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@discordjs/voice - npm Package Compare versions

Comparing version 0.3.1 to 0.4.0

dist/util/demuxProbe.d.ts

21

dist/audio/AudioPlayer.d.ts
/// <reference types="node" />
import { Awaited } from '../util/util';
import { VoiceConnection } from '../VoiceConnection';

@@ -126,9 +127,9 @@ import { AudioPlayerError } from './AudioPlayerError';

export declare type AudioPlayerEvents = {
error: (error: AudioPlayerError) => void;
debug: (message: string) => void;
stateChange: (oldState: AudioPlayerState, newState: AudioPlayerState) => void;
subscribe: (subscription: PlayerSubscription) => void;
unsubscribe: (subscription: PlayerSubscription) => void;
error: (error: AudioPlayerError) => Awaited<void>;
debug: (message: string) => Awaited<void>;
stateChange: (oldState: AudioPlayerState, newState: AudioPlayerState) => Awaited<void>;
subscribe: (subscription: PlayerSubscription) => Awaited<void>;
unsubscribe: (subscription: PlayerSubscription) => Awaited<void>;
} & {
[status in AudioPlayerStatus]: (oldState: AudioPlayerState, newState: AudioPlayerState) => void;
[status in AudioPlayerStatus]: (oldState: AudioPlayerState, newState: AudioPlayerState) => Awaited<void>;
};

@@ -229,7 +230,9 @@ /**

/**
* Stops playback of the current resource and destroys the resource. The player will transition to the Idle state.
* Stops playback of the current resource and destroys the resource. The player will either transition to the Idle state,
* or remain in its current state until the silence padding frames of the resource have been played.
*
* @returns true if the player was successfully stopped, otherwise false.
* @param force - If true, will force the player to enter the Idle state even if the resource has silence padding frames.
* @returns true if the player will come to a stop, otherwise false.
*/
stop(): boolean;
stop(force?: boolean): boolean;
/**

@@ -236,0 +239,0 @@ * Checks whether the underlying resource (if any) is playable (readable).

@@ -193,3 +193,3 @@ "use strict";

play(resource) {
if (resource.playStream.readableEnded || resource.playStream.destroyed) {
if (resource.ended) {
throw new Error('Cannot play a resource that has already ended.');

@@ -296,12 +296,19 @@ }

/**
* Stops playback of the current resource and destroys the resource. The player will transition to the Idle state.
* Stops playback of the current resource and destroys the resource. The player will either transition to the Idle state,
* or remain in its current state until the silence padding frames of the resource have been played.
*
* @returns true if the player was successfully stopped, otherwise false.
* @param force - If true, will force the player to enter the Idle state even if the resource has silence padding frames.
* @returns true if the player will come to a stop, otherwise false.
*/
stop() {
stop(force = false) {
if (this.state.status === AudioPlayerStatus.Idle)
return false;
this.state = {
status: AudioPlayerStatus.Idle,
};
if (force || this.state.resource.silencePaddingFrames === 0) {
this.state = {
status: AudioPlayerStatus.Idle,
};
}
else if (this.state.resource.silenceRemaining === -1) {
this.state.resource.silenceRemaining = this.state.resource.silencePaddingFrames;
}
return true;

@@ -319,3 +326,3 @@ }

// If the stream has been destroyed or is no longer readable, then transition to the Idle state.
if (!state.resource.playStream.readable) {
if (!state.resource.readable) {
this.state = {

@@ -384,3 +391,3 @@ status: AudioPlayerStatus.Idle,

else if (this.behaviors.noSubscriber === NoSubscriberBehavior.Stop) {
this.stop();
this.stop(true);
}

@@ -387,0 +394,0 @@ }

@@ -5,3 +5,3 @@ /// <reference types="node" />

import { VolumeTransformer, opus } from 'prism-media';
import type { AudioPlayer } from './AudioPlayer';
import { AudioPlayer } from './AudioPlayer';
/**

@@ -28,2 +28,7 @@ * Options that are set when creating a new audio resource.

inlineVolume?: boolean;
/**
* The number of silence frames to append to the end of the resource's audio stream, to prevent interpolation glitches.
* Defaults to 5.
*/
silencePaddingFrames?: number;
}

@@ -72,4 +77,21 @@ /**

started: boolean;
constructor(edges: readonly Edge[], streams: readonly Readable[], metadata: T);
/**
* The number of silence frames to append to the end of the resource's audio stream, to prevent interpolation glitches.
*/
readonly silencePaddingFrames: number;
/**
* The number of remaining silence frames to play. If -1, the frames have not yet started playing.
*/
silenceRemaining: number;
constructor(edges: readonly Edge[], streams: readonly Readable[], metadata: T, silencePaddingFrames: number);
/**
* Whether this resource is readable. If the underlying resource is no longer readable, this will still return true
* while there are silence padding frames left to play.
*/
get readable(): boolean;
/**
* Whether this resource has ended or not.
*/
get ended(): boolean;
/**
* Attempts to read an Opus packet from the audio resource. If a packet is available, the playbackDuration

@@ -76,0 +98,0 @@ * is incremented.

@@ -8,2 +8,3 @@ "use strict";

const prism_media_1 = require("prism-media");
const AudioPlayer_1 = require("./AudioPlayer");
/**

@@ -15,3 +16,3 @@ * Represents an audio resource that can be played by an audio player.

class AudioResource {
constructor(edges, streams, metadata) {
constructor(edges, streams, metadata, silencePaddingFrames) {
/**

@@ -25,5 +26,10 @@ * The playback duration of this audio resource, given in milliseconds.

this.started = false;
/**
* The number of remaining silence frames to play. If -1, the frames have not yet started playing.
*/
this.silenceRemaining = -1;
this.edges = edges;
this.playStream = streams.length > 1 ? stream_1.pipeline(streams, util_1.noop) : streams[0];
this.metadata = metadata;
this.silencePaddingFrames = silencePaddingFrames;
for (const stream of streams) {

@@ -42,2 +48,23 @@ if (stream instanceof prism_media_1.VolumeTransformer) {

/**
* Whether this resource is readable. If the underlying resource is no longer readable, this will still return true
* while there are silence padding frames left to play.
*/
get readable() {
if (this.silenceRemaining === 0)
return false;
const real = this.playStream.readable;
if (!real) {
if (this.silenceRemaining === -1)
this.silenceRemaining = this.silencePaddingFrames;
return this.silenceRemaining !== 0;
}
return real;
}
/**
* Whether this resource has ended or not.
*/
get ended() {
return this.playStream.readableEnded || this.playStream.destroyed || this.silenceRemaining === 0;
}
/**
* Attempts to read an Opus packet from the audio resource. If a packet is available, the playbackDuration

@@ -52,2 +79,9 @@ * is incremented.

read() {
if (this.silenceRemaining === 0) {
return null;
}
else if (this.silenceRemaining > 0) {
this.silenceRemaining--;
return AudioPlayer_1.SILENCE_FRAME;
}
const packet = this.playStream.read();

@@ -110,3 +144,3 @@ if (packet) {

function createAudioResource(input, options = {}) {
var _a, _b;
var _a, _b, _c, _d;
let inputType = options.inputType;

@@ -128,3 +162,3 @@ let needsInlineVolume = Boolean(options.inlineVolume);

// No adjustments required
return new AudioResource([], [input], ((_a = options.metadata) !== null && _a !== void 0 ? _a : null));
return new AudioResource([], [input], ((_a = options.metadata) !== null && _a !== void 0 ? _a : null), (_b = options.silencePaddingFrames) !== null && _b !== void 0 ? _b : 5);
}

@@ -134,5 +168,5 @@ const streams = transformerPipeline.map((edge) => edge.transformer(input));

streams.unshift(input);
return new AudioResource(transformerPipeline, streams, ((_b = options.metadata) !== null && _b !== void 0 ? _b : null));
return new AudioResource(transformerPipeline, streams, ((_c = options.metadata) !== null && _c !== void 0 ? _c : null), (_d = options.silencePaddingFrames) !== null && _d !== void 0 ? _d : 5);
}
exports.createAudioResource = createAudioResource;
//# sourceMappingURL=AudioResource.js.map

@@ -5,4 +5,4 @@ export * from './joinVoiceChannel';

export * from './receive';
export { VoiceConnection, VoiceConnectionState, VoiceConnectionStatus, VoiceConnectionConnectingState, VoiceConnectionDestroyedState, VoiceConnectionDisconnectedState, VoiceConnectionDisconnectedBaseState, VoiceConnectionDisconnectedWebSocketState, VoiceConnectionDisconnectReason, VoiceConnectionReadyState, VoiceConnectionSignallingState, VoiceConnectionEvents, } from './VoiceConnection';
export { VoiceConnection, VoiceConnectionState, VoiceConnectionStatus, VoiceConnectionConnectingState, VoiceConnectionDestroyedState, VoiceConnectionDisconnectedState, VoiceConnectionDisconnectedBaseState, VoiceConnectionDisconnectedOtherState, VoiceConnectionDisconnectedWebSocketState, VoiceConnectionDisconnectReason, VoiceConnectionReadyState, VoiceConnectionSignallingState, VoiceConnectionEvents, } from './VoiceConnection';
export { getVoiceConnection } from './DataStore';
//# sourceMappingURL=index.d.ts.map
/// <reference types="node" />
import { VoiceUDPSocket } from './VoiceUDPSocket';
import { VoiceWebSocket } from './VoiceWebSocket';
import { Awaited } from '../util/util';
import { TypedEmitter } from 'tiny-typed-emitter';

@@ -121,6 +122,6 @@ export declare const SUPPORTED_ENCRYPTION_MODES: string[];

export interface NetworkingEvents {
debug: (message: string) => void;
error: (error: Error) => void;
stateChange: (oldState: NetworkingState, newState: NetworkingState) => void;
close: (code: number) => void;
debug: (message: string) => Awaited<void>;
error: (error: Error) => Awaited<void>;
stateChange: (oldState: NetworkingState, newState: NetworkingState) => Awaited<void>;
close: (code: number) => Awaited<void>;
}

@@ -127,0 +128,0 @@ /**

/// <reference types="node" />
import { TypedEmitter } from 'tiny-typed-emitter';
import { Awaited } from '../util/util';
/**

@@ -12,6 +13,6 @@ * Stores an IP address and port. Used to store socket details for the local client as well as

export interface VoiceUDPSocketEvents {
error: (error: Error) => void;
close: () => void;
debug: (message: string) => void;
message: (message: Buffer) => void;
error: (error: Error) => Awaited<void>;
close: () => Awaited<void>;
debug: (message: string) => Awaited<void>;
message: (message: Buffer) => Awaited<void>;
}

@@ -18,0 +19,0 @@ /**

import WebSocket, { MessageEvent } from 'ws';
import { TypedEmitter } from 'tiny-typed-emitter';
import { Awaited } from '../util/util';
/**

@@ -10,7 +11,7 @@ * Debug event for VoiceWebSocket.

export interface VoiceWebSocketEvents {
error: (error: Error) => void;
open: (event: WebSocket.OpenEvent) => void;
close: (event: WebSocket.CloseEvent) => void;
debug: (message: string) => void;
packet: (packet: any) => void;
error: (error: Error) => Awaited<void>;
open: (event: WebSocket.OpenEvent) => Awaited<void>;
close: (event: WebSocket.CloseEvent) => Awaited<void>;
debug: (message: string) => Awaited<void>;
packet: (packet: any) => Awaited<void>;
}

@@ -17,0 +18,0 @@ /**

import { TypedEmitter } from 'tiny-typed-emitter';
import { Awaited } from '../util/util';
/**

@@ -24,4 +25,4 @@ * The known data for a user in a Discord voice connection

export interface SSRCMapEvents {
update: (oldData: VoiceUserData | undefined, newData: VoiceUserData) => void;
delete: (deletedData: VoiceUserData) => void;
update: (oldData: VoiceUserData | undefined, newData: VoiceUserData) => Awaited<void>;
delete: (deletedData: VoiceUserData) => Awaited<void>;
}

@@ -28,0 +29,0 @@ /**

export * from './generateDependencyReport';
export * from './entersState';
export * from './adapter';
export * from './demuxProbe';
//# sourceMappingURL=index.d.ts.map

@@ -16,2 +16,3 @@ "use strict";

__exportStar(require("./adapter"), exports);
__exportStar(require("./demuxProbe"), exports);
//# sourceMappingURL=index.js.map
export declare const noop: () => void;
export declare type Awaited<T> = T | Promise<T>;
//# sourceMappingURL=util.d.ts.map

@@ -8,2 +8,3 @@ /// <reference types="node" />

import { Networking } from './networking/Networking';
import { Awaited } from './util/util';
import { TypedEmitter } from 'tiny-typed-emitter';

@@ -67,3 +68,2 @@ /**

status: VoiceConnectionStatus.Disconnected;
reason: VoiceConnectionDisconnectReason;
subscription?: PlayerSubscription;

@@ -73,2 +73,9 @@ adapter: DiscordGatewayAdapterImplementerMethods;

/**
* The state that a VoiceConnection will be in when it is not connected to a Discord voice server nor is
* it attempting to connect. You can manually attempt to reconnect using VoiceConnection#reconnect.
*/
export interface VoiceConnectionDisconnectedOtherState extends VoiceConnectionDisconnectedBaseState {
reason: Exclude<VoiceConnectionDisconnectReason, VoiceConnectionDisconnectReason.WebSocketClose>;
}
/**
* The state that a VoiceConnection will be in when its WebSocket connection was closed.

@@ -88,3 +95,3 @@ * You can manually attempt to reconnect using VoiceConnection#reconnect.

*/
export declare type VoiceConnectionDisconnectedState = VoiceConnectionDisconnectedBaseState | VoiceConnectionDisconnectedWebSocketState;
export declare type VoiceConnectionDisconnectedState = VoiceConnectionDisconnectedOtherState | VoiceConnectionDisconnectedWebSocketState;
/**

@@ -123,7 +130,7 @@ * The state that a VoiceConnection will be in when it is establishing a connection to a Discord

export declare type VoiceConnectionEvents = {
error: (error: Error) => void;
debug: (message: string) => void;
stateChange: (oldState: VoiceConnectionState, newState: VoiceConnectionState) => void;
error: (error: Error) => Awaited<void>;
debug: (message: string) => Awaited<void>;
stateChange: (oldState: VoiceConnectionState, newState: VoiceConnectionState) => Awaited<void>;
} & {
[status in VoiceConnectionStatus]: (oldState: VoiceConnectionState, newState: VoiceConnectionState) => void;
[status in VoiceConnectionStatus]: (oldState: VoiceConnectionState, newState: VoiceConnectionState) => Awaited<void>;
};

@@ -130,0 +137,0 @@ /**

{
"name": "@discordjs/voice",
"version": "0.3.1",
"version": "0.4.0",
"description": "Implementation of the Discord Voice API for Node.js",

@@ -43,3 +43,3 @@ "main": "dist/index.js",

"discord-api-types": "^0.18.1",
"prism-media": "^1.2.9",
"prism-media": "^1.3.1",
"tiny-typed-emitter": "^2.0.3",

@@ -46,0 +46,0 @@ "ws": "^7.4.4"

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