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@deanmlittle/rpuzzle

A simple library to help you create, sign and spend any kind of R Puzzle.

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RPuzzle

A simple library to help you create, sign and spend any kind of R Puzzle.

Installation

Please note, RPuzzle has a peer dependency of bsv which must be installed independently to avoid version collisions.

To get started, simply run: npm i bsv https://github.com/deanmlittle/rpuzzle

Quickstart

In true Bitcoin fashion, code is well-commented, poorly documented. You can create them randomly, from a PrivateKey, a buffer, a hex string or even an XPriv path. Here's an example of creating and spending a HASH160 P2RPH from Random:

Step 1) Generating a locking script.

We're going to generate a valid R Puzzle script in ASM format and the K value used to unlock it. Make sure to save these two pieces of information as we'll need them to publish and unlock the puzzle later.

const RPuzzle = require('rpuzzle');

const rpuzzle = RPuzzle.fromRandom();
console.log(rpuzzle.toASM());
console.log(rpuzzle.k.toHex());

//Returns: 
//k value hex string
//OP_OVER OP_3 OP_SPLIT OP_NIP OP_1 OP_SPLIT OP_SWAP OP_SPLIT OP_DROP OP_HASH160 <r hash> OP_EQUALVERIFY OP_CHECKSIG
Step 2) Funding a UTXO

One of the simplest ways to do this is with MoneyButton. Copy your ASM script into the script property in data-outputs below:

<script src="https://www.moneybutton.com/moneybutton.js"></script>
<div class='money-button'
  data-outputs='[
    {
      "script": "OP_OVER OP_3 OP_SPLIT OP_NIP OP_1 OP_SPLIT OP_SWAP OP_SPLIT OP_DROP OP_HASH160 <r hash> OP_EQUALVERIFY OP_CHECKSIG",
      "amount": "0.0218",
      "currency": "USD"
    }
  ]'
></div>

Here's a jsfiddle to make the whole process a little easier: https://jsfiddle.net/wfotksg6/

Swipe to put the TX on chain, copy the TXID from your Moneybutton, then head over to: http://api.whatsonchain.com/v1/bsv/main/<txid>/hex to get the raw hex of the transaction.

Step 3) Create an unlocking transaction

Remember that K value hex string from step 1? We'll need that here:

const RPuzzle = require('rpuzzle');
const Transaction = require('bsv').Transaction;
const Script = require('bsv').Script;
const Address = require('bsv').Address;


//Create an R puzzle from the K value
const rpuzzle = RPuzzle(RPuzzle.KValue.fromHex("k value hexstring"));

//Grab the UTXO output(s) we want to spend from the previous TX we made
const fromTX = Transaction("tx raw hex");
const utxos = rpuzzle.getUTXOs(fromTX);

//Create a new Transaction to spend these outputs
let toTx = Transaction();
toTx.from(utxos);

//Get total input amount from UTXO(s)
const amount = toTx._getInputAmount();
toTx.to(Address.fromString('<a bitcoin address>'), amount-1000); //1000 sats is a pretty generous fee!

//Sign it!
toTx = rpuzzle.sign(toTx);

//Copy the raw tx hex so we can publish it!
console.log(toTx.uncheckedSerialize());
Step 4) Broadcast transaction

Head on over to https://whatsonchain.com/broadcast and paste in your new raw tx hex. You can either preview the TX to make sure everything looks correct (also not a bad way to figure out your fee rate), or assuming everything looks okay, hit the broadcast button and you're done!

Other examples

You can actually publish any kind of R Puzzle you want. Here's a transaction I made where I created one output of each type: https://whatsonchain.com/tx/1ea1d846d0e5212f28654ba0eeb1db346e38e245415bf90ccd70c95060cf7f80

And subsequently spent them: https://whatsonchain.com/tx/a61e8444b717da21da2e6b5d6cc8b2cb724123bc6c8f3f5c088839ed4d2d5f33

Puzzle Types

RPuzzle implements all of the native hashing functions of Bitcoin, defaulting to OP_HASH160 <r>. You can also just pay to the R value itself. To set a specific puzzle type, simply call setType on an RPuzzle instance like so:

const rpuzzle = RPuzzle.fromRandom();
rpuzzle.setType('PayToRHASH256');

The current type options include:

Puzzle TypeScript
PayToRHASH160OP_HASH160
PayToRRIPEMD160OP_RIPEMD160
PayToRSHA256OP_SHA256
PayToRHASH256OP_HASH256
PayToRSHA1OP_SHA1
PayToR

TODO:

  • Typescript definitions
  • Better examples
  • Multisig R Puzzles
  • Testnet testing (Yes, real devs code straight on Mainnet. It should work though with a bit of tweaking!)
  • SIGHASH_NONE and SIGHASH_ANYONECANPAY, haven't tried this at all.
  • Browser testing. Should work, may have Buffer issues? Let me know.

Development

Want to contribute? Please do! Feel free to submit bugs or pull requests to this repo. You can also tip me at deanlittle@moneybutton.com, 1deanlittle or /pay @40 on Twetch.

This code is provided free of charge with no warranties. Use at your own risk. Besides that, I don't really care how you use it so long as you promise to go build something cool. ;)

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Package last updated on 14 May 2020

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