Introduction
LiveChat Customer SDK is a set of tools that helps you build a custom chat widget. Under the hood, it makes use of the LiveChat Customer Chat API. Customer SDK lets you communicate with LiveChat services directly from the browser environment using JavaScript without the need to develop your backend.
Is it for me?
If you need to customize the LiveChat Widget, using LiveChat Customer SDK is
one of the options to do this. If you need a fully customizable solution and you feel
brave, dive into LiveChat Customer SDK. We provide methods and
events for deep integration with the LiveChat environment.
Keep in mind that interacting with this API requires some development skills.
Customer SDK allows you to create frontend apps, so if you're looking for server-side solutions, you should explore the LiveChat Customer Chat API instead.
If you want to dive deeper into the LiveChat Platform, you might find the Platform Overview article handy.
About LiveChat Customer SDK
We provide an asynchronous API. Most methods return a Promise. You can subscribe to the emitted events with the on and off methods.
Not familiar with promises? Read this article to learn more.
We authenticate your sessions with the use of
customer-auth package
and expose the created auth object to the returned SDK instance. In general,
you don't have to worry about it or use the exposed object. If you need to
get the authentication token, you can get it through the SDK like this:
customerSDK.auth.getToken().then(token => {
console.log(token)
})
Questions
If you have any questions, you can start a chat with our 24/7 Support.
How to start
This tutorial is here to help you get started with LiveChat Customer SDK.
Create an application
First, you need to create an application in
Developer Console (select the Web app (frontend,
e.g. JavaScript) type). Then, you will have to give it the access to the customers:own scope and the correct URI to the Redirect URI whitelist.
Install Customer SDK
You can use the LiveChat Customer SDK in two different ways:
Using npm
npm install --save @livechat/customer-sdk
Import the SDK in your code:
import * as CustomerSDK from '@livechat/customer-sdk'
Or use the node-style require call:
const CustomerSDK = require('@livechat/customer-sdk')
Using a script tag - UMD module hosted on unpkg's CDN
<script src="https://unpkg.com/@livechat/customer-sdk@3.1.0"></script>
If you just want to look around and play with the SDK, check out our
sample chat widget implementation.
For the time being you need to register your application in the Developers Console
as a "Web app (frontend, eg. JavaScript)" type. Then, you have to pass the configured redirectUri to the init, along with the regular required properties (licenseId and clientId).
Using the API
To use the API you will first need to create an instance using the init function.
You will need to provide your licenseId and clientId when creating a Customer SDK instance.
Other optional configuration parameters are also available:
| licenseId | number | | Your license number, you receive this value when creating a new livechat account. |
| clientId | string | | Your client id, you receive this value when you register your application in the LiveChat Developer Console. |
| autoConnect | boolean | true | Optional; should the library try to reconnect on it's own. |
| groupId | number | 0 | Optional; the id of the group you wish to connect to. |
| region | 'dal' | 'fra' | 'dal' | Optional; the server region your license is at. |
| redirectUri | string | | Optional; should only be used inside ReactNative, this is the URI which your webview is redirected to after authorization. |
| customerDataProvider | () => CustomerData | | Optional; should only be used if you need to send customer data during login. In general, updateCustomer() should be prefered for sending customer data. |
| identityProvider | () => CustomerAuth | | Optional; allows for providing own instance of the CustomerAuth object which contains the customer access token handlers. See Custom Identity Provider for more information. |
CustomerData:
| name | string | Optional |
| email | string | Optional |
| sessionFields | object | Key: value pairs |
CustomerAuth:
| getFreshToken | () => Promise | Should resolve with freshly requested customer access token. |
| getToken | () => Promise | Should resolve with currently stored customer access token. |
| hasToken | () => Promise | Should resolve with a boolean value representing if a token has been already acquired. |
| invalidate | () => Promise | Should handle token invalidation and/or clearing the locally cached value. |
The init function will return a Customer SDK instance:
const customerSDK = CustomerSDK.init({
licenseId: LICENSE_ID,
clientId: CLIENT_ID,
})
With customerSDK, you can attach events:
customerSDK.on('new_event', newEvent => {
console.log(newEvent)
})
Or execute methods:
const chatId = 'OU0V0P0OWT'
customerSDK
.sendEvent({
chatId,
event: {
type: 'message',
text: 'Hi!',
},
})
.then(response => {
console.log(response)
})
.catch(error => {
console.log(error)
})
Using the API in React Native
If you want to use LiveChat Customer SDK in React Native, keep in mind that we
use cookies to authenticate your sessions, so we need some sort of browser
environment for that. We've prepared a special wrapper for you to use in React
Native. It opens a WebView component to get an authentication token. All you
have to do is import it from our authentication package (no need to install
it - the SDK depends on it, so you already have it) and mount it in your React
Native application:
import { AuthWebView } from '@livechat/customer-auth'
import { init } from '@livechat/customer-sdk'
export default class App extends React.Component {
customerSDK = null
componentDidMount() {
this.customerSDK = init({
licenseId: LICENSE_ID,
clientId: CLIENT_ID,
redirectUri: REDIRECT_URI,
})
}
render() {
return (
<View>
<AuthWebView />
</View>
)
}
}
If you are looking for something simpler, you can use a LiveChat for React Native library. This is a React Native component to easily add the LiveChat Widget with basic functionality to your application.
Key Concepts
The LiveChat system includes four basic types of entities - users, chats, threads, and events.
- Chats consist of threads and threads consist of events.
- Threads are parts of chats.
- Users can add events to chats, which then are automatically added to threads.
- Users can participate in many chats at the same time.
Threads are a vital part of the LiveChat architecture.
Grouping events in threads allows us to provide the continuous chat experience (i.e. the Customer always has the option to continue the conversation) while still maintaining smaller, logical chunks of events (e.g. for reporting and caching purposes).
Handling operations such as loading archival events from the chat history can be challenging, but you won't have to worry about managing threads most of the time.
Customer SDK provides wrappers for common tasks and most methods expect to receive chat IDs.
You will only get notified about thread metadata if you explicitly ask for it.
You can read more about key concepts of the LiveChat messaging in the Messaging Overview.
User
Agent
{
id: 'ed9d4095-45d6-428d-5093-f8ec7f1f81b9',
type: 'agent',
name: 'Jane Doe',
jobTitle: 'Agent',
avatar: 'https://cdn.livechat.com/cloud/?uri=https://livechat.s3.amazonaws.com/default/avatars/a7.png',
}
Customer
{
id: 'ed9d0195-45d6-428d-5093-f8ec7f1471b9',
type: 'customer',
name: 'Jon Doe',
avatar: 'https://cdn.livechat.com/cloud/?uri=https://livechat.s3.amazonaws.com/default/avatars/a6.png',
fields: {
custom_property: 'BasketValue=10usd',
}
}
Chat
{
id: 'OU0V0P0OWT',
users: [{
id: 'ed9d4095-45d6-428d-5093-f8ec7f1f81b9',
}],
lastSeenTimestamps: {
'ed9d4095-45d6-428d-5093-f8ec7f1f81b9': 1503062591000,
},
threads: ['OU0V0U3IMN'],
}
Event
{
type: 'message',
text: 'hi!',
author: 'ed9d4095-45d6-428d-5093-f8ec7f1f81b9',
id: 'OU0V0U3IMN_1',
timestamp: 1503062591000,
customId: '814.3316641404942',
thread: 'OU0V4R0OXP',
properties: {},
}
Threads
{
id: 'OU0V0U3IMN',
active: true,
order: 3,
users: ['ed9d4095-45d6-428d-5093-f8ec7f1f81b9'],
lastSeenTimestamps: {
'ed9d4095-45d6-428d-5093-f8ec7f1f81b9': 1503062591000,
},
events: [ ],
}
Methods
acceptGreeting
You can use this method to inform that a Customer has seen a greeting. Based on that, the Reports section displays only the greetings seen by Customers instead of all the sent greetings. If a Customer started a chat from a greeting but you didn't execute acceptGreeting method, the greeting counts as seen in Reports anyway.
As arguments to this method you should use uniqueId & greetingId received in the incoming_greeting or connected event.
customerSDK
.acceptGreeting({
greetingId: 7,
uniqueId: 'Q10X0W041P',
})
.then(response => {
console.log(response)
})
.catch(error => {
console.log(error)
})
Parameters:
| greetingId | number |
| uniqueId | string |
Errors
GREETING_NOT_FOUND - a given uniqueId couldn't be found on the server
cancelGreeting
Cancels a greeting (an invitation to the chat). For example, Customers could cancel greetings by clicking close icon on the displayed greeting.
customerSDK
.cancelGreeting({
uniqueId: 'Q10X0W041P',
})
.then(response => {
console.log(response)
})
.catch(error => {
console.log(error)
})
Parameters:
Errors
GREETING_NOT_FOUND - given uniqueId could not be found on the server
cancelRate
Cancels rate-related thread properties.
customerSDK
.cancelRate({
chatId: 'ON0X0R0L67',
properties: ['score', 'comment'],
})
.then(response => {
console.log(response)
})
.catch(() => {
console.log(error)
})
Errors
MISSING_CHAT_THREAD - the targeted chat is empty and has no threads.
connect
Starts the connection process to our servers. It is needed when:
- the argument
autoConnect: false has been passed to the init method
- you get disconnected for a reason that suspends reconnection attempts (e.g.
inactivity_timeout)
deactivateChat
customerSDK
.deactivateChat({ id: 'ON0X0R0L67' })
.then(response => {
console.log(response)
})
.catch(error => {
console.log(error)
})
Parameters:
| id | string | Chat ID in which thread should get closed |
Returned value:
deleteChatProperties
Deletes given chat properties.
customerSDK
.deleteChatProperties({
id: 'ON0X0R0L67',
properties: {
property_namespace: ['sample'],
},
})
.then(response => {
console.log(response)
})
.catch(error => {
console.log(error)
})
Parameters:
| id | string | ID of the chat whose properties you want to delete. |
| properties | object | Chat properties to delete |
Returned value:
deleteEventProperties
Deletes given event properties.
customerSDK
.deleteEventProperties({
chatId: 'ON0X0R0L67',
threadId: 'OS0C0W0Z1B',
eventId: 'Q50W0A0P0Y',
properties: {
property_namespace: ['sample'],
},
})
.then(response => {
console.log(response)
})
.catch(error => {
console.log(error)
})
Parameters:
| chatId | string | ID of the chat whose properties you want to delete. |
| threadId | string | ID of the thread whose properties you want to delete. |
| eventId | string | ID of the event whose properties you want to delete. |
| properties | object | Properties to delete |
Returned value:
deleteThreadProperties
Deletes given chat thread properties.
customerSDK
.deleteThreadProperties({
chatId: 'ON0X0R0L67',
threadId: 'OS0C0W0Z1B',
properties: {
property_namespace: ['sample'],
},
})
.then(response => {
console.log(response)
})
.catch(error => {
console.log(error)
})
Parameters:
| chatId | string | ID of the chat whose properties you want to delete. |
| threadId | string | ID of the thread whose properties you want to delete. |
| properties | object | Properties to delete |
Returned value:
destroy
Clears any stored resources, removes all listeners, and disconnects from the network.
After using this method, you won't be able to use the destroyed Customer SDK instance.
customerSDK.destroy()
disconnect
Disconnects from the server.
customerSDK.disconnect()
getChat
Returns the chat data about the requested chat ID together with a single thread's data. If the method is called with the threadId parameter, then this particular thread is being returned. If no threadId is given, the latest thread is automatically returned.
customerSDK
.getChat({
chatId: 'ON0X0R0L67',
})
.then(chat => {
const { id, access, users, properties, thread } = chat
console.log({ id, access, users, properties, thread })
})
.catch(error => {
console.log(error)
})
Parameters:
| chatId | string | |
| threadId | string | optional |
Returned value:
| id | string | Chat ID |
| access | object | Chat initial access |
| users | object[] | Users objects referenced in the chat |
| properties | object | Chat properties |
| thread | object | |
getChatHistory
Helps loading in historical thread events.
First, call getChatHistory to access the history object of a particular chat.
The returned history object has only one method, next, which gives you a Promise with a { done, value } object.
done - indicates if there is anything more to load
value - an object with an array of threads, each containing an array of its events
Then, you can keep calling history.next() multiple times to load previous historical events. They're going to be grouped into threads and might require merging with already loaded events.
This is useful for implementing an infinite scroll or otherwise showing your Customer's archival chats.
Keep in mind, though, that you generally shouldn't call next while the history is loading - we queue those requests, so the previous one must resolve before we proceed with the next one.
The structure such as our history object is called an async iterator.
let wholeChatHistoryLoaded = false
const history = customerSDK.getChatHistory({ chatId: 'OU0V0P0OWT' })
history.next().then(result => {
if (result.done) {
wholeChatHistoryLoaded = true
}
const { threads } = result.value
const events = threads
.map(thread => thread.events || [])
.reduce((acc, current) => acc.concat(current), [])
console.log(events)
})
Parameters:
| chatId | string | Chat ID of the requested history object |
getCustomer
Returns the info about the Customer requesting it.
customerSDK
.getCustomer()
.then(customer => {
console.log(customer)
})
.catch(error => {
console.log(error)
})
Returned value:
| type | 'customer' | |
| id | string | |
| name | string | Returned only if set |
| email | string | Returned only if set |
| avatar | string | Returned only if set |
| sessionFields | object | |
| statistics | object | |
| statistics.chatsCount | number | |
| statistics.threadsCount | number | |
| statistics.visitsCount | number | |
| statistics.pageViewsCount | number | |
| statistics.greetingsShownCount | number | |
| statistics.greetingsAcceptedCount | number | |
getForm
Allows you to fetch a form template for a given group and form type.
customerSDK
.getForm({
groupId: 0,
type: 'prechat',
})
.then(response => {
if (response.enabled) {
console.log(response.form)
}
})
.catch(error => {
console.log(error)
})
Parameters:
| groupId | number |
| type | 'prechat', 'postchat' or 'ticket' |
Returned value:
| enabled | boolean | |
| form | object | Available only when a given form is enabled |
| form.id | string | |
| form.fields | object[] | |
getPredictedAgent
customerSDK
.getPredictedAgent({
groupId: 0,
})
.then(agent => {
console.log(agent)
})
.catch(error => {
console.log(error)
})
Parameters:
Returned value:
| agent | object | |
| agent.id | string | |
| agent.name | string | |
| agent.jobTitle | string | |
| agent.type | 'agent' | |
| agent.isBot | boolean | |
| queue | boolean | True when the current group has reached concurrent chat limit |
Errors
GROUP_OFFLINE - the requested group is offline, and it was not possible to return a predicted Agent for it.
GROUP_UNAVAILABLE - thrown when manual routing is enabled for the group and a predicted Agent is requested for it. If you call startChat or resumeChat accordingly, you'll end up in the queue.
getUrlInfo
It returns the info on a given URL.
customerSDK
.getUrlInfo({ url: 'https://www.livechat.com' })
.then(urlDetails => {
if (urlDetails.title) {
console.log(`The title of requested URL is: ${urlDetails.title}`)
}
if (urlDetails.description) {
console.log(
`The description of requested URL is: ${urlDetails.description}`,
)
}
if (urlDetails.imageUrl) {
console.log(
`The preview image of requested URL is available under: ${urlDetails.imageUrl}`,
)
if (urlDetails.imageWidth && urlDetails.imageHeight) {
console.log(`Its width is: ${urlDetails.imageWidth}`)
console.log(`Its height is: ${urlDetails.imageHeight}`)
}
}
})
.catch(error => {
console.log(error)
})
Parameters:
Returned value:
| url | string | |
| title | string | Optional |
| description | string | Optional |
| imageUrl | string | Optional |
| imageWidth | number | Optional |
| imageHeight | number | Optional |
off
Unsubscribes from emitted events, which are described here.
on
Subscribes to emitted events, which are described here.
once
Subscribes to emitted events, which are described here. Unsubscribes immediately after the callback gets called.
listChats
It returns summaries of the chats a Customer participated in.
customerSDK
.listChats({
pageId: 'MTU5MTEwMTUxNDM5NTk5OTpkZXNj',
limit: 10,
})
.then(({ chatsSummary, totalChats }) => {
console.log(chatsSummary)
console.log(totalChats)
})
.catch(error => {
console.log(error)
})
Parameters:
| pageId | string | Optional; the cursor returned from the previous listChats calls |
| limit | number | Optional; the limit of returned results. Default is set to 10 and maximum is 25 |
Returned value:
| chatsSummary | object[] | |
| chatsSummary[].id | string | Chat ID |
| chatsSummary[].active | boolean | |
| chatsSummary[].users | object[] | Users objects referenced in the chat |
| chatsSummary[].lastEvent | object | Event |
| chatsSummary[].lastEventsPerType | object | Map of event types to event objects |
| chatsSummary[].lastSeenTimestamps | object | Map of user IDs to optional lastSeenTimestamps |
| chatsSummary[].lastThread | string | Thread ID |
| totalChats | number | |
listGroupStatuses
Returns availability statuses of the requested groups.
customerSDK
.listGroupStatuses({
groupIds: [3, 10],
})
.then(statusMap => {
console.log(`Status of the group 3: ${statusMap[3]}`)
console.log(`Status of the group 10: ${statusMap[10]}`)
})
.catch(error => {
console.log(error)
})
Parameters:
| groupsIds | number[] | Optional; if omitted, statuses of all groups are returned. |
Returned value:
| statusMap | object | Map of group numbers to availability statuses |
listThreads
Returns a list of thread objects together with the previous and next page ID cursors that can be used to load more threads.
If you want to load consecutive events, consider using getChatHistory.
customerSDK
.listThreads({
chatId: 'ON0X0R0L67',
})
.then(response => {
console.log(response.threads)
console.log(response.previousPageId)
console.log(response.nextPageId)
})
.catch(error => {
console.log(error)
})
Parameters:
| chatId | string | |
| pageId | string | Optional, the cursor returned from the previous listThreads calls |
| sortOrder | 'desc' | 'asc' | Optional, default: 'desc' |
| limit | number | Optional, default: 3, can't be used together with minEventsCount |
| minEventsCount | number | Optional, can't be used together with limit |
Returned value:
| threads | object[] | |
| threads[].id | string | Thread ID |
| threads[].chatId | string | Chat ID |
| threads[].active | boolean | Active state |
| threads[].createdAt | string | Thread creation date in RFC 3339 date-time format |
| threads[].userIds | string[] | User IDs |
| threads[].events | object[] | Events |
| threads[].properties | object | Chat properties |
| threads[].access | object | |
| threads[].queue | object | Optional |
| threads[].queue.position | number | Current position in the queue |
| threads[].queue.waitTime | number | Estimated waiting time for an agent to be assigned to the chat, in seconds |
| threads[].queue.queuedAt | string | RFC 3339 date-time format |
| previousPageId | string | |
| nextPageId | string | |
markEventsAsSeen
Marks events as seen by the current Customer up to the given date.
customerSDK
.markEventsAsSeen({
chatId: 'ON0X0R0L67',
seenUpTo: '2017-10-12T15:19:21.010200Z',
})
.then(response => {
console.log(response)
})
.catch(error => {
console.log(error)
})
Parameters:
| chatId | string | ID of the chat in which you want to mark events as seen. |
| seenUpTo | string | RFC 3339 date-time format; you should use the event's createdAt value as the argument. |
Returned value:
rateChat
Sends chat rating and a comment for the most recent chat thread.
customerSDK
.rateChat({
chatId: 'ON0X0R0L67',
rating: {
score: 1,
comment: 'Agent helped me a lot!',
},
})
.then(() => {
console.log('Rating has been set')
})
.catch(error => {
console.log(error)
})
Parameters:
| chatId | | Destination chat ID |
| rating | | |
| rating.score | 0 or 1 | Rating value: 0 for a bad rating and 1 for a good rating |
| rating.comment | string | Optional comment |
Returned value:
Errors
MISSING_CHAT_THREAD - the targeted chat cannot be rated because it has no threads.
resumeChat
Resumes an archived chat.
customerSDK
.resumeChat({
chat: {
id: 'OU0V0P0OWT',
thread: {
events: [],
},
},
})
.then(chat => {
console.log(chat)
})
.catch(error => {
console.log(error)
})
Parameters:
| data.active | boolean | Optional; defaults to true but can be used to create threads that are immediately inactive |
| data.continuous | boolean | Optional |
| data.chat.id | string | |
| data.chat.access | Access | Optional |
| data.chat.properties | object | Optional, Default properties docs |
| data.chat.thread.events | Event[] | Optional; you can pass initial events which will immediately become part of the created thread. |
| data.chat.thread.properties | object | Optional, Default properties docs |
Errors
CHAT_ALREADY_ACTIVE - the chat is already active and you can't activate it again.
GROUPS_OFFLINE - a group in the targeted chat is offline. It can happen for licenses without continuous chats enabled.
sendEvent
Sends a provided object as an event with a specified type.
const event = {
type: 'message',
}
customerSDK
.sendEvent({
chatId: 'ON0X0R0L67',
event,
})
.then(event => {
console.log(event)
})
.catch(error => {
console.log(error)
})
Parameters:
| chatId | string | Destination chat ID |
| event | | |
| event.type | string | Type of the event |
| attachToLastThread | boolean | Optional |
sendRichMessagePostback
Sends information to the server about a user's interaction with a rich message button.
customerSDK
.sendRichMessagePostback({
chatId: 'ON0X0R0L67',
threadId: 'OS0C0W0Z1B',
eventId: 'OS0C0W0Z1B01',
postback: {
id: 'OS0C0W0Z1B01002',
toggled: true,
},
})
.then(() => {
console.log('success')
})
.catch(error => {
console.log(error)
})
Parameters:
| chatId | string | | postback chat ID |
| threadId | string | | postback thread ID |
| eventId | string | | postback event ID |
| postback | | | |
| postback.id | string | | Postback button ID |
| postback.toggled | boolean | true | Postback toggled |
sendTicketForm
Can be used to send a filled ticket form.
customerSDK
.sendTicketForm({
groupId: 10,
filledForm: {
type: 'filled_form',
formId: '',
fields: [
{
type: 'subject',
id: '0',
label: 'Subject:',
answer: 'Order number 123',
},
{
type: 'email',
id: '1',
label: 'Your email:',
answer: 'john.doe@example.com',
},
{
type: 'checkbox',
id: '2',
label: 'Question:',
answers: [
{ id: '0', label: 'First answer' },
{ id: '1', label: 'Second answer' },
],
},
{
type: 'textarea',
id: '3',
label: 'Your message:',
answer:
'Could I get a status update on this order? Have you already shipped it?',
},
],
},
})
.then(response => {
console.log(`Created a ticket with id: ${response.id}`)
})
.catch(error => {
console.log(error)
})
Parameters:
| filledForm.type | 'filled_form' | |
| filledForm.formId | string | |
| filledForm.fields | FilledFormField[] | |
| groupId | number | Optional |
| timeZone | string | Optional, valid IANA Time Zone |
Returned value:
| id | string | ID of the created ticket |
setCustomerSessionFields
Sends the request to set customer's session fields. They are available for the duration of the session.
customerSDK.setCustomerSessionFields({
sessionFields: {
foo: 'bar',
test: 'qwerty',
},
})
Parameters:
setSneakPeek
You can use it to update the sneak peek in the Agent App.
It is sent to the server only if the target chat is active. This method doesn't return a promise.
customerSDK.setSneakPeek({
chatId: 'ON0X0R0L67',
sneakPeekText: 'what is the price for your ',
})
Parameters:
| chatId | string | Target chat ID |
| sneakPeekText | string | Message preview broadcasted to the Agent |
startChat
Starts a new chat. For one Customer, you can only start one chat.
In order to activate a previously started chat, use resumeChat.
customerSDK
.startChat({
chat: {
thread: {
events: [],
},
},
})
.then(chat => {
console.log(chat)
})
.catch(error => {
console.log(error)
})
Parameters:
| active | boolean | Optional, defaults to true but can be used to create threads that are immediately inactive |
| continuous | boolean | Optional |
| chat.access | access | Optional |
| chat.properties | object | Optional, Default properties docs |
| chat.thread.events | event[] | Optional; initial events that will immediately become a part of the created thread. |
| chat.thread.properties | object | Optional, Default properties docs |
Errors
CHAT_LIMIT_REACHED - the maximum limit of chats per Customer has been reached, and it's not possible to start a new one. You should activate one of the existing chats. The limit is 1.
GROUPS_OFFLINE - a group in the target chat is offline. It can happen for licenses, which don't allow Customers to chat during their unavailability.
updateChatProperties
const properties = {
property_namespace: {
sample: 'property',
},
}
customerSDK
.updateChatProperties({ id: 'ON0X0R0L67', properties })
.then(response => {
console.log(response)
})
.catch(error => {
console.log(error)
})
Parameters:
updateCustomer
Updates the specified Customer properties and fields.
const properties = {
name: 'John Doe',
email: 'john.doe@example.com',
sessionFields: {
custom_property: 'BasketValue=10usd',
any_key_is_ok: 'sample custom field',
},
}
customerSDK.updateCustomer(properties)
Parameters:
| properties | | |
| properties.name | string | Optional |
| properties.email | string | Optional |
| properties.sessionFields | object | Optional; custom fields with string values |
Errors
CUSTOMER_SESSION_FIELDS_LIMIT_REACHED - total amount of session fields would have been exceeded after requested update
updateCustomerPage
Updates information about the Customer page using the provided page object.
const page = {
url: 'https://developers.livechat.com/',
title: 'LiveChat for Developers',
}
customerSDK.updateCustomerPage(page)
Parameters:
| page | |
| page.url | string |
| page.title | string |
updateEventProperties
Updates given properties of an event.
const properties = {
property_namespace: {
sample: 'property',
},
}
customerSDK
.updateEventProperties({
chatId: 'ON0X0R0L67',
threadId: 'OS0C0W0Z1B',
eventId: 'Q50W0A0P0Y',
properties,
})
.then(response => {
console.log(response)
})
.catch(error => {
console.log(error)
})
Parameters:
| chatId | string | ID of the chat whose properties you want to update. |
| threadId | string | ID of the thread whose properties you want to update. |
| eventId | string | ID of the event whose properties you want to update. |
| properties | object | Default properties docs |
updateThreadProperties
const properties = {
property_namespace: {
sample: 'property',
},
}
customerSDK
.updateThreadProperties({
chatId: 'ON0X0R0L67',
threadId: 'OS0C0W0Z1B',
properties,
})
.then(response => {
console.log(response)
})
.catch(error => {
console.log(error)
})
Parameters:
| chatId | string | ID of the chat whose properties you want to update. |
| threadId | string | ID of the thread whose properties you want to update. |
| properties | object | Default properties docs. |
uploadFile
Returns both a promise and a cancel. You can use cancel to abort a file upload.
It also lets you pass the onProgress callback function. Keep in mind that the maximum accepted file size is 10 MB.
It returns a URL that expires after 24 hours unless the URL is used in sendEvent
const { promise, cancel } = customerSDK.uploadFile({
file,
onProgress: progress => console.log(`upload progress: ${progress}`),
})
document.getElementById('cancel-upload').onclick = () => {
cancel()
}
promise
.then(response => {
console.log(response.url)
})
.catch(error => {
console.log(error)
})
Parameters:
| file | blob | |
| onProgress | function | Receives a progress value |
onProgress parameters:
Returned value:
In React Native, instead of passing a blob you need to pass an object of
such a shape:
const file = {
uri: uriFromCameraRoll,
type: 'image/jpeg',
name: 'photo.jpg',
}
Events
You can listen for emitted events by subscribing to them using the on method with your custom callback.
For example, your function can be executed every time a message is received.
Availability updated
Informs about a changed availability status.
customerSDK.on('availability_updated', ({ availability }) => {
console.log('availability_updated', availability)
})
Payload:
| availability | string | 'online' or 'offline' |
Chat deactivated
Informs that thread has been closed.
customerSDK.on('chat_deactivated', payload => {
const { chatId } = payload
console.log('chat_deactivated', { chatId })
})
Payload:
Chat properties deleted
Informs about deleted chat properties.
customerSDK.on('chat_properties_deleted', payload => {
const { chatId, properties } = payload
console.log('chat_properties_deleted', { chatId, properties })
})
Payload:
| chatId | string | Chat ID |
| properties | object | Chat properties |
Chat properties updated
Informs about updated chat properties.
customerSDK.on('chat_properties_updated', payload => {
const { chatId, properties } = payload
console.log('chat_properties_updated', { chatId, properties })
})
Payload:
| chatId | string | Chat ID |
| properties | object | Chat properties |
Chat transferred
Informs that a chat was transferred to a different group or an Agent.
customerSDK.on('chat_transferred', payload => {
const { chatId, threadId, transferredTo } = payload
console.log('chat_transferred', {
chatId,
threadId,
transferredTo,
})
})
Payload:
| chatId | string | |
| threadId | string | |
| reason | string | |
| requesterId | string | returned only if reason is equal to 'manual' |
| transferredTo | | |
| transferredTo.agentIds | string[] | optional |
| transferredTo.groupIds | number[] | optional |
| queue | | optional |
| queue.position | number | Current place in the queue |
| queue.waitTime | number | Estimated waiting time for an agent to be assigned to the chat, in seconds |
| queue.queuedAt | string | RFC 3339 date-time format |
Connected
Informs that the connection has been established.
customerSDK.on('connected', payload => {
const { customer, availability, greeting } = payload
console.log('connected', { customer, availability, greeting })
})
Payload:
| customer | object | Customer object, the same as the response from getCustomer |
| availability | string | 'online' or 'offline' |
| greeting | greeting | Optional greeting received before the thread started |
Greeting:
| id | number | Greeting template identifier |
| text | string | Text content of the greeting message |
| uniqueId | string | Unique event ID of the greeting |
| displayedFirstTime | boolean | |
| accepted | boolean | |
| agent.id | string | |
| agent.name | string | |
| agent.avatar | string | |
| agent.jobTitle | string | |
| agent.isBot | boolean | |
Connection recovered
Informs that Customer SDK has recovered from an "unstable" connection state. It's always preceded by the "connection_unstable" event.
customerSDK.on('connection_recovered', () => {
console.log('connection_recovered')
})
This event doesn't carry any additional payload.
Connection unstable
Informs that Customer SDK has detected that connection quality is poor. It doesn't mean that it has disconnected from the server just yet.
customerSDK.on('connection_unstable', () => {
console.log('connection_unstable')
})
This event doesn't carry any additional payload.
Customer ID
Informs about the ID of the Customer.
customerSDK.on('customer_id', id => {
console.log('customer id is', id)
})
Payload:
Customer page updated
The Customer moved to another page, for example by following a link on your website.
customerSDK.on('customer_page_updated', payload => {
const { url, title, openedAt } = payload
console.log('customer_page_updated', { url, title, openedAt })
})
Payload:
| url | string | URL of the Customer current website |
| title | string | Title of the Customer current website |
| openedAt | string | Date of the last update in RFC 3339 date-time format |
Customer updated
Informs that Customer's data was updated.
Each property in payload is available only if it was updated.
customerSDK.on('customer_updated', customer => {
if (customer.name) {
console.log(`Name got updated to: ${customer.name}`)
}
if (customer.email) {
console.log(`Email got updated to: ${customer.email}`)
}
if (customer.avatar) {
console.log(`Avatar got updated to: ${customer.avatar}`)
}
if (customer.fields) {
console.log(`Fields got updated:`)
console.log(customer.fields)
}
})
Payload:
| name | string |
| email | string |
| avatar | string |
| fields | object |
Disconnected
Informs that SDK has disconnected from the server. The event provides the disconnection reason.
customerSDK.on('disconnected', payload => {
const { reason } = payload
console.log('disconnected', { reason })
})
Payload:
Event properties deleted
Informs about the event properties that were deleted.
customerSDK.on('event_properties_deleted', payload => {
const { chatId, threadId, eventId, properties } = payload
console.log('event_properties_deleted', {
chatId,
threadId,
eventId,
properties,
})
})
Payload:
| chatId | string | Chat ID |
| threadId | string | Thread ID |
| eventId | string | Event ID |
| properties | object | Event properties |
Event properties updated
Informs about the event properties that were updated.
customerSDK.on('event_properties_updated', payload => {
const { chatId, threadId, eventId, properties } = payload
console.log('event_properties_updated', {
chatId,
threadId,
eventId,
properties,
})
})
Payload:
| chatId | string | Chat ID |
| threadId | string | Thread ID |
| eventId | string | Event ID |
| properties | object | Event properties |
Event updated
Informs that an event was updated.
customerSDK.on('event_updated', payload => {
const { chatId, threadId, event } = payload
console.log('event_updated', { chatId, threadId, event })
})
Payload:
| chatId | string | Chat ID |
| threadId | string | Thread ID |
| event | object | The entire updated event |
Events marked as seen
Informs that the events were seen by the particular user.
customerSDK.on('events_marked_as_seen', payload => {
const { chatId, userId, seenUpTo } = payload
console.log('events_marked_as_seen', { chatId, userId, seenUpTo })
})
Payload:
| chatId | string | Chat ID |
| userId | string | User ID |
| seenUpTo | string | RFC 3339 date-time format |
Greeting accepted
Informs about a greeting accepted by the Customer.
customerSDK.on('greeting_accepted', payload => {
console.log('greeting_accepted', payload.uniqueId)
})
Payload:
Greeting canceled
Informs about a greeting canceled by the Customer. It is also emitted when a new greeting automatically cancels the currently displayed one.
customerSDK.on('greeting_canceled', payload => {
console.log('greeting_canceled', payload.uniqueId)
})
Payload:
Incoming chat
Informs about a newly started chat thread.
The payload contains the chat data structure and an object describing the new thread.
If the chat was started with some initial events, they will be included in the thread object.
customerSDK.on('incoming_chat', payload => {
const { chat } = payload
const { id, access, users, properties, thread } = chat
console.log('incoming_chat', { id, access, users, properties, thread })
})
Payload:
| chat.id | string | Chat ID |
| chat.access | object | Chat initial access |
| chat.users | object[] | Users objects referenced in the chat |
| chat.properties | object | Chat properties |
| chat.thread | object | |
Incoming event
Informs about an incoming event sent to a chat.
You should distinguish received events by their types.
customerSDK.on('incoming_event', payload => {
const { chat, event } = payload
switch (event.type) {
case 'message':
console.log('new message - ', event.text)
break
default:
break
}
})
Payload:
| type | string | Event type |
| ... | | Other properties |
Incoming greeting
Informs about an incoming greeting.
customerSDK.on('incoming_greeting', payload => {
const { text, agent } = payload
const { name } = agent
console.log(`Received a greeting with "${text}" text content from ${name}.`)
})
Payload:
| id | number | Greeting template ID |
| text | string | Greeting text content |
| uniqueId | string | Greeting unique ID |
| displayedFirstTime | boolean | Describes if the greeting was generated for the first time. |
| accepted | boolean | Chat properties |
| agent | object | Agent user |
Incoming rich message postback
Informs about an incoming rich message postback.
customerSDK.on('incoming_rich_message_postback', payload => {
const { chatId, threadId, eventId, userId, postback } = payload
console.log('incoming_rich_message_postback', {
chatId,
threadId,
eventId,
userId,
postback,
})
})
Payload:
| chatId | string | Chat ID of the sent postback |
| threadId | string | Thread ID of the sent postback |
| eventId | string | Event ID of the sent postback |
| userId | number | User who has sent a rich message postback |
| postback.id | boolean | ID of the sent postback |
| postback.toggled | boolean | Describes if the sent postback was toggled. |
Incoming typing indicator
Informs that one of the chat users is currently typing a message.
The message hasn't been sent yet.
The push payload contains the typing indicator object.
customerSDK.on('incoming_typing_indicator', payload => {
if (payload.typingIndicator.isTyping) {
console.log(
`user with ${payload.typingIndicator.authorId} id is writing something in ${payload.chatId}`,
)
} else {
console.log(
`user with ${payload.typingIndicator.authorId} id stopped writing in ${payload.chatId}`,
)
}
})
Payload:
| chatId | string | Chat ID |
| typingIndicator | | |
| typingIndicator.authorId | string | User ID |
| typingIndicator.isTyping | boolean | |
Queue position updated
Informs that the queue position has been updated.
customerSDK.on('queue_position_updated', payload => {
console.log(payload.chatId)
console.log(payload.threadId)
console.log(payload.queue.position)
console.log(payload.queue.waitTime)
})
Payload:
| chatId | string | Chat ID |
| threadId | string | Thread ID |
| queue | | |
| queue.position | number | Current place in the queue |
| queue.waitTime | number | Estimated waiting time for an agent to be assigned to the chat, in seconds |
Thread properties deleted
Informs about deleted thread properties.
customerSDK.on('thread_properties_deleted', payload => {
const { chatId, threadId, properties } = payload
console.log('thread_properties_deleted', { chatId, threadId, properties })
})
Payload:
| chatId | string | Chat ID |
| threadId | string | Thread ID |
| properties | object | Chat thread properties |
Thread properties updated
Informs about updated thread properties.
customerSDK.on('thread_properties_updated', payload => {
const { chatId, threadId, properties } = payload
console.log('thread_properties_updated', { chatId, threadId, properties })
})
Payload:
| chatId | string | Chat ID |
| threadId | string | Thread ID |
| properties | object | Thread properties |
User added to chat
Informs that a user was added to a chat.
customerSDK.on('user_added_to_chat', payload => {
const { chatId, user, present } = payload
console.log('user_added_to_chat', { chatId, user, present })
})
Payload:
| chatId | string | Chat ID |
| user | object | User |
| present | boolean | |
User data
Contains the information about the User data.
customerSDK.on('user_data', user => {
console.log(user)
})
Customer user type:
| type | 'customer' | |
| id | string | |
| name | string | Optional |
| email | string | Optional |
| avatar | string | Optional |
| fields | customerFields | |
Agent user type:
| type | 'agent' |
| id | string |
| name | string |
| avatar | string |
| jobTitle | string |
User removed from chat
Informs that a user was removed from a chat.
customerSDK.on('user_removed_from_chat', payload => {
const { chatId, userId } = payload
console.log('user_removed_from_chat', { chatId, userId })
})
Payload:
| chatId | string | Chat ID |
| userId | string | User ID |
Disconnection reasons
Most of the disconnection reasons can be treated as errors. Because of that, you can find their detailed descriptions in this section.
customerSDK.on('disconnected', ({ reason }) => {
switch (reason) {
case 'access_token_expired':
break
default:
}
})
Access token expired
Access token lifetime has elapsed. Customer SDK fetches a new token and reconnects to the server on its own. This is emitted to the user for informational purposes, so for example a reconnection bar can be displayed.
Connection lost
Disconnected because of the poor connection quality. Customer SDK will try to reconnect on its own.
Customer banned
The Customer has been banned.
This internally destroys the current instance of Customer SDK, so it won't be possible to reuse it.
Customer temporarily blocked
The Customer tried reconnecting too many times after the "too_many_connections" error had occurred.
This internally destroys the current instance of Customer SDK, so it won't be possible to reuse it.
Identity mismatch
The identity of the Customer has changed between reconnects. This might happen if cookies can't be persisted in the browser.
This internally destroys the current instance of Customer SDK, so it won't be possible to reuse it.
Inactivity timeout
The Customer didn't chat or change the page in the past 30 minutes. Customer SDK won't try to reconnect on its own after receiving this error. You should implement a reconnect login on your own. Preferably you should only try to reconnect when you detect a clear intention of chatting from your user.
Internal error
Internal error. Customer SDK reconnects on its own.
License expired
The license with the specified ID has expired. You should make sure that there are no unpaid invoices for it.
License not found
The license with the specified ID doesn't exist. You should check the options passed in to Customer SDK and make sure that the license parameter is correct.
This internally destroys the current instance of Customer SDK, so it won't be possible to reuse it.
Misdirected connection
You have connected to a server in the wrong region. Customer SDK reconnects to the correct region on its own, but to avoid this problem altogether, you should provide the correct region parameter when initializing the SDK. This is emitted to the user for informational purposes, so for example a reconnection bar can be displayed.
Too many connections
The Customer has reached the maximum number of connections. You should avoid opening too many concurrent connections for the same Customer.
This internally destroys the current instance of Customer SDK, so it won't be possible to reuse it.
Too many unauthorized connections
The maximum number of unauthorized connections has been reached. This error can only be received immediately after you try to connect to our servers when there are too many pending (unauthorized) connections. Once you get authorized, you stay that way and the Customer SDK reconnects on its own.
Unsupported version
Connecting to an unsupported version of the Customer Chat API. You should upgrade your Customer SDK version.
This internally destroys the current instance of Customer SDK, so it won't be possible to reuse it.
Users limit reached
The maximum number of Customers connected at the same time has been reached. This can only be received immediately after we try to connect to our servers, because once you get authorized, you stay that way. The limit is different for each plan, and you can check the exact values on our pricing page.
This internally disconnects from the current instance of the Customer SDK. After that, the manual connect() call will be required, preferably linked to the user's action rather than automated.
Errors
This is the list of standard error codes. You can receive them for all available methods which perform API calls. It means the errors can occur for methods returning Promises. Because we wrap API calls with Promise interface, the errors are available on the thrown Error objects under the code property. They can be caught using a regular Promise catch method.
There are also some per-method error codes, which are not described below. They are mentioned under corresponding methods instead.
Connection lost
All in-flight requests fail with this one when the network connection gets lost.
Customer banned
The Customer has been banned.
Group not found
Can be received in response to any request that accepts a group somewhere in its payload.
Internal
Internal error.
Pending requests limit reached
This is a rate-limiting error.
You have sent out too many requests in a too short time period without waiting for them to resolve.
Request timeout
The request has timed out.
Service unavailable
The backend service is under heavy traffic and it had to restrict creation of a new resource.
Validation
Wrong format of request, for example a string sent in the place of a number.
Recipes
Chat transcript feature
To implement Chat transcript, you need to set the transcript_email thread property in the routing namespace. The value of this property should be set to the email address of the requester.
customerSDK
.updateThreadProperties({
chatId: 'ON0X0R0L67',
threadId: 'OS0C0W0Z1B',
properties: {
routing: {
transcript_email: 'john.doe@example.com',
},
},
})
.then(response => {
console.log(response)
})
.catch(error => {
console.log(error)
})
Hard limit error handling
In order to handle hard limit error properly, you can listen for this specific disconnect reason and then react accordingly. In our case, we are showing simple information that our agents are not available at the moment.
customerSDK.on('disconnected', ({ reason }) => {
if (reason === 'users_limit_reached') {
console.log('Our agents are not available at the moment')
}
})
Changelog
[v3.1.0] - 2021-10-7
Added
- New optional
config property identityProvider, which allows for specifying own custom access token handlers.
- Handle new event type
'form' representing the optional custom forms sent from the server.
[v3.0.0] - 2021-05-25
Fixed
- Chat structures can now have
thread set to null since it's possible for threads to be removed
- Prevented additional connections to be created in the case when SDK gets destroyed in the middle of the
login flow
Changed
- Switched to using Customer API 3.3:
activateChat method has been renamed to resumeChat.
- In the
deactivateChat method, the chat_id parameter was renamed to id.
- In the
updateChatProperties method, the chat_id parameter was renamed to id.
- In the
deleteChatProperties method, the chat_id parameter was renamed to id.
- In the
getPredictedAgent method, agent properties are grouped in agent property and additional queue parameter is returned.
- In the
customer_page_updated event the timestamp property has been replaced with openedAt.
- In the
customer_updated event customer data is no longer grouped in the customer object but rather all properties are returned at the top level.
- The communication with the server is done now using WebSocket endpoint, without the SockJS overhead.
- Users limit handling changed from destroying the instance to disconnecting.
Added
active parameter to the startChat & resumeChat methods. It defaults to true but can be used to create threads that are immediately inactive.
- Greetings can now have a
subtype property.
- Support for
alternative_text image property in:
- image attachments
- rich greetings
- rich messages
cancel button type in rich messages.
- Support for the events of type
"custom"
[v2.0.4] - 2020-10-28
Added
[v2.0.3] - 2020-08-31
Fixed
- Fixed API compatibility issues that could cause misalignment in data shape.
[v2.0.2] - 2020-08-21
Fixed
- Updated the
@livechat/file-upload dependency to resolve compatibility issues.
[v2.0.1] - 2020-06-24
Fixed
rateChat and cancelRate methods are updating properties of the correct thread now.
[v2.0.0] - 2020-06-22
Changed
- The iterator returned from
getChatHistory no longer returns users. User data needs to be obtained independently, for example by using the getChat method.
listChats no longer accepts offset parameter. Instead, it now accepts pageId to which you can provide a value of previousPageId or nextPageId returned from the other listChats calls.
- Chat objects returned from
listChats no longer have the lastThreadOrder property, but they received a new lastThreadCreatedAt property instead.
- The
threads objects no longer have the order property, but they received a new createdAt property instead.
- The
eventsSeenUpToMap is no longer available on the thread object, it has been moved to chat objects.
- The payload of the
chat_transferred event was changed. It now always has the reason property. It contains the queue property if the chat has been transferred and queued immediately. requesterId is available when reason is equal to "manual".
Removed
- The
access_set event has been removed. chat_transferred event covers for its use cases.
- The
getChatThreads and the getChatThreadsSummary methods have been removed. Newly introduced listThreads can be used instead.
Added
- The
listThreads and getChat methods have been added.
- The thread objects gained back
userIds property.
- The thread objects got
previousThreadId and nextThreadId properties.
- The
sendTicketForm methods accepts a new timeZone parameter which influences how times are formatted in a generated ticket.
- Queue objects got a new
queuedAt property. This doesn't apply to the information returned in queue_position_updated event.
[v2.0.0-beta.2] - 2020-04-02
Changed
- Renamed methods:
closeThread to deactivateChat
deleteChatThreadProperties to deleteThreadProperties
getChatsSummary to listChats
getGroupsStatus to listGroupStatuses
getUrlDetails to getUrlInfo
updateChatThreadProperties to updateThreadProperties
- Renamed events:
chat_thread_properties_deleted to thread_properties_deleted
chat_thread_properties_updated to thread_properties_updated
chat_user_added to user_added_to_chat
chat_user_removed to user_removed_from_chat
thread_closed to chat_deactivated
chat_transferred event doesn't contain type and ids properties anymore. Instead transferredTo property is available. It has optional agentIds and groupIds properties
Added
customer data available in the connected callback
statistics property available on the Customer object returned from the getCustomer method
[v2.0.0-beta.1] - 2020-03-13
Fixed
- Updated the
@livechat/customer-auth dependency, which has been previously published with broken dist files.
[v2.0.0-beta.0] - 2020-03-12
Changed
-
Most methods have been changed to accept parameters by name instead of by position.
We found this pattern to be easier to read and maintain in the long run.
As an example, a call that previously might have looked like this: customerSDK.updateChatProperties('ON0X0R0L67', properties) will now look like this: customerSDK.updateChatProperties({ chatId: 'ON0X0R0L67', properties }).
All methods and their respective parameters are described in the documentation.
-
All data structures have been adjusted:
Previously properties like chat or thread could hold a primitive value (usually a string) because they actually contained IDs.
This has been confusing and all such properties have been renamed to have an Id suffix now.
For example: chat was renamed to chatId, and thread was renamed to threadId.
-
updateCustomer method now returns a Promise.
Additionally, customer data is not sent automatically in the login request.
If you still need to send customer data during the login request, you will need to provide a customerDataProvider in the configuration passed in the init call.
This provider will be called before sending any login request.
-
connected event no longer contains any chat information. You should use getChatsSummary and getChatHistory appropriately to fetch it.
-
getChatHistory now returns an array of threads instead of an array of events.
-
sendEvent can no longer activate an existing chat.
You should use the activateChat method for that purpose.
-
new_event event has been renamed to incoming_event.
-
customer_updated doesn't provide the whole Customer object anymore.
You will only receive the data that has actually been changed.
-
Chat summary & incoming chat objects used to contain an array of user IDs.
This has been changed to align with the API and you can now expect complete user objects in those objects.
-
getPredictedAgent method requires a group argument now.
-
updateLastSeenTimestamp method has been changed to markEventsAsSeen.
-
sendPostback method has been changed to sendRichMessagePostback.
Removed
-
reconnected event got removed. You should just use a single connected handler for both initial connection and reconnets.
-
thread_summary event got removed.
-
sendMessage method has been removed. You can just use sendEvent to send any of the supported types of events.
-
user_is_typing and user_stopped_typing events have been removed. You can use incoming_typing_indicator to receive those informations - it comes with a isTyping property.
-
user_joined_chat and user_left_chat events have been renamed to chat_user_added and chat_user_removed respectively.
-
sendFile method has been removed. You should use the new uploadFile method instead.
-
Events of type "annotation" don't exist anymore. They were only used for rating events and now those are automatically added to a chat upon rating in a form of system events.
Added
-
incoming_typing_indicator event replaced user_is_typing and user_stopped_typing events.
-
optional queue property has been added on thread objects.
-
chat_user_added and chat_user_removed events replaced user_joined_chat and user_left_chat events respectively.
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getForm and sendTicketForm have been added.
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deleteChatProperties, deleteChatThreadProperties and deleteEventProperties methods have been added with accompanying chat_properties_deleted, chat_thread_properties_deleted and event_properties_deleted events.
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acceptGreeting and cancelGreeting have been added with accompanying incoming_greeting, greeting_accepted and greeting_canceled events.
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getCustomer method has been added.
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setCustomerSessionFields method has been added.
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cancelRate method has been added.
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getGroupsStatus method has been added.
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uploadFile method has been added. It replaces sendFile and doesn't add an event of type "file" to a chat but rather returns a URL which you can then use to send a "file" event using the sendEvent method.
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queue_position_updated event has been added.
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availability_changed event has been added.
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event_updated event has been added.
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access_set event has been added.
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chat_transferred event has been added.
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connection_recovered and connection_unstable have been added.
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All possible errors and disconnection reasons have been documented.
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SDK automatically reconnects to the correct region, but it's advised to pass the correct region of your license explicitly to the init function. dal is the default.
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Users of type "agent" got a jobTitle property.
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Events of type "file" got a name property.
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New types of rich message buttons have been added and some of them have additional properties. Buttons of type "webview" come with a webviewHeight and buttons of type "url" come with a target.
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connected event payload has a new availability property.
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You can send custom system message events using sendEvent.
[v2.0.0-alpha.0] - 2018-08-17
Initial alpha release.