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@chancejs/core

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@chancejs/core - npm Package Compare versions

Comparing version 2.2.2 to 2.2.3

11

lib/main.d.ts

@@ -5,14 +5,5 @@ export interface IBoolOptions {

export default class Core {
private random;
random: () => number;
constructor();
/**
* Return a random bool, either true or false
*
* @param {Object} [options={ likelihood: 50 }] alter the likelihood of
* receiving a true or false value back.
* @throws {RangeError} if the likelihood is out of bounds
* @returns {Bool} either true or false
*/
bool(options?: IBoolOptions): boolean;
}
//# sourceMappingURL=main.d.ts.map

@@ -12,26 +12,4 @@ "use strict";

}
/**
* Return a random bool, either true or false
*
* @param {Object} [options={ likelihood: 50 }] alter the likelihood of
* receiving a true or false value back.
* @throws {RangeError} if the likelihood is out of bounds
* @returns {Bool} either true or false
*/
bool(options) {
let likelihood;
if (options === undefined) {
likelihood = 50;
}
else {
likelihood = options.likelihood;
}
// testRange(
// options.likelihood < 0 || options.likelihood > 100,
// "Chance: Likelihood accepts values from 0 to 100."
// )
return this.random() * 100 < likelihood;
}
}
exports.default = Core;
//# sourceMappingURL=main.js.map

@@ -9,42 +9,10 @@ "use strict";

const chance = new main_1.default();
ava_1.default('bool() returns a random boolean', t => {
const bool = chance.bool();
t.is(typeof bool, 'boolean');
ava_1.default('chance() returns a random number', t => {
t.is(typeof chance.random(), 'number');
});
ava_1.default('bool() is within the bounds of what we would call random', t => {
let trueCount = 0;
ava_1.default('chance() returns a random number between 0 and 1', t => {
for (let i = 0; i < 1000; i++) {
if (chance.bool()) {
trueCount++;
}
t.true(chance.random() >= 0 && chance.random() <= 1);
}
// The probability of this test failing is approximately 4.09e-86.
// So, in theory, it could give a false negative, but the sun will
// probably die long before that happens.
t.true((trueCount > 200) && (trueCount < 800));
});
ava_1.default('bool() takes and obeys likelihood', t => {
let trueCount = 0;
for (let i = 0; i < 1000; i++) {
if (chance.bool({ likelihood: 30 })) {
trueCount++;
}
}
// Expect it to average around 300
t.true((trueCount > 200) && (trueCount < 400));
trueCount = 0;
for (let i = 0; i < 1000; i++) {
if (chance.bool({ likelihood: 99 })) {
trueCount++;
}
}
// Expect it to average at 990
t.true(trueCount > 900);
});
// test('bool() throws an error if likelihood < 0 or > 100', t => {
// const fn1 = () => chance.bool({likelihood: -23})
// t.throws(fn1, RangeError)
// const fn2 = () => chance.bool({likelihood: 7933})
// t.throws(fn2, RangeError)
// })
//# sourceMappingURL=main.test.js.map

4

package.json
{
"name": "@chancejs/core",
"version": "2.2.2",
"version": "2.2.3",
"description": "ChanceJS core utilities",

@@ -40,3 +40,3 @@ "main": "lib/main.js",

},
"gitHead": "180510e231c389eae326e98a0ef930785dfd1014"
"gitHead": "52a60d01b278429212a2e538449503c7a841300a"
}

@@ -6,49 +6,10 @@ import test from 'ava'

test('bool() returns a random boolean', t => {
const bool = chance.bool()
t.is(typeof bool, 'boolean')
test('chance() returns a random number', t => {
t.is(typeof chance.random(), 'number')
})
test('bool() is within the bounds of what we would call random', t => {
let trueCount = 0
for (let i=0; i < 1000; i++) {
if (chance.bool()) {
trueCount++
}
test('chance() returns a random number between 0 and 1', t => {
for (let i = 0; i < 1000; i++) {
t.true(chance.random() >= 0 && chance.random() <= 1)
}
// The probability of this test failing is approximately 4.09e-86.
// So, in theory, it could give a false negative, but the sun will
// probably die long before that happens.
t.true((trueCount > 200) && (trueCount < 800))
})
test('bool() takes and obeys likelihood', t => {
let trueCount = 0
for (let i=0; i < 1000; i++) {
if (chance.bool({ likelihood: 30 })) {
trueCount++
}
}
// Expect it to average around 300
t.true((trueCount > 200) && (trueCount < 400))
trueCount = 0
for (let i=0; i < 1000; i++) {
if (chance.bool({ likelihood: 99 })) {
trueCount++
}
}
// Expect it to average at 990
t.true(trueCount > 900)
})
// test('bool() throws an error if likelihood < 0 or > 100', t => {
// const fn1 = () => chance.bool({likelihood: -23})
// t.throws(fn1, RangeError)
// const fn2 = () => chance.bool({likelihood: 7933})
// t.throws(fn2, RangeError)
// })

@@ -8,3 +8,3 @@ import MersenneTwister from '@chancejs/mersenne-twister'

export default class Core {
private random: () => number
public random: () => number

@@ -15,26 +15,2 @@ constructor() {

}
/**
* Return a random bool, either true or false
*
* @param {Object} [options={ likelihood: 50 }] alter the likelihood of
* receiving a true or false value back.
* @throws {RangeError} if the likelihood is out of bounds
* @returns {Bool} either true or false
*/
public bool(options?: IBoolOptions): boolean {
let likelihood: number
if (options === undefined) {
likelihood = 50
} else {
likelihood = options.likelihood
}
// testRange(
// options.likelihood < 0 || options.likelihood > 100,
// "Chance: Likelihood accepts values from 0 to 100."
// )
return this.random() * 100 < likelihood
}
}

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