🎩 You're Invited:Meet the Socket team at Black Hat in Las Vegas, August 3-6.RSVP
Sign In

@convai/web-sdk

Package Overview
Dependencies
Maintainers
1
Versions
54
Alerts
File Explorer

Advanced tools

Socket logo

Install Socket

Detect and block malicious and high-risk dependencies

Install

@convai/web-sdk

Build web apps with lifelike AI characters. The Convai Web SDK gives you real-time voice, lipsync, emotions, and dynamic context — with first-class support for React and vanilla TypeScript.

latest
Source
npmnpm
Version
1.6.1
Version published
Weekly downloads
232
78.46%
Maintainers
1
Weekly downloads
 
Created
Source

@convai/web-sdk

Real-time conversational AI characters for the web.

npm TypeScript License

TypeScript-first SDK for embedding Convai AI characters into React and vanilla JS applications. Voice, text, lipsync, emotions, video, and screen share — all in one package.

What's new in 1.6.0

  • Narrative Design template keys — personalize one narrative graph per session: seed values at connect with the narrativeTemplateKeys config option, replace them mid-session with updateTemplateKeys(). Usage below.
  • Typed parameterized actionsactionResponse is now typed via the exported ConvaiAction / ActionResponseEvent, including the target of parameterized actions. Usage below.
  • Vision dynamic context — camera, screen, canvas, and custom tracks feed unified vision context on WebRTC, with hardened WebSocket vision handling. Usage below.
  • Send-ahead disabled by default — lipsync send-ahead is now opt-in.

Features

  • React & vanilla JSuseConvaiClient hook, ConvaiWidget, and a framework-agnostic core
  • Real-time audio/video — full-duplex WebRTC with echo cancellation, camera, and screen share
  • Lipsync — ARKit and MetaHuman blendshape streams for facial animation
  • Emotions — per-turn emotion detection with intensity scale
  • Dynamic context & vision — inject text state, scene metadata, and LiveKit video frames mid-session
  • Actions & Narrative Design — typed action decisions with parameterized targets, named triggers, and per-session template keys
  • Long-term memory — persistent cross-session memories scoped to each end user
  • File upload — send images to the character during a live session
  • WebSocket transport — opt-in alternative to WebRTC for constrained networks
  • Auth tokens — server-side token exchange for production deployments

Installation

npm install @convai/web-sdk
# or
pnpm add @convai/web-sdk
# or
yarn add @convai/web-sdk

React peer dependencies: react and react-dom ^18 || ^19

Runtime requirement: secure context (https:// or http://localhost) for microphone/camera access.

Quick start

React

import { useConvaiClient, ConvaiWidget } from "@convai/web-sdk";

export function App() {
  const client = useConvaiClient({
    apiKey: import.meta.env.VITE_CONVAI_API_KEY,
    characterId: import.meta.env.VITE_CONVAI_CHARACTER_ID,
  });

  return <ConvaiWidget convaiClient={client} />;
}

Vanilla TypeScript

import { ConvaiClient, createConvaiWidget } from "@convai/web-sdk/vanilla";

const client = new ConvaiClient({
  apiKey: import.meta.env.VITE_CONVAI_API_KEY,
  characterId: import.meta.env.VITE_CONVAI_CHARACTER_ID,
});

const widget = createConvaiWidget(document.body, { convaiClient: client });

window.addEventListener("beforeunload", () => {
  widget.destroy();
  void client.disconnect();
});

Documentation

Full documentation is at docs.convai.com.

GuideDescription
Quick StartFirst working integration in under 5 minutes
ConfigurationAll ConvaiConfig options
React IntegrationuseConvaiClient, ConvaiWidget, and React-specific patterns
Vanilla JSConvaiClient, createConvaiWidget, and audio setup
EventsFull event reference — botReady, stateChange, messagesChange, interactionCreated, and more
Context ManagementDynamic context, updateContext, file upload, session management
EmotionsPer-turn emotion detection with provider options
LipsyncARKit / MetaHuman blendshape streams and BlendshapeQueue API
ActionsTrigger character behaviors and scene actions
MemoryLong-term memory scoped to end users
Audio & VideoMicrophone, camera, screen share controls
Error Handlingerror, disconnect, serverResponse, retry patterns
Auth TokensServer-side token exchange for production
WebSocket TransportAlternative transport for WebRTC-constrained environments

Package entry points

Import pathContents
@convai/web-sdkReact hooks, components, and re-exported core types
@convai/web-sdk/reactSame as default (React-explicit alias)
@convai/web-sdk/vanillaConvaiClient, createConvaiWidget, AudioRenderer
@convai/web-sdk/coreFramework-agnostic ConvaiClient, managers, and all types
@convai/web-sdk/lipsync-helpersBlendshape format utilities and queue helpers
@convai/web-sdk/vanilla/websocketOpt-in. Registers the WebSocket transport. Import alongside /vanilla when using transport: "websocket".

WebSocket transport

The default transport is WebRTC (LiveKit). A WebSocket-based transport is available for environments where WebRTC is unavailable or undesirable.

// Add this import once (e.g. in your app entry file)
import "@convai/web-sdk/vanilla/websocket";
import { ConvaiClient } from "@convai/web-sdk/vanilla";

const client = new ConvaiClient({
  apiKey: "...",
  characterId: "...",
  transport: "websocket",
});

The WebSocket packages (@pipecat-ai/client-js, @pipecat-ai/websocket-transport) are excluded from your bundle unless you import the /vanilla/websocket subpath — so LiveKit-only apps pay no bundle cost.

See the WebSocket Transport guide for the full feature comparison.

Vision dynamic context beta

Vision dynamic context is the default WebRTC/LiveKit vision path when enableVideo: true. Camera, screen, canvas, and custom video tracks can feed unified vision context; set visionInputConfig.enabled: false only when you need to keep the video channel while opting out.

import { useConvaiClient } from "@convai/web-sdk";

const client = useConvaiClient({
  apiKey: import.meta.env.VITE_CONVAI_API_KEY,
  characterId: import.meta.env.VITE_CONVAI_CHARACTER_ID,
  enableVideo: true,
  visionInputConfig: {
    framesPerTurn: 12,
    bufferFrames: 30,
    samplingWindows: [
      { count: 6, intervalMs: 300 },
      { count: 6, intervalMs: 1000 },
    ],
    stalenessSeconds: 10,
    replacePreviousVisionContext: true,
  },
  respondModes: {
    vision: "silent",
    contextUpdate: "auto",
    sceneMetadata: "silent",
    trigger: "must_respond",
  },
});

Publish visual sources with semantic labels so acknowledgments can distinguish webcam, canvas, screen, and custom feeds:

await client.videoControls.enableVideo(); // webcam source

const handle = await client.videoControls.publishCanvas(canvas, {
  source: "canvas",
  name: "canvas-pov",
  fps: 1,
});

const statusId = client.visionStatus();
const triggerId = client.visionTrigger({
  respondMode: "silent",
  frameIndices: [-1, -1],
});

await client.videoControls.unpublishVisionSource(handle);

visionStatus() and visionTrigger() return an update id. Match it against serverResponse events for outcomes such as frames_available, buffer_empty, attached, or no_active_video.

Actions

Declare affordances in actionConfig, then handle the actionResponse event. Actions run in order; a target means it's parameterized (acts on an object/character).

client.on("actionResponse", ({ actions }: ActionResponseEvent) => {
  for (const { name, target } of actions) {
    target ? runParameterized(name, target) : runSimple(name); // e.g. "Move To"/"Cube" vs "Wave"
  }
});

Narrative Design template keys

Personalize Narrative Design section objectives per session. Placeholders like {player_name} in the graph are substituted from one key map — seed it at connect, replace it at runtime.

const client = new ConvaiClient({
  apiKey: "...",
  characterId: "...", // Narrative Design enabled
  narrativeTemplateKeys: { player_name: "Alex", quest_item: "oxygen generator" },
});

// Later — replaces the whole map; set before firing the next trigger
client.updateTemplateKeys({ player_name: "Alex", quest_item: "med kit" });
client.sendTriggerMessage("QuestUpdate");

Requires Narrative Design on the character; updateTemplateKeys is a full replace, not a merge. See the Context Management guide for dashboard setup and troubleshooting.

License

Licensed under the Apache License 2.0. Copyright 2025 Convai.

Keywords

convai

FAQs

Package last updated on 22 Jul 2026

Did you know?

Socket

Socket for GitHub automatically highlights issues in each pull request and monitors the health of all your open source dependencies. Discover the contents of your packages and block harmful activity before you install or update your dependencies.

Install

Related posts