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@bodiless/ui
Advanced tools
@bodiless/ui
This package contains shared UI elements for the default Bodiless edit interface. UI elements which are used by more than one Bodiless package should be defined here.
In general, any Bodiless component which exposes an edit interface or other
administrative UX should allow injection of the UI elements it needs by
accepting a ui
prop. The value for this prop should be a keyed set of
components. The structure of this object should be defined by a UI
interface. For example, consider a component which renders a message:
type FullUI = {
Wrapper: ComponentType<HTMLProps<HTMLDivElement>> | string,
Text: ComponentType<HTMLProps<HTMLSpanElement>> | string,
DismissButton: ComponentType<HTMLProps<HTMLButtonElement>> | string,
Icon: ComponentType<HTMLProps<HTMLSpanElement>> | string.
};
export type UI = Partial<FullUI>;
export type Props = {
message: string,
icon: string,
ui?: UI,
};
const defaultUI: FullUI = {
Wrapper: 'div',
Text: 'span',
DismissButton: 'button',
Icon: 'i',
};
const getUI = (ui: UI) => ({ ...defaultUI, ...ui });
export const MessageBox = ({ message, icon, ui }) => {
const { Wrapper, Text, DismissButton, Icon } = getUI(ui);
return (
<Wrapper>
<Icon>{icon}</Icon>
<Text>{message}</Text>
<DismissButton />
</Wrapper>
);
};
A library can now implement the UI by wrapping the "clean" version of the component
with a version which provides styled UI elements (the following example uses the fclasses
library to style using tailwind classes):
import { stylable, addClasses } from '@bodiless/fclasses';
import { MessageBox as CleanMessageBox, Props } from 'messagebox';
const Div = stylable<HTMLProps<HTMLDivElement>>('div');
const Span = stylable<HTMLProps<HTMLSpanElement>>('span');
const ui: UI = {
Wrapper: addClasses('bg-black text-white')(Div);
Icon: addClasses('block bl-material-icon text-xl')(Span);
};
export const MessageBox: FC<Props> = props = <CleanMessageBox {...props} ui={ui} />;
Note - here we only provide overrides for two out of the four elements. The others will fall back to their defaults.
Each package in the bodiless ecosystem should have a corresponding -ui
package which exports a default implementation of the UI for any admin
or editorial interfaces it supplies. Wherever possible, this package
should make use of shared elements from this basic bodiless-ui
package.
Adds the spinner, which centers itself based on its container's dimensions.
You can also override the width and height if you want a bigger or smaller spinner by adding more style rules to the exposed .bodiless-spinner
class here.
Properties
Name | Type | Default | Description |
---|---|---|---|
color | String | The css class name, used to control a color of the spinner. |
Usage:
import { Spinner } from '@bodiless/ui';
import React, { Component } from 'react';
export default class Example extends Component {
render() {
return (
<div>
<Spinner color="bl-bg-gray" />
</div>
);
}
}
Bodiless uses tailwind for the styling of bodiless editor. A site built with this tool also uses
tailwind for site styling. This leads to two tailwind configs in use. Bodiless tailwind config
resides in packages/bodiless-ui/bodiless.tailwind.config.js
. We have prefaced it with the prefix bl-
to isolate styling needed for the Bodiless editor. The site’s tailwind.config.js
resides at site
level (i.e. examples/test-site or examples/starter
) and this is also built. Therefore we introduce
two css files within the edit mode: prefixed (bs-
) for bodiless editor and non-prefixed for the
site. The static mode would only serve the non-prefixed (at this point in time it is a future
enhancement to remove the bodiless editor from static build).
The recommended guideline is to prefix any bodiless editor styling with bl-
and any site level
styling without the prefix to continue this separation.
The default tailwind.config
uses rem
based grid styling system for paddings, margins, etc. While
rem
s may be good for font-size
it brings some level of inconsistency when it used for margins,
paddings, widths, etc. since it is based on the body font-size. In this PR we configured our
bodiless.tailwind.config
to use px
instead of rem
. It has a basic 5px
grid system ( all
margins, paddings, widths, etc. are measured with increments of 5 ) and can be extended as we need.
Spacing class names are prefixed with grid-{number}
prefix where {number}
represents a
multiples of 5s. For example .bl-m-grid-2
would be margin: 10px
.
This grid system is broken down into multiple logical pieces to minimize the 'css' file size since not all of the tailwind elements might need all of the values from the grid system. These parts include:
defaultGrid
- For general use throughout the app.xlGrid
- Extra Large values that are
handy when we work with max-width, max-height etc.negativeGrid
- Useful when we need negative
margins or with top, bottom, left, right styles.percentGrid
- For the places where we need %
values. (bl-w-full
--> width: 100%
).We may not want to use all of the values from this grid system in certain tailwind
elements to save some file kb
. For example, we may not need the defaultGrid
and negativeGrid
values for maxWidth
since these are small so we only include xlGrid
and/or percentGrid
for
maxWidth
:
maxWidth: {
...xlGrid, ...percentGrid,
},
.bl-p-grid-1
--> padding: 5px;
(defaultGrid
values).bl-mt-xl-grid-0
--> margin-top: 100px;
(xlGrid
values).bl--top-grid-4
--> top: -20px;
(negativeGrid
values).bl-w-full
--> width: 100%;
(percentGrid
values )FAQs
Common default UI elements for BodilessJS
The npm package @bodiless/ui receives a total of 3 weekly downloads. As such, @bodiless/ui popularity was classified as not popular.
We found that @bodiless/ui demonstrated a not healthy version release cadence and project activity because the last version was released a year ago. It has 5 open source maintainers collaborating on the project.
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