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@babylonjs/gui - npm Package Versions

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58

7.4.0

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7.4.0

babylonjs
published 7.3.3 •

Changelog

Source

7.3.3

Core

  • Detect WebGL2 using feature detection - by RaananW (#15029)
  • Draco - fix for fallback and tests update - by RaananW (#15026)
  • Fix dispatch indirect call - by stefnotch (#15024)
  • Indirect buffer - by stefnotch (#15025)
  • Add vec4 support to procedural textures - by MiiBond (#15017)
  • NME: Fix sampler name in TextureBlock - [Bug Fix] by Popov72 (#15020)
  • Fix context issue webgl effect compilation - by RaananW (#15022)
  • Allow shader precompile by dividing effect and thinEngine - by RaananW (#14996)
  • NME: Fix wrong type casting for TextureBlock output - [Bug Fix] by Popov72 (#15019)

GUI

babylonjs
published 7.3.2 •

Changelog

Source

7.3.2

Core

  • WebGPU: Fix onResize not triggered on the engine - [Bug Fix] by Popov72 (#15014)
  • WebGPU: Fix equirectangular cube textures - [Bug Fix] by Popov72 (#15012)
  • Enable noImplicitOverride and fix all the errors - by ryantrem (#15009)

GUI

  • Ability to "skip" using Canvas when serializing Textblocks and other CSS dependent GUI Controls. - by deltakosh (#15010)

Inspector

Playground

babylonjs
published 7.3.1 •

Changelog

Source

7.3.1

Core

babylonjs
published 7.3.0 •

Changelog

Source

7.3.0

Core

Inspector

  • Replace KHR_materials_translucency with KHR_materials_diffuse_transmission - by sebavan (#15001)

Loaders

  • Replace KHR_materials_translucency with KHR_materials_diffuse_transmission - by sebavan (#15001)

Node Editor

Serializers

  • Replace KHR_materials_translucency with KHR_materials_diffuse_transmission - by sebavan (#15001)
babylonjs
published 7.2.3 •

Changelog

Source

7.2.3

Core

babylonjs
published 7.2.2 •

Changelog

Source

7.2.2

Core

babylonjs
published 7.2.1 •

Changelog

Source

7.2.1

Core

babylonjs
published 7.2.0 •

Changelog

Source

7.2.0

Core

GUI

  • Don't clip the grid's children in a scrollview - by RaananW (#14969)
  • Slider3D: Add getters for internal meshes - by Popov72 (#14946)

Loaders

  • Fix khr-animation-pointer with uv transforms - [Bug Fix] by sebavan (#14964)
  • Add missing iridescence textures to animation pointer data - by bghgary (#14945)
babylonjs
published 7.1.0 •

Changelog

Source

7.1.0

Core

  • Optimizing performance of GreasedLineMesh._setPoints - by kzhsw (#14934)
  • WebGPU: Add support for the predeclared alias in WGSL - [Bug Fix] by Popov72 (#14944)
  • 3d RT mipmaps in WebGPU - by MiiBond (#14941)
  • Allow mipmaps for 3D RT's - by MiiBond (#14940)
  • Ribbon builder: Fix vertical uvs for closed paths - [Bug Fix] by Popov72 (#14939)
  • Make NME and NGE math blocks agnostic to order of operations and left vs. right input - [New Feature] by ryantrem (#14857)
  • PBR materials: Add ambient occlusion color to debug mode - by Popov72 (#14937)
  • PBR: Fix crash when using refraction - [Bug Fix] by Popov72 (#14938)
  • Fix glTF animation pointer of metallic roughness texture - by bghgary (#14936)
  • 3D Render Targets - by MiiBond (#14897)
  • Remove the need for cache.Parent - by deltakosh (#14888)
  • Allow CreateFromBase64String and LoadFromDataString to specifiy exten… - [New Feature] by deltakosh (#14932)
  • Avoid "dirtyfication" of the defines when not required - by deltakosh (#14918)
  • Ported clearQuad to avoid using twgsl by default - by deltakosh (#14933)
  • ReflectiveShadowMap: Fix typo in the "no ubo support" path - [Bug Fix] by Popov72 (#14925)
  • allow simple casting to IComputeShaderPath - by RaananW (#14924)

Inspector

  • EXT_texture_avif implementation - [New Feature] by leon (#13370)
  • PBR materials: Add ambient occlusion color to debug mode - by Popov72 (#14937)

Loaders

  • EXT_texture_avif implementation - [New Feature] by leon (#13370)
  • Fix glTF animation pointer of metallic roughness texture - by bghgary (#14936)

Playground

Serializers

  • EXT_texture_avif implementation - [New Feature] by leon (#13370)
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