New Case Study:See how Anthropic automated 95% of dependency reviews with Socket.Learn More
Socket
Sign inDemoInstall
Socket

@daeinc/math

Package Overview
Dependencies
Maintainers
1
Versions
9
Alerts
File Explorer

Advanced tools

Socket logo

Install Socket

Detect and block malicious and high-risk dependencies

Install

@daeinc/math - npm Package Compare versions

Comparing version 0.4.0 to 0.5.0

55

dist/index.js

@@ -1,7 +0,4 @@

"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.snapToArray = exports.snapBy = exports.roundF = exports.reflect = exports.polarToCartesian = exports.modIncl = exports.modF = exports.mod = exports.lerp = exports.mix = exports.map = exports.floorF = exports.distSq = exports.dist = exports.constrain = exports.clamp = exports.TWO_PI = exports.PI = void 0;
// frequently used constants
exports.PI = Math.PI;
exports.TWO_PI = Math.PI * 2;
export const PI = Math.PI;
export const TWO_PI = Math.PI * 2;
/**

@@ -14,8 +11,7 @@ * clamp values between min and max (=constrain)

*/
const clamp = (val, min, max) => Math.min(Math.max(val, min), max);
exports.clamp = clamp;
export const clamp = (val, min, max) => Math.min(Math.max(val, min), max);
/**
* alias for clamp()
*/
exports.constrain = exports.clamp;
export const constrain = clamp;
/**

@@ -29,6 +25,5 @@ *

*/
const dist = (x1, y1, x2, y2) => {
return Math.sqrt((0, exports.distSq)(x1, y1, x2, y2));
export const dist = (x1, y1, x2, y2) => {
return Math.sqrt(distSq(x1, y1, x2, y2));
};
exports.dist = dist;
/**

@@ -42,6 +37,5 @@ * returns squared distance

*/
const distSq = (x1, y1, x2, y2) => {
export const distSq = (x1, y1, x2, y2) => {
return (x2 - x1) ** 2 + (y2 - y1) ** 2;
};
exports.distSq = distSq;
/**

@@ -61,3 +55,3 @@ *

*/
const floorF = (n, digit) => {
export const floorF = (n, digit) => {
n = parseFloat(n.toFixed(digit));

@@ -67,3 +61,2 @@ const factor = Math.pow(10, digit);

};
exports.floorF = floorF;
/**

@@ -78,4 +71,3 @@ *

*/
const map = (val, s, e, ns, ne) => ns + ((val - s) / (e - s)) * (ne - ns);
exports.map = map;
export const map = (val, s, e, ns, ne) => ns + ((val - s) / (e - s)) * (ne - ns);
/**

@@ -88,8 +80,7 @@ * linear interpolation (=lerp)

*/
const mix = (a, b, t) => a * (1 - t) + b * t;
exports.mix = mix;
export const mix = (a, b, t) => a * (1 - t) + b * t;
/**
* alias for mix()
*/
exports.lerp = exports.mix;
export const lerp = mix;
/**

@@ -101,6 +92,5 @@ * NOTE: it may not be accurate with non-integer numbers.

*/
const mod = (n, max) => {
export const mod = (n, max) => {
return ((n % max) + max) % max;
};
exports.mod = mod;
/**

@@ -113,3 +103,3 @@ * modulo(%) for float numbers up to precision digit.

*/
const modF = (n, max, precision = 6) => {
export const modF = (n, max, precision = 6) => {
const mlt = Math.pow(10, precision); // multiplier to make it integer

@@ -120,3 +110,2 @@ const ni = Math.floor(n * mlt);

};
exports.modF = modF;
// export const floorF = (n: number, digit: number): number => {

@@ -134,3 +123,3 @@ // n = parseFloat(n.toFixed(digit));

*/
const modIncl = (n, max) => {
export const modIncl = (n, max) => {
if (max < 0)

@@ -140,3 +129,2 @@ throw new Error("modIncl(): 2nd arg must be >= 0");

};
exports.modIncl = modIncl;
/**

@@ -148,6 +136,5 @@ * converts polar coordinate to cartesian. to update center, result.map((v,i)=> v + center[i])

*/
const polarToCartesian = (radius, angle) => {
export const polarToCartesian = (radius, angle) => {
return [Math.cos(angle) * radius, Math.sin(angle) * radius];
};
exports.polarToCartesian = polarToCartesian;
/**

@@ -159,6 +146,5 @@ * reflect a scalar value along axis. good for creating reflected version.

*/
const reflect = (num, axis) => {
export const reflect = (num, axis) => {
return axis - (num - axis);
};
exports.reflect = reflect;
/**

@@ -170,7 +156,6 @@ * good for drawing shapes to include the maximum value (round up)

*/
const roundF = (n, digit) => {
export const roundF = (n, digit) => {
const factor = Math.pow(10, digit);
return Math.round(n * factor) / factor;
};
exports.roundF = roundF;
/**

@@ -183,6 +168,5 @@ * snap value to increment

*/
const snapBy = (n, inc) => {
export const snapBy = (n, inc) => {
return Math.round(n / inc) * inc;
};
exports.snapBy = snapBy;
/**

@@ -194,3 +178,3 @@ * snap to a value in array. whatever is closest to.

*/
const snapToArray = (n, snapArr) => {
export const snapToArray = (n, snapArr) => {
snapArr.sort((a, b) => a - b); // sort numbers in order

@@ -212,3 +196,2 @@ if (n <= snapArr[0])

};
exports.snapToArray = snapToArray;
//# sourceMappingURL=index.js.map
{
"name": "@daeinc/math",
"version": "0.4.0",
"version": "0.5.0",
"description": "Math utilities",

@@ -5,0 +5,0 @@ "types": "./dist/index.d.ts",

@@ -23,2 +23,4 @@ # math utilities

Clamp values between min and max (=constrain)
### constrain

@@ -30,2 +32,4 @@

Alias for `clamp()`
### dist

@@ -37,2 +41,4 @@

Compute distance between two points
### distSq

@@ -44,3 +50,3 @@

There's another version in `@daeinc/geom` that takes `Pt: number[]` type as arguments.
Compute squared distance between two points. There's another version in `@daeinc/geom` that takes `Pt: number[]` type as arguments.

@@ -53,2 +59,4 @@ ### floorF

Floor a float value to the specified digit.
### map

@@ -66,2 +74,4 @@

Map a value from one range to another.
### mix

@@ -73,2 +83,4 @@

Linear interpolation (=lerp)
### lerp

@@ -80,2 +92,4 @@

Alias for `mix()`
### mod

@@ -87,2 +101,4 @@

Modular operation
### modF

@@ -94,2 +110,4 @@

Modulo(%) operation for float numbers up to precision digit.
### modIncl

@@ -101,2 +119,4 @@

Inclusive modulo operation. `modIncl(1, 3)` will include `3`. It can handle negative number and returns positive value
### polarToCartesian

@@ -120,2 +140,4 @@

Rreflect a scalar value along axis. If you want to reflect a point in 2d space, you can use [`reflectPoint()`](https://github.com/cdaein/geom#reflectpoint) from [`@daeinc/geom`](https://github.com/cdaein/geom).
### roundF

@@ -127,2 +149,4 @@

Round a float value. Good for drawing shapes to include the maximum value (round up)
### snapBy

@@ -134,2 +158,4 @@

Snap value to increment using `Math.round()`.
### snapToArray

@@ -141,2 +167,4 @@

Snap to a closest value in an array.
## To do

@@ -143,0 +171,0 @@

Sorry, the diff of this file is not supported yet

SocketSocket SOC 2 Logo

Product

  • Package Alerts
  • Integrations
  • Docs
  • Pricing
  • FAQ
  • Roadmap
  • Changelog

Packages

npm

Stay in touch

Get open source security insights delivered straight into your inbox.


  • Terms
  • Privacy
  • Security

Made with ⚡️ by Socket Inc