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@lunit/heatmap

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@lunit/heatmap

Heatmap Library

  • 1.0.2
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Heatmap

Heatmap 처리에 관련된 라이브러리

  • engineResult.posMap을 화면에 그리는데 관련된 것들
    • posMapToImageData(posMap: number[][], thoreshold: number<0-1>): ImageData
  • Heatmap Legend를 그리는데 관련된 것들
    • <HeatmapScaleSVGImage width={number} height={number} threshold?={number<0-1>} />
    • useHeatmapScaleImageURI({width: number, height: number, threshold: number<0-1>}): string | null
  • Heatmap RGBA 계산
    • getAlpha({stop: number<0-1>, threshold: number<0-1>}): number
    • getRGBArray({stop: number<0-1>, threshold: number<0-1>}): [number, number, number]
    • getRGBAArray({stop: number<0-1>, threshold: number<0-1>}): [number, number, number, number]

Install

npm install @lunit/heatmap

Sample Codes

Storybook

Stories

__stories__/HeatmapScaleSVGImage.stories.tsx

import { HeatmapScaleSVGImage } from '@lunit/heatmap';
import { number, withKnobs } from '@storybook/addon-knobs';
import { storiesOf } from '@storybook/react';
import React from 'react';

/**
 * Heatmap이 그려진 SVG <image>를 만든다
 * <svg>를 사용해서 별도의 디자인을 구현하려고 할때 사용할 수 있다
 */
storiesOf('heatmap', module)
  .addDecorator(withKnobs)
  .add('<HeatmapScaleSVGImage>', () => {
    const width: number = number('Width', 300, {range: true, step: 10, min: 100, max: 600});
    const height: number = number('Height', 100, {range: true, step: 10, min: 60, max: 300});
    const threshold: number = number('Threshold', 0, {range: true, step: 0.1, min: 0, max: 1});
    
    return (
      <svg width={width} height={height}>
        <rect width={width} height={height} fill="#000000"/>
        <HeatmapScaleSVGImage width={width} height={height} threshold={threshold}/>
      </svg>
    );
  });

__stories__/posMapToImageData.stories.tsx

import { posMapToImageData } from '@lunit/heatmap';
import { storiesOf } from '@storybook/react';
import React, { MutableRefObject, useEffect, useMemo, useRef } from 'react';
import data from './posMap.sample.json';

const {engine_result: {engine_result: {pos_map: posMap}}} = data;

/**
 * Heatmap이 그려진 ImageData를 만든다
 * <canvas>를 사용해서 별도의 디자인을 구현하려고 할 때 사용할 수 있다
 */
function Sample() {
  const canvasRef: MutableRefObject<HTMLCanvasElement | null> = useRef<HTMLCanvasElement | null>(null);
  
  // AI에서 나온 posMap 결과를 ImageData로 변환한다
  const imageData = useMemo<ImageData>(() => {
    return posMapToImageData(posMap, 0.1);
  }, []);
  
  useEffect(() => {
    if (!canvasRef.current) throw new Error('<canvas> is null');
    const ctx: CanvasRenderingContext2D | null = canvasRef.current.getContext('2d');
    if (!ctx) throw new Error('ctx is null');
    
    // ImageData를 Canvas Context에 그린다
    ctx.putImageData(imageData, 0, 0);
  }, [imageData]);
  
  return <canvas ref={canvasRef}
                 width={imageData.width}
                 height={imageData.height}
                 style={{
                   width: imageData.width,
                   height: imageData.height,
                 }}/>;
}

storiesOf('heatmap', module)
  .add('posMapToImageData()', () => <Sample/>);

__stories__/useHeatmapScaleImageURI.stories.tsx

import { useHeatmapScaleImageURI } from '@lunit/heatmap';
import { number, withKnobs } from '@storybook/addon-knobs';
import { storiesOf } from '@storybook/react';
import React from 'react';

/**
 * Heatmap이 그려진 Data URI를 만든다
 * <img>를 비롯한 여러 Element를 사용해서 별도의 디자인을 구현하려 할 때 사용할 수 있다
 */
function Image({width, height, threshold}: {width: number, height: number, threshold: number}) {
  const dataUri: string | null = useHeatmapScaleImageURI({width, height, threshold});
  return dataUri ? (
    <img src={dataUri}
         style={{width, height, backgroundColor: '#000000'}}
         alt="test"/>
  ) : null;
}

storiesOf('heatmap', module)
  .addDecorator(withKnobs)
  .add('useHeatmapScaleImageURI()', () => {
    const width: number = number('Width', 300, {range: true, step: 10, min: 100, max: 600});
    const height: number = number('Height', 100, {range: true, step: 10, min: 60, max: 300});
    const threshold: number = number('Threshold', 0, {range: true, step: 0.1, min: 0, max: 1});
    
    return (
      <Image width={width} height={height} threshold={threshold}/>
    );
  });

Tests

__tests__/heatmap.test.ts

import { getAlpha, getRGBAArray, getRGBArray } from '@lunit/heatmap';

describe('@lunit/heatmap', () => {
  test('getRGBArray', () => {
    expect(getRGBArray(0)).toEqual([0, 0, 255]);
    expect(getRGBArray(0.25)).toEqual([0, 255, 255]);
    expect(getRGBArray(0.5)).toEqual([0, 255, 0]);
    expect(getRGBArray(0.75)).toEqual([255, 255, 0]);
    expect(getRGBArray(1)).toEqual([255, 0, 0]);
  });
  
  test('getAlpha', () => {
    expect(getAlpha({threshold: 0, stop: 0})).toEqual(0);
    expect(getAlpha({threshold: 0, stop: 0.25})).toEqual(0.1875);
    expect(getAlpha({threshold: 0, stop: 0.5})).toEqual(0.375);
    expect(getAlpha({threshold: 0, stop: 0.75})).toEqual(0.5625);
    expect(getAlpha({threshold: 0, stop: 1})).toEqual(0.75);
    
    // threshold : 특정 stop 영역을 drop (alpha 0) 시키기 위한 값
    // stop < threshold -> alpha는 0이 된다
    expect(getAlpha({threshold: 0.5, stop: 0.49})).toEqual(0);
  });
  
  test('getRGBAArray', () => {
    expect(getRGBAArray({threshold: 0, stop: 0})).toEqual([0, 0, 0, 0]);
    expect(getRGBAArray({threshold: 0, stop: 0.25})).toEqual([0, 255, 255, 0.1875]);
    expect(getRGBAArray({threshold: 0, stop: 0.5})).toEqual([0, 255, 0, 0.375]);
    expect(getRGBAArray({threshold: 0, stop: 0.75})).toEqual([255, 255, 0, 0.5625]);
    expect(getRGBAArray({threshold: 0, stop: 1})).toEqual([255, 0, 0, 0.75]);
    
    // stop < threshold -> alpha는 0이 된다
    expect(getRGBAArray({threshold: 0.5, stop: 0.49})).toEqual([0, 0, 0, 0]);
  });
});

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Package last updated on 27 Aug 2019

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