3D Face
This is a face for the Android, iOS and Web BLOCKv SDKs, which allows rendering and interacting with 3D vatoms.
Usage in the Android SDK
First add it to your gradle dependencies:
dependencies {
implementation 'io.blockv.faces:face3d:1.0.5'
}
Then register it on app startup:
import io.blockv.face3d.Face3D
blockv.faceManager.registerFace(Face3D.factory)
import io.blockv.face3d.Face3D;
blockv.getFaceManager().registerFace(Face3D.Companion.getFactory());
Usage in the iOS SDK
First add it to your podfile:
pod 'VatomFace3D'
Then register it on app startup:
import BLOCKv
import VatomFace3D
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
...
FaceViewRoster.shared.register(Face3D.self)
}
Usage in the Web SDK
To use in the Web SDK, simply import and register when your app starts up:
import { VatomView } from '@blockv/sdk/face'
import Face3D from '@blockv/3d-face'
VatomView.registerFace(Face3D)
Specification
- Display URL:
native://generic-3d
Building
To build, run npm run build
. This results in running these scripts in this order:
build-lib
will compile the face code into dist/Face3D.min.js
copy-webapp
will copy all the files in dist/
and put them into webapp/
. This is the folder containing the wrapper web app the native apps use. The iOS library uses these files directly.copy-android
copies all files in webapp/
into the Android project's assets/
folder. This is because I couldn't get the Android gradle build process to read these files directly.