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@foldkit/vite-plugin

Vite plugin for Foldkit hot module reloading with state preservation

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@foldkit/vite-plugin

Vite plugin for Foldkit: view identity branding for the differ, plus hot module reloading with model preservation.

Installation

npm install -D @foldkit/vite-plugin
# or
pnpm add -D @foldkit/vite-plugin
# or
yarn add -D @foldkit/vite-plugin

Usage

Add the plugin to your vite.config.ts:

import { defineConfig } from 'vite'

import { foldkit } from '@foldkit/vite-plugin'

export default defineConfig({
  plugins: [foldkit()],
})

View identity

Foldkit's differ tracks two independent kinds of identity: user keys, which match siblings in dynamic lists, and a framework-managed identity, which decides whether a matched position is still the same thing. When the producing view function changes, the differ replaces the node instead of patching it, so DOM state cannot bleed across an identity change. Branches rendered inline by one view function share that function's identity and patch in place, exactly as same-type elements do in React; extracting the branches into named view functions makes them identity boundaries.

This plugin supplies that identity. At build time, in dev and production alike, it wraps every function return in your application modules with a branding call that stamps returned vnodes with the function's id (module path plus function name), set-if-absent. The identity is nothing else: it ships in the client bundle, so anything derived from the module's contents would be a published check against those contents. Identity therefore attaches at view-function boundaries, and any branching syntax behaves the same: if/else, ternaries, Effect Match, switch statements, and pattern-matching libraries are all equivalent, because identity belongs to the function that produced the subtree, not to the branch that selected it.

Foldkit core modules are never instrumented, and functions that never return vnodes are wrapped inertly. Builds without this plugin fall back to positional matching plus keys, where branch points need hand-written keys.

Hot module reloading

When you save a file during development, the plugin:

  • Preserves your application's current state (model)
  • Triggers a full page reload
  • Restores the preserved model after reload

This means you can make code changes without losing your application's state - forms stay filled, counters keep their values, game positions are maintained, etc.

How it works

The plugin uses Vite's WebSocket connection to communicate between the dev server and browser:

  • On file change: The browser sends the current model to the Vite server for preservation
  • On reload: The browser requests the preserved model from the server and initializes the Foldkit runtime with it

Model is preserved across hot reloads but cleared on manual browser refreshes, giving you control over when to reset your app.

Server rendering dev host

Pass ssr with the path to your server entry to render page requests through it during development:

plugins: [foldkit({ ssr: { serverEntry: '/src/entry.server.ts' } })]

With this set, the dev server converts HTML page requests to Web Request values, passes them to the entry's renderPage, and serves the returned Response. The request URL retains Vite's configured base prefix and the browser's query string. Vite continues to serve the client entry, HMR, and assets, and the server entry runs through Vite's module graph, so edits to it apply without a restart. The client side of the handoff needs no plugin configuration: a server-rendered application's client entry calls Runtime.hydrate instead of Runtime.run. Hydration adopts matching DOM, rebuilds mismatched subtrees, and refuses an invalid or cross-deployment handoff. The option shapes only the dev server; production hosts import the built server entry themselves. See the Server Rendering documentation for the full contract.

Vite retains ownership of configured proxy routes before Foldkit handles application requests. Vite's server.cors option applies to Vite-owned source modules, assets, and HMR. It does not add headers to application responses or answer their preflights. Preflight ownership follows Access-Control-Request-Method, so a preflight for an application POST reaches renderPage even when its path looks like an asset. An OPTIONS request without both Origin and Access-Control-Request-Method is not a preflight and also reaches renderPage. Define application CORS in renderPage, where development and the deployed host share one policy. Vite's allowedHosts check runs before proxy and application handling, including OPTIONS and methods the Web Request API cannot represent.

Build id

A server-rendered build carries an id naming the deployment it came from. renderToString stamps it on the rendered root and Runtime.hydrate compares it before accessing the Flags payload text or adopting DOM, so a page served by an earlier deployment is refused rather than reconciled against a client that no longer means the same thing by it. Startup stops, and the page is contained: the document's body is marked inert, and a nondismissable modal shield covers its controls and existing top-layer content without closing author-owned dialogs. Nothing is moved, so no custom element reconnects and no frame reloads. This boundary blocks native page interaction; it is not a script or global-event sandbox. A client already running in an open tab is not rechecked when a deployment lands: the comparison happens when a client boots against a page.

The plugin compiles the id into application code as import.meta.env.FOLDKIT_BUILD_ID, from its buildId option or from the FOLDKIT_BUILD_ID environment variable:

plugins: [foldkit({ buildId: process.env.DEPLOYMENT_SHA })]

The entries pass it explicitly, because Vite externalizes an installed dependency from a server build, where a compile-time define never reaches the framework itself:

// src/entry.server.ts
Server.renderToString(config, {
  flags,
  buildId: import.meta.env.FOLDKIT_BUILD_ID,
})

// src/entry.ts
Runtime.hydrate(application, { buildId: import.meta.env.FOLDKIT_BUILD_ID })

Nothing is derived from the project. Use a value the deployment already has, such as a commit, a release tag, or a container digest. Three rules govern it: the id is published in the HTML every visitor receives, so it must never contain a secret; it must identify one deployment, so two deployments can never share one; and the same value must reach the client build and the server build, which run as separate commands. A hydratable render given no id fails with MissingBuildId. Only a build takes the id from the deployment. The dev server compiles a fixed one because one live source session supplies both transforms and has no deployment identity to derive.

The standalone foldkitSsr({ serverEntry, buildId }) export compiles the same define for its server entry. When it runs in development without an explicit value, it uses the fixed development id too. The aggregate foldkit({ buildId, ssr }) plugin passes its top-level value through automatically.

DevTools overlay

When @foldkit/devtools is installed as a development dependency, the plugin mounts its overlay automatically during development and leaves it out of production builds. No application import or devTools.overlay field is needed.

To include the overlay in production, list @foldkit/devtools in regular dependencies and set devTools.show to 'Always'. Dependency placement controls whether Vite includes the overlay, and show controls whether the Foldkit runtime mounts it.

DevTools MCP relay

Pass devToolsMcpPort to enable the relay that exposes your running Foldkit app to AI agents via the @foldkit/devtools-mcp MCP server:

plugins: [foldkit({ devToolsMcpPort: 9988 })]

When set, the plugin opens a separate WebSocket server on the given port. The MCP server connects to it and forwards typed Request and Response frames between AI agents and your runtime. Without devToolsMcpPort (the default), the relay is not started and the plugin behaves exactly as before.

See the DevTools MCP documentation for setup, the available tools, and how dispatch validation works.

License

MIT

Keywords

vite

FAQs

Package last updated on 18 Aug 2026

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