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@luma.gl/webgpu

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@luma.gl/webgpu - npm Package Versions

1
910

9.0.0-alpha.5

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Changelog

Source

9.0.0-alpha.5

  • chore: bump to loaders.gl@3.2.12 (#1675)

  • chore: bump to math.gl@v3.6 (#1674)

  • chore(shadertools): Fully eliminate implicit typings (#1619) chore: revert gl to v5, pin probe to >3.5 (#1671

  • chore: bump headless-gl to v6 (#1666)

  • build(deps): bump minimatch from 3.0.4 to 3.1.2 (#1668)

  • chore: drop Node 12 from CI. Use current node version for Node setup (#1667)

  • build(deps): bump async from 2.6.3 to 2.6.4 (#1641)

  • chore(gltf-material-parser): add cleanup method (#1633)

  • Update peerDependencies

  • v9.0.0-alpha.4

  • (HEAD -> master, tag: v9.0.0-alpha.1, origin/master, origin/HEAD) v9.0.0-alpha.1

  • build(deps): bump follow-redirects from 1.14.7 to 1.14.8 (#1625)

  • build(deps): bump url-parse from 1.5.3 to 1.5.10 (#1629)

  • docs: website

  • feat(docs): Another docs pass (#1621)

  • feat(docs): Pass on resource docs (#1620)

  • chore(webgl): Reduce implicit typings (#1618)

  • chore(shadertools): Reduce implicit typings in shadertools module (#1614)

  • chore(webgl): WebGLDevice cleanup (#1617)

  • fix(website): Ensure all examples run again against new api (#1615)

  • chore(api): CanvasContext cleanup (#1616)

  • chore: reduce amount of implicit typings (#1613)

  • feat(engine): New portable Model class can now render WebGL examples (#1612)

  • Context cleanup (#1611)

  • chore(webgl): Clean up webgl utilities (#1610)

  • chore(gltools): Move legacy code from @luma.gl/engine to gltools (#1609)

  • chore(gltools): Collect deprecated WebGL classes in gltools (#1608)

  • chore: Split WEBGLBuffer from Buffer (#1607)

  • build(deps): bump trim-off-newlines from 1.0.1 to 1.0.3 (#1605)

  • chore: Move to v9.0.0-alpha releases (#1606)

  • feat(examples): All WebGPU examples work under WebGL (#1604)

  • feat(webgl): support WebGPU uniform buffer examples in WebGL (#1603)

  • feat(webgl): WebGPU triangle example renders under WebGL (#1601)

  • chore(webgl): Split vertex-array, vao, renderbuffer into webgl and legacy classes (#1600)

  • chore(examples): Improve gpu-api independence of examples (#1599)

  • chore(examples): Clean up WebGPU examples (#1598)

  • chore(webgl): Program inherits from WEBGLRenderPipeline (#1597)

  • feat(webgpu): external textures (#1596)

  • feat(webgpu): RenderPass and ComputePass (#1595)

  • build(deps): bump follow-redirects from 1.13.1 to 1.14.7 (#1594)

  • feat: RenderPipeline plumbing (#1593)

  • feat(api): Refactor WEBGLFramebuffer class (#1570) (#1592)

  • chore(webgl): Cleanup for framebuffer refactor (#1591)

  • chore(webgl): isolate texture format processing (#1590)

  • feat(test-utils): Return lists of devices for testing (#1589)

  • chore(webgl): Cleanup texture format handling (#1588)

  • feat(webgl): More rigorous texture formats (#1586)

  • feat(webgl): Auto-import the WebGL developer tools (#1585)

  • feat(docs): Add inline examples with textures (#1584)

  • chore: Add website/static/images/vis-logo.png

  • feat(docs): Device selector for WebGL2, WebGL, WebGPU (#1583)

  • feat(focs): Live examples in tutorials (#1582)

  • feat(docs): Use MDX to populate tables with actual browser capabilities (#1580)

  • feat(api): Clean up DeviceFeature naming (#1581)

  • feat(docs): Reorganize docs (#1579)

  • docs(api): Device docs pass (#1578)

  • feat(webgl): Sampler anisotropy and comparison (#1576)

  • feat(webgl): Add normalized 16-bit texture formats (#1577)

  • feat(webgl): Support WebGPU texture formats (#1575)

  • chore(webgl): Texture refactor cleanups (#1574)

  • feat(webgl): Texture class unification (#1572)

  • feat(debug): Restore WebGL debug integration (#1573)

  • feat(webgl): Add spectorjs integration (#1571)

  • feat(webgpu): Add Framebuffer class (#1570)

  • docs(api): doc pass on new abstract API (#1569)

  • chore(api): utils cleanup (#1568)

  • feat(api): WebGPU style parameters in ProgramProps and ModelProps (#1567)

  • chore(examples): Two webgpu cubes using uniform buffers (#1566)

  • feat(webgpu): Add textured cube example (#1563)

  • chore: Remove type check exceptions (#1565)

  • chore: exclude modules/webgpu from coverage (#1564)

  • feat(examples): webgpu instancing sample (#1561)

  • chore(docs): Update pass (#1562)

  • feat(api): Add CanvasContext (#1560)

  • feat(webgpu): Add two cubes example (#1558)

  • feat(webgpu): webgl-independent animation loop (#1559)

  • feat(webgpu): Add rotating cube example (#1557)

  • feat(webgpu): Partial WebGPU example (#1556)

  • docs: Add initial API and WebGPU docs (#1555)

  • (tag: v8.6.0-alpha.5) v8.6.0-alpha.5

  • fix(webgl): Fix gltools stubs (#1554)

  • (tag: v8.6.0-alpha.4) v8.6.0-alpha.4

  • chore: gltools cleanup (#1553)

  • (tag: v8.6.0-alpha.3) v8.6.0-alpha.3

  • fix(examples): Unbreak GLTF and WebGL only examples (#1552)

  • chore: Bump to loaders.gl@3.1.1 (#1550)

  • fix: Various minor API type fixes (#1551)

  • chore: Clean up license comments (#1547)

  • chore: bump to probe.gl@3.5.0 (#1548)

  • chore(core): export cleanup (#1546)

  • feat(webgl): Platform-independent ProgramConfiguration (#1544)

  • feat(webgl): WebGPU style parameter setters (#1545)

  • chore(webgl): Separate minimal WebGLShader from luma.gl compatibility class (#1541)

  • (tag: v8.6.0-alpha.2) v8.6.0-alpha.2

  • chore(gltf): Minor typescript improvements (#1542)

  • chore: bump to loaders.gl@3.1.0 (#1543)

  • build(deps): bump ws from 6.2.1 to 6.2.2 (#1540)

  • feat(webgl): Introduce WebGLDevice, deprecate gltools (#1539)

  • chore: Run CI on Node 16 (#1538)

  • chore: website code cleanup (#1537)

  • chore: typescript cleanup (#1536)

  • fix(api): minor fixes (#1535)

  • chore(shadertools): typescript and directory overhaul (#1523)

  • chore: Replace global with globalThis. Bump to probe.gl@3.5.0-alpha (#1534)

  • (tag: v8.6.0-alpha.1) v8.6.0-alpha.1

  • chore: disable script builds (#1533)

  • feat: TypeScript monorepo setup (#1532)

  • feat(api): New API module (#1529)

  • chore(gltools): Light reorg of gltools (#1531)

  • chore(gltools): improve directory structure (#1530)

  • chore(webgl): Texture inherits from API Resource (#1528)

  • chore(webgl): Shader inherits from API class (#1527)

  • chore(webgl): webgl Buffer inherits from API Buffer and Resource (#1526)

  • chore(shadertools): Improve shader module typings (#1522)

  • chore(webgl): use new shadertools function for shader log parsing (#1516)

  • chore(engine): Initial typing improvements for Transform classes (#1521)

  • chore(engine): Inline types for AnimationLoop (#1520)

  • chore(engine): animation loop light refactor (#1504)

  • chore(engine): Convert Model to .ts (#1519)

  • build(deps): bump url-parse from 1.5.1 to 1.5.3 (#1514)

  • feat(shadertools): Add WebGPU compatible compiler log type and formatter (#1517)

  • fix texture binding tracking (#1515)

  • Improve context state tracking (#1513)

  • Fix outdated parameter cache (#1510)

  • Ib/ts geometry (#1507)

  • chore: Add typescript support to .nycrc (#1508)

  • fix(engine): AnimationLoop request/cancel animation frames (#1506)

  • chore(webgl): improved typings for Framebuffer, Renderbuffer, Shader (#1503)

  • chore(webgl): .ts file for Program class (#1502)

  • chore(typescript): Additional .d.ts -> .ts conversion (#1500)

  • chore: merge and rename files from {.js,d.ts} to .ts. (#1497)

  • website: adjust to new ocular version (#1498)

  • chore: upgrade to ocular@1.0.0-alpha.7 (#1484)

  • Bump tar from 4.4.15 to 4.4.19 (#1494)

  • Bump path-parse from 1.0.6 to 1.0.7 (#1487)

  • Fix animation frame scheduling and cancellation (#1495)

  • remove overly broad platform defines (#1496)

  • Bump tar from 4.4.13 to 4.4.15 (#1486)

  • Work around fp32 compile error in Safari 15 (#1491)

  • Fix CI (#1492)

  • Fix transpilation on array variables (#1485)

  • Fix transpiling minified shader (#1482)

  • chore(docs): Reorganize docs (#1483)

  • chore: bump lerna.json to 8.6.0-alpha.0 (#1480)

  • Bump probe.gl and loaders.gl (#1479)

v8

ibgreen
published 9.0.0-alpha.4 •

Changelog

Source

9.0.0-alpha.48

  • fix(shadertools): Explicit GLSL version and language (#1904)
  • feat(webgl): Restore blending in setDeviceParameters (#1902)
  • chore: bump ocular-devtools (#1900)
  • feat(engine): Add ShaderInputs class (#1872)
  • feat(webgl) Allow passing null to setIndexBuffer (#1888)
  • refactor(engine): AnimationLoop start (#1897)
  • fix(engine): AnimationLoop cancelAnimationFrame (#1895)
  • feat(engine) Support normalized attributes in GPUGeometry (#1894)
  • chore(shadertools): Improve ShaderModule typings (#1891)
  • feat(gltf) Improve model positioning by considering worldMatrix (#1893)
  • chore(dev): Remove dev-modules/ from yarn workspace (#1889)
  • chore(shadertools): Improve generated shaders and ShaderModule typing (#1890)
  • chore(shadertools): Port all shaders to GLSL 3.00, enforce GLSL 3.00 source (#1887)
  • chore(shadertools): Port fp64 tests to GLSL 3.00 (#1886)
ibgreen
published 9.0.0-alpha.3 •

Changelog

Source

9.0.0-alpha.38

  • feat(core): Add Device.getCanvasContext() (#1817)
ibgreen
published 9.0.0-alpha.2 •

Changelog

Source

9.0.0-alpha.29

  • feat(webgl): Implement ShaderLayout.bufferLayout in webgl (#1780)
  • feat(engine): model cleanup (#1779)
1
910
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