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@kava-labs/ilp-plugin-xrp-paychan
Advanced tools
🚨 Expect breaking changes while this plugin is in beta.
npm i @kava-labs/ilp-plugin-xrp-paychan
Node.js 10+ is recommended.
Here are the available options to pass to the plugin. Additional configuration options are also inherited from ilp-plugin-btp if the plugin is a client, and ilp-plugin-mini-accounts if the plugin is a server.
This plugin uses an asset scale of 6 and units of drops.
xrpSecret
string
xrpServer
string
"wss://s1.ripple.com"
role
"client"
to connect to a single peer or server that is explicity specified"server"
to enable multiple clients to openly connect to the plugin"client"
Clients do not automatically open channels, nor settle automatically. Channels must be funded or closed through the internal API of the plugin. Sending payment channel claims can be triggered by invoking sendMoney
on the plugin, and the money handler is called upon receipt of incoming payment channel claims (set using registerMoneyHandler
).
Servers do automatically open channels. If a client has opened a channel with a value above the configurable minIncomingChannelAmount
, the server will automatically open a channel back to the client with a value of outgoingChannelAmount
. When the channel is half empty, the server will also automatically top up the value of the channel by the outgoingChannelAmount
.
The balance configuration has been simplified for servers. Clients must prefund before sending any packets through a server, and if a client fulfills packets sent to them through a server, the server will automatically settle such that they owe 0 to the client. This configuration was chosen as a default due to it's security and protection against deadlocks.
Both clients and servers operate a channel watcher to automatically close a disputed channel if it's profitable to do so, and both will automatically claim channels if the other peer requests one to be closed.
In the current version of this plugin, there is no accounting for transaction fees on servers. Since clients must manually open & close channels, they do have the ability to authorize transaction fees before sending them to the chain.
The current model introduces problems with locking up excessive liquidity for servers, and doesn't provide sufficient denial of service protections against transaction fees. Ultimately, clients will likely have to purchase incoming capacity (possibly by amount and/or time) through prefunding the server, and pay for the server's transaction fees to open and close a channel back to them. However, this may require a more complex negotiation and fee logic that is nontrivial to implement.
The ILP connector/plugin architecture is likely going to be refactored in the near future, which should simplify the external interface, enable multi-process plugins, and eliminate some of the internal boilerplate code.
maxPacketAmount
BigNumber
, number
, or string
Infinity
outgoingChannelAmount
BigNumber
, number
, or string
5000000
drops, or 5 XRPminIncomingChannelAmount
BigNumber
, number
, or string
Infinity
drops (channels will never automatically be opened)channelWatcherInterval
BigNumber
, number
, or string
60000
ms, or 1 minuteoutgoingDisputePeriod
BigNumber
, number
, or string
518,400
seconds, or 6 daysWhile the channel is open, the sender may begin the dispute period. If the receiver does not claim the channel before the specified number of blocks elapses and the settling period ends, all the funds can go back to the sender. Settling a channel can be useful if the receiver is unresponsive or excessive collateral is locked up.
minIncomingDisputePeriod
BigNumber
, number
, or string
259,200
seconds, or 3 daysIn case the sender starts settling, the receiver may want to allot themselves enough time to claim the channel. Incoming claims from channels with dispute periods below this floor will be rejected outright.
FAQs
Settle on Interledger with XRP payment channels
We found that @kava-labs/ilp-plugin-xrp-paychan demonstrated a not healthy version release cadence and project activity because the last version was released a year ago. It has 3 open source maintainers collaborating on the project.
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