@gamedock/cordova-sdk
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Comparing version 5.0.1 to 5.2.0
@@ -8,7 +8,10 @@ # Changelog | ||
## [5.0.1] - 29-06-2022 | ||
## [5.1.0] | ||
### Added | ||
- AdTrigger Callback to show ad after gamedock event | ||
### Changed | ||
- Removed gradle exclusion rules as they are not needed in gamedock anymore | ||
- [Android / iOS] Upgraded the native Gamedock SDK's to [5.1.x] | ||
## [5.0.0] - 02-03-2022 | ||
@@ -15,0 +18,0 @@ |
{ | ||
"name": "@gamedock/cordova-sdk", | ||
"version": "5.0.1", | ||
"version": "5.2.0", | ||
"description": "Cordova Wrapper for Gamedock SDK", | ||
@@ -15,4 +15,9 @@ "cordova": { | ||
"ecosystem:cordova", | ||
"cordova:plugin", | ||
"cordova-android", | ||
"cordova-ios" | ||
"cordova-ios", | ||
"cocoapods", | ||
"pod", | ||
"pods", | ||
"plugin" | ||
], | ||
@@ -42,2 +47,3 @@ "author": "Gamedock", | ||
"devDependencies": { | ||
"cordova-plugin-cocoapod-support": "1.6.2", | ||
"@rollup/plugin-commonjs": "^21.0.1", | ||
@@ -44,0 +50,0 @@ "@rollup/plugin-json": "^4.1.0", |
@@ -1,7 +0,7 @@ | ||
<h1>Gamedock SDK Cordova Plugin V5.0.0</h1> | ||
# Gamedock SDK Cordova Plugin v5.1.0 | ||
<h2>Documentation</h2> | ||
Documentation can be found <a href="https://azerion.github.io/gamedock-sdk/#/">here</a> | ||
## Documentation | ||
Documentation can be found [here](https://azerion.github.io/gamedock-sdk/#/) | ||
<h2>Change Log</h2> | ||
The change log can be found <a href="https://github.com/azerion/gamedock-sdk/blob/master/CHANGELOG.md">here</a> | ||
## Change Log | ||
The change log can be found [here](https://github.com/azerion/gamedock-sdk/blob/master/CHANGELOG.md) |
@@ -30,3 +30,4 @@ import EventEmitter from 'eventemitter3'; | ||
'LocalizationError', | ||
'ATTPermissionStatus' | ||
'ATTPermissionStatus', | ||
'AdTrigger' | ||
} | ||
@@ -164,2 +165,6 @@ | ||
} | ||
case "AdTrigger": { | ||
this.emit(callbackName, ""); | ||
break; | ||
} | ||
} | ||
@@ -166,0 +171,0 @@ |
@@ -404,2 +404,3 @@ (function (global, factory) { | ||
GamedockCallbacks[GamedockCallbacks["ATTPermissionStatus"] = 21] = "ATTPermissionStatus"; | ||
GamedockCallbacks[GamedockCallbacks["AdTrigger"] = 22] = "AdTrigger"; | ||
})(exports.GamedockCallbacks || (exports.GamedockCallbacks = {})); | ||
@@ -496,2 +497,6 @@ exports.ATTPermissionStatusEnum = void 0; | ||
} | ||
case "AdTrigger": { | ||
this.emit(callbackName, ""); | ||
break; | ||
} | ||
} | ||
@@ -498,0 +503,0 @@ console.log('Success!', data); |
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