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@pixi-essentials/gradients

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@pixi-essentials/gradients - npm Package Compare versions

Comparing version 0.0.1 to 0.0.2

index.d.ts

12

CHANGELOG.json

@@ -5,2 +5,14 @@ {

{
"version": "0.0.2",
"tag": "@pixi-essentials/gradients_v0.0.2",
"date": "Sat, 26 Dec 2020 22:47:29 GMT",
"comments": {
"patch": [
{
"comment": "Upgrade to PixiJS 5.4.0 RC and generate a index.d.ts file."
}
]
}
},
{
"version": "0.0.1",

@@ -7,0 +19,0 @@ "tag": "@pixi-essentials/gradients_v0.0.1",

9

CHANGELOG.md
# Change Log - @pixi-essentials/gradients
This log was last generated on Sat, 03 Oct 2020 01:37:43 GMT and should not be manually modified.
This log was last generated on Sat, 26 Dec 2020 22:47:29 GMT and should not be manually modified.
## 0.0.2
Sat, 26 Dec 2020 22:47:29 GMT
### Patches
- Upgrade to PixiJS 5.4.0 RC and generate a index.d.ts file.
## 0.0.1

@@ -6,0 +13,0 @@ Sat, 03 Oct 2020 01:37:43 GMT

65

dist/gradients.js
/* eslint-disable */
/*!
* @pixi-essentials/gradients - v0.0.1-alpha.0
* Compiled Sat, 03 Oct 2020 01:36:39 UTC
* @pixi-essentials/gradients - v0.0.1
* Compiled Sat, 26 Dec 2020 22:14:07 UTC
*

@@ -26,14 +26,16 @@ * @pixi-essentials/gradients is licensed under the MIT License.

function cssColor(color) {
let string = color.toString(16);
var string = color.toString(16);
while (string.length < 6) {
string = `0${string}`;
string = "0" + string;
}
return `#${string}`;
return "#" + string;
}
const tempSourceFrame = new math.Rectangle();
const tempDestinationFrame = new math.Rectangle();
var tempSourceFrame = new math.Rectangle();
var tempDestinationFrame = new math.Rectangle();
/**
* Factory class for generating color-gradient textures.
*/
class GradientFactory {
var GradientFactory = /** @class */ (function () {
function GradientFactory() {
}
/**

@@ -58,10 +60,10 @@ * Renders a linear-gradient into `renderTexture` that starts from (x0, y0) and ends at (x1, y1). These

*/
static createLinearGradient(renderer, renderTexture, options) {
const { x0, y0, x1, y1, colorStops } = options;
const canvas = document.createElement('canvas');
GradientFactory.createLinearGradient = function (renderer, renderTexture, options) {
var x0 = options.x0, y0 = options.y0, x1 = options.x1, y1 = options.y1, colorStops = options.colorStops;
var canvas = document.createElement('canvas');
canvas.width = renderTexture.width;
canvas.height = renderTexture.height;
const context = canvas.getContext('2d');
const gradient = context.createLinearGradient(x0, y0, x1, y1);
colorStops.forEach((stop) => {
var context = canvas.getContext('2d');
var gradient = context.createLinearGradient(x0, y0, x1, y1);
colorStops.forEach(function (stop) {
gradient.addColorStop(stop.offset, cssColor(stop.color));

@@ -72,6 +74,6 @@ });

// Store the current render-texture binding.
const renderTarget = renderer.renderTexture.current;
const sourceFrame = tempSourceFrame.copyFrom(renderer.renderTexture.sourceFrame);
const destinationFrame = tempDestinationFrame.copyFrom(renderer.renderTexture.destinationFrame);
const renderSprite = new sprite.Sprite(core.Texture.from(canvas));
var renderTarget = renderer.renderTexture.current;
var sourceFrame = tempSourceFrame.copyFrom(renderer.renderTexture.sourceFrame);
var destinationFrame = tempDestinationFrame.copyFrom(renderer.renderTexture.destinationFrame);
var renderSprite = new sprite.Sprite(core.Texture.from(canvas));
renderer.batch.flush();

@@ -83,3 +85,3 @@ renderer.renderTexture.bind(renderTexture);

return renderTexture;
}
};
/**

@@ -104,10 +106,10 @@ * Renders a radial-gradient into `renderTexture` that starts at the circle centered at (x0, y0) of radius r0 and

*/
static createRadialGradient(renderer, renderTexture, options) {
const { x0, y0, r0, x1, y1, r1, colorStops } = options;
const canvas = document.createElement('canvas');
GradientFactory.createRadialGradient = function (renderer, renderTexture, options) {
var x0 = options.x0, y0 = options.y0, r0 = options.r0, x1 = options.x1, y1 = options.y1, r1 = options.r1, colorStops = options.colorStops;
var canvas = document.createElement('canvas');
canvas.width = renderTexture.width;
canvas.height = renderTexture.height;
const context = canvas.getContext('2d');
const gradient = context.createRadialGradient(x0, y0, r0, x1, y1, r1);
colorStops.forEach((stop) => {
var context = canvas.getContext('2d');
var gradient = context.createRadialGradient(x0, y0, r0, x1, y1, r1);
colorStops.forEach(function (stop) {
gradient.addColorStop(stop.offset, cssColor(stop.color));

@@ -118,6 +120,6 @@ });

// Store the current render-texture binding.
const renderTarget = renderer.renderTexture.current;
const sourceFrame = tempSourceFrame.copyFrom(renderer.renderTexture.sourceFrame);
const destinationFrame = tempDestinationFrame.copyFrom(renderer.renderTexture.destinationFrame);
const renderSprite = new sprite.Sprite(core.Texture.from(canvas));
var renderTarget = renderer.renderTexture.current;
var sourceFrame = tempSourceFrame.copyFrom(renderer.renderTexture.sourceFrame);
var destinationFrame = tempDestinationFrame.copyFrom(renderer.renderTexture.destinationFrame);
var renderSprite = new sprite.Sprite(core.Texture.from(canvas));
renderer.batch.flush();

@@ -129,4 +131,5 @@ renderer.renderTexture.bind(renderTexture);

return renderTexture;
}
}
};
return GradientFactory;
}());

@@ -133,0 +136,0 @@ exports.GradientFactory = GradientFactory;

/* eslint-disable */
/*!
* @pixi-essentials/gradients - v0.0.1-alpha.0
* Compiled Sat, 03 Oct 2020 01:36:39 UTC
* @pixi-essentials/gradients - v0.0.1
* Compiled Sat, 26 Dec 2020 22:14:07 UTC
*

@@ -23,14 +23,16 @@ * @pixi-essentials/gradients is licensed under the MIT License.

function cssColor(color) {
let string = color.toString(16);
var string = color.toString(16);
while (string.length < 6) {
string = `0${string}`;
string = "0" + string;
}
return `#${string}`;
return "#" + string;
}
const tempSourceFrame = new Rectangle();
const tempDestinationFrame = new Rectangle();
var tempSourceFrame = new Rectangle();
var tempDestinationFrame = new Rectangle();
/**
* Factory class for generating color-gradient textures.
*/
class GradientFactory {
var GradientFactory = /** @class */ (function () {
function GradientFactory() {
}
/**

@@ -55,10 +57,10 @@ * Renders a linear-gradient into `renderTexture` that starts from (x0, y0) and ends at (x1, y1). These

*/
static createLinearGradient(renderer, renderTexture, options) {
const { x0, y0, x1, y1, colorStops } = options;
const canvas = document.createElement('canvas');
GradientFactory.createLinearGradient = function (renderer, renderTexture, options) {
var x0 = options.x0, y0 = options.y0, x1 = options.x1, y1 = options.y1, colorStops = options.colorStops;
var canvas = document.createElement('canvas');
canvas.width = renderTexture.width;
canvas.height = renderTexture.height;
const context = canvas.getContext('2d');
const gradient = context.createLinearGradient(x0, y0, x1, y1);
colorStops.forEach((stop) => {
var context = canvas.getContext('2d');
var gradient = context.createLinearGradient(x0, y0, x1, y1);
colorStops.forEach(function (stop) {
gradient.addColorStop(stop.offset, cssColor(stop.color));

@@ -69,6 +71,6 @@ });

// Store the current render-texture binding.
const renderTarget = renderer.renderTexture.current;
const sourceFrame = tempSourceFrame.copyFrom(renderer.renderTexture.sourceFrame);
const destinationFrame = tempDestinationFrame.copyFrom(renderer.renderTexture.destinationFrame);
const renderSprite = new Sprite(Texture.from(canvas));
var renderTarget = renderer.renderTexture.current;
var sourceFrame = tempSourceFrame.copyFrom(renderer.renderTexture.sourceFrame);
var destinationFrame = tempDestinationFrame.copyFrom(renderer.renderTexture.destinationFrame);
var renderSprite = new Sprite(Texture.from(canvas));
renderer.batch.flush();

@@ -80,3 +82,3 @@ renderer.renderTexture.bind(renderTexture);

return renderTexture;
}
};
/**

@@ -101,10 +103,10 @@ * Renders a radial-gradient into `renderTexture` that starts at the circle centered at (x0, y0) of radius r0 and

*/
static createRadialGradient(renderer, renderTexture, options) {
const { x0, y0, r0, x1, y1, r1, colorStops } = options;
const canvas = document.createElement('canvas');
GradientFactory.createRadialGradient = function (renderer, renderTexture, options) {
var x0 = options.x0, y0 = options.y0, r0 = options.r0, x1 = options.x1, y1 = options.y1, r1 = options.r1, colorStops = options.colorStops;
var canvas = document.createElement('canvas');
canvas.width = renderTexture.width;
canvas.height = renderTexture.height;
const context = canvas.getContext('2d');
const gradient = context.createRadialGradient(x0, y0, r0, x1, y1, r1);
colorStops.forEach((stop) => {
var context = canvas.getContext('2d');
var gradient = context.createRadialGradient(x0, y0, r0, x1, y1, r1);
colorStops.forEach(function (stop) {
gradient.addColorStop(stop.offset, cssColor(stop.color));

@@ -115,6 +117,6 @@ });

// Store the current render-texture binding.
const renderTarget = renderer.renderTexture.current;
const sourceFrame = tempSourceFrame.copyFrom(renderer.renderTexture.sourceFrame);
const destinationFrame = tempDestinationFrame.copyFrom(renderer.renderTexture.destinationFrame);
const renderSprite = new Sprite(Texture.from(canvas));
var renderTarget = renderer.renderTexture.current;
var sourceFrame = tempSourceFrame.copyFrom(renderer.renderTexture.sourceFrame);
var destinationFrame = tempDestinationFrame.copyFrom(renderer.renderTexture.destinationFrame);
var renderSprite = new Sprite(Texture.from(canvas));
renderer.batch.flush();

@@ -126,6 +128,7 @@ renderer.renderTexture.bind(renderTexture);

return renderTexture;
}
}
};
return GradientFactory;
}());
export { GradientFactory };
//# sourceMappingURL=gradients.es.js.map
/* eslint-disable */
/*!
* @pixi-essentials/gradients - v0.0.1-alpha.0
* Compiled Sat, 03 Oct 2020 01:36:39 UTC
* @pixi-essentials/gradients - v0.0.1
* Compiled Sat, 26 Dec 2020 22:14:07 UTC
*

@@ -27,14 +27,16 @@ * @pixi-essentials/gradients is licensed under the MIT License.

function cssColor(color) {
let string = color.toString(16);
var string = color.toString(16);
while (string.length < 6) {
string = `0${string}`;
string = "0" + string;
}
return `#${string}`;
return "#" + string;
}
const tempSourceFrame = new math.Rectangle();
const tempDestinationFrame = new math.Rectangle();
var tempSourceFrame = new math.Rectangle();
var tempDestinationFrame = new math.Rectangle();
/**
* Factory class for generating color-gradient textures.
*/
class GradientFactory {
var GradientFactory = /** @class */ (function () {
function GradientFactory() {
}
/**

@@ -59,10 +61,10 @@ * Renders a linear-gradient into `renderTexture` that starts from (x0, y0) and ends at (x1, y1). These

*/
static createLinearGradient(renderer, renderTexture, options) {
const { x0, y0, x1, y1, colorStops } = options;
const canvas = document.createElement('canvas');
GradientFactory.createLinearGradient = function (renderer, renderTexture, options) {
var x0 = options.x0, y0 = options.y0, x1 = options.x1, y1 = options.y1, colorStops = options.colorStops;
var canvas = document.createElement('canvas');
canvas.width = renderTexture.width;
canvas.height = renderTexture.height;
const context = canvas.getContext('2d');
const gradient = context.createLinearGradient(x0, y0, x1, y1);
colorStops.forEach((stop) => {
var context = canvas.getContext('2d');
var gradient = context.createLinearGradient(x0, y0, x1, y1);
colorStops.forEach(function (stop) {
gradient.addColorStop(stop.offset, cssColor(stop.color));

@@ -73,6 +75,6 @@ });

// Store the current render-texture binding.
const renderTarget = renderer.renderTexture.current;
const sourceFrame = tempSourceFrame.copyFrom(renderer.renderTexture.sourceFrame);
const destinationFrame = tempDestinationFrame.copyFrom(renderer.renderTexture.destinationFrame);
const renderSprite = new sprite.Sprite(core.Texture.from(canvas));
var renderTarget = renderer.renderTexture.current;
var sourceFrame = tempSourceFrame.copyFrom(renderer.renderTexture.sourceFrame);
var destinationFrame = tempDestinationFrame.copyFrom(renderer.renderTexture.destinationFrame);
var renderSprite = new sprite.Sprite(core.Texture.from(canvas));
renderer.batch.flush();

@@ -84,3 +86,3 @@ renderer.renderTexture.bind(renderTexture);

return renderTexture;
}
};
/**

@@ -105,10 +107,10 @@ * Renders a radial-gradient into `renderTexture` that starts at the circle centered at (x0, y0) of radius r0 and

*/
static createRadialGradient(renderer, renderTexture, options) {
const { x0, y0, r0, x1, y1, r1, colorStops } = options;
const canvas = document.createElement('canvas');
GradientFactory.createRadialGradient = function (renderer, renderTexture, options) {
var x0 = options.x0, y0 = options.y0, r0 = options.r0, x1 = options.x1, y1 = options.y1, r1 = options.r1, colorStops = options.colorStops;
var canvas = document.createElement('canvas');
canvas.width = renderTexture.width;
canvas.height = renderTexture.height;
const context = canvas.getContext('2d');
const gradient = context.createRadialGradient(x0, y0, r0, x1, y1, r1);
colorStops.forEach((stop) => {
var context = canvas.getContext('2d');
var gradient = context.createRadialGradient(x0, y0, r0, x1, y1, r1);
colorStops.forEach(function (stop) {
gradient.addColorStop(stop.offset, cssColor(stop.color));

@@ -119,6 +121,6 @@ });

// Store the current render-texture binding.
const renderTarget = renderer.renderTexture.current;
const sourceFrame = tempSourceFrame.copyFrom(renderer.renderTexture.sourceFrame);
const destinationFrame = tempDestinationFrame.copyFrom(renderer.renderTexture.destinationFrame);
const renderSprite = new sprite.Sprite(core.Texture.from(canvas));
var renderTarget = renderer.renderTexture.current;
var sourceFrame = tempSourceFrame.copyFrom(renderer.renderTexture.sourceFrame);
var destinationFrame = tempDestinationFrame.copyFrom(renderer.renderTexture.destinationFrame);
var renderSprite = new sprite.Sprite(core.Texture.from(canvas));
renderer.batch.flush();

@@ -130,6 +132,7 @@ renderer.renderTexture.bind(renderTexture);

return renderTexture;
}
}
};
return GradientFactory;
}());
exports.GradientFactory = GradientFactory;
//# sourceMappingURL=gradients.js.map
{
"name": "@pixi-essentials/gradients",
"version": "0.0.1",
"version": "0.0.2",
"description": "Generates textures with color gradients",

@@ -8,5 +8,6 @@ "main": "lib/gradients.js",

"bundle": "dist/gradients.js",
"types": "./index.d.ts",
"scripts": {
"build": "rollup -c node_modules/@pixi-build-tools/rollup-configurator/index.js --silent",
"test": "echo \"Error: no test specified\" && exit 1"
"compile": "rm -rf compile && tsc && api-extractor run"
},

@@ -37,13 +38,14 @@ "repository": {

"peerDependencies": {
"@pixi/core": "^5.3.3",
"@pixi/math": "^5.3.3",
"@pixi/sprite": "^5.3.3"
"@pixi/core": "~5.4.0-rc.1",
"@pixi/math": "~5.4.0-rc.1",
"@pixi/sprite": "~5.4.0-rc.1"
},
"devDependencies": {
"@pixi/core": "^5.3.3",
"@pixi/math": "^5.3.3",
"@pixi/sprite": "^5.3.3",
"@pixi/core": "~5.4.0-rc.1",
"@pixi/math": "~5.4.0-rc.1",
"@pixi/sprite": "~5.4.0-rc.1",
"rollup": "^2.28.2",
"@pixi-build-tools/rollup-configurator": "^1.0.5"
"@pixi-build-tools/rollup-configurator": "^1.0.5",
"typescript": "~4.1.3"
}
}

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