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@pixi/canvas-mesh

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@pixi/canvas-mesh - npm Package Compare versions

Comparing version 5.0.0-rc.2 to 5.0.0-rc.3

dist/canvas-mesh.js

4

lib/canvas-mesh.es.js
/*!
* @pixi/canvas-mesh - v5.0.0-rc.2
* Compiled Mon, 18 Feb 2019 23:45:28 UTC
* @pixi/canvas-mesh - v5.0.0-rc.3
* Compiled Fri, 22 Mar 2019 16:33:44 UTC
*

@@ -5,0 +5,0 @@ * @pixi/canvas-mesh is licensed under the MIT License.

/*!
* @pixi/canvas-mesh - v5.0.0-rc.2
* Compiled Mon, 18 Feb 2019 23:45:28 UTC
* @pixi/canvas-mesh - v5.0.0-rc.3
* Compiled Fri, 22 Mar 2019 16:33:44 UTC
*

@@ -35,3 +35,3 @@ * @pixi/canvas-mesh is licensed under the MIT License.

*/
CanvasMeshRenderer.prototype.render = function render (mesh$$1)
CanvasMeshRenderer.prototype.render = function render (mesh)
{

@@ -41,6 +41,6 @@ var renderer = this.renderer;

var transform = mesh$$1.worldTransform;
var transform = mesh.worldTransform;
var res = renderer.resolution;
if (mesh$$1.roundPixels)
if (mesh.roundPixels)
{

@@ -68,12 +68,12 @@ context.setTransform(

renderer.context.globalAlpha = mesh$$1.worldAlpha;
renderer.setBlendMode(mesh$$1.blendMode);
renderer.context.globalAlpha = mesh.worldAlpha;
renderer.setBlendMode(mesh.blendMode);
if (mesh$$1.drawMode !== constants.DRAW_MODES.TRIANGLES)
if (mesh.drawMode !== constants.DRAW_MODES.TRIANGLES)
{
this._renderTriangleMesh(mesh$$1);
this._renderTriangleMesh(mesh);
}
else
{
this._renderTriangles(mesh$$1);
this._renderTriangles(mesh);
}

@@ -88,6 +88,6 @@ };

*/
CanvasMeshRenderer.prototype._renderTriangleMesh = function _renderTriangleMesh (mesh$$1)
CanvasMeshRenderer.prototype._renderTriangleMesh = function _renderTriangleMesh (mesh)
{
// draw triangles!!
var length = mesh$$1.geometry.buffers[0].data.length;
var length = mesh.geometry.buffers[0].data.length;

@@ -99,3 +99,3 @@ for (var i = 0; i < length - 2; i++)

this._renderDrawTriangle(mesh$$1, index, (index + 2), (index + 4));
this._renderDrawTriangle(mesh, index, (index + 2), (index + 4));
}

@@ -110,6 +110,6 @@ };

*/
CanvasMeshRenderer.prototype._renderTriangles = function _renderTriangles (mesh$$1)
CanvasMeshRenderer.prototype._renderTriangles = function _renderTriangles (mesh)
{
// draw triangles!!
var indices = mesh$$1.geometry.getIndex().data;
var indices = mesh.geometry.getIndex().data;
var length = indices.length;

@@ -124,3 +124,3 @@

this._renderDrawTriangle(mesh$$1, index0, index1, index2);
this._renderDrawTriangle(mesh, index0, index1, index2);
}

@@ -138,8 +138,8 @@ };

*/
CanvasMeshRenderer.prototype._renderDrawTriangle = function _renderDrawTriangle (mesh$$1, index0, index1, index2)
CanvasMeshRenderer.prototype._renderDrawTriangle = function _renderDrawTriangle (mesh, index0, index1, index2)
{
var context = this.renderer.context;
var vertices = mesh$$1.geometry.buffers[0].data;
var uvs = mesh$$1.uvs;
var texture = mesh$$1.texture;
var vertices = mesh.geometry.buffers[0].data;
var uvs = mesh.uvs;
var texture = mesh.texture;

@@ -170,8 +170,8 @@ if (!texture.valid)

var canvasPadding = mesh$$1.canvasPadding / this.renderer.resolution;
var canvasPadding = mesh.canvasPadding / this.renderer.resolution;
if (canvasPadding > 0)
{
var paddingX = canvasPadding / Math.abs(mesh$$1.worldTransform.a);
var paddingY = canvasPadding / Math.abs(mesh$$1.worldTransform.d);
var paddingX = canvasPadding / Math.abs(mesh.worldTransform.a);
var paddingY = canvasPadding / Math.abs(mesh.worldTransform.d);
var centerX = (x0 + x1 + x2) / 3;

@@ -256,6 +256,6 @@ var centerY = (y0 + y1 + y2) / 3;

*/
CanvasMeshRenderer.prototype.renderMeshFlat = function renderMeshFlat (mesh$$1)
CanvasMeshRenderer.prototype.renderMeshFlat = function renderMeshFlat (mesh)
{
var context = this.renderer.context;
var vertices = mesh$$1.geometry.getAttribute('aVertexPosition').data;
var vertices = mesh.geometry.getAttribute('aVertexPosition').data;
var length = vertices.length / 2;

@@ -321,5 +321,5 @@

*/
mesh.MeshMaterial.prototype._renderCanvas = function _renderCanvas(renderer, mesh$$1)
mesh.MeshMaterial.prototype._renderCanvas = function _renderCanvas(renderer, mesh)
{
renderer.plugins.mesh.render(mesh$$1);
renderer.plugins.mesh.render(mesh);
};

@@ -326,0 +326,0 @@

{
"name": "@pixi/canvas-mesh",
"version": "5.0.0-rc.2",
"version": "5.0.0-rc.3",
"main": "lib/canvas-mesh.js",
"module": "lib/canvas-mesh.es.js",
"bundle": "dist/canvas-mesh.js",
"description": "Canvas mixin for the mesh package",

@@ -22,15 +23,16 @@ "author": "Mat Groves",

"files": [
"lib"
"lib",
"dist"
],
"dependencies": {
"@pixi/canvas-renderer": "^5.0.0-rc.2",
"@pixi/constants": "^5.0.0-rc.2",
"@pixi/mesh": "^5.0.0-rc.2",
"@pixi/mesh-extras": "^5.0.0-rc.2",
"@pixi/settings": "^5.0.0-rc.2"
"@pixi/canvas-renderer": "^5.0.0-rc.3",
"@pixi/constants": "^5.0.0-rc.3",
"@pixi/mesh": "^5.0.0-rc.3",
"@pixi/mesh-extras": "^5.0.0-rc.3",
"@pixi/settings": "^5.0.0-rc.3"
},
"devDependencies": {
"floss": "^2.1.5"
"floss": "^2.2.0"
},
"gitHead": "53b354f4e01d3baee7223756dd09a3163ad29d0f"
"gitHead": "8bd27c8b903ae2c8f90d91d64e82d65b19ac1cdb"
}

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