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@craftstory/mcp

MCP server for the CraftStory API: talking-avatar videos from a photo (CraftStory 2.0) and short clips with generated sound (MiniMax H3), from Claude, Cursor and other MCP clients.

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0.1.4
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CraftStory MCP server

Generate talking-avatar videos from Claude, Cursor, Claude Code or any other MCP client, using the CraftStory API:

  • CraftStory 2.0 - a talking video of any length from one photo plus an audio clip (script + voice, your own recording, or a custom avatar). 8-15 minutes per video.
  • MiniMax H3 - a clip of up to 15 s from one photo: description-driven with generated sound, audio-driven with lip-sync, or the reference model without audio (the lines written in the description are voiced; extra photos keep a second person or a product consistent). 1-3 minutes.

You need Node.js 20 or newer, a CraftStory account on a plan with API access, and an API key (app: Account -> API Access, keys look like sk-cs-...). Generations are billed in credits exactly like in the app; failed jobs are refunded.

Config

Standard MCP configuration, identical for every client (Claude Desktop, Cursor, Windsurf, VS Code, Zed...):

{
  "mcpServers": {
    "craftstory": {
      "command": "npx",
      "args": ["-y", "@craftstory/mcp"],
      "env": {
        "CRAFTSTORY_API_KEY": "sk-cs-..."
      }
    }
  }
}

Install

Claude Code

claude mcp add --scope user craftstory -e CRAFTSTORY_API_KEY=sk-cs-... -- npx -y @craftstory/mcp

(--scope user makes it available in every project; drop it to install for the current project only.)

Claude Desktop

Add to claude_desktop_config.json (Settings -> Developer -> Edit Config), then restart Claude Desktop; the server shows up under the tools icon:

{
  "mcpServers": {
    "craftstory": {
      "command": "npx",
      "args": ["-y", "@craftstory/mcp"],
      "env": { "CRAFTSTORY_API_KEY": "sk-cs-..." }
    }
  }
}

Cursor / other clients

Same shape in ~/.cursor/mcp.json (user-level, so the key never lands in a repository): command npx, args ["-y", "@craftstory/mcp"], env CRAFTSTORY_API_KEY. In a project-level .cursor/mcp.json prefer "CRAFTSTORY_API_KEY": "${env:CRAFTSTORY_API_KEY}" and keep the real key in your shell environment.

Environment variables: CRAFTSTORY_API_KEY (required), CRAFTSTORY_API_BASE (optional, default https://api.craftstory.com/api/v1; must be https unless CRAFTSTORY_ALLOW_HTTP=1).

Tools

  • list_models: Models, status (a paused model answers 503), limits and prices
  • list_voices: Library voices; include_cloned adds your cloned voices
  • list_avatars: Your custom avatars, or the scenes of one avatar
  • create_audio_clip: Speech from text + voice, or upload a local recording
  • preview_cost: Credit estimate for a CraftStory 2.0 video
  • create_craftstory2_video: Start a CraftStory 2.0 job (photo or avatar scene + audio clips)
  • create_minimax_h3_video: Start a MiniMax H3 job (basic, or reference mode with or without audio)
  • get_job_status: Status, percentage, failure reason, refund flag
  • get_job_result: Full record with the signed video URL (valid 7 days)
  • wait_for_job: Bounded polling (default 45 s, max 55 s); call again while state is running
  • upscale_video: New job with the upscaled result (CraftStory 2.0 720p -> 1080p, H3 2x)

Plus the prompt talking_video_from_photo (script + photo) that walks the model through the whole flow.

Example

Make a portrait video of the person in /Users/me/photos/portrait.jpg saying "Welcome to our spring collection", calm gestures.

The assistant will: list_voices -> create_audio_clip -> wait_for_job(audio-clip) -> preview_cost -> create_craftstory2_video (resolution 720_1280, gestures calm) -> wait_for_job(craftstory-2) a few times -> get_job_result -> the video URL.

Long jobs: wait_for_job returns within timeout_s (default 45 s, max 55 s) plus a few seconds for the final result fetch; every request inside it is capped by the time left, so it stays under the 60 s tool-call limit of most clients. A CraftStory 2.0 video needs several calls; that is by design so agent runtimes do not time out. A CraftStory 2.0 video needs several calls; that is by design so agent runtimes do not time out.

Local files vs URLs

Photos accept image_url (JPG/PNG) or image_path (absolute path or ~/...; JPG/PNG/HEIC, up to 20 MB, uploaded as multipart). Recordings and extra references are local paths too. Anything you pass as a path is uploaded to the CraftStory API, so keep your client's tool-approval prompts on (see SECURITY.md).

Development

npm install
npm run build
CRAFTSTORY_API_KEY=sk-cs-... npm run smoke       # live check over stdio: lists tools, makes an audio clip, previews cost
# add "-- --h3" and SMOKE_IMAGE=/path/to/photo.jpg to also render a 5 s MiniMax H3 clip (costs 17 credits)
npm test

Full API reference: https://api.craftstory.com/api/v1/docs/public/ and the curl walkthrough at https://api.craftstory.com/api/v1/docs/samples/curl/.

Privacy Policy

This server runs on your machine and keeps no data of its own. It sends your API key and the inputs you pass to tools (text, photos, audio, reference files) only to the CraftStory API at CRAFTSTORY_API_BASE (default https://api.craftstory.com), where they are processed under the CraftStory privacy policy: https://craftstory.com/privacy/. Generated videos and uploaded files are stored in your CraftStory account and can be deleted there or via the API; nothing is retained locally by the server. No analytics or third-party services are called by the server itself. Questions: support via https://craftstory.com/contacts/.

License

MIT

Keywords

mcp

FAQs

Package last updated on 03 Oct 2026

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