@pixi/filter-rgb-split
Advanced tools
Comparing version 2.4.0 to 2.5.0
/*! | ||
* @pixi/filter-rgb-split - v2.4.0 | ||
* Compiled Mon, 18 Dec 2017 00:36:23 UTC | ||
* @pixi/filter-rgb-split - v2.5.0 | ||
* Compiled Wed, 10 Jan 2018 17:38:59 UTC | ||
* | ||
@@ -8,3 +8,3 @@ * @pixi/filter-rgb-split is licensed under the MIT License. | ||
*/ | ||
var vertex="attribute vec2 aVertexPosition;\nattribute vec2 aTextureCoord;\n\nuniform mat3 projectionMatrix;\n\nvarying vec2 vTextureCoord;\n\nvoid main(void)\n{\n gl_Position = vec4((projectionMatrix * vec3(aVertexPosition, 1.0)).xy, 0.0, 1.0);\n vTextureCoord = aTextureCoord;\n}",fragment="precision mediump float;\n\nvarying vec2 vTextureCoord;\n\nuniform sampler2D uSampler;\nuniform vec4 filterArea;\nuniform vec2 red;\nuniform vec2 green;\nuniform vec2 blue;\n\nvoid main(void)\n{\n gl_FragColor.r = texture2D(uSampler, vTextureCoord + red/filterArea.xy).r;\n gl_FragColor.g = texture2D(uSampler, vTextureCoord + green/filterArea.xy).g;\n gl_FragColor.b = texture2D(uSampler, vTextureCoord + blue/filterArea.xy).b;\n gl_FragColor.a = texture2D(uSampler, vTextureCoord).a;\n}\n",RGBSplitFilter=function(e){function r(r,t,n){void 0===r&&(r=[-10,0]),void 0===t&&(t=[0,10]),void 0===n&&(n=[0,0]),e.call(this,vertex,fragment),this.red=r,this.green=t,this.blue=n}e&&(r.__proto__=e),(r.prototype=Object.create(e&&e.prototype)).constructor=r;var t={red:{configurable:!0},green:{configurable:!0},blue:{configurable:!0}};return t.red.get=function(){return this.uniforms.red},t.red.set=function(e){this.uniforms.red=e},t.green.get=function(){return this.uniforms.green},t.green.set=function(e){this.uniforms.green=e},t.blue.get=function(){return this.uniforms.blue},t.blue.set=function(e){this.uniforms.blue=e},Object.defineProperties(r.prototype,t),r}(PIXI.Filter);PIXI.filters.RGBSplitFilter=RGBSplitFilter;export{RGBSplitFilter}; | ||
import{Filter}from"pixi.js";var vertex="attribute vec2 aVertexPosition;\nattribute vec2 aTextureCoord;\n\nuniform mat3 projectionMatrix;\n\nvarying vec2 vTextureCoord;\n\nvoid main(void)\n{\n gl_Position = vec4((projectionMatrix * vec3(aVertexPosition, 1.0)).xy, 0.0, 1.0);\n vTextureCoord = aTextureCoord;\n}",fragment="precision mediump float;\n\nvarying vec2 vTextureCoord;\n\nuniform sampler2D uSampler;\nuniform vec4 filterArea;\nuniform vec2 red;\nuniform vec2 green;\nuniform vec2 blue;\n\nvoid main(void)\n{\n gl_FragColor.r = texture2D(uSampler, vTextureCoord + red/filterArea.xy).r;\n gl_FragColor.g = texture2D(uSampler, vTextureCoord + green/filterArea.xy).g;\n gl_FragColor.b = texture2D(uSampler, vTextureCoord + blue/filterArea.xy).b;\n gl_FragColor.a = texture2D(uSampler, vTextureCoord).a;\n}\n",RGBSplitFilter=function(e){function r(r,t,n){void 0===r&&(r=[-10,0]),void 0===t&&(t=[0,10]),void 0===n&&(n=[0,0]),e.call(this,vertex,fragment),this.red=r,this.green=t,this.blue=n}e&&(r.__proto__=e),r.prototype=Object.create(e&&e.prototype),r.prototype.constructor=r;var t={red:{configurable:!0},green:{configurable:!0},blue:{configurable:!0}};return t.red.get=function(){return this.uniforms.red},t.red.set=function(e){this.uniforms.red=e},t.green.get=function(){return this.uniforms.green},t.green.set=function(e){this.uniforms.green=e},t.blue.get=function(){return this.uniforms.blue},t.blue.set=function(e){this.uniforms.blue=e},Object.defineProperties(r.prototype,t),r}(Filter);export{RGBSplitFilter}; | ||
//# sourceMappingURL=filter-rgb-split.es.js.map |
/*! | ||
* @pixi/filter-rgb-split - v2.4.0 | ||
* Compiled Mon, 18 Dec 2017 00:36:23 UTC | ||
* @pixi/filter-rgb-split - v2.5.0 | ||
* Compiled Wed, 10 Jan 2018 17:38:59 UTC | ||
* | ||
@@ -8,3 +8,3 @@ * @pixi/filter-rgb-split is licensed under the MIT License. | ||
*/ | ||
!function(e,r){"object"==typeof exports&&"undefined"!=typeof module?r(exports):"function"==typeof define&&define.amd?define(["exports"],r):r(e.__pixiFilters={})}(this,function(e){"use strict";var r="attribute vec2 aVertexPosition;\nattribute vec2 aTextureCoord;\n\nuniform mat3 projectionMatrix;\n\nvarying vec2 vTextureCoord;\n\nvoid main(void)\n{\n gl_Position = vec4((projectionMatrix * vec3(aVertexPosition, 1.0)).xy, 0.0, 1.0);\n vTextureCoord = aTextureCoord;\n}",t="precision mediump float;\n\nvarying vec2 vTextureCoord;\n\nuniform sampler2D uSampler;\nuniform vec4 filterArea;\nuniform vec2 red;\nuniform vec2 green;\nuniform vec2 blue;\n\nvoid main(void)\n{\n gl_FragColor.r = texture2D(uSampler, vTextureCoord + red/filterArea.xy).r;\n gl_FragColor.g = texture2D(uSampler, vTextureCoord + green/filterArea.xy).g;\n gl_FragColor.b = texture2D(uSampler, vTextureCoord + blue/filterArea.xy).b;\n gl_FragColor.a = texture2D(uSampler, vTextureCoord).a;\n}\n",n=function(e){function n(n,o,i){void 0===n&&(n=[-10,0]),void 0===o&&(o=[0,10]),void 0===i&&(i=[0,0]),e.call(this,r,t),this.red=n,this.green=o,this.blue=i}e&&(n.__proto__=e),(n.prototype=Object.create(e&&e.prototype)).constructor=n;var o={red:{configurable:!0},green:{configurable:!0},blue:{configurable:!0}};return o.red.get=function(){return this.uniforms.red},o.red.set=function(e){this.uniforms.red=e},o.green.get=function(){return this.uniforms.green},o.green.set=function(e){this.uniforms.green=e},o.blue.get=function(){return this.uniforms.blue},o.blue.set=function(e){this.uniforms.blue=e},Object.defineProperties(n.prototype,o),n}(PIXI.Filter);PIXI.filters.RGBSplitFilter=n,e.RGBSplitFilter=n,Object.defineProperty(e,"__esModule",{value:!0})}); | ||
!function(e,r){"object"==typeof exports&&"undefined"!=typeof module?r(exports,require("pixi.js")):"function"==typeof define&&define.amd?define(["exports","pixi.js"],r):r(e.__filters={},e.PIXI)}(this,function(e,r){"use strict";var t="attribute vec2 aVertexPosition;\nattribute vec2 aTextureCoord;\n\nuniform mat3 projectionMatrix;\n\nvarying vec2 vTextureCoord;\n\nvoid main(void)\n{\n gl_Position = vec4((projectionMatrix * vec3(aVertexPosition, 1.0)).xy, 0.0, 1.0);\n vTextureCoord = aTextureCoord;\n}",n="precision mediump float;\n\nvarying vec2 vTextureCoord;\n\nuniform sampler2D uSampler;\nuniform vec4 filterArea;\nuniform vec2 red;\nuniform vec2 green;\nuniform vec2 blue;\n\nvoid main(void)\n{\n gl_FragColor.r = texture2D(uSampler, vTextureCoord + red/filterArea.xy).r;\n gl_FragColor.g = texture2D(uSampler, vTextureCoord + green/filterArea.xy).g;\n gl_FragColor.b = texture2D(uSampler, vTextureCoord + blue/filterArea.xy).b;\n gl_FragColor.a = texture2D(uSampler, vTextureCoord).a;\n}\n",o=function(e){function r(r,o,i){void 0===r&&(r=[-10,0]),void 0===o&&(o=[0,10]),void 0===i&&(i=[0,0]),e.call(this,t,n),this.red=r,this.green=o,this.blue=i}e&&(r.__proto__=e),r.prototype=Object.create(e&&e.prototype),r.prototype.constructor=r;var o={red:{configurable:!0},green:{configurable:!0},blue:{configurable:!0}};return o.red.get=function(){return this.uniforms.red},o.red.set=function(e){this.uniforms.red=e},o.green.get=function(){return this.uniforms.green},o.green.set=function(e){this.uniforms.green=e},o.blue.get=function(){return this.uniforms.blue},o.blue.set=function(e){this.uniforms.blue=e},Object.defineProperties(r.prototype,o),r}(r.Filter);e.RGBSplitFilter=o,Object.defineProperty(e,"__esModule",{value:!0})}),Object.assign(PIXI.filters,this.__filters); | ||
//# sourceMappingURL=filter-rgb-split.js.map |
{ | ||
"name": "@pixi/filter-rgb-split", | ||
"version": "2.4.0", | ||
"version": "2.5.0", | ||
"main": "lib/filter-rgb-split.js", | ||
"description": "Display filter render as rgb-split text", | ||
"description": "PixiJS v4 filter to split and shift red, green or blue channels", | ||
"author": "Mat Groves", | ||
@@ -7,0 +7,0 @@ "contributors": [ |
# RGBSplitFilter | ||
PixiJS v4 filter to render DisplayObject as rgb-split text. | ||
PixiJS v4 filter to split and shift red, green or blue channels. | ||
@@ -15,4 +15,5 @@ ## Installation | ||
import {RGBSplitFilter} from '@pixi/filter-rgb-split'; | ||
import {Container} from 'pixi.js'; | ||
const container = new PIXI.Container(); | ||
const container = new Container(); | ||
container.filters = [new RGBSplitFilter()]; | ||
@@ -19,0 +20,0 @@ ``` |
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