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@luma.gl/constants

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@luma.gl/constants - npm Package Versions

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9.0.0-alpha.44

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9.0.0-alpha.44

  • Implement picking.useNormalizedColors (#1856)
  • fix(webgl): Update video texture bindings before draw (#1853)
  • fix: shader module example (#1852)
  • chore(shadertools): Additional shader module organization (#1851)
  • chore: vite 5 (#1849)
  • chore: typescript 5.3 (#1848)
felixpalmer
published 9.0.0-alpha.43 •

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9.0.0-alpha.43

  • feat(gltf): New module for glTF support (#1819)
  • Warning when passing unsupported value to setUniforms (#1845)
  • Export GPUGeometry (#1846)
  • fix(examples): Fix persistence example (uniform buffers) (#1842)
  • chore(shadertools): Reorganize shader modules (#1841)
  • chore: Standardize uniform buffer naming in examples (#1840)
  • feat(webgl): Unify shader block naming in JS (#1838)
  • chore(shadertools): Rename uniformPropTypes field (#1839)
  • feat(shadertools): WGSL ShaderLayout parser (#1837)
felixpalmer
published 9.0.0-alpha.42 •

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9.0.0-alpha.42

  • fix(engine): Handle TypedArrays when extracting bindings (#1836)
felixpalmer
published 9.0.0-alpha.41 •

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9.0.0-alpha.41

  • fix(engine): Better filter for texture bindings (#1831)
ibgreen
published 9.0.0-alpha.40 •

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9.0.0-alpha.40

  • Bind framebuffer color attachment in render pipeline (#1828)
  • feat(engine): Extract bindings from module props (#1826)
  • chore(shadermodules): Move ShaderPasses to unform buffers (#1824)
ibgreen
published 9.0.0-alpha.39 •

pessimistress
published 9.0.0-alpha.38 •

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9.0.0-alpha.38

  • feat(core): Add Device.getCanvasContext() (#1817)
pessimistress
published 9.0.0-alpha.37 •

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9.0.0-alpha.37

  • Fix model.setBufferLayout (#1816)
ibgreen
published 9.0.0-alpha.36 •

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9.0.0-alpha.36

  • fix: Fix picking in instancing showcase example (#1814)
  • chore: UniformStore-related cleanup (#1813)
  • feat(core): UniformStore / uniform buffers (#1812)
  • chore: Update WebGPU examples to latest WGSL (#1808)
  • chore(shadertools): clean up code, types, file and directory structure (#1809)
  • feat(core): Device API exposes a new VertexArray resource type. (#1806)
  • feat(webgl): Rename parameter setters to emphasize they take WebGL paramaters (#1804)
pessimistress
published 8.5.21 •

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