@pixi/mesh
Advanced tools
Comparing version 5.2.0 to 5.2.1
/*! | ||
* @pixi/mesh - v5.2.0 | ||
* Compiled Wed, 06 Nov 2019 02:32:43 UTC | ||
* @pixi/mesh - v5.2.1 | ||
* Compiled Tue, 28 Jan 2020 23:33:11 UTC | ||
* | ||
@@ -440,5 +440,7 @@ * @pixi/mesh is licensed under the MIT License. | ||
{ | ||
for (var i$1 = 0; i$1 < vertexData.length; i$1++) | ||
var resolution = settings.settings.RESOLUTION; | ||
for (var i$1 = 0; i$1 < vertexData.length; ++i$1) | ||
{ | ||
vertexData[i$1] = Math.round(vertexData[i$1]); | ||
vertexData[i$1] = Math.round((vertexData[i$1] * resolution | 0) / resolution); | ||
} | ||
@@ -445,0 +447,0 @@ } |
/*! | ||
* @pixi/mesh - v5.2.0 | ||
* Compiled Wed, 06 Nov 2019 02:32:43 UTC | ||
* @pixi/mesh - v5.2.1 | ||
* Compiled Tue, 28 Jan 2020 23:33:11 UTC | ||
* | ||
@@ -8,3 +8,3 @@ * @pixi/mesh is licensed under the MIT License. | ||
*/ | ||
this.PIXI=this.PIXI||{};var _pixi_mesh=function(t,e,r,i,a,s,n){"use strict";var o=function(t,e){this.uvBuffer=t,this.uvMatrix=e,this.data=null,this._bufferUpdateId=-1,this._textureUpdateId=-1,this._updateID=0};o.prototype.update=function(t){if(t||this._bufferUpdateId!==this.uvBuffer._updateID||this._textureUpdateId!==this.uvMatrix._updateID){this._bufferUpdateId=this.uvBuffer._updateID,this._textureUpdateId=this.uvMatrix._updateID;var e=this.uvBuffer.data;this.data&&this.data.length===e.length||(this.data=new Float32Array(e.length)),this.uvMatrix.multiplyUvs(e,this.data),this._updateID++}};var u=new r.Point,h=new r.Polygon,d=function(t){function r(r,a,n,o){void 0===o&&(o=i.DRAW_MODES.TRIANGLES),t.call(this),this.geometry=r,r.refCount++,this.shader=a,this.state=n||e.State.for2d(),this.drawMode=o,this.start=0,this.size=0,this.uvs=null,this.indices=null,this.vertexData=new Float32Array(1),this.vertexDirty=0,this._transformID=-1,this.tint=16777215,this.blendMode=i.BLEND_MODES.NORMAL,this._roundPixels=s.settings.ROUND_PIXELS,this.batchUvs=null}t&&(r.__proto__=t),r.prototype=Object.create(t&&t.prototype),r.prototype.constructor=r;var a={uvBuffer:{configurable:!0},verticesBuffer:{configurable:!0},material:{configurable:!0},blendMode:{configurable:!0},roundPixels:{configurable:!0},tint:{configurable:!0},texture:{configurable:!0}};return a.uvBuffer.get=function(){return this.geometry.buffers[1]},a.verticesBuffer.get=function(){return this.geometry.buffers[0]},a.material.set=function(t){this.shader=t},a.material.get=function(){return this.shader},a.blendMode.set=function(t){this.state.blendMode=t},a.blendMode.get=function(){return this.state.blendMode},a.roundPixels.set=function(t){this._roundPixels!==t&&(this._transformID=-1),this._roundPixels=t},a.roundPixels.get=function(){return this._roundPixels},a.tint.get=function(){return this.shader.tint},a.tint.set=function(t){this.shader.tint=t},a.texture.get=function(){return this.shader.texture},a.texture.set=function(t){this.shader.texture=t},r.prototype._render=function(t){var e=this.geometry.buffers[0].data;this.shader.batchable&&this.drawMode===i.DRAW_MODES.TRIANGLES&&e.length<2*r.BATCHABLE_SIZE?this._renderToBatch(t):this._renderDefault(t)},r.prototype._renderDefault=function(t){var e=this.shader;e.alpha=this.worldAlpha,e.update&&e.update(),t.batch.flush(),e.program.uniformData.translationMatrix&&(e.uniforms.translationMatrix=this.transform.worldTransform.toArray(!0)),t.shader.bind(e),t.state.set(this.state),t.geometry.bind(this.geometry,e),t.geometry.draw(this.drawMode,this.size,this.start,this.geometry.instanceCount)},r.prototype._renderToBatch=function(t){var e=this.geometry;this.shader.uvMatrix&&(this.shader.uvMatrix.update(),this.calculateUvs()),this.calculateVertices(),this.indices=e.indexBuffer.data,this._tintRGB=this.shader._tintRGB,this._texture=this.shader.texture;var r=this.material.pluginName;t.batch.setObjectRenderer(t.plugins[r]),t.plugins[r].render(this)},r.prototype.calculateVertices=function(){var t=this.geometry,e=t.buffers[0].data;if(t.vertexDirtyId!==this.vertexDirty||this._transformID!==this.transform._worldID){this._transformID=this.transform._worldID,this.vertexData.length!==e.length&&(this.vertexData=new Float32Array(e.length));for(var r=this.transform.worldTransform,i=r.a,a=r.b,s=r.c,n=r.d,o=r.tx,u=r.ty,h=this.vertexData,d=0;d<h.length/2;d++){var l=e[2*d],f=e[2*d+1];h[2*d]=i*l+s*f+o,h[2*d+1]=a*l+n*f+u}if(this._roundPixels)for(var c=0;c<h.length;c++)h[c]=Math.round(h[c]);this.vertexDirty=t.vertexDirtyId}},r.prototype.calculateUvs=function(){var t=this.geometry.buffers[1];this.shader.uvMatrix.isSimple?this.uvs=t.data:(this.batchUvs||(this.batchUvs=new o(t,this.shader.uvMatrix)),this.batchUvs.update(),this.uvs=this.batchUvs.data)},r.prototype._calculateBounds=function(){this.calculateVertices(),this._bounds.addVertexData(this.vertexData,0,this.vertexData.length)},r.prototype.containsPoint=function(t){if(!this.getBounds().contains(t.x,t.y))return!1;this.worldTransform.applyInverse(t,u);for(var e=this.geometry.getBuffer("aVertexPosition").data,r=h.points,i=this.geometry.getIndex().data,a=i.length,s=4===this.drawMode?3:1,n=0;n+2<a;n+=s){var o=2*i[n],d=2*i[n+1],l=2*i[n+2];if(r[0]=e[o],r[1]=e[o+1],r[2]=e[d],r[3]=e[d+1],r[4]=e[l],r[5]=e[l+1],h.contains(u.x,u.y))return!0}return!1},r.prototype.destroy=function(e){t.prototype.destroy.call(this,e),this.geometry.refCount--,0===this.geometry.refCount&&this.geometry.dispose(),this.geometry=null,this.shader=null,this.state=null,this.uvs=null,this.indices=null,this.vertexData=null},Object.defineProperties(r.prototype,a),r}(a.Container);d.BATCHABLE_SIZE=100;var l="attribute vec2 aVertexPosition;\nattribute vec2 aTextureCoord;\n\nuniform mat3 projectionMatrix;\nuniform mat3 translationMatrix;\nuniform mat3 uTextureMatrix;\n\nvarying vec2 vTextureCoord;\n\nvoid main(void)\n{\n gl_Position = vec4((projectionMatrix * translationMatrix * vec3(aVertexPosition, 1.0)).xy, 0.0, 1.0);\n\n vTextureCoord = (uTextureMatrix * vec3(aTextureCoord, 1.0)).xy;\n}\n",f="varying vec2 vTextureCoord;\nuniform vec4 uColor;\n\nuniform sampler2D uSampler;\n\nvoid main(void)\n{\n gl_FragColor = texture2D(uSampler, vTextureCoord) * uColor;\n}\n",c=function(t){function i(i,a){var s={uSampler:i,alpha:1,uTextureMatrix:r.Matrix.IDENTITY,uColor:new Float32Array([1,1,1,1])};(a=Object.assign({tint:16777215,alpha:1,pluginName:"batch"},a)).uniforms&&Object.assign(s,a.uniforms),t.call(this,a.program||e.Program.from(l,f),s),this._colorDirty=!1,this.uvMatrix=new e.TextureMatrix(i),this.batchable=void 0===a.program,this.pluginName=a.pluginName,this.tint=a.tint,this.alpha=a.alpha}t&&(i.__proto__=t),i.prototype=Object.create(t&&t.prototype),i.prototype.constructor=i;var a={texture:{configurable:!0},alpha:{configurable:!0},tint:{configurable:!0}};return a.texture.get=function(){return this.uniforms.uSampler},a.texture.set=function(t){this.uniforms.uSampler!==t&&(this.uniforms.uSampler=t,this.uvMatrix.texture=t)},a.alpha.set=function(t){t!==this._alpha&&(this._alpha=t,this._colorDirty=!0)},a.alpha.get=function(){return this._alpha},a.tint.set=function(t){t!==this._tint&&(this._tint=t,this._tintRGB=(t>>16)+(65280&t)+((255&t)<<16),this._colorDirty=!0)},a.tint.get=function(){return this._tint},i.prototype.update=function(){if(this._colorDirty){this._colorDirty=!1;var t=this.texture.baseTexture;n.premultiplyTintToRgba(this._tint,this._alpha,this.uniforms.uColor,t.alphaMode)}this.uvMatrix.update()&&(this.uniforms.uTextureMatrix=this.uvMatrix.mapCoord)},Object.defineProperties(i.prototype,a),i}(e.Shader),p=function(t){function r(r,a,s){t.call(this);var n=new e.Buffer(r),o=new e.Buffer(a,!0),u=new e.Buffer(s,!0,!0);this.addAttribute("aVertexPosition",n,2,!1,i.TYPES.FLOAT).addAttribute("aTextureCoord",o,2,!1,i.TYPES.FLOAT).addIndex(u),this._updateId=-1}t&&(r.__proto__=t),r.prototype=Object.create(t&&t.prototype),r.prototype.constructor=r;var a={vertexDirtyId:{configurable:!0}};return a.vertexDirtyId.get=function(){return this.buffers[0]._updateID},Object.defineProperties(r.prototype,a),r}(e.Geometry);return t.Mesh=d,t.MeshBatchUvs=o,t.MeshGeometry=p,t.MeshMaterial=c,t}({},PIXI,PIXI,PIXI,PIXI,PIXI,PIXI.utils);Object.assign(this.PIXI,_pixi_mesh); | ||
this.PIXI=this.PIXI||{};var _pixi_mesh=function(t,e,r,i,a,s,n){"use strict";var o=function(t,e){this.uvBuffer=t,this.uvMatrix=e,this.data=null,this._bufferUpdateId=-1,this._textureUpdateId=-1,this._updateID=0};o.prototype.update=function(t){if(t||this._bufferUpdateId!==this.uvBuffer._updateID||this._textureUpdateId!==this.uvMatrix._updateID){this._bufferUpdateId=this.uvBuffer._updateID,this._textureUpdateId=this.uvMatrix._updateID;var e=this.uvBuffer.data;this.data&&this.data.length===e.length||(this.data=new Float32Array(e.length)),this.uvMatrix.multiplyUvs(e,this.data),this._updateID++}};var u=new r.Point,h=new r.Polygon,d=function(t){function r(r,a,n,o){void 0===o&&(o=i.DRAW_MODES.TRIANGLES),t.call(this),this.geometry=r,r.refCount++,this.shader=a,this.state=n||e.State.for2d(),this.drawMode=o,this.start=0,this.size=0,this.uvs=null,this.indices=null,this.vertexData=new Float32Array(1),this.vertexDirty=0,this._transformID=-1,this.tint=16777215,this.blendMode=i.BLEND_MODES.NORMAL,this._roundPixels=s.settings.ROUND_PIXELS,this.batchUvs=null}t&&(r.__proto__=t),r.prototype=Object.create(t&&t.prototype),r.prototype.constructor=r;var a={uvBuffer:{configurable:!0},verticesBuffer:{configurable:!0},material:{configurable:!0},blendMode:{configurable:!0},roundPixels:{configurable:!0},tint:{configurable:!0},texture:{configurable:!0}};return a.uvBuffer.get=function(){return this.geometry.buffers[1]},a.verticesBuffer.get=function(){return this.geometry.buffers[0]},a.material.set=function(t){this.shader=t},a.material.get=function(){return this.shader},a.blendMode.set=function(t){this.state.blendMode=t},a.blendMode.get=function(){return this.state.blendMode},a.roundPixels.set=function(t){this._roundPixels!==t&&(this._transformID=-1),this._roundPixels=t},a.roundPixels.get=function(){return this._roundPixels},a.tint.get=function(){return this.shader.tint},a.tint.set=function(t){this.shader.tint=t},a.texture.get=function(){return this.shader.texture},a.texture.set=function(t){this.shader.texture=t},r.prototype._render=function(t){var e=this.geometry.buffers[0].data;this.shader.batchable&&this.drawMode===i.DRAW_MODES.TRIANGLES&&e.length<2*r.BATCHABLE_SIZE?this._renderToBatch(t):this._renderDefault(t)},r.prototype._renderDefault=function(t){var e=this.shader;e.alpha=this.worldAlpha,e.update&&e.update(),t.batch.flush(),e.program.uniformData.translationMatrix&&(e.uniforms.translationMatrix=this.transform.worldTransform.toArray(!0)),t.shader.bind(e),t.state.set(this.state),t.geometry.bind(this.geometry,e),t.geometry.draw(this.drawMode,this.size,this.start,this.geometry.instanceCount)},r.prototype._renderToBatch=function(t){var e=this.geometry;this.shader.uvMatrix&&(this.shader.uvMatrix.update(),this.calculateUvs()),this.calculateVertices(),this.indices=e.indexBuffer.data,this._tintRGB=this.shader._tintRGB,this._texture=this.shader.texture;var r=this.material.pluginName;t.batch.setObjectRenderer(t.plugins[r]),t.plugins[r].render(this)},r.prototype.calculateVertices=function(){var t=this.geometry,e=t.buffers[0].data;if(t.vertexDirtyId!==this.vertexDirty||this._transformID!==this.transform._worldID){this._transformID=this.transform._worldID,this.vertexData.length!==e.length&&(this.vertexData=new Float32Array(e.length));for(var r=this.transform.worldTransform,i=r.a,a=r.b,n=r.c,o=r.d,u=r.tx,h=r.ty,d=this.vertexData,l=0;l<d.length/2;l++){var f=e[2*l],c=e[2*l+1];d[2*l]=i*f+n*c+u,d[2*l+1]=a*f+o*c+h}if(this._roundPixels)for(var p=s.settings.RESOLUTION,v=0;v<d.length;++v)d[v]=Math.round((d[v]*p|0)/p);this.vertexDirty=t.vertexDirtyId}},r.prototype.calculateUvs=function(){var t=this.geometry.buffers[1];this.shader.uvMatrix.isSimple?this.uvs=t.data:(this.batchUvs||(this.batchUvs=new o(t,this.shader.uvMatrix)),this.batchUvs.update(),this.uvs=this.batchUvs.data)},r.prototype._calculateBounds=function(){this.calculateVertices(),this._bounds.addVertexData(this.vertexData,0,this.vertexData.length)},r.prototype.containsPoint=function(t){if(!this.getBounds().contains(t.x,t.y))return!1;this.worldTransform.applyInverse(t,u);for(var e=this.geometry.getBuffer("aVertexPosition").data,r=h.points,i=this.geometry.getIndex().data,a=i.length,s=4===this.drawMode?3:1,n=0;n+2<a;n+=s){var o=2*i[n],d=2*i[n+1],l=2*i[n+2];if(r[0]=e[o],r[1]=e[o+1],r[2]=e[d],r[3]=e[d+1],r[4]=e[l],r[5]=e[l+1],h.contains(u.x,u.y))return!0}return!1},r.prototype.destroy=function(e){t.prototype.destroy.call(this,e),this.geometry.refCount--,0===this.geometry.refCount&&this.geometry.dispose(),this.geometry=null,this.shader=null,this.state=null,this.uvs=null,this.indices=null,this.vertexData=null},Object.defineProperties(r.prototype,a),r}(a.Container);d.BATCHABLE_SIZE=100;var l="attribute vec2 aVertexPosition;\nattribute vec2 aTextureCoord;\n\nuniform mat3 projectionMatrix;\nuniform mat3 translationMatrix;\nuniform mat3 uTextureMatrix;\n\nvarying vec2 vTextureCoord;\n\nvoid main(void)\n{\n gl_Position = vec4((projectionMatrix * translationMatrix * vec3(aVertexPosition, 1.0)).xy, 0.0, 1.0);\n\n vTextureCoord = (uTextureMatrix * vec3(aTextureCoord, 1.0)).xy;\n}\n",f="varying vec2 vTextureCoord;\nuniform vec4 uColor;\n\nuniform sampler2D uSampler;\n\nvoid main(void)\n{\n gl_FragColor = texture2D(uSampler, vTextureCoord) * uColor;\n}\n",c=function(t){function i(i,a){var s={uSampler:i,alpha:1,uTextureMatrix:r.Matrix.IDENTITY,uColor:new Float32Array([1,1,1,1])};(a=Object.assign({tint:16777215,alpha:1,pluginName:"batch"},a)).uniforms&&Object.assign(s,a.uniforms),t.call(this,a.program||e.Program.from(l,f),s),this._colorDirty=!1,this.uvMatrix=new e.TextureMatrix(i),this.batchable=void 0===a.program,this.pluginName=a.pluginName,this.tint=a.tint,this.alpha=a.alpha}t&&(i.__proto__=t),i.prototype=Object.create(t&&t.prototype),i.prototype.constructor=i;var a={texture:{configurable:!0},alpha:{configurable:!0},tint:{configurable:!0}};return a.texture.get=function(){return this.uniforms.uSampler},a.texture.set=function(t){this.uniforms.uSampler!==t&&(this.uniforms.uSampler=t,this.uvMatrix.texture=t)},a.alpha.set=function(t){t!==this._alpha&&(this._alpha=t,this._colorDirty=!0)},a.alpha.get=function(){return this._alpha},a.tint.set=function(t){t!==this._tint&&(this._tint=t,this._tintRGB=(t>>16)+(65280&t)+((255&t)<<16),this._colorDirty=!0)},a.tint.get=function(){return this._tint},i.prototype.update=function(){if(this._colorDirty){this._colorDirty=!1;var t=this.texture.baseTexture;n.premultiplyTintToRgba(this._tint,this._alpha,this.uniforms.uColor,t.alphaMode)}this.uvMatrix.update()&&(this.uniforms.uTextureMatrix=this.uvMatrix.mapCoord)},Object.defineProperties(i.prototype,a),i}(e.Shader),p=function(t){function r(r,a,s){t.call(this);var n=new e.Buffer(r),o=new e.Buffer(a,!0),u=new e.Buffer(s,!0,!0);this.addAttribute("aVertexPosition",n,2,!1,i.TYPES.FLOAT).addAttribute("aTextureCoord",o,2,!1,i.TYPES.FLOAT).addIndex(u),this._updateId=-1}t&&(r.__proto__=t),r.prototype=Object.create(t&&t.prototype),r.prototype.constructor=r;var a={vertexDirtyId:{configurable:!0}};return a.vertexDirtyId.get=function(){return this.buffers[0]._updateID},Object.defineProperties(r.prototype,a),r}(e.Geometry);return t.Mesh=d,t.MeshBatchUvs=o,t.MeshGeometry=p,t.MeshMaterial=c,t}({},PIXI,PIXI,PIXI,PIXI,PIXI,PIXI.utils);Object.assign(this.PIXI,_pixi_mesh); | ||
//# sourceMappingURL=mesh.min.js.map |
/*! | ||
* @pixi/mesh - v5.2.0 | ||
* Compiled Wed, 06 Nov 2019 02:32:43 UTC | ||
* @pixi/mesh - v5.2.1 | ||
* Compiled Tue, 28 Jan 2020 23:33:11 UTC | ||
* | ||
@@ -443,5 +443,7 @@ * @pixi/mesh is licensed under the MIT License. | ||
{ | ||
for (var i$1 = 0; i$1 < vertexData.length; i$1++) | ||
var resolution = settings.RESOLUTION; | ||
for (var i$1 = 0; i$1 < vertexData.length; ++i$1) | ||
{ | ||
vertexData[i$1] = Math.round(vertexData[i$1]); | ||
vertexData[i$1] = Math.round((vertexData[i$1] * resolution | 0) / resolution); | ||
} | ||
@@ -448,0 +450,0 @@ } |
/*! | ||
* @pixi/mesh - v5.2.0 | ||
* Compiled Wed, 06 Nov 2019 02:32:43 UTC | ||
* @pixi/mesh - v5.2.1 | ||
* Compiled Tue, 28 Jan 2020 23:33:11 UTC | ||
* | ||
@@ -447,5 +447,7 @@ * @pixi/mesh is licensed under the MIT License. | ||
{ | ||
for (var i$1 = 0; i$1 < vertexData.length; i$1++) | ||
var resolution = settings.settings.RESOLUTION; | ||
for (var i$1 = 0; i$1 < vertexData.length; ++i$1) | ||
{ | ||
vertexData[i$1] = Math.round(vertexData[i$1]); | ||
vertexData[i$1] = Math.round((vertexData[i$1] * resolution | 0) / resolution); | ||
} | ||
@@ -452,0 +454,0 @@ } |
{ | ||
"name": "@pixi/mesh", | ||
"version": "5.2.0", | ||
"version": "5.2.1", | ||
"main": "lib/mesh.js", | ||
@@ -27,10 +27,10 @@ "module": "lib/mesh.es.js", | ||
"dependencies": { | ||
"@pixi/constants": "^5.2.0", | ||
"@pixi/core": "^5.2.0", | ||
"@pixi/display": "^5.2.0", | ||
"@pixi/math": "^5.2.0", | ||
"@pixi/settings": "^5.2.0", | ||
"@pixi/utils": "^5.2.0" | ||
"@pixi/constants": "5.2.1", | ||
"@pixi/core": "5.2.1", | ||
"@pixi/display": "5.2.1", | ||
"@pixi/math": "5.2.1", | ||
"@pixi/settings": "5.2.1", | ||
"@pixi/utils": "5.2.1" | ||
}, | ||
"gitHead": "aaf96b460582b83a1fa73037ef2dd69dd9e84415" | ||
"gitHead": "b56b4fca1c169f0e6d2a0472251ba1f7399bb4a3" | ||
} |
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License Policy Violation
LicenseThis package is not allowed per your license policy. Review the package's license to ensure compliance.
Found 1 instance in 1 package
License Policy Violation
LicenseThis package is not allowed per your license policy. Review the package's license to ensure compliance.
Found 1 instance in 1 package
209176
2054
+ Added@pixi/constants@5.2.1(transitive)
+ Added@pixi/core@5.2.1(transitive)
+ Added@pixi/display@5.2.1(transitive)
+ Added@pixi/math@5.2.1(transitive)
+ Added@pixi/runner@5.2.1(transitive)
+ Added@pixi/settings@5.2.1(transitive)
+ Added@pixi/ticker@5.2.1(transitive)
+ Added@pixi/utils@5.2.1(transitive)
- Removed@pixi/constants@5.3.12(transitive)
- Removed@pixi/core@5.3.12(transitive)
- Removed@pixi/display@5.3.12(transitive)
- Removed@pixi/math@5.3.12(transitive)
- Removed@pixi/runner@5.3.12(transitive)
- Removed@pixi/settings@5.3.12(transitive)
- Removed@pixi/ticker@5.3.12(transitive)
- Removed@pixi/utils@5.3.12(transitive)
Updated@pixi/constants@5.2.1
Updated@pixi/core@5.2.1
Updated@pixi/display@5.2.1
Updated@pixi/math@5.2.1
Updated@pixi/settings@5.2.1
Updated@pixi/utils@5.2.1