What is @deck.gl/extensions?
@deck.gl/extensions is a collection of extensions for the deck.gl library, which is used for creating high-performance, WebGL-powered visualizations. These extensions provide additional functionalities such as data filtering, 3D terrain, and advanced rendering techniques.
What are @deck.gl/extensions's main functionalities?
Data Filtering
The DataFilterExtension allows you to filter data points based on a specified range. This is useful for visualizing subsets of data dynamically.
const { DataFilterExtension } = require('@deck.gl/extensions');
const layer = new ScatterplotLayer({
data: myData,
getPosition: d => d.coordinates,
getRadius: d => d.radius,
getColor: d => d.color,
extensions: [new DataFilterExtension({filterSize: 1})],
filterRange: [0, 100]
});
3D Terrain
The TerrainExtension allows you to overlay 2D tiles on 3D terrain, providing a more realistic visualization of geographical data.
const { TerrainExtension } = require('@deck.gl/extensions');
const layer = new TileLayer({
data: 'https://tile-server.com/tiles/{z}/{x}/{y}.png',
minZoom: 0,
maxZoom: 23,
tileSize: 256,
renderSubLayers: props => new BitmapLayer(props),
extensions: [new TerrainExtension({terrainImage: 'https://terrain-server.com/terrain.png',
terrainBounds: [west, south, east, north]})]
});
Advanced Rendering
The BrushingExtension allows for interactive data brushing, where users can highlight and filter data points within a specified radius.
const { BrushingExtension } = require('@deck.gl/extensions');
const layer = new ScatterplotLayer({
data: myData,
getPosition: d => d.coordinates,
getRadius: d => d.radius,
getColor: d => d.color,
extensions: [new BrushingExtension()],
brushingRadius: 1000,
brushingTarget: [longitude, latitude]
});
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