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@barbershopio/sprucebot-skills-kit-server

The engine that drives your Sprucebot Skill! ⚙️🌲🤖

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sprucebot-skills-kit-server

Greenkeeper badge This module relies heavily on koajs and koa-router. It can help to be familiar with those modules, but it's probably not 100% necessary.

Where to start?

If you haven't already, you should totally checkout the sprucebot-skills-kit's documentation. In fact, this readme is assuming you already read it.

File structure

It is probably a good idea to go through each file to understand how they work. It'll help a lot when building your skill.

  • .vscode - Settings for your favorite IDE.
  • controllers - For built in controllers that are made available in every skill.
    • auth.js - An authentication endpoint. Also, a condition role set for when DEV_MODE is enabled in your skill.
  • factories - Factories for helping us setup and run your skill.
    • context.js - Reusable factory for dropping things onto your ctx. Used to populate services and utilities.
    • listeners.js - Sets up all your listeners, which are .js files that exist in server/events in your skill.
    • routes.js - Sets up your controllers.
    • wares.js - Sets up your middleware.
  • helpers - Simple utilities we make available to your skill.
  • middleware - Built-in middleware that works on all skills.
    • auth.js - Handles authorization, i.e. locks routes by role.
  • node_modules - Nodejs stuff.
  • services - Built-in services.
    • uploads - Built in upload adapters.
      • s3.js - For uploads to S3.
    • uploads.js - Handles picking the upload adapter and passing it your file.
  • support - Built-in configs and settings made available to your skill.
    • errors.js - Built-in errors.
  • utilities - Built-in utilities made available to your skill.
    • auth.js - Helpful methods for checking role hierarchy.

Checking permissions

Lets say you want to send an alert to the team when a user arrives. But, you have rules around how it should work.

  • guest arrives -> notify teammates and owners
  • teammate arrives -> notify owners
  • owner arrives -> no notification

Using the built-in auth utility, you have the following.

  • auth.isAbove(teammate, guest)
  • auth.isAboveOrEqual(teammate, guest)

You should check the source of utilities/auth in this module to see how it works.

For the rules defined above, we'll use auth.isAbove().

// server/events/did-enter.js
module.exports = async (ctx, next) => {
    next() // let sprucebot to it's usual (which is nothing on did-enter)
    try {
        // we are probs gonna want special error reporting here so we can know the context
        // of the failure. remember, everything good goes in utilities or services
        await ctx.services.alerts.send(ctx.event)

    } catch (err) {

        // a helpful message about the error to help us track it down from the logs
        console.error('did-enter failed to send alert')

        // followed be the actual error
        console.error(err)
    }
}

Now we'll create our service for sending the alerts.

// server/services/alerts.js
module.exports = {

    // an event object mirrors a user object, so this works 100%
    async send(user) {

        // load all teammates
        const teammates = await this.sb.users(locationId, { role: 'ownerteammate' })
        const sendTo = teammates.reduce((sendTo, teammate) => {

            // use built in auth utilities to check role. Honors rules above.
            if (this.utilities.auth.isAbove(teammate, user)) {
                sendTo.push(teammate)
            }

            return sendTo

        }, [])

        //send to everyone
        await Promise.all(sendTo.map(teammate => {
            return this.sb.message(teammate.Location.id, teammate.User.id, this.utilities.lang.getText('arrivalAlert', { teammate, user }))
        }))

    }
}

For the sake of it, lets define our lang.

// lang/default.js
module.exports = {
    arrivalAlert ({ teammate, user }) => `Hey ${teammate.user.firstName || teammate.user.name}, ${teammate.user.name} has arrived!`
}

Uploading files

Currently the only data store built-in is S3. You can add your own very easily. Lets start by setting up S3 and along the way talk about how to specify your own.

We'll start on the interface with a file input. We're gonna make the file input hidden because it's ugly. Instead, we'll prompt the user to upload a file after they tap a fancy <Button />.

We're going to depend on newer browser features, including FileReader to make this work. Also, we'll only let them upload a pdf.

// interface/pages/owner/index.js
import { Container, Button } from 'react-sprucebot'

class OwnerDashboard extends Component {

    constructor (props) {
        super(props)
        this.state = {
            errorMessage: undefined
        }
    }
    // setup the file reader when client side
    componentDidMount() {
		// is browser out-to-date
		if (typeof FileReader === 'undefined') {
			this.setState({
				errorMessage: this.props.lang.getText('outOfDateBrowserMessage')
			})
		} else {
			// setup file reader, we're
			this.reader = new FileReader()
			this.reader.onload = this.onFileReaderLoadFile.bind(this)
			this.reader.onerror = this.onFileReaderLoadFileFail.bind(this)
        }
        
        this.props.skill.read()
        this.props.actions.files.fetch()
	}
    
    // tiggered when clicking our nice <Button />
    selectFile() {

        // triggers the "select file" prompt
        this.fileInput.click()
    }

    // triggered when a file is selected
    onFileSelect(e) {
        // pull the first file (only one at a time for this example)
        const file = e.target.files[0]

        // always good to do a mime-type check
        if (file.type !== 'application/pdf') {
			this.setState({
                errorMessage: this.props.lang.getText('badFileFormatErrorMessage')
            })
			return
		}


        // read the file using the reader
        this.reader.readAsDataURL(file)
    }

    // called when the FileReader has read the whole file
    onFileReaderLoadFile(e) {
        const content = e.target.result
        const name = e.target.name

     
        // defined in our actions in the code sample below
        this.props.actions.files.upload(content, name)
	}

    // if the FileReader fails for some reason
	onFileReaderLoadImageFail(err) {
		console.error(err)
		this.setState({ errorMessage: this.props.lang.getText('uploadImageFailedMessage') })
	}


    render() {

        const { lang, files } = this.props
        const { errorMessage } = this.state

        // errors can be set in our state or by an action failing
        const error = errorMessage || (files.uploadError && files.uploadingError.friendlyMessage)

        return (
            <Container className="ownerDashboard">
                {!error && (
                    <BotText>{lang.getText('ownerDashboardBotText')}</BotText>
                )}
                
                {error && (
                    <BotText>{error}</BotText>
                )}

                {files.file.value && (
                    <BotText>{`Current file url: ${files.file.value}`}</BotText>
                )}
                
                <Button busy={files.uploading} primary onClick={this.selectFile.bind(this)}>
                    {lang.getText('uploadFileButtonLabel')}
                </Button>

                <input 
                    type="file" 
                    ref={input => {
                        this.fileInput = input
                    }}
                    onChange={this.onFileSelect.bind(this)}
                    style={{ display:'none' }} 
                />
            </Container>
        )
    }
}

Some things to notice in the above example:

  • We can manually set an error using state, but also errors in actions are reported through props. So, we check both places. This can feel tedious until you actually want to handle different errors differently, then it's a life saver.
  • We use <Button busy={files.uploading}> to show a nice <Loader /> inside the button while the upload is in progress.
  • We check files.file.value for the currently uploaded file. This is actually the url of the file which is saved as meta after upload (which is why we check value)

Lets move into the action for this upload process.

// interface/store/actions/files.js
export const FETCH_FILE_REQUEST = 'files/FETCH_FILE_REQUEST'
export const FETCH_FILE_SUCCESS = 'files/FETCH_FILE_SUCCESS'
export const FETCH_FILE_ERROR = 'files/FETCH_FILE_ERROR'

export const UPLOAD_FILE_REQUEST = 'files/UPLOAD_FILE_REQUEST'
export const UPLOAD_FILE_SUCCESS = 'files/UPLOAD_FILE_SUCCESS'
export const UPLOAD_FILE_ERROR = 'files/UPLOAD_FILE_ERROR'

export function fetch() {
    return {
        types: [
            FETCH_FILE_REQUEST,
            FETCH_FILE_SUCCESS,
            FETCH_FILE_ERROR
        ],
        promise: (client, auth) => client.get(`/api/1.0/owner/files/file.json`)
    }
}

export function upload(content, name) {
    return {
        types: [
            UPLOAD_FILE_REQUEST,
            UPLOAD_FILE_SUCCESS,
            UPLOAD_FILE_ERROR
        ],
        promise: (client, auth) =>
            client.post(`/api/1.0/owner/files/upload.json`, {
            body: {
                content,
                name
            }
        })
    }
}

Don't forget to let your interface know your new action exists.

// interface/store/actions/index.js
import * as users from './users'
import * as locations from './locations'
import * as files from './files'

module.exports = {
    users,
    locations,
    files
}

Ok, time for the reducer.

// interface/store/reducers/files.js
import {
    FETCH_FILE_REQUEST,
    FETCH_FILE_SUCCESS,
    FETCH_FILE_ERROR,
    UPLOAD_FILE_REQUEST,
    UPLOAD_FILE_SUCCESS,
    UPLOAD_FILE_ERROR
} from '../actions/files'

export default function reducer(state = null, action) {
    switch (action.type) {
        case FETCH_FILE_REQUEST:
            return {
                ...state,
                fetching: true
            }
        case FETCH_FILE_SUCCESS:
            return {
                ...state,
                file: action.result,
                fetchError: false,
                fetching: false
            }
        case FETCH_FILE_ERROR:
            return {
                ...state,
                fetchError: action.error,
                fetching: false
            }
        case UPLOAD_FILE_REQUEST:
            return {
                ...state,
                uploading: true
            }
        case UPLOAD_FILE_SUCCESS:
            return {
                ...state,
                file: action.result,
                uploadError: false,
                uploading: false
            }
        case UPLOAD_FILE_ERROR:
            return {
                ...state,
                uploadError: action.error,
                uploading: false
            }
        default:
            return state
	}
}

Expose your reducer to the interface.

// interface/store/reducers/index.js
import users from './users'
import locations from './locations'
import files from './files'

module.exports = {
    users,
    locations,
    files
}

Ok, interface is good to go. Lets setup the controller on the server to receive the file and pass it to S3 (or whatever storage platform we want). We're going to store the files URL in meta for when we want it later. In this example, we're going to save the file for the location.

// controllers/owner/files.js
module.exports = router => {

    router.get('/api/1.0/owner/files/files.json', async (ctx, next) {

        // check if the file has been uploaded yet
        const meta = await ctx.sb.meta('file', {
            locationId: ctx.auth.Location.id
        })

        ctx.body = meta || {}

        await next()

    })

    router.post('/api/1.0/owner/files/upload.json', async (ctx, next) {

        // ensure file and name exist
        ctx.assert(typeof(ctx.body.content) === 'string', 'FILE_MISSING')
        ctx.assert(typeof(ctx.body.name) === 'string', 'NAME_MISSING')

        // stop race condition if multiple owners are uploading files
        // with this is place, last upload will win, but we'll never
        // end up with duplicates
        const key = `saving-file-for-${ctx.auth.Location.id}`
        await ctx.sb.wait(key)

        try {

            // upload the file (THIS WILL overwrite a file be the same name)
            // this is using s3, which is is defined in `config/default.js`
            const url = await ctx.services.uploads.upload(ctx.body.content, {
                Key: `uploads/${ctx.body.name}`,
                ACL: 'public-read'
            })

            // save the image to meta for later
            const meta = ctx.sb.upsertMeta('file', url, {
                locationId: ctx.auth.Location.Id
            })

            ctx.body = meta

        } catch(err) {

            console.error(error)
            ctx.throw('UPLOAD_FAILED')

        } finally {

            // always unblock
            ctx.sb.go(key)
            await next()
        }

    })
}

Ok, we're almost there! We need to configure our uploads service to work properly.

// config/default.js
module.exports = {
    ...,
    services: {
		uploads: {
			uploader: './uploads/s3.js',
			options: {
				Bucket: 'my-bucket-name',
				accessKeyId: process.env.AWS_ACCESS_KEY_ID,
				secretAccessKey: process.env.AWS_SECRET_ACCESS_KEY
			}
		}
	}
}

That's it! Now, if you want to create your own upload service, you could do this.

// config/default.js
module.exports = {
    ...,
    services: {
        uploads: {
            uploader: path.join(__dirname, '../server/services/ftp.js'),
            options: {
                endpoint: process.env.FTP_ENDPOINT,
                path: process.env.FTP_PATH
            }
        }
    }
}

Now, when you call ctx.services.files.upload() it'll invoke your service's upload() method.

Note: Make sure you define init(options) in your uploader. It'll receive whatever is defined in config/default.js -> services.uploads.options.

What's next?

Hmm, tbd on this one.

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Package last updated on 05 Jul 2018

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