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@jiaminghi/c-render

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    @jiaminghi/c-render

Canvas-based vector graphics rendering plugin


Version published
Maintainers
1
Install size
4.64 MB
Created

Changelog

Source

0.4.0-alpha (2019-06-27)

Perfect

  • text: Support for multiple lines of text.

Readme

Source

CRender

LICENSE LICENSE

What is CRender?

  • It's a vector graphics rendering plugin based on canvas.
  • It provides animation and mouse event support for graphics.

Install with npm

$ npm install @jiaminghi/c-render

Detailed documents and examples can be viewed on the HomePage.


Usage

import CRender from '@jiaminghi/c-redner'

const canvas = document.getElementById('canvas')

// Instantiate CRender
const render = new CRender(canvas)

// Add graph to render
const circle = render.add({ name: 'circle', ... })

Class CRender

Instantiation

/**
 * @description           Class of CRender
 * @param {Object} canvas Canvas DOM
 * @return {CRender}      Instance of CRender
 */
class CRender {
    // ...
}

attribute

ctx
/**
 * @description Context of the canvas
 * @type {Object}
 * @example ctx = canvas.getContext('2d')
 */
area
/**
 * @description Width and height of the canvas
 * @type {Array}
 * @example area = [300,100]
 */
animationStatus
/**
 * @description Whether render is in animation rendering
 * @type {Boolean}
 * @example animationStatus = true|false
 */
graphs
/**
 * @description Added graph
 * @type {[Graph]}
 * @example graphs = [Graph, Graph, ...]
 */
color
/**
 * @description Color plugin
 * @type {Object}
 */
bezierCurve
/**
 * @description Bezier Curve plugin
 * @type {Object}
 */

prototype

add
/**
 * @description           Add graph to render
 * @param {Object} config Graph configuration
 * @return {Graph}        Graph instance
 */
CRender.prototype.add = function (config = {}) {
	// ...
}
Clone
/**
 * @description         Clone Graph
 * @param {Graph} graph The target to be cloned
 * @return {Graph}      Cloned graph
 */
CRender.prototype.clone = function (graph) {
}
delGraph
/**
 * @description         Delete graph in render
 * @param {Graph} graph The graph to be deleted
 * @return {Undefined}  Void
 */
CRender.prototype.delGraph = function (graph) {
	// ...
}
delAllGraph
/**
 * @description        Delete all graph in render
 * @return {Undefined} Void
 */
CRender.prototype.delAllGraph = function () {
	// ...
}
drawAllGraph
/**
 * @description        Draw all the graphs in the render
 * @return {Undefined} Void
 */
CRender.prototype.drawAllGraph = function () {
    // ...
}
clearArea
/**
 * @description        Clear canvas drawing area
 * @return {Undefined} Void
 */
CRender.prototype.clearArea = function () {
	// ...
}
launchAnimation
/**
 * @description      Animate the graph whose animation queue is not empty
 *                   and the animationPause is equal to false
 * @return {Promise} Animation Promise
 */
CRender.prototype.launchAnimation = function () {
	// ...
}

Class Graph

attribute

When adding a graph, you can configure them.

visible
/**
 * @description Weather to render graph
 * @type {Boolean}
 * @default visible = true
 */
shape
/**
 * @description Graph shape data
 * @type {Object}
 */

style
/**
 * @description Graph style data (Instance of Style)
 * @type {Style}
 */

drag
/**
 * @description Whether to enable drag
 * @type {Boolean}
 * @default drag = false
 */

hover
/**
 * @description Whether to enable hover
 * @type {Boolean}
 * @default hover = false
 */

index
/**
 * @description Graph rendering index
 *  Give priority to index high graph in rendering
 * @type {Number}
 * @default index = 1
 */
animationDelay
/**
 * @description Animation delay time(ms)
 * @type {Number}
 * @default animationDelay = 0
 */
animationFrame
/**
 * @description Number of animation frames
 * @type {Number}
 * @default animationFrame = 30
 */
animationCurve
/**
 * @description Animation dynamic curve
 * @type {String}
 * @default animationCurve = 'linear'
 */
animationPause
/**
 * @description Weather to pause graph animation
 * @type {Boolean}
 * @default animationPause = false
 */
hoverRect
/**
 * @description Rectangular hover detection zone
 *  Use this method for hover detection first
 * @type {Null|Array}
 * @default hoverRect = null
 * @example hoverRect = [0, 0, 100, 100] // [Rect start x, y, Rect width, height]
 */
mouseEnter
/**
* @description Mouse enter event handler
* @type {Function|Null}
* @default mouseEnter = null
*/
mouseOuter
/**
* @description Mouse outer event handler
* @type {Function|Null}
* @default mouseOuter = null
*/
click
/**
* @description Mouse click event handler
* @type {Function|Null}
* @default click = null
*/
Tip

Enable mouseEnter, mouseOuter, click event support requires configuring the hover property of the graph to true. Extended new graph require the hoverCheck method to be configured to provide event support.

prototype

attr
/**
 * @description Update graph state
 * @param {String} attrName Updated attribute name
 * @param {Any} change      Updated value
 * @return {Undefined} Void
 */
Graph.prototype.attr = function (attrName, change = undefined) {
	// ...
}
animation
/**
 * @description Update graphics state (with animation)
 *  Only shape and style attributes are supported
 * @param {String} attrName Updated attribute name
 * @param {Any} change      Updated value
 * @param {Boolean} wait    Whether to store the animation waiting
 * 							for the next animation request
 * @return {Promise} Animation Promise
 */
Graph.prototype.animation = async function (attrName, change, wait = false) {
	// ...
}
animationEnd
/**
 * @description Skip to the last frame of animation
 * @return {Undefined} Void
 */
Graph.prototype.animationEnd = function () {
    // ...
}
pauseAnimation
/**
 * @description Pause animation behavior
 * @return {Undefined} Void
 */
Graph.prototype.pauseAnimation = function () {
    // ...
}
playAnimation
/**
 * @description Try animation behavior
 * @return {Undefined} Void
 */
Graph.prototype.playAnimation = function () {
    // ...
}

Life Cycle

When you add graph to the render, you can configure the following functions in the configuration, they will be called at a specific time.

  • added
  • beforeDraw
  • drawed
  • beforeMove
  • moved
  • beforeDelete
  • deleted
Tip

The current graph instance will be passed in as a parameter,and the mousemove event will also be passed to beforeMove and moved.

Class Style

attribute

fill
/**
 * @description Rgba value of graph fill color 
 * @type {Array}
 * @default fill = [0, 0, 0, 1]
 */
stroke
/**
 * @description Rgba value of graph stroke color 
 * @type {Array}
 * @default stroke = [0, 0, 0, 1]
 */
opacity
/**
 * @description Opacity of graph
 * @type {Number}
 * @default opacity = 1
 */
lineCap
/**
 * @description LineCap of Ctx
 * @type {String}
 * @default lineCap = null
 * @example lineCap = 'butt'|'round'|'square'
 */
lineJoin
/**
 * @description Linejoin of Ctx
 * @type {String}
 * @default lineJoin = null
 * @example lineJoin = 'round'|'bevel'|'miter'
 */
lineDash
/**
 * @description LineDash of Ctx
 * @type {Array}
 * @default lineDash = null
 * @example lineDash = [10, 10]
 */
lineDashOffset
/**
 * @description LineDashOffset of Ctx
 * @type {Number}
 * @default lineDashOffset = null
 * @example lineDashOffset = 10
 */
shadowBlur
/**
 * @description ShadowBlur of Ctx
 * @type {Number}
 * @default shadowBlur = 0
 */
shadowColor
/**
 * @description Rgba value of graph shadow color 
 * @type {Array}
 * @default shadowColor = [0, 0, 0, 0]
 */
shadowOffsetX
/**
 * @description ShadowOffsetX of Ctx
 * @type {Number}
 * @default shadowOffsetX = 0
 */
shadowOffsetY
/**
 * @description ShadowOffsetY of Ctx
 * @type {Number}
 * @default shadowOffsetY = 0
 */
lineWidth
/**
 * @description LineWidth of Ctx
 * @type {Number}
 * @default lineWidth = 0
 */
strokeNoScale
/**
 * @description Stroke width is not scaled
 * @type {Boolean}
 * @default strokeNoScale = false
 */
graphCenter
/**
 * @description Center point of the graph
 * @type {Array}
 * @default graphCenter = null
 * @example graphCenter = [10, 10]
 */
scale
/**
 * @description Graph scale
 * @type {Array}
 * @default scale = null
 * @example scale = [1.5, 1.5]
 */
rotate
/**
 * @description Graph rotation degree
 * @type {Number}
 * @default rotate = null
 * @example rotate = 10
 */
translate
/**
 * @description Graph translate distance
 * @type {Array}
 * @default translate = null
 * @example translate = [10, 10]
 */
hoverCursor
/**
 * @description Cursor status when hover
 * @type {String}
 * @default hoverCursor = 'pointer'
 * @example hoverCursor = 'default'|'pointer'|'auto'|'crosshair'|'move'|'wait'|...
 */
fontStyle
/**
 * @description Font style of Ctx
 * @type {String}
 * @default fontStyle = 'normal'
 * @example fontStyle = 'normal'|'italic'|'oblique'
 */
fontVarient
/**
 * @description Font varient of Ctx
 * @type {String}
 * @default fontVarient = 'normal'
 * @example fontVarient = 'normal'|'small-caps'
 */
fontWeight
/**
 * @description Font weight of Ctx
 * @type {String|Number}
 * @default fontWeight = 'normal'
 * @example fontWeight = 'normal'|'bold'|'bolder'|'lighter'|Number
 */
fontSize
/**
 * @description Font size of Ctx
 * @type {Number}
 * @default fontSize = 10
 */
fontFamily
/**
 * @description Font family of Ctx
 * @type {String}
 * @default fontFamily = 'Arial'
 */
textAlign
/**
 * @description TextAlign of Ctx
 * @type {String}
 * @default textAlign = 'center'
 * @example textAlign = 'start'|'end'|'left'|'right'|'center'
 */
textBaseline
/**
 * @description TextBaseline of Ctx
 * @type {String}
 * @default textBaseline = 'middle'
 * @example textBaseline = 'top'|'bottom'|'middle'|'alphabetic'|'hanging'
 */
gradientColor
/**
 * @description The color used to create the gradient
 * @type {Array}
 * @default gradientColor = null
 * @example gradientColor = ['#000', '#111', '#222']
 */
gradientType
/**
 * @description Gradient type
 * @type {String}
 * @default gradientType = 'linear'
 * @example gradientType = 'linear' | 'radial'
 */
gradientParams
/**
 * @description Gradient params
 * @type {Array}
 * @default gradientParams = null
 * @example gradientParams = [x0, y0, x1, y1] (Linear Gradient)
 * @example gradientParams = [x0, y0, r0, x1, y1, r1] (Radial Gradient)
 */
gradientWith
/**
 * @description When to use gradients
 * @type {String}
 * @default gradientWith = 'stroke'
 * @example gradientWith = 'stroke' | 'fill'
 */
gradientStops
/**
 * @description Gradient color stops
 * @type {String}
 * @default gradientStops = 'auto'
 * @example gradientStops = 'auto' | [0, .2, .3, 1]
 */
colors
/**
 * @description Extended color that supports animation transition
 * @type {Array|Object}
 * @default colors = null
 * @example colors = ['#000', '#111', '#222']
 * @example colors = { a: '#000', b: '#111' }
 */
Tip

Gradient is automatically enabled when gradientColor and gradientParams are configured.

prototype

  • getStyle

    Get the current style configuration.

getStyle
/**
 * @description Get the current style configuration
 * @return {Object} Style configuration
 */
Style.prototype.getStyle = function () {
}

Examples

CRender provides some basic vector graph, examples are as follows.

circle
shape attribute
Attribute nameTypeDefaultAnnotation
rxNumber0Center x-axis coordinate.
ryNumber0Center r-axis coordinate.
rNumber0Circle radius.
const { area: [w, h] } = render

const circleConfig = {
  name: 'circle',
  animationCurve: 'easeOutBack',
  hover: true,
  drag: true,
  shape: {
    rx: w / 2,
    ry: h / 2,
    r: 50
  },
  style: {
    fill: '#9ce5f4',
    shadowBlur: 0,
    shadowColor: '#66eece',
    hoverCursor: 'pointer'
  },
  mouseEnter (e) {
    this.animation('shape', { r: 70 }, true)
    this.animation('style', { shadowBlur: 20 })
  },
  mouseOuter (e) {
    this.animation('shape', { r: 50 }, true)
    this.animation('style', { shadowBlur: 0 })
  }
}

const circle = render.add(circleConfig)
ellipse
shape attribute
Attribute nameTypeDefaultAnnotation
rxNumber0Center x-axis coordinate.
ryNumber0Center y-axis coordinate.
hrNumber0Horizontal axis radius.
vrNumber0Vertical axis radius.
const { area: [w, h] } = render

const ellipseConfig = {
  name: 'ellipse',
  animationCurve: 'easeOutBack',
  hover: true,
  drag: true,
  shape: {
    rx: w / 2,
    ry: h / 2,
    hr: 80,
    vr: 30
  },
  style: {
    fill: '#9ce5f4',
    shadowBlur: 0,
    shadowColor: '#66eece',
    scale: [1, 1],
    hoverCursor: 'pointer'
  },
  mouseEnter (e) {
    this.animation('style', { scale: [1.5, 1.5], shadowBlur: 20 })
  },
  mouseOuter (e) {
    this.animation('style', { scale: [1, 1], shadowBlur: 0 })
  }
}

const ellipse = render.add(ellipseConfig)
rect
shape attribute
Attribute nameTypeDefaultAnnotation
xNumber0The x coordinate of the top left corner of the rectangle.
yNumber0The y coordinate of the top left corner of the rectangle.
wNumber0Rectangle width.
hNumber0Rectangle height.
const { area: [w, h] } = render

const rectConfig = {
  name: 'rect',
  animationCurve: 'easeOutBack',
  hover: true,
  drag: true,
  shape: {
  x: w / 2 - rectWidth / 2,
  y: h / 2 - rectHeight / 2,
  w: rectWidth,
  h: rectHeight
  },
  style: {
  fill: '#9ce5f4',
  shadowBlur: 0,
  shadowColor: '#66eece',
  hoverCursor: 'pointer',
  translate: [0, 0]
  },
  mouseEnter (e) {
  this.animation('shape', { w: 400 }, true)
  this.animation('style', { shadowBlur: 20, translate: [-100, 0] })
  },
  mouseOuter (e) {
  this.animation('shape', { w: 200 }, true)
  this.animation('style', { shadowBlur: 0, translate: [0, 0] })
  }
}

const rect = render.add(rectConfig)
ring
shape attribute
Attribute nameTypeDefaultAnnotation
rxNumber0Center x-axis coordinate.
ryNumber0Center y-axis coordinate.
rNumber0Ring radius.
const { area: [w, h] } = render

const ringConfig = {
  name: 'ring',
  animationCurve: 'easeOutBack',
  hover: true,
  drag: true,
  shape: {
    rx: w / 2,
    ry: h / 2,
    r: 50
  },
  style: {
    stroke: '#9ce5f4',
    lineWidth: 20,
    hoverCursor: 'pointer',
    shadowBlur: 0,
    shadowColor: '#66eece'
  },
  mouseEnter (e) {
    this.animation('style', { shadowBlur: 20, lineWidth: 30 })
  },
  mouseOuter (e) {
    this.animation('style', { shadowBlur: 0, lineWidth: 20 })
  }
}

const ring = render.add(ringConfig)
arc
shape attribute
Attribute nameTypeDefaultAnnotation
rxNumber0Center x-axis coordinate.
ryNumber0Center y-axis coordinate.
rNumber0Arc radius.
startAngleNumber0Arc start angle.
endAngleNumber0Arc end angle.
clockWiseBooleantrueClockwise
const { area: [w, h] } = render

const arcConfig = {
  name: 'arc',
  animationCurve: 'easeOutBack',
  hover: true,
  drag: true,
  shape: {
    rx: w / 2,
    ry: h / 2,
    r: 60,
    startAngle: 0,
    endAngle: Math.PI / 3
  },
  style: {
    stroke: '#9ce5f4',
    lineWidth: 20,
    shadowBlur: 0,
    rotate: 0,
    shadowColor: '#66eece',
    hoverCursor: 'pointer'
  },
  mouseEnter (e) {
    this.animation('shape', { endAngle: Math.PI }, true)
    this.animation('style', { shadowBlur: 20, rotate: -30, lineWidth: 30 })
  },
  mouseOuter (e) {
    this.animation('shape', { endAngle: Math.PI / 3 }, true)
    this.animation('style', { shadowBlur: 0, rotate: 0, lineWidth: 20 })
  }
}

const arc = render.add(arcConfig)
sector
shape attribute
Attribute nameTypeDefaultAnnotation
rxNumber0Center x-axis coordinate.
ryNumber0Center y-axis coordinate.
rNumber0Sector radius.
startAngleNumber0Sector start angle.
endAngleNumber0Sector end angle.
clockWiseBooleantrueClockwise
const { area: [w, h] } = render

const sectorConfig = {
  name: 'sector',
  animationCurve: 'easeOutBack',
  hover: true,
  drag: true,
  shape: {
    rx: w / 2,
    ry: h / 2,
    r: 60,
    startAngle: 0,
    endAngle: Math.PI / 3
  },
  style: {
    fill: '#9ce5f4',
    shadowBlur: 0,
    rotate: 0,
    shadowColor: '#66eece',
    hoverCursor: 'pointer'
  },
  mouseEnter (e) {
    this.animation('shape', { endAngle: Math.PI, r: 70 }, true)
    this.animation('style', { shadowBlur: 20, rotate: -30, lineWidth: 30 })
  },
  mouseOuter (e) {
    this.animation('shape', { endAngle: Math.PI / 3, r: 60 }, true)
    this.animation('style', { shadowBlur: 0, rotate: 0, lineWidth: 20 })
  }
}

const sector = render.add(sectorConfig)
regPolygon
shape attribute
Attribute nameTypeDefaultAnnotation
rxNumber0Center x-axis coordinate.
ryNumber0Center y-axis coordinate.
rNumber0Circumradius.
sideNumber0Edge number.
const { area: [w, h] } = render

const regPolygonConfig = {
  name: 'regPolygon',
  animationCurve: 'easeOutBack',
  hover: true,
  drag: true,
  shape: {
    rx: w / 2,
    ry: h / 2,
    r: 60,
    side: 6
  },
  style: {
    fill: '#9ce5f4',
    hoverCursor: 'pointer',
    shadowBlur: 0,
    rotate: 0,
    shadowColor: '#66eece'
  },
  mouseEnter (e) {
    this.animation('shape', { endAngle: Math.PI, r: 100 }, true)
    this.animation('style', { shadowBlur: 20, rotate: 180 })
  },
  mouseOuter (e) {
    this.animation('shape', { endAngle: Math.PI / 3, r: 60 }, true)
    this.animation('style', { shadowBlur: 0, rotate: 0 })
  }
}

const regPolygon = render.add(regPolygonConfig)
polyline
shape attribute
Attribute nameTypeDefaultAnnotation
pointsArray[]The points that makes up the polyline.
closeBooleanfalseWhether to close the polyline.
const { area: [w, h] } = render

const top = h / 3
const bottom = h / 3 * 2
const gap = w / 10

const beginX = w / 2 - gap * 2

const points = new Array(5).fill('').map((t, i) =>
  [beginX + gap * i, i % 2 === 0 ? top : bottom])

const polylineConfig = {
  name: 'polyline',
  animationCurve: 'easeOutBack',
  hover: true,
  drag: true,
  shape: {
    points
  },
  style: {
    stroke: '#9ce5f4',
    shadowBlur: 0,
    lineWidth: 10,
    shadowColor: '#66eece',
    hoverCursor: 'pointer'
  },
  mouseEnter (e) {
    this.animation('style', { lineWidth: 20, shadowBlur: 20 })
  },
  mouseOuter (e) {
    this.animation('style', { lineWidth: 10, shadowBlur: 0 })
  }
}

const polyline = render.add(polylineConfig)
polyline (closed)
const { area: [w, h] } = render

const top = h / 3
const bottom = h / 3 * 2
const gap = w / 10

const beginX = w / 2 - gap * 2

const points = new Array(5).fill('').map((t, i) =>
  [beginX + gap * i, i % 2 === 0 ? top : bottom])

points[2][1] += top * 1.3

const polylineClosedConfig = {
  name: 'polyline',
  animationCurve: 'easeOutBack',
  hover: true,
  drag: true,
  shape: {
    points,
    close: true
  },
  style: {
    fill: '#9ce5f4',
    shadowBlur: 0,
    lineWidth: 10,
    shadowColor: '#66eece',
    hoverCursor: 'pointer'
  },
  mouseEnter (e) {
    this.animation('style', { shadowBlur: 20 }, true)
    const pointsCloned = deepClone(this.shape.points)
    pointsCloned[2][1] += top * 0.3
    this.animation('shape', { points: pointsCloned })
  },
  mouseOuter (e) {
    this.animation('style', { shadowBlur: 0 }, true)
    const pointsCloned = deepClone(this.shape.points)
    pointsCloned[2][1] -= top * 0.3
    this.animation('shape', { points: pointsCloned })
  }
}

const polylineClosed = render.add(polylineClosedConfig)
smoothline
shape attribute
Attribute nameTypeDefaultAnnotation
pointsArray[]The points that makes up the smoothline.
closeBooleanfalseWhether to close the smoothline.
const { area: [w, h] } = render

const top = h / 3
const bottom = h / 3 * 2
const gap = w / 10

const beginX = w / 2 - gap * 2

const points = new Array(5).fill('').map((t, i) =>
  [beginX + gap * i, i % 2 === 0 ? top : bottom])

const smoothlineConfig = {
  name: 'smoothline',
  animationCurve: 'easeOutBack',
  hover: true,
  drag: true,
  shape: {
    points
  },
  style: {
    stroke: '#9ce5f4',
    shadowBlur: 0,
    lineWidth: 10,
    shadowColor: '#66eece',
    hoverCursor: 'pointer'
  },
  mouseEnter (e) {
    this.animation('style', { lineWidth: 20, shadowBlur: 20 })
  },
  mouseOuter (e) {
    this.animation('style', { lineWidth: 10, shadowBlur: 0 })
  }
}

const smoothline = render.add(smoothlineConfig)
smoothline (closed)
import { getCircleRadianPoint } from '../../CRender/lib/util'

function getPoints (radius, centerPoint, pointNum) {
  const PIDived = Math.PI * 2 / pointNum

  const points = new Array(pointNum).fill('')
    .map((foo, i) =>
      getCircleRadianPoint(...centerPoint, radius, PIDived * i)
    )

  return points
}

const { area: [w, h] } = render

const radius = h / 3
const centerPoint = [w / 2, h / 2]

const smoothlineClosedConfig = {
  name: 'smoothline',
  animationCurve: 'easeOutBack',
  hover: true,
  drag: true,
  shape: {
    points: getPoints(radius, centerPoint, 3),
    close: true
  },
  style: {
    fill: '#9ce5f4',
    shadowBlur: 0,
    lineWidth: 10,
    shadowColor: '#66eece',
    hoverCursor: 'pointer'
  },
  mouseEnter (e) {
    this.animation('style', { lineWidth: 20, shadowBlur: 20, rotate: 120 })
  },
  mouseOuter (e) {
    this.animation('style', { lineWidth: 10, shadowBlur: 0, rotate: 0 })
  },
  setGraphCenter (e, { style }) {
    if (e) {
      const { movementX, movementY } = e
      const [cx, cy] = style.graphCenter

      style.graphCenter = [cx + movementX, cy + movementY]
    } else {
      style.graphCenter = [...centerPoint]
    }
  }
}

const smoothlineClosed = render.add(smoothlineClosedConfig)
bezierCurve
shape attribute
Attribute nameTypeDefaultAnnotation
pointsArray[]The points that makes up the bezierCurve.
closeBooleanfalseWhether to close the smoothline.
const { area: [w, h] } = render

const offsetX = w / 2
const offsetY = h / 2

const points = [
  // Start point
  [-100 + offsetX, -50 + offsetY],
  // Multiple sets of bezier curve
  [
    // controlPoint1,controlPoint2,endPoint
    [0  + offsetX, -50 + offsetY],
    [0  + offsetX, 50 + offsetY],
    [100  + offsetX, 50 + offsetY]
  ],
  // [...],[...]
]

const bezierCurveConfig = {
  name: 'bezierCurve',
  animationCurve: 'easeOutBack',
  hover: true,
  drag: true,
  shape: {
    points
  },
  style: {
    lineWidth: 10,
    stroke: '#9ce5f4',
    shadowBlur: 0,
    shadowColor: '#66eece',
    hoverCursor: 'pointer'
  },
  mouseEnter (e) {
    this.animation('style', { lineWidth: 20, shadowBlur: 20 })
  },
  mouseOuter (e) {
    this.animation('style', { lineWidth: 10, shadowBlur: 0 })
  }
}

const bezierCurve = render.add(bezierCurveConfig)
bezierCurve (closed)
import { getCircleRadianPoint } from '../../CRender/lib/util'

function getPetalPoints (insideRadius, outsideRadius, petalNum, petalCenter) {
  const PI2Dived = Math.PI * 2 / (petalNum * 3)

  let points = new Array(petalNum * 3).fill('')
  .map((foo, i) => 
    getCircleRadianPoint(...petalCenter,
      i % 3 === 0 ? insideRadius : outsideRadius,
      PI2Dived * i)
  )

  const startPoint = points.shift()
  points.push(startPoint)

  points = new Array(petalNum).fill('')
  .map(foo => points.splice(0, 3))

  points.unshift(startPoint)

  return points
}

const { area: [w, h] } = render

const petalCenter = [w / 2, h / 2]
const [raidus1, raidus2, raidus3, raidus4] = [h / 6, h / 2.5, h / 3, h / 2]

const bezierCurveClosedConfig = {
  name: 'bezierCurve',
  animationCurve: 'easeOutBack',
  hover: true,
  drag: true,
  shape: {
    points: getPetalPoints(raidus1, raidus2, 6, petalCenter),
    close: true
  },
  style: {
    fill: '#9ce5f4',
    shadowBlur: 0,
    shadowColor: '#66eece',
    hoverCursor: 'pointer'
  },
  mouseEnter (e, { style: { graphCenter } }) {
    this.animation('style', { lineWidth: 20, shadowBlur: 20 }, true)
    this.animation('shape', { points: getPetalPoints(raidus3, raidus4, 6, graphCenter) })
  },
  mouseOuter (e, { style: { graphCenter } }) {
    this.animation('style', { lineWidth: 10, shadowBlur: 0 }, true)
    this.animation('shape', { points: getPetalPoints(raidus1, raidus2, 6, graphCenter) })
  },
  setGraphCenter (e, { style }) {
    if (e) {
      const { movementX, movementY } = e
      const [cx, cy] = style.graphCenter

      style.graphCenter = [cx + movementX, cy + movementY]
    } else {
      style.graphCenter = [...petalCenter]
    }
  }
}

const bezierCurveClosed = render.add(bezierCurveClosedConfig)
text
shape attribute
Attribute nameTypeDefaultAnnotation
contentString''Text content.
positionArray[0, 0]Text start position.
maxWidthNumberUndefinedMaximum width of the text.
const { area: [w, h] } = render

const centerPoint = [w / 2, h / 2]

const hoverRect = [w / 2 - 100, h / 2 - 30 ,200, 60]

const textConfig = {
  name: 'text',
  animationCurve: 'easeOutBack',
  hover: true,
  drag: true,
  hoverRect,
  shape: {
    content: 'CRender',
    position: centerPoint,
    maxWidth: 200
  },
  style: {
    fill: '#9ce5f4',
    fontSize: 50,
    shadowBlur: 0,
    rotate: 0,
    shadowColor: '#66eece',
    hoverCursor: 'pointer',
    scale: [1, 1],
    rotate: 0
  },
  mouseEnter (e) {
    this.animation('style', { shadowBlur: 20, scale: [1.5, 1.5], rotate: 30 })
  },
  mouseOuter (e) {
    this.animation('style', { shadowBlur: 0, scale: [1, 1], rotate: 0 })
  },
  moved (e, { hoverRect }) {
    const { movementX, movementY } = e

    hoverRect[0] += movementX
    hoverRect[1] += movementY
  }
}

const text = render.add(textConfig)
Tip

Graph of text should be configured with hoverRect to support mouse events.

Extend New Graph

CRender provides a Function to extend new graph,you can customize the graphics you want.

import { extendNewGraph } from '@jiaminghi/c-render'

const graphName = 'newGraph'
const graphConfig = {
    shape: { ... },
    // ...
}

extendNewGraph(graphName, graphConfig)
extendNewGraph
/**
 * @description Extend new graph
 * @param {String} name   Name of Graph
 * @param {Object} config Configuration of Graph
 * @return {Undefined} Void
 */
function extendNewGraph (name, config) {
    // ...
}
Graph Configuration Attribute
shape (required)
/**
 * @type {Object}
 * @description Graph shape data
 */
validator (required)
/**
 * @type {Function}
 * @description Graph configuration check
 *              Automatically invoked when the graph is added,
 *              and when the return value is false,
 *              the add behavior is terminated
 * @param {Graph} Current graph instance
 * @return {Boolean} Whether the configuration is legal
 */
draw (required)
/**
 * @type {Function}
 * @description Graph plotter
 * @param {CRender} Current CRender instance
 * @param {Graph}   Current graph instance
 * @return {Undefined} Void
 */
hoverCheck
/**
 * @type {Function}
 * @description According to the mouse event to detect
 *              whether the current graphics are in the hover state,
 *              support for mouseEnter, mouseOuter, drag, click
 * @param {[Number]} Position of mouse
 * @param {Graph}    Current graph instance
 * @return {Boolean} Whether it is in hover
 */
setGraphCenter
/**
 * @type {Function}
 * @description Set the center point of the graph to
 *              support rotate, scale and translate.
 *              Add graph and drag behavior will be called.
 * @param {Event} Mouse move Event (Called when adding a graphic, the value is null)
 * @param {Graph} Current graph instance
 * @return {Undefined} Void
 */
move
/**
 * @type {Function}
 * @description Moving graph,support for drag
 * @param {Event} Mouse move Event
 * @param {Graph} Current graph instance
 * @return {Undefined} Void
 */
example of extend new graph
import { extendNewGraph } from '@jiaminghi/c-render'

const circle = {
  shape: {
    rx: 0,
    ry: 0,
    r: 0
  },

  validator ({ shape }) {
    const { rx, ry, r } = shape

    if (typeof rx !== 'number' || typeof ry !== 'number' || typeof r !== 'number') {
      console.error('Shape configuration is abnormal!')

      return false
    }

    return true
  },

  draw ({ ctx }, { shape }) {
    ctx.beginPath()

    const { rx, ry, r } = shape

    ctx.arc(rx, ry, r, 0, Math.PI * 2)

    ctx.fill()
    ctx.stroke()

    ctx.closePath()
  },

  hoverCheck (position, { shape }) {
    const { rx, ry, r } = shape

    return checkPointIsInCircle(rx, ry, r, position)
  },

  setGraphCenter (e, { shape, style }) {
    const { rx, ry } = shape

    style.graphCenter = [rx, ry]
  },

  move ({ movementX, movementY }, { shape }) {
    this.attr('shape', {
      rx: shape.rx + movementX,
      ry: shape.ry + movementY
    })
  }
}

extendNewGraph('circle', circle)
  • Transition

    Provide animation transition data(animationCurve).

    If you want to extend the new animation curve, you can use the method provided by transition.

    import { injectNewCurve } from '@jiaminghi/c-render'
    
    injectNewCurve('newCurve', curveData)
    
  • BezierCurve

    Provides support for bezierCurve, such as curve length calculation, conversion between curve and polyline.

  • Color

    Provides calculation of color values.

Keywords

FAQs

Last updated on 27 Jun 2019

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