@pixi/filter-drop-shadow
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Comparing version 4.1.0 to 4.1.2
/*! | ||
* @pixi/filter-drop-shadow - v4.1.0 | ||
* Compiled Mon, 03 May 2021 02:14:46 UTC | ||
* @pixi/filter-drop-shadow - v4.1.2 | ||
* Compiled Thu, 03 Jun 2021 17:02:55 UTC | ||
* | ||
@@ -47,2 +47,15 @@ * @pixi/filter-drop-shadow is licensed under the MIT License. | ||
var __assign = function() { | ||
__assign = Object.assign || function __assign(t) { | ||
var arguments$1 = arguments; | ||
for (var s, i = 1, n = arguments.length; i < n; i++) { | ||
s = arguments$1[i]; | ||
for (var p in s) { if (Object.prototype.hasOwnProperty.call(s, p)) { t[p] = s[p]; } } | ||
} | ||
return t; | ||
}; | ||
return __assign.apply(this, arguments); | ||
}; | ||
var vertex = "attribute vec2 aVertexPosition;\nattribute vec2 aTextureCoord;\n\nuniform mat3 projectionMatrix;\n\nvarying vec2 vTextureCoord;\n\nvoid main(void)\n{\n gl_Position = vec4((projectionMatrix * vec3(aVertexPosition, 1.0)).xy, 0.0, 1.0);\n vTextureCoord = aTextureCoord;\n}"; | ||
@@ -82,3 +95,4 @@ | ||
_this._resolution = settings.settings.FILTER_RESOLUTION; | ||
var opt = Object.assign(DropShadowFilter.defaults, options); | ||
var opt = options | ||
? __assign(__assign({}, DropShadowFilter.defaults), options) : DropShadowFilter.defaults; | ||
var kernels = opt.kernels, blur = opt.blur, quality = opt.quality, pixelSize = opt.pixelSize, resolution = opt.resolution; | ||
@@ -85,0 +99,0 @@ _this._tintFilter = new core.Filter(vertex, fragment); |
/*! | ||
* @pixi/filter-drop-shadow - v4.1.0 | ||
* Compiled Mon, 03 May 2021 02:14:46 UTC | ||
* @pixi/filter-drop-shadow - v4.1.2 | ||
* Compiled Thu, 03 Jun 2021 17:02:55 UTC | ||
* | ||
@@ -43,2 +43,15 @@ * @pixi/filter-drop-shadow is licensed under the MIT License. | ||
var __assign = function() { | ||
__assign = Object.assign || function __assign(t) { | ||
var arguments$1 = arguments; | ||
for (var s, i = 1, n = arguments.length; i < n; i++) { | ||
s = arguments$1[i]; | ||
for (var p in s) { if (Object.prototype.hasOwnProperty.call(s, p)) { t[p] = s[p]; } } | ||
} | ||
return t; | ||
}; | ||
return __assign.apply(this, arguments); | ||
}; | ||
var vertex = "attribute vec2 aVertexPosition;\nattribute vec2 aTextureCoord;\n\nuniform mat3 projectionMatrix;\n\nvarying vec2 vTextureCoord;\n\nvoid main(void)\n{\n gl_Position = vec4((projectionMatrix * vec3(aVertexPosition, 1.0)).xy, 0.0, 1.0);\n vTextureCoord = aTextureCoord;\n}"; | ||
@@ -78,3 +91,4 @@ | ||
_this._resolution = settings.FILTER_RESOLUTION; | ||
var opt = Object.assign(DropShadowFilter.defaults, options); | ||
var opt = options | ||
? __assign(__assign({}, DropShadowFilter.defaults), options) : DropShadowFilter.defaults; | ||
var kernels = opt.kernels, blur = opt.blur, quality = opt.quality, pixelSize = opt.pixelSize, resolution = opt.resolution; | ||
@@ -81,0 +95,0 @@ _this._tintFilter = new Filter(vertex, fragment); |
/*! | ||
* @pixi/filter-drop-shadow - v4.1.0 | ||
* Compiled Mon, 03 May 2021 02:14:46 UTC | ||
* @pixi/filter-drop-shadow - v4.1.2 | ||
* Compiled Thu, 03 Jun 2021 17:02:55 UTC | ||
* | ||
@@ -8,3 +8,3 @@ * @pixi/filter-drop-shadow is licensed under the MIT License. | ||
*/ | ||
var __filters=function(t,e,r,i,n,o){"use strict";var l=function(t,e){return(l=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(t,e){t.__proto__=e}||function(t,e){for(var r in e)Object.prototype.hasOwnProperty.call(e,r)&&(t[r]=e[r])})(t,e)};Object.create;Object.create;var u=function(t){function u(o){var l=t.call(this)||this;l.angle=45,l._distance=5,l._resolution=i.settings.FILTER_RESOLUTION;var a=Object.assign(u.defaults,o),s=a.kernels,c=a.blur,p=a.quality,f=a.pixelSize,h=a.resolution;l._tintFilter=new r.Filter("attribute vec2 aVertexPosition;\nattribute vec2 aTextureCoord;\n\nuniform mat3 projectionMatrix;\n\nvarying vec2 vTextureCoord;\n\nvoid main(void)\n{\n gl_Position = vec4((projectionMatrix * vec3(aVertexPosition, 1.0)).xy, 0.0, 1.0);\n vTextureCoord = aTextureCoord;\n}","varying vec2 vTextureCoord;\nuniform sampler2D uSampler;\nuniform float alpha;\nuniform vec3 color;\n\nuniform vec2 shift;\nuniform vec4 inputSize;\n\nvoid main(void){\n vec4 sample = texture2D(uSampler, vTextureCoord - shift * inputSize.zw);\n\n // Premultiply alpha\n sample.rgb = color.rgb * sample.a;\n\n // alpha user alpha\n sample *= alpha;\n\n gl_FragColor = sample;\n}"),l._tintFilter.uniforms.color=new Float32Array(4),l._tintFilter.uniforms.shift=new n.Point,l._tintFilter.resolution=h,l._blurFilter=s?new e.KawaseBlurFilter(s):new e.KawaseBlurFilter(c,p),l.pixelSize=f,l.resolution=h;var b=a.shadowOnly,_=a.rotation,d=a.distance,y=a.alpha,g=a.color;return l.shadowOnly=b,l.rotation=_,l.distance=d,l.alpha=y,l.color=g,l._updatePadding(),l}return function(t,e){function r(){this.constructor=t}l(t,e),t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)}(u,t),u.prototype.apply=function(t,e,r,i){var n=t.getFilterTexture();this._tintFilter.apply(t,e,n,1),this._blurFilter.apply(t,n,r,i),!0!==this.shadowOnly&&t.applyFilter(this,e,r,0),t.returnFilterTexture(n)},u.prototype._updatePadding=function(){this.padding=this.distance+2*this.blur},u.prototype._updateShift=function(){this._tintFilter.uniforms.shift.set(this.distance*Math.cos(this.angle),this.distance*Math.sin(this.angle))},Object.defineProperty(u.prototype,"resolution",{get:function(){return this._resolution},set:function(t){this._resolution=t,this._tintFilter&&(this._tintFilter.resolution=t),this._blurFilter&&(this._blurFilter.resolution=t)},enumerable:!1,configurable:!0}),Object.defineProperty(u.prototype,"distance",{get:function(){return this._distance},set:function(t){this._distance=t,this._updatePadding(),this._updateShift()},enumerable:!1,configurable:!0}),Object.defineProperty(u.prototype,"rotation",{get:function(){return this.angle/n.DEG_TO_RAD},set:function(t){this.angle=t*n.DEG_TO_RAD,this._updateShift()},enumerable:!1,configurable:!0}),Object.defineProperty(u.prototype,"alpha",{get:function(){return this._tintFilter.uniforms.alpha},set:function(t){this._tintFilter.uniforms.alpha=t},enumerable:!1,configurable:!0}),Object.defineProperty(u.prototype,"color",{get:function(){return o.rgb2hex(this._tintFilter.uniforms.color)},set:function(t){o.hex2rgb(t,this._tintFilter.uniforms.color)},enumerable:!1,configurable:!0}),Object.defineProperty(u.prototype,"kernels",{get:function(){return this._blurFilter.kernels},set:function(t){this._blurFilter.kernels=t},enumerable:!1,configurable:!0}),Object.defineProperty(u.prototype,"blur",{get:function(){return this._blurFilter.blur},set:function(t){this._blurFilter.blur=t,this._updatePadding()},enumerable:!1,configurable:!0}),Object.defineProperty(u.prototype,"quality",{get:function(){return this._blurFilter.quality},set:function(t){this._blurFilter.quality=t},enumerable:!1,configurable:!0}),Object.defineProperty(u.prototype,"pixelSize",{get:function(){return this._blurFilter.pixelSize},set:function(t){this._blurFilter.pixelSize=t},enumerable:!1,configurable:!0}),u.defaults={rotation:45,distance:5,color:0,alpha:.5,shadowOnly:!1,kernels:null,blur:2,quality:3,pixelSize:1,resolution:i.settings.FILTER_RESOLUTION},u}(r.Filter);return t.DropShadowFilter=u,Object.defineProperty(t,"__esModule",{value:!0}),t}({},PIXI.filters,PIXI,PIXI,PIXI,PIXI.utils);Object.assign(PIXI.filters,__filters); | ||
var __filters=function(t,e,r,i,n,o){"use strict";var l=function(t,e){return(l=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(t,e){t.__proto__=e}||function(t,e){for(var r in e)Object.prototype.hasOwnProperty.call(e,r)&&(t[r]=e[r])})(t,e)};var u=function(){return(u=Object.assign||function(t){for(var e,r=arguments,i=1,n=arguments.length;i<n;i++)for(var o in e=r[i])Object.prototype.hasOwnProperty.call(e,o)&&(t[o]=e[o]);return t}).apply(this,arguments)};Object.create;Object.create;var a=function(t){function a(o){var l=t.call(this)||this;l.angle=45,l._distance=5,l._resolution=i.settings.FILTER_RESOLUTION;var s=o?u(u({},a.defaults),o):a.defaults,c=s.kernels,p=s.blur,f=s.quality,h=s.pixelSize,b=s.resolution;l._tintFilter=new r.Filter("attribute vec2 aVertexPosition;\nattribute vec2 aTextureCoord;\n\nuniform mat3 projectionMatrix;\n\nvarying vec2 vTextureCoord;\n\nvoid main(void)\n{\n gl_Position = vec4((projectionMatrix * vec3(aVertexPosition, 1.0)).xy, 0.0, 1.0);\n vTextureCoord = aTextureCoord;\n}","varying vec2 vTextureCoord;\nuniform sampler2D uSampler;\nuniform float alpha;\nuniform vec3 color;\n\nuniform vec2 shift;\nuniform vec4 inputSize;\n\nvoid main(void){\n vec4 sample = texture2D(uSampler, vTextureCoord - shift * inputSize.zw);\n\n // Premultiply alpha\n sample.rgb = color.rgb * sample.a;\n\n // alpha user alpha\n sample *= alpha;\n\n gl_FragColor = sample;\n}"),l._tintFilter.uniforms.color=new Float32Array(4),l._tintFilter.uniforms.shift=new n.Point,l._tintFilter.resolution=b,l._blurFilter=c?new e.KawaseBlurFilter(c):new e.KawaseBlurFilter(p,f),l.pixelSize=h,l.resolution=b;var _=s.shadowOnly,d=s.rotation,y=s.distance,g=s.alpha,F=s.color;return l.shadowOnly=_,l.rotation=d,l.distance=y,l.alpha=g,l.color=F,l._updatePadding(),l}return function(t,e){function r(){this.constructor=t}l(t,e),t.prototype=null===e?Object.create(e):(r.prototype=e.prototype,new r)}(a,t),a.prototype.apply=function(t,e,r,i){var n=t.getFilterTexture();this._tintFilter.apply(t,e,n,1),this._blurFilter.apply(t,n,r,i),!0!==this.shadowOnly&&t.applyFilter(this,e,r,0),t.returnFilterTexture(n)},a.prototype._updatePadding=function(){this.padding=this.distance+2*this.blur},a.prototype._updateShift=function(){this._tintFilter.uniforms.shift.set(this.distance*Math.cos(this.angle),this.distance*Math.sin(this.angle))},Object.defineProperty(a.prototype,"resolution",{get:function(){return this._resolution},set:function(t){this._resolution=t,this._tintFilter&&(this._tintFilter.resolution=t),this._blurFilter&&(this._blurFilter.resolution=t)},enumerable:!1,configurable:!0}),Object.defineProperty(a.prototype,"distance",{get:function(){return this._distance},set:function(t){this._distance=t,this._updatePadding(),this._updateShift()},enumerable:!1,configurable:!0}),Object.defineProperty(a.prototype,"rotation",{get:function(){return this.angle/n.DEG_TO_RAD},set:function(t){this.angle=t*n.DEG_TO_RAD,this._updateShift()},enumerable:!1,configurable:!0}),Object.defineProperty(a.prototype,"alpha",{get:function(){return this._tintFilter.uniforms.alpha},set:function(t){this._tintFilter.uniforms.alpha=t},enumerable:!1,configurable:!0}),Object.defineProperty(a.prototype,"color",{get:function(){return o.rgb2hex(this._tintFilter.uniforms.color)},set:function(t){o.hex2rgb(t,this._tintFilter.uniforms.color)},enumerable:!1,configurable:!0}),Object.defineProperty(a.prototype,"kernels",{get:function(){return this._blurFilter.kernels},set:function(t){this._blurFilter.kernels=t},enumerable:!1,configurable:!0}),Object.defineProperty(a.prototype,"blur",{get:function(){return this._blurFilter.blur},set:function(t){this._blurFilter.blur=t,this._updatePadding()},enumerable:!1,configurable:!0}),Object.defineProperty(a.prototype,"quality",{get:function(){return this._blurFilter.quality},set:function(t){this._blurFilter.quality=t},enumerable:!1,configurable:!0}),Object.defineProperty(a.prototype,"pixelSize",{get:function(){return this._blurFilter.pixelSize},set:function(t){this._blurFilter.pixelSize=t},enumerable:!1,configurable:!0}),a.defaults={rotation:45,distance:5,color:0,alpha:.5,shadowOnly:!1,kernels:null,blur:2,quality:3,pixelSize:1,resolution:i.settings.FILTER_RESOLUTION},a}(r.Filter);return t.DropShadowFilter=a,Object.defineProperty(t,"__esModule",{value:!0}),t}({},PIXI.filters,PIXI,PIXI,PIXI,PIXI.utils);Object.assign(PIXI.filters,__filters); | ||
//# sourceMappingURL=filter-drop-shadow.js.map |
{ | ||
"name": "@pixi/filter-drop-shadow", | ||
"version": "4.1.0", | ||
"version": "4.1.2", | ||
"main": "dist/filter-drop-shadow.cjs.js", | ||
@@ -48,3 +48,3 @@ "bundle": "dist/filter-drop-shadow.js", | ||
}, | ||
"gitHead": "9c6a8161b7e5f669ca6726794d1fa3feb9dc44cf" | ||
"gitHead": "946b9fcb8719e0235bdf4a2505fbee11752d4b0d" | ||
} |
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Found 1 instance in 1 package
License Policy Violation
LicenseThis package is not allowed per your license policy. Review the package's license to ensure compliance.
Found 1 instance in 1 package
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