deck.gl [8.1.0-alpha.1] - Jan 17 2020
- Voodoo fix for Mac+NVIDIA bug (#4166)
- Remove unnecessary code from project glsl (#4162)
- Fix H3HexagonLayer update when viewport jumps (#4158)
- Refactor render tests; use stricter pass criteria (#4157)
- [Extension] Add source_target to brushing mode (#4150)
- Add offset feature to PathStyleExtension (#4126)
- Project module: support pre-projected positions (#4140)
- Repeat maps at low zoom levels (#4105)
- IconLayer: fix copy texture data when resize (#4151)
- Path layer vertex shader improvements (#4111)
- Bump mjolnir.js dependency (#4141)
- Error handling (#4135)
- IconLayer: use load instead of loadImage to load icons (#4137)
- Bump loaders.gl (#4136)
- Non-Geospatial TileLayer (#4117)
- Remove unused dependencies from geo-layers (#4127)
- Support initialViewState updates (#4038)
- Fix support for luma.gl buffers as external attributes (#4121)
- [react] explicitly set deck canvas position (#4124)