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@gathertown/floating-ui-core

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@gathertown/floating-ui-core - npm Package Compare versions

Comparing version 1.6.5 to 1.6.6

81

dist/floating-ui.core.esm.js

@@ -1,2 +0,2 @@

import { getSideAxis, getAlignmentAxis, getAxisLength, getSide, getAlignment, evaluate, getPaddingObject, rectToClientRect, min, clamp, placements, getAlignmentSides, getOppositeAlignmentPlacement, getOppositePlacement, getExpandedPlacements, getOppositeAxisPlacements, sides, max, getOppositeAxis } from '@floating-ui/utils';
import { getSideAxis, getAlignmentAxis, getAxisLength, getSide, getAlignment, evaluate, getPaddingObject, rectToClientRect, min, clamp, placements, getAlignmentSides, getOppositeAlignmentPlacement, max, getOppositePlacement, getExpandedPlacements, getOppositeAxisPlacements, sides, getOppositeAxis } from '@floating-ui/utils';
export { rectToClientRect } from '@floating-ui/utils';

@@ -402,2 +402,76 @@

/**
* Resolves with an array of intersection values for each intersecting
* obstacle.
* @see https://floating-ui.com/docs/detectIntersections
*/
async function detectIntersections(state, options) {
if (options === void 0) {
options = {};
}
const {
x,
y,
platform,
rects,
elements,
strategy
} = state;
const {
obstacles = [],
padding = 0
} = options;
const paddingObject = getPaddingObject(padding);
const rect = {
...rects.floating,
x,
y
};
const offsetParent = await (platform.getOffsetParent == null ? void 0 : platform.getOffsetParent(elements.floating));
const elementClientRect = rectToClientRect(platform.convertOffsetParentRelativeRectToViewportRelativeRect ? await platform.convertOffsetParentRelativeRectToViewportRelativeRect({
rect,
offsetParent,
strategy
}) : rect);
const elementTop = elementClientRect.top - paddingObject.top;
const elementLeft = elementClientRect.left - paddingObject.left;
const elementBottom = elementClientRect.bottom + paddingObject.bottom;
const elementRight = elementClientRect.right + paddingObject.right;
const elementWidth = elementClientRect.width;
const elementHeight = elementClientRect.height;
function getIsIntersecting(clientRect) {
const {
top,
left,
bottom,
right
} = clientRect;
return elementTop < bottom && elementBottom > top && elementLeft < right && elementRight > left;
}
return obstacles.filter(rect => !(rect.x === elementClientRect.x && rect.y === elementClientRect.y && rect.width === elementClientRect.width && rect.height === elementClientRect.height) && getIsIntersecting(rect)).map(obstacleClientRect => {
const obstacleTop = obstacleClientRect.top;
const obstacleLeft = obstacleClientRect.left;
const obstacleBottom = obstacleClientRect.bottom;
const obstacleRight = obstacleClientRect.right;
const obstacleWidth = obstacleClientRect.width;
const obstacleHeight = obstacleClientRect.height;
const xSide = elementLeft + elementWidth / 2 < obstacleLeft + obstacleWidth / 2 ? 'left' : 'right';
const ySide = elementTop + elementHeight / 2 < obstacleTop + obstacleHeight / 2 ? 'top' : 'bottom';
const leftOp = xSide === 'right' ? elementLeft < obstacleLeft : elementLeft > obstacleLeft;
const rightOp = xSide === 'right' ? elementRight > obstacleRight : elementRight < obstacleRight;
const topOp = ySide === 'bottom' ? elementTop < obstacleTop : elementTop > obstacleTop;
const bottomOp = ySide === 'bottom' ? elementBottom > obstacleBottom : elementBottom < obstacleBottom;
const left = leftOp ? min(elementLeft, obstacleLeft) : max(elementLeft, obstacleLeft);
const right = rightOp ? min(elementRight, obstacleRight) : max(elementRight, obstacleRight);
const top = topOp ? min(elementTop, obstacleTop) : max(elementTop, obstacleTop);
const bottom = bottomOp ? min(elementBottom, obstacleBottom) : max(elementBottom, obstacleBottom);
return {
x: right - left,
y: bottom - top,
xSide,
ySide
};
});
}
/**
* Optimizes the visibility of the floating element by flipping the `placement`

@@ -453,2 +527,5 @@ * in order to keep it in view when the preferred placement(s) will overflow the

const overflow = await detectOverflow(state, detectOverflowOptions);
const intersections = await detectIntersections(state, {
obstacles: Array.from(document.querySelectorAll('[data-floating-ui-obstacle]')).map(el => el.getBoundingClientRect())
});
const overflows = [];

@@ -469,3 +546,3 @@ let overflowsData = ((_middlewareData$flip = middlewareData.flip) == null ? void 0 : _middlewareData$flip.overflows) || [];

// One or more sides is overflowing.
if (!overflows.every(side => side <= 0)) {
if (!overflows.every(side => side <= 0) || intersections.length) {
var _middlewareData$flip2, _overflowsData$filter;

@@ -472,0 +549,0 @@ const nextIndex = (((_middlewareData$flip2 = middlewareData.flip) == null ? void 0 : _middlewareData$flip2.index) || 0) + 1;

@@ -536,2 +536,76 @@ (function (global, factory) {

/**
* Resolves with an array of intersection values for each intersecting
* obstacle.
* @see https://floating-ui.com/docs/detectIntersections
*/
async function detectIntersections(state, options) {
if (options === void 0) {
options = {};
}
const {
x,
y,
platform,
rects,
elements,
strategy
} = state;
const {
obstacles = [],
padding = 0
} = options;
const paddingObject = getPaddingObject(padding);
const rect = {
...rects.floating,
x,
y
};
const offsetParent = await (platform.getOffsetParent == null ? void 0 : platform.getOffsetParent(elements.floating));
const elementClientRect = rectToClientRect(platform.convertOffsetParentRelativeRectToViewportRelativeRect ? await platform.convertOffsetParentRelativeRectToViewportRelativeRect({
rect,
offsetParent,
strategy
}) : rect);
const elementTop = elementClientRect.top - paddingObject.top;
const elementLeft = elementClientRect.left - paddingObject.left;
const elementBottom = elementClientRect.bottom + paddingObject.bottom;
const elementRight = elementClientRect.right + paddingObject.right;
const elementWidth = elementClientRect.width;
const elementHeight = elementClientRect.height;
function getIsIntersecting(clientRect) {
const {
top,
left,
bottom,
right
} = clientRect;
return elementTop < bottom && elementBottom > top && elementLeft < right && elementRight > left;
}
return obstacles.filter(rect => !(rect.x === elementClientRect.x && rect.y === elementClientRect.y && rect.width === elementClientRect.width && rect.height === elementClientRect.height) && getIsIntersecting(rect)).map(obstacleClientRect => {
const obstacleTop = obstacleClientRect.top;
const obstacleLeft = obstacleClientRect.left;
const obstacleBottom = obstacleClientRect.bottom;
const obstacleRight = obstacleClientRect.right;
const obstacleWidth = obstacleClientRect.width;
const obstacleHeight = obstacleClientRect.height;
const xSide = elementLeft + elementWidth / 2 < obstacleLeft + obstacleWidth / 2 ? 'left' : 'right';
const ySide = elementTop + elementHeight / 2 < obstacleTop + obstacleHeight / 2 ? 'top' : 'bottom';
const leftOp = xSide === 'right' ? elementLeft < obstacleLeft : elementLeft > obstacleLeft;
const rightOp = xSide === 'right' ? elementRight > obstacleRight : elementRight < obstacleRight;
const topOp = ySide === 'bottom' ? elementTop < obstacleTop : elementTop > obstacleTop;
const bottomOp = ySide === 'bottom' ? elementBottom > obstacleBottom : elementBottom < obstacleBottom;
const left = leftOp ? min(elementLeft, obstacleLeft) : max(elementLeft, obstacleLeft);
const right = rightOp ? min(elementRight, obstacleRight) : max(elementRight, obstacleRight);
const top = topOp ? min(elementTop, obstacleTop) : max(elementTop, obstacleTop);
const bottom = bottomOp ? min(elementBottom, obstacleBottom) : max(elementBottom, obstacleBottom);
return {
x: right - left,
y: bottom - top,
xSide,
ySide
};
});
}
/**
* Optimizes the visibility of the floating element by flipping the `placement`

@@ -587,2 +661,5 @@ * in order to keep it in view when the preferred placement(s) will overflow the

const overflow = await detectOverflow(state, detectOverflowOptions);
const intersections = await detectIntersections(state, {
obstacles: Array.from(document.querySelectorAll('[data-floating-ui-obstacle]')).map(el => el.getBoundingClientRect())
});
const overflows = [];

@@ -603,3 +680,3 @@ let overflowsData = ((_middlewareData$flip = middlewareData.flip) == null ? void 0 : _middlewareData$flip.overflows) || [];

// One or more sides is overflowing.
if (!overflows.every(side => side <= 0)) {
if (!overflows.every(side => side <= 0) || intersections.length) {
var _middlewareData$flip2, _overflowsData$filter;

@@ -606,0 +683,0 @@ const nextIndex = (((_middlewareData$flip2 = middlewareData.flip) == null ? void 0 : _middlewareData$flip2.index) || 0) + 1;

2

dist/floating-ui.core.umd.min.js

@@ -1,1 +0,1 @@

!function(t,e){"object"==typeof exports&&"undefined"!=typeof module?e(exports):"function"==typeof define&&define.amd?define(["exports"],e):e((t="undefined"!=typeof globalThis?globalThis:t||self).FloatingUICore={})}(this,(function(t){"use strict";const e=["top","right","bottom","left"],n=["start","end"],i=e.reduce(((t,e)=>t.concat(e,e+"-"+n[0],e+"-"+n[1])),[]),o=Math.min,r=Math.max,a={left:"right",right:"left",bottom:"top",top:"bottom"},l={start:"end",end:"start"};function s(t,e,n){return r(t,o(e,n))}function f(t,e){return"function"==typeof t?t(e):t}function c(t){return t.split("-")[0]}function u(t){return t.split("-")[1]}function m(t){return"x"===t?"y":"x"}function d(t){return"y"===t?"height":"width"}function g(t){return["top","bottom"].includes(c(t))?"y":"x"}function p(t){return m(g(t))}function h(t,e,n){void 0===n&&(n=!1);const i=u(t),o=p(t),r=d(o);let a="x"===o?i===(n?"end":"start")?"right":"left":"start"===i?"bottom":"top";return e.reference[r]>e.floating[r]&&(a=w(a)),[a,w(a)]}function y(t){return t.replace(/start|end/g,(t=>l[t]))}function w(t){return t.replace(/left|right|bottom|top/g,(t=>a[t]))}function x(t){return"number"!=typeof t?function(t){return{top:0,right:0,bottom:0,left:0,...t}}(t):{top:t,right:t,bottom:t,left:t}}function v(t){const{x:e,y:n,width:i,height:o}=t;return{width:i,height:o,top:n,left:e,right:e+i,bottom:n+o,x:e,y:n}}function b(t,e,n){let{reference:i,floating:o}=t;const r=g(e),a=p(e),l=d(a),s=c(e),f="y"===r,m=i.x+i.width/2-o.width/2,h=i.y+i.height/2-o.height/2,y=i[l]/2-o[l]/2;let w;switch(s){case"top":w={x:m,y:i.y-o.height};break;case"bottom":w={x:m,y:i.y+i.height};break;case"right":w={x:i.x+i.width,y:h};break;case"left":w={x:i.x-o.width,y:h};break;default:w={x:i.x,y:i.y}}switch(u(e)){case"start":w[a]-=y*(n&&f?-1:1);break;case"end":w[a]+=y*(n&&f?-1:1)}return w}async function A(t,e){var n;void 0===e&&(e={});const{x:i,y:o,platform:r,rects:a,elements:l,strategy:s}=t,{boundary:c="clippingAncestors",rootBoundary:u="viewport",elementContext:m="floating",altBoundary:d=!1,padding:g=0}=f(e,t),p=x(g),h=l[d?"floating"===m?"reference":"floating":m],y=v(await r.getClippingRect({element:null==(n=await(null==r.isElement?void 0:r.isElement(h)))||n?h:h.contextElement||await(null==r.getDocumentElement?void 0:r.getDocumentElement(l.floating)),boundary:c,rootBoundary:u,strategy:s})),w="floating"===m?{x:i,y:o,width:a.floating.width,height:a.floating.height}:a.reference,b=await(null==r.getOffsetParent?void 0:r.getOffsetParent(l.floating)),A=await(null==r.isElement?void 0:r.isElement(b))&&await(null==r.getScale?void 0:r.getScale(b))||{x:1,y:1},R=v(r.convertOffsetParentRelativeRectToViewportRelativeRect?await r.convertOffsetParentRelativeRectToViewportRelativeRect({elements:l,rect:w,offsetParent:b,strategy:s}):w);return{top:(y.top-R.top+p.top)/A.y,bottom:(R.bottom-y.bottom+p.bottom)/A.y,left:(y.left-R.left+p.left)/A.x,right:(R.right-y.right+p.right)/A.x}}function R(t,e){return{top:t.top-e.height,right:t.right-e.width,bottom:t.bottom-e.height,left:t.left-e.width}}function P(t){return e.some((e=>t[e]>=0))}function T(t){const e=o(...t.map((t=>t.left))),n=o(...t.map((t=>t.top)));return{x:e,y:n,width:r(...t.map((t=>t.right)))-e,height:r(...t.map((t=>t.bottom)))-n}}t.arrow=t=>({name:"arrow",options:t,async fn(e){const{x:n,y:i,placement:r,rects:a,platform:l,elements:c,middlewareData:m}=e,{element:g,padding:h=0}=f(t,e)||{};if(null==g)return{};const y=x(h),w={x:n,y:i},v=p(r),b=d(v),A=await l.getDimensions(g),R="y"===v,P=R?"top":"left",T=R?"bottom":"right",D=R?"clientHeight":"clientWidth",O=a.reference[b]+a.reference[v]-w[v]-a.floating[b],E=w[v]-a.reference[v],L=await(null==l.getOffsetParent?void 0:l.getOffsetParent(g));let k=L?L[D]:0;k&&await(null==l.isElement?void 0:l.isElement(L))||(k=c.floating[D]||a.floating[b]);const C=O/2-E/2,B=k/2-A[b]/2-1,H=o(y[P],B),S=o(y[T],B),F=H,j=k-A[b]-S,z=k/2-A[b]/2+C,M=s(F,z,j),V=!m.arrow&&null!=u(r)&&z!==M&&a.reference[b]/2-(z<F?H:S)-A[b]/2<0,W=V?z<F?z-F:z-j:0;return{[v]:w[v]+W,data:{[v]:M,centerOffset:z-M-W,...V&&{alignmentOffset:W}},reset:V}}}),t.autoPlacement=function(t){return void 0===t&&(t={}),{name:"autoPlacement",options:t,async fn(e){var n,o,r;const{rects:a,middlewareData:l,placement:s,platform:m,elements:d}=e,{crossAxis:g=!1,alignment:p,allowedPlacements:w=i,autoAlignment:x=!0,...v}=f(t,e),b=void 0!==p||w===i?function(t,e,n){return(t?[...n.filter((e=>u(e)===t)),...n.filter((e=>u(e)!==t))]:n.filter((t=>c(t)===t))).filter((n=>!t||u(n)===t||!!e&&y(n)!==n))}(p||null,x,w):w,R=await A(e,v),P=(null==(n=l.autoPlacement)?void 0:n.index)||0,T=b[P];if(null==T)return{};const D=h(T,a,await(null==m.isRTL?void 0:m.isRTL(d.floating)));if(s!==T)return{reset:{placement:b[0]}};const O=[R[c(T)],R[D[0]],R[D[1]]],E=[...(null==(o=l.autoPlacement)?void 0:o.overflows)||[],{placement:T,overflows:O}],L=b[P+1];if(L)return{data:{index:P+1,overflows:E},reset:{placement:L}};const k=E.map((t=>{const e=u(t.placement);return[t.placement,e&&g?t.overflows.slice(0,2).reduce(((t,e)=>t+e),0):t.overflows[0],t.overflows]})).sort(((t,e)=>t[1]-e[1])),C=(null==(r=k.filter((t=>t[2].slice(0,u(t[0])?2:3).every((t=>t<=0))))[0])?void 0:r[0])||k[0][0];return C!==s?{data:{index:P+1,overflows:E},reset:{placement:C}}:{}}}},t.computePosition=async(t,e,n)=>{const{placement:i="bottom",strategy:o="absolute",middleware:r=[],platform:a}=n,l=r.filter(Boolean),s=await(null==a.isRTL?void 0:a.isRTL(e));let f=await a.getElementRects({reference:t,floating:e,strategy:o}),{x:c,y:u}=b(f,i,s),m=i,d={},g=0;for(let n=0;n<l.length;n++){const{name:r,fn:p}=l[n],{x:h,y:y,data:w,reset:x}=await p({x:c,y:u,initialPlacement:i,placement:m,strategy:o,middlewareData:d,rects:f,platform:a,elements:{reference:t,floating:e}});c=null!=h?h:c,u=null!=y?y:u,d={...d,[r]:{...d[r],...w}},x&&g<=50&&(g++,"object"==typeof x&&(x.placement&&(m=x.placement),x.rects&&(f=!0===x.rects?await a.getElementRects({reference:t,floating:e,strategy:o}):x.rects),({x:c,y:u}=b(f,m,s))),n=-1)}return{x:c,y:u,placement:m,strategy:o,middlewareData:d}},t.detectOverflow=A,t.flip=function(t){return void 0===t&&(t={}),{name:"flip",options:t,async fn(e){var n,i;const{placement:o,middlewareData:r,rects:a,initialPlacement:l,platform:s,elements:m}=e,{mainAxis:d=!0,crossAxis:p=!0,fallbackPlacements:x,fallbackStrategy:v="bestFit",fallbackAxisSideDirection:b="none",flipAlignment:R=!0,...P}=f(t,e);if(null!=(n=r.arrow)&&n.alignmentOffset)return{};const T=c(o),D=g(l),O=c(l)===l,E=await(null==s.isRTL?void 0:s.isRTL(m.floating)),L=x||(O||!R?[w(l)]:function(t){const e=w(t);return[y(t),e,y(e)]}(l)),k="none"!==b;!x&&k&&L.push(...function(t,e,n,i){const o=u(t);let r=function(t,e,n){const i=["left","right"],o=["right","left"],r=["top","bottom"],a=["bottom","top"];switch(t){case"top":case"bottom":return n?e?o:i:e?i:o;case"left":case"right":return e?r:a;default:return[]}}(c(t),"start"===n,i);return o&&(r=r.map((t=>t+"-"+o)),e&&(r=r.concat(r.map(y)))),r}(l,R,b,E));const C=[l,...L],B=await A(e,P),H=[];let S=(null==(i=r.flip)?void 0:i.overflows)||[];if(d&&H.push(B[T]),p){const t=h(o,a,E);H.push(B[t[0]],B[t[1]])}if(S=[...S,{placement:o,overflows:H}],!H.every((t=>t<=0))){var F,j;const t=((null==(F=r.flip)?void 0:F.index)||0)+1,e=C[t];if(e)return{data:{index:t,overflows:S},reset:{placement:e}};let n=null==(j=S.filter((t=>t.overflows[0]<=0)).sort(((t,e)=>t.overflows[1]-e.overflows[1]))[0])?void 0:j.placement;if(!n)switch(v){case"bestFit":{var z;const t=null==(z=S.filter((t=>{if(k){const e=g(t.placement);return e===D||"y"===e}return!0})).map((t=>[t.placement,t.overflows.filter((t=>t>0)).reduce(((t,e)=>t+e),0)])).sort(((t,e)=>t[1]-e[1]))[0])?void 0:z[0];t&&(n=t);break}case"initialPlacement":n=l}if(o!==n)return{reset:{placement:n}}}return{}}}},t.hide=function(t){return void 0===t&&(t={}),{name:"hide",options:t,async fn(e){const{rects:n}=e,{strategy:i="referenceHidden",...o}=f(t,e);switch(i){case"referenceHidden":{const t=R(await A(e,{...o,elementContext:"reference"}),n.reference);return{data:{referenceHiddenOffsets:t,referenceHidden:P(t)}}}case"escaped":{const t=R(await A(e,{...o,altBoundary:!0}),n.floating);return{data:{escapedOffsets:t,escaped:P(t)}}}default:return{}}}}},t.inline=function(t){return void 0===t&&(t={}),{name:"inline",options:t,async fn(e){const{placement:n,elements:i,rects:a,platform:l,strategy:s}=e,{padding:u=2,x:m,y:d}=f(t,e),p=Array.from(await(null==l.getClientRects?void 0:l.getClientRects(i.reference))||[]),h=function(t){const e=t.slice().sort(((t,e)=>t.y-e.y)),n=[];let i=null;for(let t=0;t<e.length;t++){const o=e[t];!i||o.y-i.y>i.height/2?n.push([o]):n[n.length-1].push(o),i=o}return n.map((t=>v(T(t))))}(p),y=v(T(p)),w=x(u);const b=await l.getElementRects({reference:{getBoundingClientRect:function(){if(2===h.length&&h[0].left>h[1].right&&null!=m&&null!=d)return h.find((t=>m>t.left-w.left&&m<t.right+w.right&&d>t.top-w.top&&d<t.bottom+w.bottom))||y;if(h.length>=2){if("y"===g(n)){const t=h[0],e=h[h.length-1],i="top"===c(n),o=t.top,r=e.bottom,a=i?t.left:e.left,l=i?t.right:e.right;return{top:o,bottom:r,left:a,right:l,width:l-a,height:r-o,x:a,y:o}}const t="left"===c(n),e=r(...h.map((t=>t.right))),i=o(...h.map((t=>t.left))),a=h.filter((n=>t?n.left===i:n.right===e)),l=a[0].top,s=a[a.length-1].bottom;return{top:l,bottom:s,left:i,right:e,width:e-i,height:s-l,x:i,y:l}}return y}},floating:i.floating,strategy:s});return a.reference.x!==b.reference.x||a.reference.y!==b.reference.y||a.reference.width!==b.reference.width||a.reference.height!==b.reference.height?{reset:{rects:b}}:{}}}},t.limitShift=function(t){return void 0===t&&(t={}),{options:t,fn(e){const{x:n,y:i,placement:o,rects:r,middlewareData:a}=e,{offset:l=0,mainAxis:s=!0,crossAxis:u=!0}=f(t,e),d={x:n,y:i},p=g(o),h=m(p);let y=d[h],w=d[p];const x=f(l,e),v="number"==typeof x?{mainAxis:x,crossAxis:0}:{mainAxis:0,crossAxis:0,...x};if(s){const t="y"===h?"height":"width",e=r.reference[h]-r.floating[t]+v.mainAxis,n=r.reference[h]+r.reference[t]-v.mainAxis;y<e?y=e:y>n&&(y=n)}if(u){var b,A;const t="y"===h?"width":"height",e=["top","left"].includes(c(o)),n=r.reference[p]-r.floating[t]+(e&&(null==(b=a.offset)?void 0:b[p])||0)+(e?0:v.crossAxis),i=r.reference[p]+r.reference[t]+(e?0:(null==(A=a.offset)?void 0:A[p])||0)-(e?v.crossAxis:0);w<n?w=n:w>i&&(w=i)}return{[h]:y,[p]:w}}}},t.offset=function(t){return void 0===t&&(t=0),{name:"offset",options:t,async 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{
"name": "@gathertown/floating-ui-core",
"version": "1.6.5",
"version": "1.6.6",
"description": "Positioning library for floating elements: tooltips, popovers, dropdowns, and more",

@@ -5,0 +5,0 @@ "publishConfig": {

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