleted observers in hasObservers result - [Bug Fix] by Popov72 (#13283)

GUI

  • remove prepublish step, fix node.js issue on windows - by RaananW (#13280)

Inspector

  • remove prepublish step, fix node.js issue on windows - by RaananW (#13280)
babylonjs
published 5.34.0 •

Changelog

Source

5.34.0

Core

  • NME: multiple changes to support ray marching in the NME - [New Feature] by Popov72 (#13272)

Node Editor

  • NME: multiple changes to support ray marching in the NME - [New Feature] by Popov72 (#13272)

Playground

  • define engine and canvas as globals - [New Feature] by RaananW (#13278)
babylonjs
published 5.33.2 •

Changelog

Source

5.33.2

Core

Loaders

  • adding integration tests for loaders and serializers - by RaananW (#13266)

Playground

Serializers

  • adding integration tests for loaders and serializers - by RaananW (#13266)
babylonjs
published 5.33.1 •

Changelog

Source

5.33.1

Core

  • fixing billboardMode mode for instanced meshes - by Bastl34 (#13265)
  • PBR material: Add missing test for the emissive texture in hasTexture - [Bug Fix] by Popov72 (#13261)
  • Add Sprite Manager Metadata - by sebavan (#13259)

Playground

Serializers

babylonjs
published 5.33.0 •

Changelog

Source

5.33.0

Core

  • FreeCameraMouseInput: Fix for PointerLock Movement - by PolygonalSun (#13258)
  • Fix IKController with leaf node - [Bug Fix] by sebavan (#13257)
  • PostProcess: Add hooks to alter shader code used by post processes - by Popov72 (#13256)
  • Fix dump tools premultiplied alpha. - [Bug Fix] by sebavan (#13251)
  • Support ClipPlanes in Materials - [New Feature] by sebavan (#13249)
  • WebGPU: Improve copy video to texture - by Popov72 (#13254)

Materials

  • Support ClipPlanes in Materials - [New Feature] by sebavan (#13249)

Serializers

  • Fix dump tools premultiplied alpha. - [Bug Fix] by sebavan (#13251)
babylonjs
published 5.32.2 •

Changelog

Source

5.32.2

Core

GUI

Playground

Serializers

SocketSocket SOC 2 Logo

Product

  • Package Alerts
  • Integrations
  • Docs
  • Pricing
  • FAQ
  • Roadmap
  • Changelog

Packages

npm

Stay in touch

Get open source security insights delivered straight into your inbox.


  • Terms
  • Privacy
  • Security

Made with ⚡️ by Socket Inc