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@deck.gl/layers

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@deck.gl/layers - npm Package Versions

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48

7.0.0

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deck.gl [v7.0.0] - Apr 19 2019

  • Bump luma.gl version to 7.0.0
  • Content and Polish for Whats New 7.0 (#3001)
  • improve babel config for Edge/IE (#3002)
  • Add ArcLayer example to the gallery (#2972)
  • Fix buffer warnings (#2999)
  • fix website warnings (#2998)
  • Remove deprecated APIs and update doc (#2997)
pessimistress
published 7.0.0-rc.1 •

Changelog

Source

deck.gl [v7.0.0-rc.1] - Apr 12 2019

  • SimpleMeshLayer bug fixes (#2966)
  • add camera light docs and some sun light clean up (#2960)
  • clean up in mesh layer (#2959)
  • Move CameraLight export (#2957)
  • Add sunlight effect (#2923)
pessimistress
published 7.0.0-beta.4 •

Changelog

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deck.gl [v7.0.0-beta.4] - Apr 11 2019

  • Update luma version to beta 8 (#2952)
  • new camera light feature (#2943)
  • improve react perf (#2949)
  • Improve React synchronization (#2939)
  • Move dev scripts out of module roots (#2944)
  • Clean up customRender prop handling (#2936)
  • fix external gl context usage (#2934)
  • Use the same animation loop for render, attribute transitions and viewport transitions (#2921)
  • Flat shading in SimpleMeshLayer when normals aren't available. (#2922)
  • Fix onHover behavior (#2925)
  • Revert min-pixels prop default (#2926)
  • fix console warnings related to luma API changes (#2920)
  • Fix attribute transition (#2919)
pessimistress
published 7.0.0-beta.3 •

Changelog

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deck.gl [v7.0.0-beta.3] - Apr 5 2019

  • fix project normal (#2910)
  • disable lighting in picking pass (#2908)
  • Add google maps submodule (#2899)
  • Loader.gl mesh loading (#2909)
  • SimpleMeshLayer wireframe (#2907)
  • Fix stale layer bug when using matrix attributes (#2901)
  • Fix ScenegraphLayer attribute problem (#2893)
  • use light type instead of constructor name (#2896)
  • ScenegraphLayer delete() Scenegraph (#2887)
pessimistress
published 7.0.0-beta.2 •

Changelog

Source

deck.gl [v7.0.0-beta.2] - Apr 1 2019

  • ScenegraphLayer: Final round of updates
  • New Lighting docs (#2853)
  • Bump dependencies (#2881)
  • Fix pixel projection in shaders (PR 2/2) (#2863)
  • transpile local code (#2872)
  • Add highPrecision prop to H3HexagonLayer (#2866)
  • resolve double luma.gl version error
  • integrate phong lighting to mesh layer (#2864)
  • PROPOSAL: Move Attribute from luma to deck (#2867)
  • Update to attribute and geometry APIs (#2852)
  • Set picking color only when hovering (#2850)
  • Minor fix projection in IconLayer and TextLayer (#2861)
  • Enable running layer-browser with local luma.gl (#2855)
  • Clean up column layer geometry usage (#2862)
  • Fix bitmap artifacts (#2856)
  • Add billboard option (#2846)
  • Fix pixel projection in shaders (PR 1/2) (#2844)
  • Only pick once per animation frame (#2839)
  • Cleanup unused code (#2847)
  • Remove dependency on model redraw flags (#2840)
  • Update lighting of examples (#2835)
  • clean up unused code (#2836)
xintong
published 6.4.9 •

xintong
published 6.4.8 •

pessimistress
published 7.0.0-beta.1 •

Changelog

Source

deck.gl [v7.0.0-beta.1] - Mar 25 2019

  • Add OpenStreetMap example using TileLayer and BitmapLayer (#2821)
  • Docs and examples update for new submodule structure (#2829)
  • Changes based on mesh layer API audit (#2807)
  • Add widthUnits & sizeUnits to core layers (#2825)
  • H3 layer prop forwarding (#2826)
  • Use meters as size scale in IconLayer and TextLayer (#2810)
  • Improve S2Layer accuracy & docs (#2819)
  • allow width in TripsLayer (#2708)
  • GreatCircleLayer Fixes (#2820)
  • improve bundle size (#2813)
  • Add lint rules for imports (#2812)
  • Add H3 layers (#2808)
  • Fix onAfterUpdate callback in tests (#2801)
  • Fix non-iterable support in tesselators (#2811)
georgios-uber
published 7.0.0-alpha.6 •

Changelog

Source

deck.gl [v7.0.0-alpha.6] - Mar 18 2019

  • Line layer api update (#2723)
  • TileLayer API audit (#2799)
  • Add deck instance to layer context (#2805)
  • Consolidate cell layers (#2796)
jianh
published 7.0.0-alpha.5 •

Changelog

Source

deck.gl [v7.0.0-alpha.5] - Mar 15 2019

  • integrate new light module (#2806)
  • Don't fire panmove if drag started somewhere else (#2780)
  • Fixes in showcases and documentation UI (#2774)
  • Add benchmarks for attribute update (#2770)
  • Fix IconLayer autopacking: generate mipmap when constructing Texture (#2790)
  • Test utils cleanup (#2795)
  • add render test for IconLayer autopacking (#2783)
  • add lighting effect docs (#2786)
  • Improve grid aggregation perf (#2794)
  • Fix missed push in previous PR (#2793)
  • Add RFC: Imperative API Improvements (#2621)
  • JSON browser example - update to v7 (#2789)
  • Publish dev (unminified) scripts (#2788)
  • avoid creating small objects when checking redraw flags (#2785)
  • Implement binary data RFC (PR 3/3) (#2670)
  • Implement binary data RFC (PR 2/3) (#2667)
  • Implement binary data RFC (PR 1/3) (#2666)
  • Refactor mesh-layers model matrix (#2778)
  • Fix additional alias imports (#2777)
  • Fix coverage report (#2776)
  • Add mat4 instanceModelMatrix to ScenegraphLayer (#2767)
  • Move aggregation utils from core to submodule (#2771)
  • fix start-local commands (#2769)
  • Replace dev scripts with ocular-dev-tools (#2764)
  • Add tilt and height to arc-layer (#2762)
  • Use new stats API (#2763)
  • Build standalone bundle for each submodule (#2760)
  • Upgrade mapbox dependency for standalone bundle (#2757)
  • Update probe.gl versions to fix website crash (#2759)
  • fix point light class name (#2756)
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