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@lightningtv/core

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@lightningtv/core - npm Package Compare versions

Comparing version 2.2.4 to 2.2.5

20

dist/src/elementNode.js

@@ -30,6 +30,4 @@ import { renderer, createShader } from './lightningInit.js';

const effects = [];
let index = 0;
for (const [type, props] of Object.entries(styleEffects)) {
effects.push({ name: `effect${index}`, type, props });
index++;
effects.push({ type, props });
}

@@ -138,3 +136,4 @@ return createShader('DynamicShader', { effects });

if (this.rendered) {
this.shader = convertEffectsToShader(v);
v._shader = v._shader || convertEffectsToShader(v);
this.shader = v._shader;
}

@@ -521,3 +520,14 @@ }

if (node._effects) {
props.shader = convertEffectsToShader(node._effects);
let shader;
// states can change effects so don't use cached shader
if (node.style?.effects && !this._states) {
const effects = node.style.effects;
effects._shader =
effects._shader || convertEffectsToShader(node._effects);
shader = effects._shader;
}
else {
shader = convertEffectsToShader(node._effects);
}
props.shader = shader;
}

@@ -524,0 +534,0 @@ if (isElementText(node)) {

@@ -1,2 +0,2 @@

import { type FadeOutEffectProps, type GlitchEffectProps, type GrayscaleEffectProps, type AnimationSettings as RendererAnimationSettings, type LinearGradientEffectProps, type RadialGradientEffectProps, type RadialProgressEffectProps, type ITextNodeProps } from '@lightningjs/renderer';
import { type FadeOutEffectProps, type GlitchEffectProps, type GrayscaleEffectProps, type AnimationSettings as RendererAnimationSettings, type LinearGradientEffectProps, type RadialGradientEffectProps, type RadialProgressEffectProps, type ITextNodeProps, type ShaderController, type HolePunchEffectProps } from '@lightningjs/renderer';
import { ElementNode, type RendererNode } from './elementNode.js';

@@ -22,3 +22,4 @@ import { NodeStates } from './states.js';

radialProgress?: RadialProgressEffectProps;
holePunch?: any;
holePunch?: HolePunchEffectProps;
_shader?: ShaderController<'DynamicShader'>;
}

@@ -25,0 +26,0 @@ export interface BorderEffects {

{
"name": "@lightningtv/core",
"version": "2.2.4",
"version": "2.2.5",
"description": "Lightning TV Core for Universal Renderers",

@@ -5,0 +5,0 @@ "type": "module",

@@ -74,7 +74,5 @@ import { renderer, createShader } from './lightningInit.js';

const effects: EffectDescUnion[] = [];
let index = 0;
for (const [type, props] of Object.entries(styleEffects)) {
effects.push({ name: `effect${index}`, type, props } as EffectDescUnion);
index++;
effects.push({ type, props } as EffectDescUnion);
}

@@ -288,3 +286,4 @@ return createShader('DynamicShader', { effects });

if (this.rendered) {
this.shader = convertEffectsToShader(v);
v._shader = v._shader || convertEffectsToShader(v);
this.shader = v._shader;
}

@@ -755,3 +754,13 @@ }

if (node._effects) {
props.shader = convertEffectsToShader(node._effects);
let shader;
// states can change effects so don't use cached shader
if (node.style?.effects && !this._states) {
const effects = node.style.effects;
effects._shader =
effects._shader || convertEffectsToShader(node._effects);
shader = effects._shader;
} else {
shader = convertEffectsToShader(node._effects);
}
props.shader = shader;
}

@@ -758,0 +767,0 @@

@@ -10,2 +10,4 @@ import {

type ITextNodeProps,
type ShaderController,
type HolePunchEffectProps,
} from '@lightningjs/renderer';

@@ -37,3 +39,4 @@ import { ElementNode, type RendererNode } from './elementNode.js';

radialProgress?: RadialProgressEffectProps;
holePunch?: any; // shoud be HolePunchEffectProps;
holePunch?: HolePunchEffectProps;
_shader?: ShaderController<'DynamicShader'>;
}

@@ -40,0 +43,0 @@

Sorry, the diff of this file is not supported yet

Sorry, the diff of this file is not supported yet

Sorry, the diff of this file is not supported yet

Sorry, the diff of this file is not supported yet

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