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@goodgamestudios/cxf-announcements
Advanced tools
- Logic to display Announcements loaded from RestAPI. - The repo is also responsible for creating the announcement template files and uploading them to the s3 bucket. here are the 3 templates that we have for now - [bigfarm_announcement](./src/bigfarm
If you deploy a new version of the announcements, and you needed to release a new version on the cxf-plugin, then do the following
#update_cxf
Create a couple of announcements for the targeted stage and network instances using the CAP-TOOL the QA works for on staging Env, so better to test on Staging)
Build the announcement plugin by running:
npm run build:<STAGE>
Serve the build folder(dist) locally:
npm run serve:locally
Use Requestly or any similar plugin that allows for intercepting a request and redirecting it to another
Using Requestly , Create a rule to redirect the used announcement plugin to our local one that exists in the dist folder
We want to redirect from this url https://hotpkg.com/@goodgamestudios/cxf-announcements@qa/dist/announcements.js to the local port that we are running http://127.0.0.1:4002/announcements.js
Navigate the game or integration page for the wanted game like this one here
https://html5-game-integration.ggs-ep.com/empire?env=qa&branch=main
Make sure that you are using the right Network, Server, and instance for the game
Once you logged in to the game you should be able to see the announcements icon displayed
FAQs
Logic to display announcements loaded from RestAPI. Template html are also used by CXF Admin panel to display preview
The npm package @goodgamestudios/cxf-announcements receives a total of 3 weekly downloads. As such, @goodgamestudios/cxf-announcements popularity was classified as not popular.
We found that @goodgamestudios/cxf-announcements demonstrated a not healthy version release cadence and project activity because the last version was released a year ago. It has 21 open source maintainers collaborating on the project.
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