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@lightningjs/renderer

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@lightningjs/renderer - npm Package Compare versions

Comparing version 2.2.0 to 2.3.0

dist/tsconfig.tsbuildinfo

2

dist/src/common/IAnimationController.d.ts
import type { IEventEmitter } from './IEventEmitter.js';
export type AnimationControllerState = 'running' | 'paused' | 'stopped';
export type AnimationControllerState = 'scheduled' | 'running' | 'paused' | 'stopped';
/**

@@ -4,0 +4,0 @@ * Animation Controller interface

@@ -43,6 +43,6 @@ /* eslint-disable @typescript-eslint/unbound-method */

start() {
if (this.state !== 'running') {
if (this.state !== 'running' && this.state !== 'scheduled') {
this.makeStoppedPromise();
this.registerAnimation();
this.state = 'running';
this.state = 'scheduled';
}

@@ -117,2 +117,3 @@ return this;

onAnimating() {
this.state = 'running';
this.emit('animating', this);

@@ -119,0 +120,0 @@ }

@@ -413,6 +413,7 @@ /*

this.setUpdateType(UpdateType.RenderState | UpdateType.Children);
this.childUpdateType |= UpdateType.Global;
if (this.clipping === true) {
this.setUpdateType(UpdateType.Clipping);
this.setUpdateType(UpdateType.Clipping | UpdateType.RenderBounds);
this.childUpdateType |= UpdateType.RenderBounds;
}
this.childUpdateType |= UpdateType.Global;
}

@@ -449,5 +450,2 @@ if (this.updateType & UpdateType.RenderBounds) {

}
if (this.renderState === CoreNodeRenderState.OutOfBounds) {
return;
}
if (this.updateType & UpdateType.Clipping) {

@@ -482,2 +480,5 @@ this.calculateClippingRect(parentClippingRect);

}
if (this.renderState === CoreNodeRenderState.OutOfBounds) {
return;
}
if (this.updateType & UpdateType.Children &&

@@ -484,0 +485,0 @@ this.children.length > 0 &&

@@ -49,2 +49,3 @@ import type { Dimensions } from '../../common/CommonTypes.js';

contextSpy: ContextSpy | null;
forceWebGL2: boolean;
}

@@ -51,0 +52,0 @@ export interface BufferInfo {

@@ -81,3 +81,3 @@ /*

});
const gl = createWebGLContext(canvas, options.contextSpy);
const gl = createWebGLContext(canvas, options.forceWebGL2, options.contextSpy);
const glw = (this.glw = new WebGlContextWrapper(gl));

@@ -84,0 +84,0 @@ const color = getNormalizedRgbaComponents(clearColor);

@@ -89,10 +89,2 @@ /*

this.program = program;
if (webGl2) {
const vao = glw.createVertexArray();
if (!vao) {
throw new Error();
}
this.vao = vao;
glw.bindVertexArray(this.vao);
}
this.attributeLocations = {};

@@ -226,3 +218,2 @@ this.attributeBuffers = {};

this.glw.useProgram(this.program);
this.glw.useProgram(this.program);
if (this.glw.isWebGl2() && this.vao) {

@@ -229,0 +220,0 @@ this.glw.bindVertexArray(this.vao);

@@ -29,2 +29,3 @@ import { AnimationManager } from './animations/AnimationManager.js';

enableContextSpy: boolean;
forceWebGL2: boolean;
numImageWorkers: number;

@@ -31,0 +32,0 @@ renderEngine: typeof WebGlCoreRenderer | typeof CanvasCoreRenderer;

@@ -73,3 +73,3 @@ /*

this.options = options;
const { canvas, clearColor, appWidth, appHeight, boundsMargin, enableContextSpy, numImageWorkers, textureMemory, renderEngine, fontEngines, } = options;
const { canvas, clearColor, appWidth, appHeight, boundsMargin, enableContextSpy, forceWebGL2, numImageWorkers, textureMemory, renderEngine, fontEngines, } = options;
this.eventBus = options.eventBus;

@@ -98,2 +98,3 @@ this.txManager = new CoreTextureManager(numImageWorkers);

contextSpy: this.contextSpy,
forceWebGL2,
};

@@ -100,0 +101,0 @@ this.renderer = new renderEngine(rendererOptions);

@@ -7,3 +7,3 @@ /**

export declare const EPSILON = 0.000001;
export declare let ARRAY_TYPE: Float32ArrayConstructor | ArrayConstructor;
export declare let ARRAY_TYPE: ArrayConstructor | Float32ArrayConstructor;
export declare const RANDOM: () => number;

@@ -10,0 +10,0 @@ export declare const ANGLE_ORDER = "zyx";

@@ -172,2 +172,11 @@ import { CoreNode, } from '../core/CoreNode.js';

node.div = div;
node.on('inViewport', () => {
div.setAttribute('state', 'inViewport');
});
node.on('inBounds', () => {
div.setAttribute('state', 'inBounds');
});
node.on('outOfBounds', () => {
div.setAttribute('state', 'outOfBounds');
});
return this.createProxy(node, div);

@@ -174,0 +183,0 @@ }

@@ -199,2 +199,12 @@ import type { EffectMap, ShaderMap } from '../core/CoreShaderManager.js';

fontEngines: (typeof SdfTextRenderer | typeof CanvasTextRenderer)[];
/**
* Force WebGL2
*
* @remarks
* Force the renderer to use WebGL2. This can be used to force the renderer to
* use WebGL2 even if the browser supports WebGL1.
*
* @defaultValue `false`
*/
forceWebGL2?: boolean;
}

@@ -201,0 +211,0 @@ /**

@@ -104,2 +104,3 @@ /*

enableContextSpy: settings.enableContextSpy ?? false,
forceWebGL2: settings.forceWebGL2 ?? false,
inspector: settings.inspector ?? false,

@@ -130,2 +131,3 @@ renderEngine: settings.renderEngine,

enableContextSpy: this.settings.enableContextSpy,
forceWebGL2: this.settings.forceWebGL2,
fpsUpdateInterval: this.settings.fpsUpdateInterval,

@@ -132,0 +134,0 @@ numImageWorkers: this.settings.numImageWorkers,

@@ -204,3 +204,3 @@ /*

letterSpacing: props.letterSpacing ?? 0,
lineHeight: props.lineHeight,
lineHeight: props.lineHeight, // `undefined` is a valid value
maxLines: props.maxLines ?? 0,

@@ -207,0 +207,0 @@ textBaseline: props.textBaseline ?? 'alphabetic',

@@ -0,7 +1,8 @@

import { EventEmitter } from '../../common/EventEmitter.js';
import type { AnimationControllerState, IAnimationController } from '../../common/IAnimationController.js';
import type { ThreadXMainNode } from './ThreadXMainNode.js';
export declare class ThreadXMainAnimationController implements IAnimationController {
export declare class ThreadXMainAnimationController extends EventEmitter implements IAnimationController {
private node;
private id;
stoppedPromise: Promise<void> | null;
stoppedPromise: Promise<void>;
/**

@@ -11,4 +12,4 @@ * If this is null, then the animation is in a finished / stopped state.

stoppedResolve: (() => void) | null;
state: AnimationControllerState;
constructor(node: ThreadXMainNode, id: number);
state: AnimationControllerState;
start(): IAnimationController;

@@ -19,4 +20,7 @@ stop(): IAnimationController;

waitUntilStopped(): Promise<void>;
private onAnimationFinished;
private sendStart;
private sendStop;
private makeStoppedPromise;
private onFinished;
private onAnimating;
}

@@ -19,7 +19,9 @@ /*

*/
/* eslint-disable @typescript-eslint/unbound-method */
import { EventEmitter } from '../../common/EventEmitter.js';
import { assertTruthy } from '../../utils.js';
export class ThreadXMainAnimationController {
export class ThreadXMainAnimationController extends EventEmitter {
node;
id;
stoppedPromise = null;
stoppedPromise;
/**

@@ -29,25 +31,32 @@ * If this is null, then the animation is in a finished / stopped state.

stoppedResolve = null;
state;
constructor(node, id) {
super();
this.node = node;
this.id = id;
this.onAnimationFinished = this.onAnimationFinished.bind(this);
this.state = 'stopped';
// Initial stopped promise is resolved (since the animation is stopped)
this.stoppedPromise = Promise.resolve();
// Bind event handlers
this.onAnimating = this.onAnimating.bind(this);
this.onFinished = this.onFinished.bind(this);
}
state;
start() {
if (this.stoppedResolve === null) {
if (this.state !== 'running') {
this.makeStoppedPromise();
this.node.on('animationFinished', this.onAnimationFinished);
this.sendStart();
this.state = 'running';
}
this.state = 'running';
this.node.emit('startAnimation', { id: this.id });
return this;
}
stop() {
this.node.emit('stopAnimation', { id: this.id });
this.node.off('animationFinished', this.onAnimationFinished);
if (this.stoppedResolve !== null) {
this.stoppedResolve();
this.stoppedResolve = null;
if (this.state === 'stopped') {
return this;
}
this.sendStop();
// if (this.stoppedResolve !== null) {
// this.stoppedResolve();
// this.stoppedResolve = null;
// this.emit('stopped', this);
// }
this.state = 'stopped';

@@ -65,15 +74,18 @@ return this;

waitUntilStopped() {
this.makeStoppedPromise();
const promise = this.stoppedPromise;
assertTruthy(promise);
return promise;
return this.stoppedPromise;
}
onAnimationFinished(target, { id, loop }) {
if (id === this.id) {
this.node.off('animationFinished', this.onAnimationFinished);
this.stoppedResolve?.();
this.stoppedResolve = null;
this.state = 'stopped';
}
sendStart() {
// Hook up event listeners
this.node.on('animationFinished', this.onFinished);
this.node.on('animationAnimating', this.onAnimating);
// Then register the animation
this.node.emit('startAnimation', { id: this.id });
}
sendStop() {
// First unregister the animation
this.node.emit('stopAnimation', { id: this.id });
// Then unhook event listeners
this.node.off('animationFinished', this.onFinished);
this.node.off('animationAnimating', this.onAnimating);
}
makeStoppedPromise() {

@@ -86,3 +98,20 @@ if (this.stoppedResolve === null) {

}
onFinished(target, { id }) {
if (id === this.id) {
assertTruthy(this.stoppedResolve);
this.node.off('animationFinished', this.onFinished);
this.node.off('animationAnimating', this.onAnimating);
// resolve promise
this.stoppedResolve();
this.stoppedResolve = null;
this.emit('stopped', this);
this.state = 'stopped';
}
}
onAnimating(target, { id }) {
if (id === this.id) {
this.emit('animating', this);
}
}
}
//# sourceMappingURL=ThreadXMainAnimationController.js.map

@@ -55,2 +55,8 @@ /*

const animation = new CoreAnimation(this.coreNode, props, settings);
animation.on('animating', () => {
// eslint-disable-next-line @typescript-eslint/no-unsafe-member-access
this.emit('animationAnimating', {
id: id,
});
});
animation.on('finished', () => {

@@ -57,0 +63,0 @@ // eslint-disable-next-line @typescript-eslint/no-unsafe-member-access

@@ -42,3 +42,8 @@ import { CoreExtension } from '../../exports/core-api.js';

export function santizeCustomDataMap(d) {
const validTypes = { boolean: true, string: true, number: true, undefined: true };
const validTypes = {
boolean: true,
string: true,
number: true,
undefined: true,
};
const keys = Object.keys(d);

@@ -45,0 +50,0 @@ for (let i = 0; i < keys.length; i++) {

import type { ContextSpy } from './core/lib/ContextSpy.js';
export declare function createWebGLContext(canvas: HTMLCanvasElement | OffscreenCanvas, contextSpy: ContextSpy | null): WebGLRenderingContext;
export declare function createWebGLContext(canvas: HTMLCanvasElement | OffscreenCanvas, forceWebGL2: boolean | undefined, contextSpy: ContextSpy | null): WebGLRenderingContext;
/**

@@ -4,0 +4,0 @@ * Asserts a condition is truthy, otherwise throws an error

@@ -19,3 +19,3 @@ /*

*/
export function createWebGLContext(canvas, contextSpy) {
export function createWebGLContext(canvas, forceWebGL2 = false, contextSpy) {
const config = {

@@ -36,3 +36,3 @@ alpha: true,

// https://github.com/microsoft/TypeScript/issues/53614
(canvas.getContext('webgl', config) ||
(canvas.getContext(forceWebGL2 ? 'webgl2' : 'webgl', config) ||
canvas.getContext('experimental-webgl', config));

@@ -39,0 +39,0 @@ if (!gl) {

{
"name": "@lightningjs/renderer",
"version": "2.2.0",
"version": "2.3.0",
"description": "Lightning 3 Renderer",

@@ -5,0 +5,0 @@ "type": "module",

@@ -21,3 +21,7 @@ /*

export type AnimationControllerState = 'running' | 'paused' | 'stopped';
export type AnimationControllerState =
| 'scheduled'
| 'running'
| 'paused'
| 'stopped';

@@ -24,0 +28,0 @@ /**

@@ -56,6 +56,6 @@ /* eslint-disable @typescript-eslint/unbound-method */

start(): IAnimationController {
if (this.state !== 'running') {
if (this.state !== 'running' && this.state !== 'scheduled') {
this.makeStoppedPromise();
this.registerAnimation();
this.state = 'running';
this.state = 'scheduled';
}

@@ -143,4 +143,5 @@ return this;

private onAnimating(this: CoreAnimationController): void {
this.state = 'running';
this.emit('animating', this);
}
}

@@ -1009,8 +1009,8 @@ /*

this.setUpdateType(UpdateType.RenderState | UpdateType.Children);
this.childUpdateType |= UpdateType.Global;
if (this.clipping === true) {
this.setUpdateType(UpdateType.Clipping);
this.setUpdateType(UpdateType.Clipping | UpdateType.RenderBounds);
this.childUpdateType |= UpdateType.RenderBounds;
}
this.childUpdateType |= UpdateType.Global;
}

@@ -1054,6 +1054,2 @@

if (this.renderState === CoreNodeRenderState.OutOfBounds) {
return;
}
if (this.updateType & UpdateType.Clipping) {

@@ -1110,2 +1106,6 @@ this.calculateClippingRect(parentClippingRect);

if (this.renderState === CoreNodeRenderState.OutOfBounds) {
return;
}
if (

@@ -1112,0 +1112,0 @@ this.updateType & UpdateType.Children &&

@@ -73,2 +73,3 @@ /*

contextSpy: ContextSpy | null;
forceWebGL2: boolean;
}

@@ -75,0 +76,0 @@

@@ -124,3 +124,7 @@ /*

const gl = createWebGLContext(canvas, options.contextSpy);
const gl = createWebGLContext(
canvas,
options.forceWebGL2,
options.contextSpy,
);
const glw = (this.glw = new WebGlContextWrapper(gl));

@@ -127,0 +131,0 @@

@@ -155,12 +155,2 @@ /*

if (webGl2) {
const vao = glw.createVertexArray();
if (!vao) {
throw new Error();
}
this.vao = vao;
glw.bindVertexArray(this.vao);
}
this.attributeLocations = {} as Record<string, number>;

@@ -355,3 +345,2 @@ this.attributeBuffers = {} as Record<string, number>;

this.glw.useProgram(this.program);
this.glw.useProgram(this.program);
if (this.glw.isWebGl2() && this.vao) {

@@ -358,0 +347,0 @@ this.glw.bindVertexArray(this.vao);

@@ -63,2 +63,3 @@ /*

enableContextSpy: boolean;
forceWebGL2: boolean;
numImageWorkers: number;

@@ -132,2 +133,3 @@ renderEngine: typeof WebGlCoreRenderer | typeof CanvasCoreRenderer;

enableContextSpy,
forceWebGL2,
numImageWorkers,

@@ -165,2 +167,3 @@ textureMemory,

contextSpy: this.contextSpy,
forceWebGL2,
};

@@ -167,0 +170,0 @@

@@ -249,2 +249,14 @@ import {

node.on('inViewport', () => {
div.setAttribute('state', 'inViewport');
});
node.on('inBounds', () => {
div.setAttribute('state', 'inBounds');
});
node.on('outOfBounds', () => {
div.setAttribute('state', 'outOfBounds');
});
return this.createProxy(node, div);

@@ -251,0 +263,0 @@ }

@@ -248,2 +248,13 @@ /*

fontEngines: (typeof SdfTextRenderer | typeof CanvasTextRenderer)[];
/**
* Force WebGL2
*
* @remarks
* Force the renderer to use WebGL2. This can be used to force the renderer to
* use WebGL2 even if the browser supports WebGL1.
*
* @defaultValue `false`
*/
forceWebGL2?: boolean;
}

@@ -334,2 +345,3 @@

enableContextSpy: settings.enableContextSpy ?? false,
forceWebGL2: settings.forceWebGL2 ?? false,
inspector: settings.inspector ?? false,

@@ -371,2 +383,3 @@ renderEngine: settings.renderEngine,

enableContextSpy: this.settings.enableContextSpy,
forceWebGL2: this.settings.forceWebGL2,
fpsUpdateInterval: this.settings.fpsUpdateInterval,

@@ -373,0 +386,0 @@ numImageWorkers: this.settings.numImageWorkers,

@@ -24,2 +24,3 @@ /*

canvas: HTMLCanvasElement | OffscreenCanvas,
forceWebGL2 = false,
contextSpy: ContextSpy | null,

@@ -42,3 +43,3 @@ ): WebGLRenderingContext {

// https://github.com/microsoft/TypeScript/issues/53614
(canvas.getContext('webgl', config) ||
(canvas.getContext(forceWebGL2 ? 'webgl2' : 'webgl', config) ||
canvas.getContext(

@@ -45,0 +46,0 @@ 'experimental-webgl' as 'webgl',

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