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@odopod/odo-pointer

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@odopod/odo-pointer - npm Package Compare versions

Comparing version 1.2.0 to 1.2.1

18

dist/odo-pointer.esm.js

@@ -45,10 +45,2 @@ import { Coordinate, clamp, events, noop } from '@odopod/odo-helpers';

var inherits = function (subClass, superClass) {

@@ -70,12 +62,2 @@ if (typeof superClass !== "function" && superClass !== null) {

var possibleConstructorReturn = function (self, call) {

@@ -82,0 +64,0 @@ if (!self) {

1636

dist/odo-pointer.js
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory(require('@odopod/odo-helpers'), require('tiny-emitter'), require('@odopod/odo-device')) :
typeof define === 'function' && define.amd ? define(['@odopod/odo-helpers', 'tiny-emitter', '@odopod/odo-device'], factory) :
(global.OdoPointer = factory(global.OdoHelpers,global.TinyEmitter,global.OdoDevice));
typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory(require('@odopod/odo-helpers'), require('tiny-emitter'), require('@odopod/odo-device')) :
typeof define === 'function' && define.amd ? define(['@odopod/odo-helpers', 'tiny-emitter', '@odopod/odo-device'], factory) :
(global.OdoPointer = factory(global.OdoHelpers,global.TinyEmitter,global.OdoDevice));
}(this, (function (odoHelpers,TinyEmitter,OdoDevice) { 'use strict';
TinyEmitter = TinyEmitter && TinyEmitter.hasOwnProperty('default') ? TinyEmitter['default'] : TinyEmitter;
OdoDevice = OdoDevice && OdoDevice.hasOwnProperty('default') ? OdoDevice['default'] : OdoDevice;
TinyEmitter = TinyEmitter && TinyEmitter.hasOwnProperty('default') ? TinyEmitter['default'] : TinyEmitter;
OdoDevice = OdoDevice && OdoDevice.hasOwnProperty('default') ? OdoDevice['default'] : OdoDevice;
/** @enum {string} */
var Direction = {
RIGHT: 'right',
LEFT: 'left',
UP: 'up',
DOWN: 'down',
NONE: 'no_movement'
};
/** @enum {string} */
var Direction = {
RIGHT: 'right',
LEFT: 'left',
UP: 'up',
DOWN: 'down',
NONE: 'no_movement'
};
/** @enum {string} */
var Axis = {
X: 'x',
Y: 'y',
BOTH: 'xy'
};
/** @enum {string} */
var Axis = {
X: 'x',
Y: 'y',
BOTH: 'xy'
};
var classCallCheck = function (instance, Constructor) {
if (!(instance instanceof Constructor)) {
throw new TypeError("Cannot call a class as a function");
}
};
var classCallCheck = function (instance, Constructor) {
if (!(instance instanceof Constructor)) {
throw new TypeError("Cannot call a class as a function");
}
};
var createClass = function () {
function defineProperties(target, props) {
for (var i = 0; i < props.length; i++) {
var descriptor = props[i];
descriptor.enumerable = descriptor.enumerable || false;
descriptor.configurable = true;
if ("value" in descriptor) descriptor.writable = true;
Object.defineProperty(target, descriptor.key, descriptor);
var createClass = function () {
function defineProperties(target, props) {
for (var i = 0; i < props.length; i++) {
var descriptor = props[i];
descriptor.enumerable = descriptor.enumerable || false;
descriptor.configurable = true;
if ("value" in descriptor) descriptor.writable = true;
Object.defineProperty(target, descriptor.key, descriptor);
}
}
}
return function (Constructor, protoProps, staticProps) {
if (protoProps) defineProperties(Constructor.prototype, protoProps);
if (staticProps) defineProperties(Constructor, staticProps);
return Constructor;
return function (Constructor, protoProps, staticProps) {
if (protoProps) defineProperties(Constructor.prototype, protoProps);
if (staticProps) defineProperties(Constructor, staticProps);
return Constructor;
};
}();
var inherits = function (subClass, superClass) {
if (typeof superClass !== "function" && superClass !== null) {
throw new TypeError("Super expression must either be null or a function, not " + typeof superClass);
}
subClass.prototype = Object.create(superClass && superClass.prototype, {
constructor: {
value: subClass,
enumerable: false,
writable: true,
configurable: true
}
});
if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;
};
}();
var possibleConstructorReturn = function (self, call) {
if (!self) {
throw new ReferenceError("this hasn't been initialised - super() hasn't been called");
}
return call && (typeof call === "object" || typeof call === "function") ? call : self;
};
function isXAxis(axis) {
return axis === Axis.X;
}
function isYAxis(axis) {
return axis === Axis.Y;
}
function isBothAxis(axis) {
return axis === Axis.BOTH;
}
function hasDirection(direction) {
return direction !== Direction.NONE;
}
function finiteOrZero(velocity) {
return Number.isFinite(velocity) ? velocity : 0;
}
/**
* Calculate the velocity between two points.
*
* @param {number} deltaTime Change in time.
* @param {number} deltaX Change in x.
* @param {number} deltaY Change in y.
* @return {Coordinate} Velocity of the drag.
*/
var inherits = function (subClass, superClass) {
if (typeof superClass !== "function" && superClass !== null) {
throw new TypeError("Super expression must either be null or a function, not " + typeof superClass);
function getVelocity(deltaTime, deltaX, deltaY) {
return new odoHelpers.Coordinate(finiteOrZero(deltaX / deltaTime), finiteOrZero(deltaY / deltaTime));
}
subClass.prototype = Object.create(superClass && superClass.prototype, {
constructor: {
value: subClass,
enumerable: false,
writable: true,
configurable: true
function getTheDirection(value1, value2, isGreater, isLess, isEqual) {
if (value1 - value2 > 0) {
return isGreater;
} else if (value1 - value2 < 0) {
return isLess;
}
});
if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;
};
return isEqual;
}
/**
* angle to direction define.
* @param {Coordinate} coord1 The starting coordinate.
* @param {Coordinate} coord2 The ending coordinate.
* @return {string} Direction constant.
*/
function getDirection(coord1, coord2) {
if (Math.abs(coord1.x - coord2.x) >= Math.abs(coord1.y - coord2.y)) {
return getTheDirection(coord1.x, coord2.x, Direction.LEFT, Direction.RIGHT, Direction.NONE);
}
return getTheDirection(coord1.y, coord2.y, Direction.UP, Direction.DOWN, Direction.NONE);
}
function isOnAxis(axis, direction) {
var isXAndLeftOrRight = isXAxis(axis) && (direction === Direction.LEFT || direction === Direction.RIGHT);
var isYAndUpOrDown = isYAxis(axis) && (direction === Direction.UP || direction === Direction.DOWN);
var isBothAndNotNone = isBothAxis(axis) && hasDirection(direction);
return isXAndLeftOrRight || isYAndUpOrDown || isBothAndNotNone;
}
function didMoveOnAxis(axis, direction, deltaX, deltaY) {
// X axis and deltaX > 0
return isXAxis(axis) && Math.abs(deltaX) > 0 ||
// Y axis and deltaY > 0
isYAxis(axis) && Math.abs(deltaY) > 0 ||
var possibleConstructorReturn = function (self, call) {
if (!self) {
throw new ReferenceError("this hasn't been initialised - super() hasn't been called");
// Both axis, as long as it actually moved.
isBothAxis(axis) && hasDirection(direction);
}
return call && (typeof call === "object" || typeof call === "function") ? call : self;
};
function getAxisDirection(axis, start, end) {
var _start = Object.assign({}, start);
var _end = Object.assign({}, end);
function isXAxis(axis) {
return axis === Axis.X;
}
if (isXAxis(axis)) {
_start.y = 0;
_end.y = 0;
} else if (isYAxis(axis)) {
_start.x = 0;
_end.x = 0;
}
function isYAxis(axis) {
return axis === Axis.Y;
}
return getDirection(_start, _end);
}
function isBothAxis(axis) {
return axis === Axis.BOTH;
}
var PointerEvent = function () {
/**
* Object representing a drag event.
* @param {Object} options Options object.
* @param {string} options.type Event type.
* @param {Element} options.target Element the event is happening on.
* @param {Coordinate} options.delta Total movement of the pointer (with friction
* already applied to it).
* @param {Coordinate} options.currentVelocity Calculated velocity since the last interval.
* @constructor
*/
function PointerEvent(options) {
classCallCheck(this, PointerEvent);
function hasDirection(direction) {
return direction !== Direction.NONE;
}
this.type = options.type;
function finiteOrZero(velocity) {
return Number.isFinite(velocity) ? velocity : 0;
}
/**
* @type {Element}
*/
this.target = options.target;
/**
* Calculate the velocity between two points.
*
* @param {number} deltaTime Change in time.
* @param {number} deltaX Change in x.
* @param {number} deltaY Change in y.
* @return {Coordinate} Velocity of the drag.
*/
/**
* @type {Element}
*/
this.currentTarget = options.currentTarget;
function getVelocity(deltaTime, deltaX, deltaY) {
return new odoHelpers.Coordinate(finiteOrZero(deltaX / deltaTime), finiteOrZero(deltaY / deltaTime));
}
/**
* Starting location of the pointer.
* @type {Coordinate}
*/
this.start = options.start;
function getTheDirection(value1, value2, isGreater, isLess, isEqual) {
if (value1 - value2 > 0) {
return isGreater;
} else if (value1 - value2 < 0) {
return isLess;
}
/**
* Ending location of the pointer.
* @type {Coordinate}
*/
this.end = options.end;
return isEqual;
}
/**
* Change in position since the start of the drag.
* @type {Coordinate}
*/
this.delta = options.delta;
/**
* angle to direction define.
* @param {Coordinate} coord1 The starting coordinate.
* @param {Coordinate} coord2 The ending coordinate.
* @return {string} Direction constant.
*/
function getDirection(coord1, coord2) {
if (Math.abs(coord1.x - coord2.x) >= Math.abs(coord1.y - coord2.y)) {
return getTheDirection(coord1.x, coord2.x, Direction.LEFT, Direction.RIGHT, Direction.NONE);
}
/**
* Time elapsed from mouse/touch down to mouse/touch up.
* @type {number}
*/
this.deltaTime = options.deltaTime;
return getTheDirection(coord1.y, coord2.y, Direction.UP, Direction.DOWN, Direction.NONE);
}
/**
* Velocity of the whole drag.
* @type {Coordinate}
*/
this.velocity = getVelocity(this.deltaTime, this.delta.x, this.delta.y);
function isOnAxis(axis, direction) {
var isXAndLeftOrRight = isXAxis(axis) && (direction === Direction.LEFT || direction === Direction.RIGHT);
/**
* The velocity in the last 100 milliseconds.
* @type {Coordinate}
*/
this.currentVelocity = options.currentVelocity;
var isYAndUpOrDown = isYAxis(axis) && (direction === Direction.UP || direction === Direction.DOWN);
/**
* Distance dragged.
* @type {number}
*/
this.distance = odoHelpers.Coordinate.distance(options.start, options.end);
var isBothAndNotNone = isBothAxis(axis) && hasDirection(direction);
/**
* Direction of drag.
* @type {Direction}
*/
this.direction = getDirection(options.start, options.end);
return isXAndLeftOrRight || isYAndUpOrDown || isBothAndNotNone;
}
/**
* Whether the drag direction is on the axis of the draggable element.
* @type {boolean}
*/
this.isDirectionOnAxis = isOnAxis(options.axis, this.direction);
function didMoveOnAxis(axis, direction, deltaX, deltaY) {
// X axis and deltaX > 0
return isXAxis(axis) && Math.abs(deltaX) > 0 ||
/**
* Whether the draggable element moved along the dragging axis at all.
* @type {boolean}
*/
this.didMoveOnAxis = didMoveOnAxis(options.axis, this.direction, this.delta.x, this.delta.y);
// Y axis and deltaY > 0
isYAxis(axis) && Math.abs(deltaY) > 0 ||
/**
* Direction of drag which excludes directions not on its axis.
* @type {Direction}
*/
this.axisDirection = getAxisDirection(options.axis, options.start, options.end);
// Both axis, as long as it actually moved.
isBothAxis(axis) && hasDirection(direction);
}
/** @type {{pixel: Coordinate, percent: Coordinate}} */
this.position = options.position;
function getAxisDirection(axis, start, end) {
var _start = Object.assign({}, start);
var _end = Object.assign({}, end);
/** @type {boolean} Whether `preventDefault` has been called. */
this.defaultPrevented = false;
}
if (isXAxis(axis)) {
_start.y = 0;
_end.y = 0;
} else if (isYAxis(axis)) {
_start.x = 0;
_end.x = 0;
}
PointerEvent.prototype.preventDefault = function preventDefault() {
this.defaultPrevented = true;
};
return getDirection(_start, _end);
}
return PointerEvent;
}();
var PointerEvent = function () {
/**
* Object representing a drag event.
* @param {Object} options Options object.
* @param {string} options.type Event type.
* @param {Element} options.target Element the event is happening on.
* @param {Coordinate} options.delta Total movement of the pointer (with friction
* already applied to it).
* @param {Coordinate} options.currentVelocity Calculated velocity since the last interval.
* @constructor
* @fileoverview An abstraction for pointer, mouse, and touch events.
*
* @author Glen Cheney <glen@odopod.com>
*/
function PointerEvent(options) {
classCallCheck(this, PointerEvent);
this.type = options.type;
var Pointer = function (_TinyEmitter) {
inherits(Pointer, _TinyEmitter);
/**
* @type {Element}
* An abstraction layer for adding pointer events and calculating drag values.
* @param {HTMLElement} element Element to watch.
* @param {PointerOptions} options Options object.
* @throws {TypeError} Throws when the element parameter isn't an element.
*/
this.target = options.target;
function Pointer(element) {
var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
classCallCheck(this, Pointer);
/**
* @type {Element}
*/
this.currentTarget = options.currentTarget;
var _this = possibleConstructorReturn(this, _TinyEmitter.call(this));
/**
* Starting location of the pointer.
* @type {Coordinate}
*/
this.start = options.start;
if (!element || element.nodeType !== 1) {
throw new TypeError('OdoPointer requires an element.');
}
/**
* Ending location of the pointer.
* @type {Coordinate}
*/
this.end = options.end;
/**
* @type {PointerOptions}
*/
_this.options = Object.assign({}, Pointer.Defaults, options);
/**
* Change in position since the start of the drag.
* @type {Coordinate}
*/
this.delta = options.delta;
/**
* The draggable element.
* @type {HTMLElement}
* @private
*/
_this.element = element;
/**
* Time elapsed from mouse/touch down to mouse/touch up.
* @type {number}
*/
this.deltaTime = options.deltaTime;
/**
* Starting location of the drag.
* @type {Coordinate}
*/
_this.pageStart = new odoHelpers.Coordinate();
/**
* Velocity of the whole drag.
* @type {Coordinate}
*/
this.velocity = getVelocity(this.deltaTime, this.delta.x, this.delta.y);
/**
* Current position of mouse or touch relative to the document.
* @type {Coordinate}
*/
_this.page = new odoHelpers.Coordinate();
/**
* The velocity in the last 100 milliseconds.
* @type {Coordinate}
*/
this.currentVelocity = options.currentVelocity;
/**
* Current position of drag relative to target's parent.
* @type {Coordinate}
*/
_this.delta = new odoHelpers.Coordinate();
/**
* Distance dragged.
* @type {number}
*/
this.distance = odoHelpers.Coordinate.distance(options.start, options.end);
/**
* Used to track the current velocity. It is updated when the velocity is.
* @type {Coordinate}
* @private
*/
_this._lastPosition = new odoHelpers.Coordinate();
/**
* Direction of drag.
* @type {Direction}
*/
this.direction = getDirection(options.start, options.end);
/**
* Friction to apply to dragging. A value of zero would result in no dragging,
* 0.5 would result in the draggable element moving half as far as the user
* dragged, and 1 is a 1:1 ratio with user movement.
* @type {number}
*/
_this._friction = 1;
/**
* Whether the drag direction is on the axis of the draggable element.
* @type {boolean}
*/
this.isDirectionOnAxis = isOnAxis(options.axis, this.direction);
/**
* Flag indicating dragging has happened. It is set on dragmove and reset
* after the draggableend event has been dispatched.
* @type {boolean}
*/
_this.hasDragged = false;
/**
* Whether the draggable element moved along the dragging axis at all.
* @type {boolean}
*/
this.didMoveOnAxis = didMoveOnAxis(options.axis, this.direction, this.delta.x, this.delta.y);
/**
* Whether the user is locked in place within the draggable element. This
* is set to true when `preventDefault` is called on the move event.
* @type {boolean}
* @private
*/
_this._isLocked = false;
/**
* Direction of drag which excludes directions not on its axis.
* @type {Direction}
*/
this.axisDirection = getAxisDirection(options.axis, options.start, options.end);
/**
* Whether dragging is enabled internally. If the user attempts to scroll
* in the opposite direction of the draggable element, this is set to true
* and no more drag move events are counted until the user releases and
* starts dragging again.
* @type {boolean}
* @private
*/
_this._isDeactivated = false;
/** @type {{pixel: Coordinate, percent: Coordinate}} */
this.position = options.position;
/**
* Whether dragging is currently enabled.
* @type {boolean}
* @private
*/
_this._enabled = true;
/** @type {boolean} Whether `preventDefault` has been called. */
this.defaultPrevented = false;
}
/**
* Id from setInterval to update the velocity.
* @type {number}
* @private
*/
_this._velocityTrackerId = null;
PointerEvent.prototype.preventDefault = function preventDefault() {
this.defaultPrevented = true;
};
/**
* Time in milliseconds when the drag started.
* @type {number}
*/
_this.startTime = 0;
return PointerEvent;
}();
/**
* Length of the drag in milliseconds.
* @type {number}
*/
_this.deltaTime = 0;
/**
* @fileoverview An abstraction for pointer, mouse, and touch events.
*
* @author Glen Cheney <glen@odopod.com>
*/
/**
* Used to keep track of the current velocity, it's updated with every velocity update.
* @type {number}
* @private
*/
_this._lastTime = 0;
var Pointer = function (_TinyEmitter) {
inherits(Pointer, _TinyEmitter);
/**
* The current velocity of the drag.
* @type {Coordinate}
*/
_this.velocity = new odoHelpers.Coordinate();
/**
* An abstraction layer for adding pointer events and calculating drag values.
* @param {HTMLElement} element Element to watch.
* @param {PointerOptions} options Options object.
* @throws {TypeError} Throws when the element parameter isn't an element.
*/
function Pointer(element) {
var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
classCallCheck(this, Pointer);
/**
* Whether the velocity has been tracked at least once during the drag.
* @type {boolean}
*/
_this._hasTrackedVelocity = false;
var _this = possibleConstructorReturn(this, _TinyEmitter.call(this));
/**
* The element to which the move and up events will be bound to. If a pointer
* is being used inside a modal which stops events from bubbling to the body,
* this property should be changed to an element which *will* receive the events.
* @type {Document|Element}
*/
_this.dragEventTarget = document;
if (!element || element.nodeType !== 1) {
throw new TypeError('OdoPointer requires an element.');
var touchAction = Pointer.TouchActionSupport[_this.options.axis];
/**
* Whether the browser supports the `touch-action` property associated with
* the axis.
* @type {boolean}
*/
_this._isTouchActionSupported = !!touchAction;
// If the browser supports the touch action property, add it.
if (_this.options.preventEventDefault && _this._isTouchActionSupported) {
_this.element.style[touchAction] = Pointer.TouchAction[_this.options.axis];
} else if (_this.options.preventEventDefault && OdoDevice.HAS_TOUCH_EVENTS) {
window.addEventListener(odoHelpers.events.TOUCHMOVE, odoHelpers.noop);
}
_this.listen();
return _this;
}
/**
* @type {PointerOptions}
*/
_this.options = Object.assign({}, Pointer.Defaults, options);
Pointer.prototype.listen = function listen() {
this._onStart = this._handleDragStart.bind(this);
/**
* The draggable element.
* @type {HTMLElement}
* @private
*/
_this.element = element;
if (OdoDevice.HAS_POINTER_EVENTS) {
this.element.addEventListener(odoHelpers.events.POINTERDOWN, this._onStart);
} else {
this.element.addEventListener(odoHelpers.events.MOUSEDOWN, this._onStart);
/**
* Starting location of the drag.
* @type {Coordinate}
*/
_this.pageStart = new odoHelpers.Coordinate();
if (OdoDevice.HAS_TOUCH_EVENTS) {
this.element.addEventListener(odoHelpers.events.TOUCHSTART, this._onStart);
}
}
/**
* Current position of mouse or touch relative to the document.
* @type {Coordinate}
*/
_this.page = new odoHelpers.Coordinate();
// Prevent images, links, etc from being dragged around.
// http://www.html5rocks.com/en/tutorials/dnd/basics/
this.element.addEventListener(odoHelpers.events.DRAGSTART, Pointer._preventDefault);
};
/**
* Current position of drag relative to target's parent.
* @type {Coordinate}
* Get whether dragger is enabled.
* @return {boolean} Whether dragger is enabled.
*/
_this.delta = new odoHelpers.Coordinate();
/**
* Used to track the current velocity. It is updated when the velocity is.
* @type {Coordinate}
* @private
* @return {boolean} Whether the draggable axis is the x direction.
*/
_this._lastPosition = new odoHelpers.Coordinate();
Pointer.prototype.isXAxis = function isXAxis() {
return this.options.axis === Pointer.Axis.X;
};
/**
* Friction to apply to dragging. A value of zero would result in no dragging,
* 0.5 would result in the draggable element moving half as far as the user
* dragged, and 1 is a 1:1 ratio with user movement.
* @type {number}
* @return {boolean} Whether the draggable axis is the y direction.
*/
_this._friction = 1;
Pointer.prototype.isYAxis = function isYAxis() {
return this.options.axis === Pointer.Axis.Y;
};
/**
* Flag indicating dragging has happened. It is set on dragmove and reset
* after the draggableend event has been dispatched.
* @type {boolean}
* @return {boolean} Whether the draggable axis is for both axis.
*/
_this.hasDragged = false;
Pointer.prototype.isBothAxis = function isBothAxis() {
return this.options.axis === Pointer.Axis.BOTH;
};
/**
* Whether the user is locked in place within the draggable element. This
* is set to true when `preventDefault` is called on the move event.
* @type {boolean}
* @private
* Retrieve the friction value.
* @return {number}
*/
_this._isLocked = false;
/**
* Whether dragging is enabled internally. If the user attempts to scroll
* in the opposite direction of the draggable element, this is set to true
* and no more drag move events are counted until the user releases and
* starts dragging again.
* @type {boolean}
* @private
* Apply a friction value to a coordinate, reducing its value.
* This modifies the coordinate given to it.
* @param {Coordinate} coordinate The coordinate to scale.
* @return {Coordinate} Position multiplied by friction.
*/
_this._isDeactivated = false;
Pointer.prototype.applyFriction = function applyFriction(coordinate) {
return coordinate.scale(this.friction);
};
/**
* Whether dragging is currently enabled.
* @type {boolean}
* If draggable is enabled and it's a left click with the mouse,
* dragging can start.
* @param {TouchEvent|MouseEvent|PointerEvent} evt Event object.
* @return {boolean}
* @private
*/
_this._enabled = true;
Pointer.prototype._canStartDrag = function _canStartDrag(evt) {
return this.isEnabled && (Pointer.isTouchEvent(evt) || evt.button === 0);
};
/**
* Id from setInterval to update the velocity.
* @type {number}
* Whether drag move should happen or exit early.
* @return {boolean}
* @private
*/
_this._velocityTrackerId = null;
/**
* Time in milliseconds when the drag started.
* @type {number}
*/
_this.startTime = 0;
/**
* Length of the drag in milliseconds.
* @type {number}
*/
_this.deltaTime = 0;
Pointer.prototype._canContinueDrag = function _canContinueDrag() {
return this.isEnabled && !this._isDeactivated;
};
/**
* Used to keep track of the current velocity, it's updated with every velocity update.
* @type {number}
* Drag start handler.
* @param {TouchEvent|MouseEvent|PointerEvent} evt The drag event object.
* @private
*/
_this._lastTime = 0;
/**
* The current velocity of the drag.
* @type {Coordinate}
*/
_this.velocity = new odoHelpers.Coordinate();
/**
* Whether the velocity has been tracked at least once during the drag.
* @type {boolean}
*/
_this._hasTrackedVelocity = false;
Pointer.prototype._handleDragStart = function _handleDragStart(evt) {
// Clear any active tracking interval.
clearInterval(this._velocityTrackerId);
/**
* The element to which the move and up events will be bound to. If a pointer
* is being used inside a modal which stops events from bubbling to the body,
* this property should be changed to an element which *will* receive the events.
* @type {Document|Element}
*/
_this.dragEventTarget = document;
// Must be left click to drag.
if (!this._canStartDrag(evt)) {
return;
}
var touchAction = Pointer.TouchActionSupport[_this.options.axis];
this._setDragStartValues(Pointer._getPageCoordinate(evt));
/**
* Whether the browser supports the `touch-action` property associated with
* the axis.
* @type {boolean}
*/
_this._isTouchActionSupported = !!touchAction;
// Give a hook to others
var isPrevented = this._emitEvent(this._createEvent(Pointer.EventType.START, evt));
// If the browser supports the touch action property, add it.
if (_this.options.preventEventDefault && _this._isTouchActionSupported) {
_this.element.style[touchAction] = Pointer.TouchAction[_this.options.axis];
} else if (_this.options.preventEventDefault && OdoDevice.HAS_TOUCH_EVENTS) {
window.addEventListener(odoHelpers.events.TOUCHMOVE, odoHelpers.noop);
}
if (!isPrevented) {
this._addDragHandlers(evt.type);
_this.listen();
return _this;
}
// Every interval, calculate the current velocity of the drag.
this._velocityTrackerId = setInterval(this._trackVelocity.bind(this), Pointer.VELOCITY_INTERVAL);
}
};
Pointer.prototype.listen = function listen() {
this._onStart = this._handleDragStart.bind(this);
/**
* Drag move, after applyDraggableElementPosition has happened
* @param {TouchEvent|MouseEvent|PointerEvent} evt The dragger event.
* @private
*/
if (OdoDevice.HAS_POINTER_EVENTS) {
this.element.addEventListener(odoHelpers.events.POINTERDOWN, this._onStart);
} else {
this.element.addEventListener(odoHelpers.events.MOUSEDOWN, this._onStart);
if (OdoDevice.HAS_TOUCH_EVENTS) {
this.element.addEventListener(odoHelpers.events.TOUCHSTART, this._onStart);
Pointer.prototype._handleDragMove = function _handleDragMove(evt) {
if (!this._canContinueDrag()) {
return;
}
}
// Prevent images, links, etc from being dragged around.
// http://www.html5rocks.com/en/tutorials/dnd/basics/
this.element.addEventListener(odoHelpers.events.DRAGSTART, Pointer._preventDefault);
};
this._setDragMoveValues(Pointer._getPageCoordinate(evt));
/**
* Get whether dragger is enabled.
* @return {boolean} Whether dragger is enabled.
*/
var isPrevented = this._emitEvent(this._createEvent(Pointer.EventType.MOVE, evt));
// Abort if the developer prevented default on the custom event or if the
// browser supports touch-action (which will do the "locking" for us).
if (!isPrevented && this.options.preventEventDefault && !this._isTouchActionSupported) {
this._finishDragMove(evt);
}
};
/**
* @return {boolean} Whether the draggable axis is the x direction.
*/
Pointer.prototype.isXAxis = function isXAxis() {
return this.options.axis === Pointer.Axis.X;
};
/**
* Finish the drag move function.
* @param {TouchEvent|MouseEvent|PointerEvent} evt Event object.
* @private
*/
/**
* @return {boolean} Whether the draggable axis is the y direction.
*/
Pointer.prototype._finishDragMove = function _finishDragMove(evt) {
// Possibly lock the user to only dragging.
this._maybeLock();
Pointer.prototype.isYAxis = function isYAxis() {
return this.options.axis === Pointer.Axis.Y;
};
// Possibly stop draggable from affecting the element.
this._maybeDeactivate();
/**
* @return {boolean} Whether the draggable axis is for both axis.
*/
// Locked into dragging.
if (this._isLocked) {
evt.preventDefault();
}
// Disregard drags and velocity.
if (this._isDeactivated) {
clearInterval(this._velocityTrackerId);
this.velocity.x = 0;
this.velocity.y = 0;
}
};
Pointer.prototype.isBothAxis = function isBothAxis() {
return this.options.axis === Pointer.Axis.BOTH;
};
/**
* Dragging ended.
* @private
*/
/**
* Retrieve the friction value.
* @return {number}
*/
Pointer.prototype._handleDragEnd = function _handleDragEnd(evt) {
clearInterval(this._velocityTrackerId);
this.deltaTime = Date.now() - this.startTime;
/**
* Apply a friction value to a coordinate, reducing its value.
* This modifies the coordinate given to it.
* @param {Coordinate} coordinate The coordinate to scale.
* @return {Coordinate} Position multiplied by friction.
*/
Pointer.prototype.applyFriction = function applyFriction(coordinate) {
return coordinate.scale(this.friction);
};
// If this was a quick drag, the velocity might not have been tracked once.
if (!this._hasTrackedVelocity) {
this._trackVelocity();
}
/**
* If draggable is enabled and it's a left click with the mouse,
* dragging can start.
* @param {TouchEvent|MouseEvent|PointerEvent} evt Event object.
* @return {boolean}
* @private
*/
// Prevent mouse events from occurring after touchend.
this._removeDragHandlers();
var endEvent = this._createEvent(Pointer.EventType.END, evt);
endEvent.isCancelEvent = Pointer._isCancelEvent(evt);
Pointer.prototype._canStartDrag = function _canStartDrag(evt) {
return this.isEnabled && (Pointer.isTouchEvent(evt) || evt.button === 0);
};
// Emit an event.
var isPrevented = this._emitEvent(endEvent);
/**
* Whether drag move should happen or exit early.
* @return {boolean}
* @private
*/
if (isPrevented) {
evt.preventDefault();
}
this.hasDragged = false;
this._isDeactivated = false;
this._isLocked = false;
};
Pointer.prototype._canContinueDrag = function _canContinueDrag() {
return this.isEnabled && !this._isDeactivated;
};
/**
* Set the starting values for dragging.
* @param {Coordinate} pagePosition The page position coordinate.
* @private
*/
/**
* Drag start handler.
* @param {TouchEvent|MouseEvent|PointerEvent} evt The drag event object.
* @private
*/
Pointer.prototype._setDragStartValues = function _setDragStartValues(pagePosition) {
this.pageStart = pagePosition;
this.page = pagePosition;
this._lastPosition = pagePosition;
this.delta = new odoHelpers.Coordinate();
this.velocity = new odoHelpers.Coordinate();
this._hasTrackedVelocity = false;
Pointer.prototype._handleDragStart = function _handleDragStart(evt) {
// Clear any active tracking interval.
clearInterval(this._velocityTrackerId);
this.startTime = Date.now();
this._lastTime = Date.now();
this.deltaTime = 0;
};
// Must be left click to drag.
if (!this._canStartDrag(evt)) {
return;
}
/**
* Set the values for dragging during a drag move.
* @param {Coordinate} pagePosition The page position coordinate.
* @private
*/
this._setDragStartValues(Pointer._getPageCoordinate(evt));
// Give a hook to others
var isPrevented = this._emitEvent(this._createEvent(Pointer.EventType.START, evt));
Pointer.prototype._setDragMoveValues = function _setDragMoveValues(pagePosition) {
// Get the distance since the last move.
var lastDelta = odoHelpers.Coordinate.difference(pagePosition, this.page);
if (!isPrevented) {
this._addDragHandlers(evt.type);
// Apply friction to the distance since last move.
this.applyFriction(lastDelta);
// Every interval, calculate the current velocity of the drag.
this._velocityTrackerId = setInterval(this._trackVelocity.bind(this), Pointer.VELOCITY_INTERVAL);
}
};
// Update the total delta value.
this.delta.translate(lastDelta);
/**
* Drag move, after applyDraggableElementPosition has happened
* @param {TouchEvent|MouseEvent|PointerEvent} evt The dragger event.
* @private
*/
this.page = pagePosition;
this.deltaTime = Date.now() - this.startTime;
this.hasDragged = true;
};
/**
* Once the user has moved past the lock threshold, keep it locked.
* @private
*/
Pointer.prototype._handleDragMove = function _handleDragMove(evt) {
if (!this._canContinueDrag()) {
return;
}
this._setDragMoveValues(Pointer._getPageCoordinate(evt));
Pointer.prototype._maybeLock = function _maybeLock() {
if (!this._isLocked) {
// Prevent scrolling if the user has moved past the locking threshold.
this._isLocked = this._shouldLock(this.delta);
}
};
var isPrevented = this._emitEvent(this._createEvent(Pointer.EventType.MOVE, evt));
/**
* Once the user has moved past the drag threshold, keep it deactivated.
* @private
*/
// Abort if the developer prevented default on the custom event or if the
// browser supports touch-action (which will do the "locking" for us).
if (!isPrevented && this.options.preventEventDefault && !this._isTouchActionSupported) {
this._finishDragMove(evt);
}
};
/**
* Finish the drag move function.
* @param {TouchEvent|MouseEvent|PointerEvent} evt Event object.
* @private
*/
Pointer.prototype._maybeDeactivate = function _maybeDeactivate() {
if (!this._isDeactivated) {
// Disable dragging if the user is attempting to go the opposite direction
// of the draggable element.
this._isDeactivated = this._shouldDeactivate(this.delta);
}
};
/**
* @param {Coordinate} delta Amount the pointer has moved since it started.
* @return {boolean} Whether Draggable should lock the user into draggable only.
* @private
*/
Pointer.prototype._finishDragMove = function _finishDragMove(evt) {
// Possibly lock the user to only dragging.
this._maybeLock();
// Possibly stop draggable from affecting the element.
this._maybeDeactivate();
Pointer.prototype._shouldLock = function _shouldLock(delta) {
var pastX = this.isXAxis() && Math.abs(delta.x) > Pointer.LOCK_THRESHOLD;
var pastY = this.isYAxis() && Math.abs(delta.y) > Pointer.LOCK_THRESHOLD;
return this.isBothAxis() || pastX || pastY;
};
// Locked into dragging.
if (this._isLocked) {
evt.preventDefault();
}
/**
* @param {Coordinate} delta Amount the pointer has moved since it started.
* @return {boolean} Whether Draggable should stop affecting the draggable element.
* @private
*/
// Disregard drags and velocity.
if (this._isDeactivated) {
clearInterval(this._velocityTrackerId);
this.velocity.x = 0;
this.velocity.y = 0;
}
};
/**
* Dragging ended.
* @private
*/
Pointer.prototype._shouldDeactivate = function _shouldDeactivate(delta) {
var pastX = this.isXAxis() && Math.abs(delta.y) > Pointer.DRAG_THRESHOLD;
var pastY = this.isYAxis() && Math.abs(delta.x) > Pointer.DRAG_THRESHOLD;
return !this._isLocked && (this.isBothAxis() || pastX || pastY);
};
/**
* Make a new event with data.
* @param {Pointer.EventType} type Event type.
* @param {Event} evt Native event object.
* @return {!Pointer.Event}
* @private
*/
Pointer.prototype._handleDragEnd = function _handleDragEnd(evt) {
clearInterval(this._velocityTrackerId);
this.deltaTime = Date.now() - this.startTime;
// If this was a quick drag, the velocity might not have been tracked once.
if (!this._hasTrackedVelocity) {
this._trackVelocity();
}
Pointer.prototype._createEvent = function _createEvent(type, evt) {
return new Pointer.Event({
type: type,
pointerId: this.id,
currentTarget: this.element,
target: evt.target,
axis: this.options.axis,
deltaTime: this.deltaTime,
delta: this.delta,
start: this.pageStart,
end: this.page,
currentVelocity: this.velocity
});
};
// Prevent mouse events from occurring after touchend.
this._removeDragHandlers();
/**
* Binds events to the document for move, end, and cancel (if cancel events
* exist for the device).
* @param {string} startType The type of event which started the drag. It
* is important that the mouse events are not bound when a touch event
* is triggered otherwise the events could be doubled.
* @private
*/
var endEvent = this._createEvent(Pointer.EventType.END, evt);
endEvent.isCancelEvent = Pointer._isCancelEvent(evt);
// Emit an event.
var isPrevented = this._emitEvent(endEvent);
Pointer.prototype._addDragHandlers = function _addDragHandlers(startType) {
var target = this.dragEventTarget;
this._onMove = this._handleDragMove.bind(this);
this._onEnd = this._handleDragEnd.bind(this);
if (isPrevented) {
evt.preventDefault();
}
switch (startType) {
case odoHelpers.events.POINTERDOWN:
target.addEventListener(odoHelpers.events.POINTERMOVE, this._onMove);
target.addEventListener(odoHelpers.events.POINTERUP, this._onEnd);
target.addEventListener(odoHelpers.events.POINTERCANCEL, this._onEnd);
break;
case odoHelpers.events.MOUSEDOWN:
target.addEventListener(odoHelpers.events.MOUSEMOVE, this._onMove);
target.addEventListener(odoHelpers.events.MOUSEUP, this._onEnd);
break;
case odoHelpers.events.TOUCHSTART:
target.addEventListener(odoHelpers.events.TOUCHMOVE, this._onMove);
target.addEventListener(odoHelpers.events.TOUCHEND, this._onEnd);
target.addEventListener(odoHelpers.events.TOUCHCANCEL, this._onEnd);
break;
// no default
}
};
this.hasDragged = false;
this._isDeactivated = false;
this._isLocked = false;
};
/**
* Removes the events bound during drag start. The draggable namespace can be
* used to remove all of them because the drag start event is still bound
* to the actual element.
*/
/**
* Set the starting values for dragging.
* @param {Coordinate} pagePosition The page position coordinate.
* @private
*/
Pointer.prototype._removeDragHandlers = function _removeDragHandlers() {
var target = this.dragEventTarget;
target.removeEventListener(odoHelpers.events.POINTERMOVE, this._onMove);
target.removeEventListener(odoHelpers.events.POINTERUP, this._onEnd);
target.removeEventListener(odoHelpers.events.POINTERCANCEL, this._onEnd);
target.removeEventListener(odoHelpers.events.MOUSEMOVE, this._onMove);
target.removeEventListener(odoHelpers.events.MOUSEUP, this._onEnd);
target.removeEventListener(odoHelpers.events.TOUCHMOVE, this._onMove);
target.removeEventListener(odoHelpers.events.TOUCHEND, this._onEnd);
target.removeEventListener(odoHelpers.events.TOUCHCANCEL, this._onEnd);
};
Pointer.prototype._setDragStartValues = function _setDragStartValues(pagePosition) {
this.pageStart = pagePosition;
this.page = pagePosition;
this._lastPosition = pagePosition;
this.delta = new odoHelpers.Coordinate();
this.velocity = new odoHelpers.Coordinate();
this._hasTrackedVelocity = false;
/**
* Every 100 milliseconds, calculate the current velocity with a moving average.
* http://ariya.ofilabs.com/2013/11/javascript-kinetic-scrolling-part-2.html
* @private
*/
this.startTime = Date.now();
this._lastTime = Date.now();
this.deltaTime = 0;
};
/**
* Set the values for dragging during a drag move.
* @param {Coordinate} pagePosition The page position coordinate.
* @private
*/
Pointer.prototype._trackVelocity = function _trackVelocity() {
var now = Date.now();
var elapsed = now - this._lastTime;
var delta = odoHelpers.Coordinate.difference(this.page, this._lastPosition);
this.applyFriction(delta);
this._lastTime = now;
this._lastPosition = this.page;
// velocity = delta / time.
// Clamp the velocity to avoid outliers.
var maxVelocity = Pointer.MAX_VELOCITY;
this.velocity.x = odoHelpers.clamp(delta.x / elapsed, -maxVelocity, maxVelocity);
this.velocity.y = odoHelpers.clamp(delta.y / elapsed, -maxVelocity, maxVelocity);
Pointer.prototype._setDragMoveValues = function _setDragMoveValues(pagePosition) {
// Get the distance since the last move.
var lastDelta = odoHelpers.Coordinate.difference(pagePosition, this.page);
this._hasTrackedVelocity = true;
};
// Apply friction to the distance since last move.
this.applyFriction(lastDelta);
/**
* Determine whether the draggable event has enough velocity to be
* considered a swipe.
* @param {Object} velocity Object with x and y properties for velocity.
* @param {number} [threshold] Threshold to check against. Defaults to the swipe
* velocity constant. Must be zero or a positive number.
* @return {boolean}
*/
// Update the total delta value.
this.delta.translate(lastDelta);
this.page = pagePosition;
this.deltaTime = Date.now() - this.startTime;
this.hasDragged = true;
};
Pointer.prototype.hasVelocity = function hasVelocity(velocity) {
var threshold = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : Pointer.SWIPE_VELOCITY;
/**
* Once the user has moved past the lock threshold, keep it locked.
* @private
*/
if (this.isYAxis()) {
return Math.abs(velocity.y) > threshold;
}
if (this.isXAxis()) {
return Math.abs(velocity.x) > threshold;
}
Pointer.prototype._maybeLock = function _maybeLock() {
if (!this._isLocked) {
// Prevent scrolling if the user has moved past the locking threshold.
this._isLocked = this._shouldLock(this.delta);
}
};
// Otherwise check both axis for velocity.
return Math.abs(velocity.x) > threshold || Math.abs(velocity.y) > threshold;
};
/**
* Once the user has moved past the drag threshold, keep it deactivated.
* @private
*/
/**
* Emits a event on this instance.
* @param {PointerEvent} event Event object with data.
* @return {boolean} Whether preventDefault was called on the event.
*/
Pointer.prototype._maybeDeactivate = function _maybeDeactivate() {
if (!this._isDeactivated) {
// Disable dragging if the user is attempting to go the opposite direction
// of the draggable element.
this._isDeactivated = this._shouldDeactivate(this.delta);
}
};
Pointer.prototype._emitEvent = function _emitEvent(event) {
this.emit(event.type, event);
return event.defaultPrevented;
};
/**
* @param {Coordinate} delta Amount the pointer has moved since it started.
* @return {boolean} Whether Draggable should lock the user into draggable only.
* @private
*/
/**
* Remove event listeners and element references.
*/
Pointer.prototype._shouldLock = function _shouldLock(delta) {
var pastX = this.isXAxis() && Math.abs(delta.x) > Pointer.LOCK_THRESHOLD;
var pastY = this.isYAxis() && Math.abs(delta.y) > Pointer.LOCK_THRESHOLD;
return this.isBothAxis() || pastX || pastY;
};
Pointer.prototype.dispose = function dispose() {
clearInterval(this._velocityTrackerId);
this._removeDragHandlers();
/**
* @param {Coordinate} delta Amount the pointer has moved since it started.
* @return {boolean} Whether Draggable should stop affecting the draggable element.
* @private
*/
// Remove pointer/mouse/touch events.
this.element.removeEventListener(odoHelpers.events.POINTERDOWN, this._onStart);
this.element.removeEventListener(odoHelpers.events.MOUSEDOWN, this._onStart);
this.element.removeEventListener(odoHelpers.events.TOUCHSTART, this._onStart);
if (this._isTouchActionSupported) {
this.element.style[Pointer.TouchActionSupport[this.options.axis]] = '';
} else if (this.options.preventEventDefault && OdoDevice.HAS_TOUCH_EVENTS) {
window.removeEventListener(odoHelpers.events.TOUCHMOVE, odoHelpers.noop);
}
Pointer.prototype._shouldDeactivate = function _shouldDeactivate(delta) {
var pastX = this.isXAxis() && Math.abs(delta.y) > Pointer.DRAG_THRESHOLD;
var pastY = this.isYAxis() && Math.abs(delta.x) > Pointer.DRAG_THRESHOLD;
return !this._isLocked && (this.isBothAxis() || pastX || pastY);
};
this.element = null;
this.dragEventTarget = null;
};
/**
* Make a new event with data.
* @param {Pointer.EventType} type Event type.
* @param {Event} evt Native event object.
* @return {!Pointer.Event}
* @private
*/
/**
* Whether the event is from a touch.
* @param {object} evt Event object.
* @return {boolean}
*/
Pointer.prototype._createEvent = function _createEvent(type, evt) {
return new Pointer.Event({
type: type,
pointerId: this.id,
currentTarget: this.element,
target: evt.target,
axis: this.options.axis,
deltaTime: this.deltaTime,
delta: this.delta,
start: this.pageStart,
end: this.page,
currentVelocity: this.velocity
});
};
Pointer.isTouchEvent = function isTouchEvent(evt) {
return !!evt.changedTouches;
};
/**
* Binds events to the document for move, end, and cancel (if cancel events
* exist for the device).
* @param {string} startType The type of event which started the drag. It
* is important that the mouse events are not bound when a touch event
* is triggered otherwise the events could be doubled.
* @private
*/
/**
* Whether the event is from a pointer cancel or touch cancel.
* @param {TouchEvent|MouseEvent|PointerEvent} evt Event object.
* @return {boolean}
* @private
*/
Pointer.prototype._addDragHandlers = function _addDragHandlers(startType) {
var target = this.dragEventTarget;
this._onMove = this._handleDragMove.bind(this);
this._onEnd = this._handleDragEnd.bind(this);
Pointer._isCancelEvent = function _isCancelEvent(evt) {
return evt.type === odoHelpers.events.POINTERCANCEL || evt.type === odoHelpers.events.TOUCHCANCEL;
};
switch (startType) {
case odoHelpers.events.POINTERDOWN:
target.addEventListener(odoHelpers.events.POINTERMOVE, this._onMove);
target.addEventListener(odoHelpers.events.POINTERUP, this._onEnd);
target.addEventListener(odoHelpers.events.POINTERCANCEL, this._onEnd);
break;
case odoHelpers.events.MOUSEDOWN:
target.addEventListener(odoHelpers.events.MOUSEMOVE, this._onMove);
target.addEventListener(odoHelpers.events.MOUSEUP, this._onEnd);
break;
case odoHelpers.events.TOUCHSTART:
target.addEventListener(odoHelpers.events.TOUCHMOVE, this._onMove);
target.addEventListener(odoHelpers.events.TOUCHEND, this._onEnd);
target.addEventListener(odoHelpers.events.TOUCHCANCEL, this._onEnd);
break;
// no default
}
};
/**
* Retrieve the page x and page y based on an event. It normalizes
* touch events, mouse events, and pointer events.
* @param {TouchEvent|MouseEvent|PointerEvent} evt Event object.
* @return {!Coordinate} The pageX and pageY of the press.
* @private
*/
/**
* Removes the events bound during drag start. The draggable namespace can be
* used to remove all of them because the drag start event is still bound
* to the actual element.
*/
Pointer._getPageCoordinate = function _getPageCoordinate(evt) {
var pagePoints = void 0;
Pointer.prototype._removeDragHandlers = function _removeDragHandlers() {
var target = this.dragEventTarget;
target.removeEventListener(odoHelpers.events.POINTERMOVE, this._onMove);
target.removeEventListener(odoHelpers.events.POINTERUP, this._onEnd);
target.removeEventListener(odoHelpers.events.POINTERCANCEL, this._onEnd);
target.removeEventListener(odoHelpers.events.MOUSEMOVE, this._onMove);
target.removeEventListener(odoHelpers.events.MOUSEUP, this._onEnd);
target.removeEventListener(odoHelpers.events.TOUCHMOVE, this._onMove);
target.removeEventListener(odoHelpers.events.TOUCHEND, this._onEnd);
target.removeEventListener(odoHelpers.events.TOUCHCANCEL, this._onEnd);
};
// Use the first touch for the pageX and pageY.
if (Pointer.isTouchEvent(evt)) {
pagePoints = evt.changedTouches[0]; // eslint-disable-line prefer-destructuring
} else {
pagePoints = evt;
}
/**
* Every 100 milliseconds, calculate the current velocity with a moving average.
* http://ariya.ofilabs.com/2013/11/javascript-kinetic-scrolling-part-2.html
* @private
*/
return new odoHelpers.Coordinate(pagePoints.pageX, pagePoints.pageY);
};
Pointer._preventDefault = function _preventDefault(evt) {
evt.preventDefault();
};
Pointer.prototype._trackVelocity = function _trackVelocity() {
var now = Date.now();
var elapsed = now - this._lastTime;
var delta = odoHelpers.Coordinate.difference(this.page, this._lastPosition);
this.applyFriction(delta);
this._lastTime = now;
this._lastPosition = this.page;
createClass(Pointer, [{
key: 'isEnabled',
get: function get$$1() {
return this._enabled;
}
// velocity = delta / time.
// Clamp the velocity to avoid outliers.
var maxVelocity = Pointer.MAX_VELOCITY;
this.velocity.x = odoHelpers.clamp(delta.x / elapsed, -maxVelocity, maxVelocity);
this.velocity.y = odoHelpers.clamp(delta.y / elapsed, -maxVelocity, maxVelocity);
/**
* Set whether dragger is enabled.
* @param {boolean} enabled Whether dragger is enabled.
*/
,
set: function set$$1(enabled) {
this._enabled = enabled;
}
}, {
key: 'friction',
get: function get$$1() {
return this._friction;
}
this._hasTrackedVelocity = true;
};
/**
* Set the friction value.
* @param {number} friction A number between [1, 0].
*/
,
set: function set$$1(friction) {
this._friction = friction;
}
}]);
return Pointer;
}(TinyEmitter);
/**
* Determine whether the draggable event has enough velocity to be
* considered a swipe.
* @param {Object} velocity Object with x and y properties for velocity.
* @param {number} [threshold] Threshold to check against. Defaults to the swipe
* velocity constant. Must be zero or a positive number.
* @return {boolean}
*/
/** @enum {string} */
Pointer.prototype.hasVelocity = function hasVelocity(velocity) {
var threshold = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : Pointer.SWIPE_VELOCITY;
Pointer.Direction = Direction;
if (this.isYAxis()) {
return Math.abs(velocity.y) > threshold;
}
/** @enum {string} */
Pointer.Axis = Axis;
if (this.isXAxis()) {
return Math.abs(velocity.x) > threshold;
}
/** @enum {string} */
Pointer.EventType = {
START: 'odopointer:start',
MOVE: 'odopointer:move',
END: 'odopointer:end'
};
// Otherwise check both axis for velocity.
return Math.abs(velocity.x) > threshold || Math.abs(velocity.y) > threshold;
/** @enum {string|boolean} */
Pointer.TouchActionSupport = {
x: OdoDevice.prefixed('touchAction', 'pan-y'),
y: OdoDevice.prefixed('touchAction', 'pan-x'),
xy: OdoDevice.prefixed('touchAction', 'none')
};
/** @enum {string} */
Pointer.TouchAction = {
x: 'pan-y',
y: 'pan-x',
xy: 'none'
};
/**
* Emits a event on this instance.
* @param {PointerEvent} event Event object with data.
* @return {boolean} Whether preventDefault was called on the event.
* @typedef {{axis: Axis, preventEventDefault: boolean}} PointerOptions
*/
Pointer.prototype._emitEvent = function _emitEvent(event) {
this.emit(event.type, event);
return event.defaultPrevented;
/** @type {PointerOptions} */
Pointer.Defaults = {
axis: 'xy',
preventEventDefault: true
};
/**
* Remove event listeners and element references.
* The current velocity property will be clamped to this value (pixels/millisecond).
* @const {number}
*/
Pointer.MAX_VELOCITY = 12;
/**
* When the pointer is down, an interval starts to track the current velocity.
* @const {number}
*/
Pointer.VELOCITY_INTERVAL = 100;
Pointer.prototype.dispose = function dispose() {
clearInterval(this._velocityTrackerId);
this._removeDragHandlers();
// Remove pointer/mouse/touch events.
this.element.removeEventListener(odoHelpers.events.POINTERDOWN, this._onStart);
this.element.removeEventListener(odoHelpers.events.MOUSEDOWN, this._onStart);
this.element.removeEventListener(odoHelpers.events.TOUCHSTART, this._onStart);
if (this._isTouchActionSupported) {
this.element.style[Pointer.TouchActionSupport[this.options.axis]] = '';
} else if (this.options.preventEventDefault && OdoDevice.HAS_TOUCH_EVENTS) {
window.removeEventListener(odoHelpers.events.TOUCHMOVE, odoHelpers.noop);
}
this.element = null;
this.dragEventTarget = null;
};
/**
* Whether the event is from a touch.
* @param {object} evt Event object.
* @return {boolean}
* Velocity required for a movement to be considered a swipe.
* @const {number}
*/
Pointer.SWIPE_VELOCITY = 0.6;
Pointer.isTouchEvent = function isTouchEvent(evt) {
return !!evt.changedTouches;
};
/**
* Whether the event is from a pointer cancel or touch cancel.
* @param {TouchEvent|MouseEvent|PointerEvent} evt Event object.
* @return {boolean}
* @private
* The scroll/drag amount (pixels) required on the draggable axis before
* stopping further page scrolling/movement.
* @const {number}
*/
Pointer.LOCK_THRESHOLD = 6;
Pointer._isCancelEvent = function _isCancelEvent(evt) {
return evt.type === odoHelpers.events.POINTERCANCEL || evt.type === odoHelpers.events.TOUCHCANCEL;
};
/**
* Retrieve the page x and page y based on an event. It normalizes
* touch events, mouse events, and pointer events.
* @param {TouchEvent|MouseEvent|PointerEvent} evt Event object.
* @return {!Coordinate} The pageX and pageY of the press.
* @private
* The scroll/drag amount (pixels) required on the opposite draggable axis
* before dragging is deactivated for the rest of the interaction.
* @const {number}
*/
Pointer.DRAG_THRESHOLD = 5;
Pointer.Event = PointerEvent;
Pointer._getPageCoordinate = function _getPageCoordinate(evt) {
var pagePoints = void 0;
// Use the first touch for the pageX and pageY.
if (Pointer.isTouchEvent(evt)) {
pagePoints = evt.changedTouches[0]; // eslint-disable-line prefer-destructuring
} else {
pagePoints = evt;
}
return new odoHelpers.Coordinate(pagePoints.pageX, pagePoints.pageY);
};
Pointer._preventDefault = function _preventDefault(evt) {
evt.preventDefault();
};
createClass(Pointer, [{
key: 'isEnabled',
get: function get$$1() {
return this._enabled;
}
/**
* Set whether dragger is enabled.
* @param {boolean} enabled Whether dragger is enabled.
*/
,
set: function set$$1(enabled) {
this._enabled = enabled;
}
}, {
key: 'friction',
get: function get$$1() {
return this._friction;
}
/**
* Set the friction value.
* @param {number} friction A number between [1, 0].
*/
,
set: function set$$1(friction) {
this._friction = friction;
}
}]);
return Pointer;
}(TinyEmitter);
/** @enum {string} */
Pointer.Direction = Direction;
/** @enum {string} */
Pointer.Axis = Axis;
/** @enum {string} */
Pointer.EventType = {
START: 'odopointer:start',
MOVE: 'odopointer:move',
END: 'odopointer:end'
};
/** @enum {string|boolean} */
Pointer.TouchActionSupport = {
x: OdoDevice.prefixed('touchAction', 'pan-y'),
y: OdoDevice.prefixed('touchAction', 'pan-x'),
xy: OdoDevice.prefixed('touchAction', 'none')
};
/** @enum {string} */
Pointer.TouchAction = {
x: 'pan-y',
y: 'pan-x',
xy: 'none'
};
/**
* @typedef {{axis: Axis, preventEventDefault: boolean}} PointerOptions
*/
/** @type {PointerOptions} */
Pointer.Defaults = {
axis: 'xy',
preventEventDefault: true
};
/**
* The current velocity property will be clamped to this value (pixels/millisecond).
* @const {number}
*/
Pointer.MAX_VELOCITY = 12;
/**
* When the pointer is down, an interval starts to track the current velocity.
* @const {number}
*/
Pointer.VELOCITY_INTERVAL = 100;
/**
* Velocity required for a movement to be considered a swipe.
* @const {number}
*/
Pointer.SWIPE_VELOCITY = 0.6;
/**
* The scroll/drag amount (pixels) required on the draggable axis before
* stopping further page scrolling/movement.
* @const {number}
*/
Pointer.LOCK_THRESHOLD = 6;
/**
* The scroll/drag amount (pixels) required on the opposite draggable axis
* before dragging is deactivated for the rest of the interaction.
* @const {number}
*/
Pointer.DRAG_THRESHOLD = 5;
Pointer.Event = PointerEvent;
return Pointer;
})));
//# sourceMappingURL=odo-pointer.js.map
{
"name": "@odopod/odo-pointer",
"description": "An abstraction for pointer, mouse, and touch events.",
"version": "1.2.0",
"version": "1.2.1",
"main": "dist/odo-pointer.js",

@@ -18,4 +18,4 @@ "module": "dist/odo-pointer.esm.js",

"dependencies": {
"@odopod/odo-device": "^1.2.0",
"@odopod/odo-helpers": "^2.0.1",
"@odopod/odo-device": "^1.3.0",
"@odopod/odo-helpers": "^2.0.2",
"tiny-emitter": "^2.0.1"

@@ -22,0 +22,0 @@ },

Sorry, the diff of this file is not supported yet

Sorry, the diff of this file is not supported yet

Sorry, the diff of this file is not supported yet

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