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@euterpe.js/player

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@euterpe.js/player - npm Package Compare versions

Comparing version 1.0.6 to 1.0.7

2

package.json
{
"name": "@euterpe.js/player",
"version": "1.0.6",
"version": "1.0.7",
"type": "module",

@@ -5,0 +5,0 @@ "description": "A simple, safe AudioContext web music player",

@@ -31,2 +31,5 @@ export declare enum SubscribeEvents {

try_seek_async(new_time: number): Promise<unknown>;
/**
* Unsafe, throws error if failed. Use try_seek_async or seek_async unless you don't care about the result.
*/
seek(new_time: number): void;

@@ -33,0 +36,0 @@ /**

@@ -123,32 +123,13 @@ var _MusicPlayer_instances, _MusicPlayer_volume_cache, _MusicPlayer_pub_sub, _MusicPlayer_emit_time, _MusicPlayer_emit_duration_fmt, _MusicPlayer_emit_time_fmt, _MusicPlayerBuilder_audio_context, _MusicPlayerBuilder_gain, _MusicPlayerBuilder_track, _MusicPlayerBuilder_volume, _MusicPlayerBuilder_prev_node, _MusicPlayerBuilder_is_gain_connected;

this.is_playing = false;
reject("Can't seek - track not playing");
reject(new Error("Can't seek - track not playing"));
}
this.audio_element.currentTime = new_time;
resolve(null);
/*audio_element.play().then((s) => resolve(s), (r) => {
is_playing = false
reject(r)
})*/
});
}
// THIS MIGHT BE UNNECESSARY? CUZ SEEKING DOESN'T REQUIRE PLAY
// /**
// * Can try to seek even if the audio context was suspended or closed. Best to use try_seek_async()
// */
// seek_async(new_time: number) {
// return new Promise((resolve, reject) => {
// this.audio_element.currentTime = new_time
// resolve(null)
// /* audio_element.play().then((s) => resolve(s), (r) => {
// is_playing = false
// reject(r)
// })*/
// })
// // }
// /**
// * Unsafe, throws error if failed. Use try_seek_async or seek_async unless you don't care about the result.
// */
/**
* Unsafe, throws error if failed. Use try_seek_async or seek_async unless you don't care about the result.
*/
seek(new_time) {
this.audio_element.currentTime = new_time;
//this.audio_element.play().catch((e) => { throw e })
}

@@ -161,3 +142,3 @@ /**

if (this.audio_context.state === "suspended" || this.audio_context.state === "closed") {
this.audio_context.resume().then(undefined, (e) => reject("Context closed or suspended" + e));
this.audio_context.resume().then(undefined, (e) => reject(new Error("Context closed or suspended" + JSON.stringify(e))));
}

@@ -170,3 +151,3 @@ if (this.audio_element.paused) {

this.is_playing = false;
reject(r);
reject(new Error("failed to play audio elements" + JSON.stringify(r)));
});

@@ -195,3 +176,3 @@ }

this.is_playing = false;
reject(r);
reject(new Error(JSON.stringify(r)));
});

@@ -228,13 +209,23 @@ }

if (this.is_playing)
reject(Error("Already playing"));
resolve(Error("Already playing"));
if (this.audio_context.state === "suspended" || this.audio_context.state === "closed") {
this.audio_context.resume().then(undefined, (e) => reject("Context closed or suspended" + e));
this.audio_context.resume().then(() => {
this.audio_element.play().then((s) => {
this.is_playing = true;
resolve(s);
}, (r) => {
this.is_playing = false;
reject(new Error(JSON.stringify(r)));
});
}, (e) => reject(new Error("Context closed or suspended" + JSON.stringify(e))));
}
this.audio_element.play().then((s) => {
this.is_playing = true;
resolve(s);
}, (r) => {
this.is_playing = false;
reject(r);
});
else {
this.audio_element.play().then((s) => {
this.is_playing = true;
resolve(s);
}, (r) => {
this.is_playing = false;
reject(new Error(JSON.stringify(r)));
});
}
});

@@ -248,6 +239,3 @@ }

if (this.is_playing)
resolve(null);
if (this.audio_context.state === "suspended" || this.audio_context.state === "closed") {
this.audio_context.resume();
}
resolve(Error("Already playing"));
this.audio_element.play().then((s) => {

@@ -258,3 +246,3 @@ this.is_playing = true;

this.is_playing = false;
reject(r);
reject(new Error(JSON.stringify(r)));
});

@@ -271,3 +259,3 @@ });

this.is_playing = false;
throw r;
throw new Error(r);
});

@@ -296,7 +284,7 @@ }

controller.abort();
reject(e);
reject(new Error("Failed to load new song, error:" + JSON.stringify(e)));
}, { signal: controller.signal });
this.audio_element.addEventListener("stalled", function stalled_listener(e) {
controller.abort();
reject(e);
reject(new Error("Failed to load new song, stalled: " + JSON.stringify(e)));
}, { signal: controller.signal });

@@ -303,0 +291,0 @@ //once aborted, try to set current_song_duration

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