Huge News!Announcing our $40M Series B led by Abstract Ventures.Learn More
Socket
Sign inDemoInstall
Socket

@pixi/particle-container

Package Overview
Dependencies
Maintainers
2
Versions
72
Alerts
File Explorer

Advanced tools

Socket logo

Install Socket

Detect and block malicious and high-risk dependencies

Install

@pixi/particle-container - npm Package Compare versions

Comparing version 6.3.0 to 6.3.1

8

dist/browser/particle-container.js
/*!
* @pixi/particle-container - v6.3.0
* Compiled Wed, 23 Mar 2022 18:58:56 UTC
* @pixi/particle-container - v6.3.1
* Compiled Tue, 03 May 2022 13:21:19 UTC
*

@@ -843,6 +843,8 @@ * @pixi/particle-container is licensed under the MIT License.

Object.defineProperty(exports, '__esModule', { value: true });
return exports;
}({}, PIXI, PIXI, PIXI.utils, PIXI, PIXI));
})({}, PIXI, PIXI, PIXI.utils, PIXI, PIXI);
Object.assign(this.PIXI, _pixi_particle_container);
//# sourceMappingURL=particle-container.js.map
/*!
* @pixi/particle-container - v6.3.0
* Compiled Wed, 23 Mar 2022 18:58:56 UTC
* @pixi/particle-container - v6.3.1
* Compiled Tue, 03 May 2022 13:21:19 UTC
*

@@ -8,3 +8,3 @@ * @pixi/particle-container is licensed under the MIT License.

*/
this.PIXI=this.PIXI||{};var _pixi_particle_container=function(t,e,i,r,o,a){"use strict";var n=function(t,e){return(n=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(t,e){t.__proto__=e}||function(t,e){for(var i in e)e.hasOwnProperty(i)&&(t[i]=e[i])})(t,e)};function s(t,e){function i(){this.constructor=t}n(t,e),t.prototype=null===e?Object.create(e):(i.prototype=e.prototype,new i)}var u=function(t){function i(i,r,o,a){void 0===i&&(i=1500),void 0===o&&(o=16384),void 0===a&&(a=!1);var n=t.call(this)||this;return o>16384&&(o=16384),n._properties=[!1,!0,!1,!1,!1],n._maxSize=i,n._batchSize=o,n._buffers=null,n._bufferUpdateIDs=[],n._updateID=0,n.interactiveChildren=!1,n.blendMode=e.BLEND_MODES.NORMAL,n.autoResize=a,n.roundPixels=!0,n.baseTexture=null,n.setProperties(r),n._tint=0,n.tintRgb=new Float32Array(4),n.tint=16777215,n}return s(i,t),i.prototype.setProperties=function(t){t&&(this._properties[0]="vertices"in t||"scale"in t?!!t.vertices||!!t.scale:this._properties[0],this._properties[1]="position"in t?!!t.position:this._properties[1],this._properties[2]="rotation"in t?!!t.rotation:this._properties[2],this._properties[3]="uvs"in t?!!t.uvs:this._properties[3],this._properties[4]="tint"in t||"alpha"in t?!!t.tint||!!t.alpha:this._properties[4])},i.prototype.updateTransform=function(){this.displayObjectUpdateTransform()},Object.defineProperty(i.prototype,"tint",{get:function(){return this._tint},set:function(t){this._tint=t,r.hex2rgb(t,this.tintRgb)},enumerable:!1,configurable:!0}),i.prototype.render=function(t){var e=this;this.visible&&!(this.worldAlpha<=0)&&this.children.length&&this.renderable&&(this.baseTexture||(this.baseTexture=this.children[0]._texture.baseTexture,this.baseTexture.valid||this.baseTexture.once("update",function(){return e.onChildrenChange(0)})),t.batch.setObjectRenderer(t.plugins.particle),t.plugins.particle.render(this))},i.prototype.onChildrenChange=function(t){for(var e=Math.floor(t/this._batchSize);this._bufferUpdateIDs.length<e;)this._bufferUpdateIDs.push(0);this._bufferUpdateIDs[e]=++this._updateID},i.prototype.dispose=function(){if(this._buffers){for(var t=0;t<this._buffers.length;++t)this._buffers[t].destroy();this._buffers=null}},i.prototype.destroy=function(e){t.prototype.destroy.call(this,e),this.dispose(),this._properties=null,this._buffers=null,this._bufferUpdateIDs=null},i}(i.Container),h=function(){function t(t,i,r){this.geometry=new o.Geometry,this.indexBuffer=null,this.size=r,this.dynamicProperties=[],this.staticProperties=[];for(var a=0;a<t.length;++a){var n=t[a];n={attributeName:n.attributeName,size:n.size,uploadFunction:n.uploadFunction,type:n.type||e.TYPES.FLOAT,offset:n.offset},i[a]?this.dynamicProperties.push(n):this.staticProperties.push(n)}this.staticStride=0,this.staticBuffer=null,this.staticData=null,this.staticDataUint32=null,this.dynamicStride=0,this.dynamicBuffer=null,this.dynamicData=null,this.dynamicDataUint32=null,this._updateID=0,this.initBuffers()}return t.prototype.initBuffers=function(){var t=this.geometry,i=0;this.indexBuffer=new o.Buffer(r.createIndicesForQuads(this.size),!0,!0),t.addIndex(this.indexBuffer),this.dynamicStride=0;for(var a=0;a<this.dynamicProperties.length;++a){(h=this.dynamicProperties[a]).offset=i,i+=h.size,this.dynamicStride+=h.size}var n=new ArrayBuffer(this.size*this.dynamicStride*4*4);this.dynamicData=new Float32Array(n),this.dynamicDataUint32=new Uint32Array(n),this.dynamicBuffer=new o.Buffer(this.dynamicData,!1,!1);var s=0;this.staticStride=0;for(a=0;a<this.staticProperties.length;++a){(h=this.staticProperties[a]).offset=s,s+=h.size,this.staticStride+=h.size}var u=new ArrayBuffer(this.size*this.staticStride*4*4);this.staticData=new Float32Array(u),this.staticDataUint32=new Uint32Array(u),this.staticBuffer=new o.Buffer(this.staticData,!0,!1);for(a=0;a<this.dynamicProperties.length;++a){var h=this.dynamicProperties[a];t.addAttribute(h.attributeName,this.dynamicBuffer,0,h.type===e.TYPES.UNSIGNED_BYTE,h.type,4*this.dynamicStride,4*h.offset)}for(a=0;a<this.staticProperties.length;++a){h=this.staticProperties[a];t.addAttribute(h.attributeName,this.staticBuffer,0,h.type===e.TYPES.UNSIGNED_BYTE,h.type,4*this.staticStride,4*h.offset)}},t.prototype.uploadDynamic=function(t,i,r){for(var o=0;o<this.dynamicProperties.length;o++){var a=this.dynamicProperties[o];a.uploadFunction(t,i,r,a.type===e.TYPES.UNSIGNED_BYTE?this.dynamicDataUint32:this.dynamicData,this.dynamicStride,a.offset)}this.dynamicBuffer._updateID++},t.prototype.uploadStatic=function(t,i,r){for(var o=0;o<this.staticProperties.length;o++){var a=this.staticProperties[o];a.uploadFunction(t,i,r,a.type===e.TYPES.UNSIGNED_BYTE?this.staticDataUint32:this.staticData,this.staticStride,a.offset)}this.staticBuffer._updateID++},t.prototype.destroy=function(){this.indexBuffer=null,this.dynamicProperties=null,this.dynamicBuffer=null,this.dynamicData=null,this.dynamicDataUint32=null,this.staticProperties=null,this.staticBuffer=null,this.staticData=null,this.staticDataUint32=null,this.geometry.destroy()},t}(),p="varying vec2 vTextureCoord;\nvarying vec4 vColor;\n\nuniform sampler2D uSampler;\n\nvoid main(void){\n vec4 color = texture2D(uSampler, vTextureCoord) * vColor;\n gl_FragColor = color;\n}",c="attribute vec2 aVertexPosition;\nattribute vec2 aTextureCoord;\nattribute vec4 aColor;\n\nattribute vec2 aPositionCoord;\nattribute float aRotation;\n\nuniform mat3 translationMatrix;\nuniform vec4 uColor;\n\nvarying vec2 vTextureCoord;\nvarying vec4 vColor;\n\nvoid main(void){\n float x = (aVertexPosition.x) * cos(aRotation) - (aVertexPosition.y) * sin(aRotation);\n float y = (aVertexPosition.x) * sin(aRotation) + (aVertexPosition.y) * cos(aRotation);\n\n vec2 v = vec2(x, y);\n v = v + aPositionCoord;\n\n gl_Position = vec4((translationMatrix * vec3(v, 1.0)).xy, 0.0, 1.0);\n\n vTextureCoord = aTextureCoord;\n vColor = aColor * uColor;\n}\n",f=function(t){function i(i){var r=t.call(this,i)||this;return r.shader=null,r.properties=null,r.tempMatrix=new a.Matrix,r.properties=[{attributeName:"aVertexPosition",size:2,uploadFunction:r.uploadVertices,offset:0},{attributeName:"aPositionCoord",size:2,uploadFunction:r.uploadPosition,offset:0},{attributeName:"aRotation",size:1,uploadFunction:r.uploadRotation,offset:0},{attributeName:"aTextureCoord",size:2,uploadFunction:r.uploadUvs,offset:0},{attributeName:"aColor",size:1,type:e.TYPES.UNSIGNED_BYTE,uploadFunction:r.uploadTint,offset:0}],r.shader=o.Shader.from(c,p,{}),r.state=o.State.for2d(),r}return s(i,t),i.prototype.render=function(t){var e=t.children,i=t._maxSize,o=t._batchSize,a=this.renderer,n=e.length;if(0!==n){n>i&&!t.autoResize&&(n=i);var s=t._buffers;s||(s=t._buffers=this.generateBuffers(t));var u=e[0]._texture.baseTexture;this.state.blendMode=r.correctBlendMode(t.blendMode,u.alphaMode),a.state.set(this.state);var h=a.gl,p=t.worldTransform.copyTo(this.tempMatrix);p.prepend(a.globalUniforms.uniforms.projectionMatrix),this.shader.uniforms.translationMatrix=p.toArray(!0),this.shader.uniforms.uColor=r.premultiplyRgba(t.tintRgb,t.worldAlpha,this.shader.uniforms.uColor,u.alphaMode),this.shader.uniforms.uSampler=u,this.renderer.shader.bind(this.shader);for(var c=!1,f=0,l=0;f<n;f+=o,l+=1){var d=n-f;d>o&&(d=o),l>=s.length&&s.push(this._generateOneMoreBuffer(t));var y=s[l];y.uploadDynamic(e,f,d);var v=t._bufferUpdateIDs[l]||0;(c=c||y._updateID<v)&&(y._updateID=t._updateID,y.uploadStatic(e,f,d)),a.geometry.bind(y.geometry),h.drawElements(h.TRIANGLES,6*d,h.UNSIGNED_SHORT,0)}}},i.prototype.generateBuffers=function(t){for(var e=[],i=t._maxSize,r=t._batchSize,o=t._properties,a=0;a<i;a+=r)e.push(new h(this.properties,o,r));return e},i.prototype._generateOneMoreBuffer=function(t){var e=t._batchSize,i=t._properties;return new h(this.properties,i,e)},i.prototype.uploadVertices=function(t,e,i,r,o,a){for(var n=0,s=0,u=0,h=0,p=0;p<i;++p){var c=t[e+p],f=c._texture,l=c.scale.x,d=c.scale.y,y=f.trim,v=f.orig;y?(n=(s=y.x-c.anchor.x*v.width)+y.width,u=(h=y.y-c.anchor.y*v.height)+y.height):(n=v.width*(1-c.anchor.x),s=v.width*-c.anchor.x,u=v.height*(1-c.anchor.y),h=v.height*-c.anchor.y),r[a]=s*l,r[a+1]=h*d,r[a+o]=n*l,r[a+o+1]=h*d,r[a+2*o]=n*l,r[a+2*o+1]=u*d,r[a+3*o]=s*l,r[a+3*o+1]=u*d,a+=4*o}},i.prototype.uploadPosition=function(t,e,i,r,o,a){for(var n=0;n<i;n++){var s=t[e+n].position;r[a]=s.x,r[a+1]=s.y,r[a+o]=s.x,r[a+o+1]=s.y,r[a+2*o]=s.x,r[a+2*o+1]=s.y,r[a+3*o]=s.x,r[a+3*o+1]=s.y,a+=4*o}},i.prototype.uploadRotation=function(t,e,i,r,o,a){for(var n=0;n<i;n++){var s=t[e+n].rotation;r[a]=s,r[a+o]=s,r[a+2*o]=s,r[a+3*o]=s,a+=4*o}},i.prototype.uploadUvs=function(t,e,i,r,o,a){for(var n=0;n<i;++n){var s=t[e+n]._texture._uvs;s?(r[a]=s.x0,r[a+1]=s.y0,r[a+o]=s.x1,r[a+o+1]=s.y1,r[a+2*o]=s.x2,r[a+2*o+1]=s.y2,r[a+3*o]=s.x3,r[a+3*o+1]=s.y3,a+=4*o):(r[a]=0,r[a+1]=0,r[a+o]=0,r[a+o+1]=0,r[a+2*o]=0,r[a+2*o+1]=0,r[a+3*o]=0,r[a+3*o+1]=0,a+=4*o)}},i.prototype.uploadTint=function(t,e,i,o,a,n){for(var s=0;s<i;++s){var u=t[e+s],h=u._texture.baseTexture.alphaMode>0,p=u.alpha,c=p<1&&h?r.premultiplyTint(u._tintRGB,p):u._tintRGB+(255*p<<24);o[n]=c,o[n+a]=c,o[n+2*a]=c,o[n+3*a]=c,n+=4*a}},i.prototype.destroy=function(){t.prototype.destroy.call(this),this.shader&&(this.shader.destroy(),this.shader=null),this.tempMatrix=null},i}(o.ObjectRenderer);return t.ParticleContainer=u,t.ParticleRenderer=f,t}({},PIXI,PIXI,PIXI.utils,PIXI,PIXI);Object.assign(this.PIXI,_pixi_particle_container);
this.PIXI=this.PIXI||{};var _pixi_particle_container=function(t,e,i,r,o,a){"use strict";var n=function(t,e){return n=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(t,e){t.__proto__=e}||function(t,e){for(var i in e)e.hasOwnProperty(i)&&(t[i]=e[i])},n(t,e)};function s(t,e){function i(){this.constructor=t}n(t,e),t.prototype=null===e?Object.create(e):(i.prototype=e.prototype,new i)}var u=function(t){function i(i,r,o,a){void 0===i&&(i=1500),void 0===o&&(o=16384),void 0===a&&(a=!1);var n=t.call(this)||this;return o>16384&&(o=16384),n._properties=[!1,!0,!1,!1,!1],n._maxSize=i,n._batchSize=o,n._buffers=null,n._bufferUpdateIDs=[],n._updateID=0,n.interactiveChildren=!1,n.blendMode=e.BLEND_MODES.NORMAL,n.autoResize=a,n.roundPixels=!0,n.baseTexture=null,n.setProperties(r),n._tint=0,n.tintRgb=new Float32Array(4),n.tint=16777215,n}return s(i,t),i.prototype.setProperties=function(t){t&&(this._properties[0]="vertices"in t||"scale"in t?!!t.vertices||!!t.scale:this._properties[0],this._properties[1]="position"in t?!!t.position:this._properties[1],this._properties[2]="rotation"in t?!!t.rotation:this._properties[2],this._properties[3]="uvs"in t?!!t.uvs:this._properties[3],this._properties[4]="tint"in t||"alpha"in t?!!t.tint||!!t.alpha:this._properties[4])},i.prototype.updateTransform=function(){this.displayObjectUpdateTransform()},Object.defineProperty(i.prototype,"tint",{get:function(){return this._tint},set:function(t){this._tint=t,r.hex2rgb(t,this.tintRgb)},enumerable:!1,configurable:!0}),i.prototype.render=function(t){var e=this;this.visible&&!(this.worldAlpha<=0)&&this.children.length&&this.renderable&&(this.baseTexture||(this.baseTexture=this.children[0]._texture.baseTexture,this.baseTexture.valid||this.baseTexture.once("update",(function(){return e.onChildrenChange(0)}))),t.batch.setObjectRenderer(t.plugins.particle),t.plugins.particle.render(this))},i.prototype.onChildrenChange=function(t){for(var e=Math.floor(t/this._batchSize);this._bufferUpdateIDs.length<e;)this._bufferUpdateIDs.push(0);this._bufferUpdateIDs[e]=++this._updateID},i.prototype.dispose=function(){if(this._buffers){for(var t=0;t<this._buffers.length;++t)this._buffers[t].destroy();this._buffers=null}},i.prototype.destroy=function(e){t.prototype.destroy.call(this,e),this.dispose(),this._properties=null,this._buffers=null,this._bufferUpdateIDs=null},i}(i.Container),h=function(){function t(t,i,r){this.geometry=new o.Geometry,this.indexBuffer=null,this.size=r,this.dynamicProperties=[],this.staticProperties=[];for(var a=0;a<t.length;++a){var n=t[a];n={attributeName:n.attributeName,size:n.size,uploadFunction:n.uploadFunction,type:n.type||e.TYPES.FLOAT,offset:n.offset},i[a]?this.dynamicProperties.push(n):this.staticProperties.push(n)}this.staticStride=0,this.staticBuffer=null,this.staticData=null,this.staticDataUint32=null,this.dynamicStride=0,this.dynamicBuffer=null,this.dynamicData=null,this.dynamicDataUint32=null,this._updateID=0,this.initBuffers()}return t.prototype.initBuffers=function(){var t=this.geometry,i=0;this.indexBuffer=new o.Buffer(r.createIndicesForQuads(this.size),!0,!0),t.addIndex(this.indexBuffer),this.dynamicStride=0;for(var a=0;a<this.dynamicProperties.length;++a){(h=this.dynamicProperties[a]).offset=i,i+=h.size,this.dynamicStride+=h.size}var n=new ArrayBuffer(this.size*this.dynamicStride*4*4);this.dynamicData=new Float32Array(n),this.dynamicDataUint32=new Uint32Array(n),this.dynamicBuffer=new o.Buffer(this.dynamicData,!1,!1);var s=0;this.staticStride=0;for(a=0;a<this.staticProperties.length;++a){(h=this.staticProperties[a]).offset=s,s+=h.size,this.staticStride+=h.size}var u=new ArrayBuffer(this.size*this.staticStride*4*4);this.staticData=new Float32Array(u),this.staticDataUint32=new Uint32Array(u),this.staticBuffer=new o.Buffer(this.staticData,!0,!1);for(a=0;a<this.dynamicProperties.length;++a){var h=this.dynamicProperties[a];t.addAttribute(h.attributeName,this.dynamicBuffer,0,h.type===e.TYPES.UNSIGNED_BYTE,h.type,4*this.dynamicStride,4*h.offset)}for(a=0;a<this.staticProperties.length;++a){h=this.staticProperties[a];t.addAttribute(h.attributeName,this.staticBuffer,0,h.type===e.TYPES.UNSIGNED_BYTE,h.type,4*this.staticStride,4*h.offset)}},t.prototype.uploadDynamic=function(t,i,r){for(var o=0;o<this.dynamicProperties.length;o++){var a=this.dynamicProperties[o];a.uploadFunction(t,i,r,a.type===e.TYPES.UNSIGNED_BYTE?this.dynamicDataUint32:this.dynamicData,this.dynamicStride,a.offset)}this.dynamicBuffer._updateID++},t.prototype.uploadStatic=function(t,i,r){for(var o=0;o<this.staticProperties.length;o++){var a=this.staticProperties[o];a.uploadFunction(t,i,r,a.type===e.TYPES.UNSIGNED_BYTE?this.staticDataUint32:this.staticData,this.staticStride,a.offset)}this.staticBuffer._updateID++},t.prototype.destroy=function(){this.indexBuffer=null,this.dynamicProperties=null,this.dynamicBuffer=null,this.dynamicData=null,this.dynamicDataUint32=null,this.staticProperties=null,this.staticBuffer=null,this.staticData=null,this.staticDataUint32=null,this.geometry.destroy()},t}(),p=function(t){function i(i){var r=t.call(this,i)||this;return r.shader=null,r.properties=null,r.tempMatrix=new a.Matrix,r.properties=[{attributeName:"aVertexPosition",size:2,uploadFunction:r.uploadVertices,offset:0},{attributeName:"aPositionCoord",size:2,uploadFunction:r.uploadPosition,offset:0},{attributeName:"aRotation",size:1,uploadFunction:r.uploadRotation,offset:0},{attributeName:"aTextureCoord",size:2,uploadFunction:r.uploadUvs,offset:0},{attributeName:"aColor",size:1,type:e.TYPES.UNSIGNED_BYTE,uploadFunction:r.uploadTint,offset:0}],r.shader=o.Shader.from("attribute vec2 aVertexPosition;\nattribute vec2 aTextureCoord;\nattribute vec4 aColor;\n\nattribute vec2 aPositionCoord;\nattribute float aRotation;\n\nuniform mat3 translationMatrix;\nuniform vec4 uColor;\n\nvarying vec2 vTextureCoord;\nvarying vec4 vColor;\n\nvoid main(void){\n float x = (aVertexPosition.x) * cos(aRotation) - (aVertexPosition.y) * sin(aRotation);\n float y = (aVertexPosition.x) * sin(aRotation) + (aVertexPosition.y) * cos(aRotation);\n\n vec2 v = vec2(x, y);\n v = v + aPositionCoord;\n\n gl_Position = vec4((translationMatrix * vec3(v, 1.0)).xy, 0.0, 1.0);\n\n vTextureCoord = aTextureCoord;\n vColor = aColor * uColor;\n}\n","varying vec2 vTextureCoord;\nvarying vec4 vColor;\n\nuniform sampler2D uSampler;\n\nvoid main(void){\n vec4 color = texture2D(uSampler, vTextureCoord) * vColor;\n gl_FragColor = color;\n}",{}),r.state=o.State.for2d(),r}return s(i,t),i.prototype.render=function(t){var e=t.children,i=t._maxSize,o=t._batchSize,a=this.renderer,n=e.length;if(0!==n){n>i&&!t.autoResize&&(n=i);var s=t._buffers;s||(s=t._buffers=this.generateBuffers(t));var u=e[0]._texture.baseTexture;this.state.blendMode=r.correctBlendMode(t.blendMode,u.alphaMode),a.state.set(this.state);var h=a.gl,p=t.worldTransform.copyTo(this.tempMatrix);p.prepend(a.globalUniforms.uniforms.projectionMatrix),this.shader.uniforms.translationMatrix=p.toArray(!0),this.shader.uniforms.uColor=r.premultiplyRgba(t.tintRgb,t.worldAlpha,this.shader.uniforms.uColor,u.alphaMode),this.shader.uniforms.uSampler=u,this.renderer.shader.bind(this.shader);for(var c=!1,f=0,l=0;f<n;f+=o,l+=1){var d=n-f;d>o&&(d=o),l>=s.length&&s.push(this._generateOneMoreBuffer(t));var y=s[l];y.uploadDynamic(e,f,d);var v=t._bufferUpdateIDs[l]||0;(c=c||y._updateID<v)&&(y._updateID=t._updateID,y.uploadStatic(e,f,d)),a.geometry.bind(y.geometry),h.drawElements(h.TRIANGLES,6*d,h.UNSIGNED_SHORT,0)}}},i.prototype.generateBuffers=function(t){for(var e=[],i=t._maxSize,r=t._batchSize,o=t._properties,a=0;a<i;a+=r)e.push(new h(this.properties,o,r));return e},i.prototype._generateOneMoreBuffer=function(t){var e=t._batchSize,i=t._properties;return new h(this.properties,i,e)},i.prototype.uploadVertices=function(t,e,i,r,o,a){for(var n=0,s=0,u=0,h=0,p=0;p<i;++p){var c=t[e+p],f=c._texture,l=c.scale.x,d=c.scale.y,y=f.trim,v=f.orig;y?(n=(s=y.x-c.anchor.x*v.width)+y.width,u=(h=y.y-c.anchor.y*v.height)+y.height):(n=v.width*(1-c.anchor.x),s=v.width*-c.anchor.x,u=v.height*(1-c.anchor.y),h=v.height*-c.anchor.y),r[a]=s*l,r[a+1]=h*d,r[a+o]=n*l,r[a+o+1]=h*d,r[a+2*o]=n*l,r[a+2*o+1]=u*d,r[a+3*o]=s*l,r[a+3*o+1]=u*d,a+=4*o}},i.prototype.uploadPosition=function(t,e,i,r,o,a){for(var n=0;n<i;n++){var s=t[e+n].position;r[a]=s.x,r[a+1]=s.y,r[a+o]=s.x,r[a+o+1]=s.y,r[a+2*o]=s.x,r[a+2*o+1]=s.y,r[a+3*o]=s.x,r[a+3*o+1]=s.y,a+=4*o}},i.prototype.uploadRotation=function(t,e,i,r,o,a){for(var n=0;n<i;n++){var s=t[e+n].rotation;r[a]=s,r[a+o]=s,r[a+2*o]=s,r[a+3*o]=s,a+=4*o}},i.prototype.uploadUvs=function(t,e,i,r,o,a){for(var n=0;n<i;++n){var s=t[e+n]._texture._uvs;s?(r[a]=s.x0,r[a+1]=s.y0,r[a+o]=s.x1,r[a+o+1]=s.y1,r[a+2*o]=s.x2,r[a+2*o+1]=s.y2,r[a+3*o]=s.x3,r[a+3*o+1]=s.y3,a+=4*o):(r[a]=0,r[a+1]=0,r[a+o]=0,r[a+o+1]=0,r[a+2*o]=0,r[a+2*o+1]=0,r[a+3*o]=0,r[a+3*o+1]=0,a+=4*o)}},i.prototype.uploadTint=function(t,e,i,o,a,n){for(var s=0;s<i;++s){var u=t[e+s],h=u._texture.baseTexture.alphaMode>0,p=u.alpha,c=p<1&&h?r.premultiplyTint(u._tintRGB,p):u._tintRGB+(255*p<<24);o[n]=c,o[n+a]=c,o[n+2*a]=c,o[n+3*a]=c,n+=4*a}},i.prototype.destroy=function(){t.prototype.destroy.call(this),this.shader&&(this.shader.destroy(),this.shader=null),this.tempMatrix=null},i}(o.ObjectRenderer);return t.ParticleContainer=u,t.ParticleRenderer=p,Object.defineProperty(t,"__esModule",{value:!0}),t}({},PIXI,PIXI,PIXI.utils,PIXI,PIXI);Object.assign(this.PIXI,_pixi_particle_container);
//# sourceMappingURL=particle-container.min.js.map
/*!
* @pixi/particle-container - v6.3.0
* Compiled Wed, 23 Mar 2022 18:58:56 UTC
* @pixi/particle-container - v6.3.1
* Compiled Tue, 03 May 2022 13:21:19 UTC
*

@@ -5,0 +5,0 @@ * @pixi/particle-container is licensed under the MIT License.

/*!
* @pixi/particle-container - v6.3.0
* Compiled Wed, 23 Mar 2022 18:58:56 UTC
* @pixi/particle-container - v6.3.1
* Compiled Tue, 03 May 2022 13:21:19 UTC
*

@@ -8,3 +8,3 @@ * @pixi/particle-container is licensed under the MIT License.

*/
"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var constants=require("@pixi/constants"),display=require("@pixi/display"),utils=require("@pixi/utils"),core=require("@pixi/core"),math=require("@pixi/math"),extendStatics=function(t,e){return(extendStatics=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(t,e){t.__proto__=e}||function(t,e){for(var i in e)e.hasOwnProperty(i)&&(t[i]=e[i])})(t,e)};function __extends(t,e){function i(){this.constructor=t}extendStatics(t,e),t.prototype=null===e?Object.create(e):(i.prototype=e.prototype,new i)}var ParticleContainer=function(t){function e(e,i,r,o){void 0===e&&(e=1500),void 0===r&&(r=16384),void 0===o&&(o=!1);var a=t.call(this)||this;return r>16384&&(r=16384),a._properties=[!1,!0,!1,!1,!1],a._maxSize=e,a._batchSize=r,a._buffers=null,a._bufferUpdateIDs=[],a._updateID=0,a.interactiveChildren=!1,a.blendMode=constants.BLEND_MODES.NORMAL,a.autoResize=o,a.roundPixels=!0,a.baseTexture=null,a.setProperties(i),a._tint=0,a.tintRgb=new Float32Array(4),a.tint=16777215,a}return __extends(e,t),e.prototype.setProperties=function(t){t&&(this._properties[0]="vertices"in t||"scale"in t?!!t.vertices||!!t.scale:this._properties[0],this._properties[1]="position"in t?!!t.position:this._properties[1],this._properties[2]="rotation"in t?!!t.rotation:this._properties[2],this._properties[3]="uvs"in t?!!t.uvs:this._properties[3],this._properties[4]="tint"in t||"alpha"in t?!!t.tint||!!t.alpha:this._properties[4])},e.prototype.updateTransform=function(){this.displayObjectUpdateTransform()},Object.defineProperty(e.prototype,"tint",{get:function(){return this._tint},set:function(t){this._tint=t,utils.hex2rgb(t,this.tintRgb)},enumerable:!1,configurable:!0}),e.prototype.render=function(t){var e=this;this.visible&&!(this.worldAlpha<=0)&&this.children.length&&this.renderable&&(this.baseTexture||(this.baseTexture=this.children[0]._texture.baseTexture,this.baseTexture.valid||this.baseTexture.once("update",function(){return e.onChildrenChange(0)})),t.batch.setObjectRenderer(t.plugins.particle),t.plugins.particle.render(this))},e.prototype.onChildrenChange=function(t){for(var e=Math.floor(t/this._batchSize);this._bufferUpdateIDs.length<e;)this._bufferUpdateIDs.push(0);this._bufferUpdateIDs[e]=++this._updateID},e.prototype.dispose=function(){if(this._buffers){for(var t=0;t<this._buffers.length;++t)this._buffers[t].destroy();this._buffers=null}},e.prototype.destroy=function(e){t.prototype.destroy.call(this,e),this.dispose(),this._properties=null,this._buffers=null,this._bufferUpdateIDs=null},e}(display.Container),ParticleBuffer=function(){function t(t,e,i){this.geometry=new core.Geometry,this.indexBuffer=null,this.size=i,this.dynamicProperties=[],this.staticProperties=[];for(var r=0;r<t.length;++r){var o=t[r];o={attributeName:o.attributeName,size:o.size,uploadFunction:o.uploadFunction,type:o.type||constants.TYPES.FLOAT,offset:o.offset},e[r]?this.dynamicProperties.push(o):this.staticProperties.push(o)}this.staticStride=0,this.staticBuffer=null,this.staticData=null,this.staticDataUint32=null,this.dynamicStride=0,this.dynamicBuffer=null,this.dynamicData=null,this.dynamicDataUint32=null,this._updateID=0,this.initBuffers()}return t.prototype.initBuffers=function(){var t=this.geometry,e=0;this.indexBuffer=new core.Buffer(utils.createIndicesForQuads(this.size),!0,!0),t.addIndex(this.indexBuffer),this.dynamicStride=0;for(var i=0;i<this.dynamicProperties.length;++i){(n=this.dynamicProperties[i]).offset=e,e+=n.size,this.dynamicStride+=n.size}var r=new ArrayBuffer(this.size*this.dynamicStride*4*4);this.dynamicData=new Float32Array(r),this.dynamicDataUint32=new Uint32Array(r),this.dynamicBuffer=new core.Buffer(this.dynamicData,!1,!1);var o=0;this.staticStride=0;for(i=0;i<this.staticProperties.length;++i){(n=this.staticProperties[i]).offset=o,o+=n.size,this.staticStride+=n.size}var a=new ArrayBuffer(this.size*this.staticStride*4*4);this.staticData=new Float32Array(a),this.staticDataUint32=new Uint32Array(a),this.staticBuffer=new core.Buffer(this.staticData,!0,!1);for(i=0;i<this.dynamicProperties.length;++i){var n=this.dynamicProperties[i];t.addAttribute(n.attributeName,this.dynamicBuffer,0,n.type===constants.TYPES.UNSIGNED_BYTE,n.type,4*this.dynamicStride,4*n.offset)}for(i=0;i<this.staticProperties.length;++i){n=this.staticProperties[i];t.addAttribute(n.attributeName,this.staticBuffer,0,n.type===constants.TYPES.UNSIGNED_BYTE,n.type,4*this.staticStride,4*n.offset)}},t.prototype.uploadDynamic=function(t,e,i){for(var r=0;r<this.dynamicProperties.length;r++){var o=this.dynamicProperties[r];o.uploadFunction(t,e,i,o.type===constants.TYPES.UNSIGNED_BYTE?this.dynamicDataUint32:this.dynamicData,this.dynamicStride,o.offset)}this.dynamicBuffer._updateID++},t.prototype.uploadStatic=function(t,e,i){for(var r=0;r<this.staticProperties.length;r++){var o=this.staticProperties[r];o.uploadFunction(t,e,i,o.type===constants.TYPES.UNSIGNED_BYTE?this.staticDataUint32:this.staticData,this.staticStride,o.offset)}this.staticBuffer._updateID++},t.prototype.destroy=function(){this.indexBuffer=null,this.dynamicProperties=null,this.dynamicBuffer=null,this.dynamicData=null,this.dynamicDataUint32=null,this.staticProperties=null,this.staticBuffer=null,this.staticData=null,this.staticDataUint32=null,this.geometry.destroy()},t}(),fragment="varying vec2 vTextureCoord;\nvarying vec4 vColor;\n\nuniform sampler2D uSampler;\n\nvoid main(void){\n vec4 color = texture2D(uSampler, vTextureCoord) * vColor;\n gl_FragColor = color;\n}",vertex="attribute vec2 aVertexPosition;\nattribute vec2 aTextureCoord;\nattribute vec4 aColor;\n\nattribute vec2 aPositionCoord;\nattribute float aRotation;\n\nuniform mat3 translationMatrix;\nuniform vec4 uColor;\n\nvarying vec2 vTextureCoord;\nvarying vec4 vColor;\n\nvoid main(void){\n float x = (aVertexPosition.x) * cos(aRotation) - (aVertexPosition.y) * sin(aRotation);\n float y = (aVertexPosition.x) * sin(aRotation) + (aVertexPosition.y) * cos(aRotation);\n\n vec2 v = vec2(x, y);\n v = v + aPositionCoord;\n\n gl_Position = vec4((translationMatrix * vec3(v, 1.0)).xy, 0.0, 1.0);\n\n vTextureCoord = aTextureCoord;\n vColor = aColor * uColor;\n}\n",ParticleRenderer=function(t){function e(e){var i=t.call(this,e)||this;return i.shader=null,i.properties=null,i.tempMatrix=new math.Matrix,i.properties=[{attributeName:"aVertexPosition",size:2,uploadFunction:i.uploadVertices,offset:0},{attributeName:"aPositionCoord",size:2,uploadFunction:i.uploadPosition,offset:0},{attributeName:"aRotation",size:1,uploadFunction:i.uploadRotation,offset:0},{attributeName:"aTextureCoord",size:2,uploadFunction:i.uploadUvs,offset:0},{attributeName:"aColor",size:1,type:constants.TYPES.UNSIGNED_BYTE,uploadFunction:i.uploadTint,offset:0}],i.shader=core.Shader.from(vertex,fragment,{}),i.state=core.State.for2d(),i}return __extends(e,t),e.prototype.render=function(t){var e=t.children,i=t._maxSize,r=t._batchSize,o=this.renderer,a=e.length;if(0!==a){a>i&&!t.autoResize&&(a=i);var n=t._buffers;n||(n=t._buffers=this.generateBuffers(t));var s=e[0]._texture.baseTexture;this.state.blendMode=utils.correctBlendMode(t.blendMode,s.alphaMode),o.state.set(this.state);var u=o.gl,p=t.worldTransform.copyTo(this.tempMatrix);p.prepend(o.globalUniforms.uniforms.projectionMatrix),this.shader.uniforms.translationMatrix=p.toArray(!0),this.shader.uniforms.uColor=utils.premultiplyRgba(t.tintRgb,t.worldAlpha,this.shader.uniforms.uColor,s.alphaMode),this.shader.uniforms.uSampler=s,this.renderer.shader.bind(this.shader);for(var h=!1,c=0,l=0;c<a;c+=r,l+=1){var d=a-c;d>r&&(d=r),l>=n.length&&n.push(this._generateOneMoreBuffer(t));var f=n[l];f.uploadDynamic(e,c,d);var y=t._bufferUpdateIDs[l]||0;(h=h||f._updateID<y)&&(f._updateID=t._updateID,f.uploadStatic(e,c,d)),o.geometry.bind(f.geometry),u.drawElements(u.TRIANGLES,6*d,u.UNSIGNED_SHORT,0)}}},e.prototype.generateBuffers=function(t){for(var e=[],i=t._maxSize,r=t._batchSize,o=t._properties,a=0;a<i;a+=r)e.push(new ParticleBuffer(this.properties,o,r));return e},e.prototype._generateOneMoreBuffer=function(t){var e=t._batchSize,i=t._properties;return new ParticleBuffer(this.properties,i,e)},e.prototype.uploadVertices=function(t,e,i,r,o,a){for(var n=0,s=0,u=0,p=0,h=0;h<i;++h){var c=t[e+h],l=c._texture,d=c.scale.x,f=c.scale.y,y=l.trim,v=l.orig;y?(n=(s=y.x-c.anchor.x*v.width)+y.width,u=(p=y.y-c.anchor.y*v.height)+y.height):(n=v.width*(1-c.anchor.x),s=v.width*-c.anchor.x,u=v.height*(1-c.anchor.y),p=v.height*-c.anchor.y),r[a]=s*d,r[a+1]=p*f,r[a+o]=n*d,r[a+o+1]=p*f,r[a+2*o]=n*d,r[a+2*o+1]=u*f,r[a+3*o]=s*d,r[a+3*o+1]=u*f,a+=4*o}},e.prototype.uploadPosition=function(t,e,i,r,o,a){for(var n=0;n<i;n++){var s=t[e+n].position;r[a]=s.x,r[a+1]=s.y,r[a+o]=s.x,r[a+o+1]=s.y,r[a+2*o]=s.x,r[a+2*o+1]=s.y,r[a+3*o]=s.x,r[a+3*o+1]=s.y,a+=4*o}},e.prototype.uploadRotation=function(t,e,i,r,o,a){for(var n=0;n<i;n++){var s=t[e+n].rotation;r[a]=s,r[a+o]=s,r[a+2*o]=s,r[a+3*o]=s,a+=4*o}},e.prototype.uploadUvs=function(t,e,i,r,o,a){for(var n=0;n<i;++n){var s=t[e+n]._texture._uvs;s?(r[a]=s.x0,r[a+1]=s.y0,r[a+o]=s.x1,r[a+o+1]=s.y1,r[a+2*o]=s.x2,r[a+2*o+1]=s.y2,r[a+3*o]=s.x3,r[a+3*o+1]=s.y3,a+=4*o):(r[a]=0,r[a+1]=0,r[a+o]=0,r[a+o+1]=0,r[a+2*o]=0,r[a+2*o+1]=0,r[a+3*o]=0,r[a+3*o+1]=0,a+=4*o)}},e.prototype.uploadTint=function(t,e,i,r,o,a){for(var n=0;n<i;++n){var s=t[e+n],u=s._texture.baseTexture.alphaMode>0,p=s.alpha,h=p<1&&u?utils.premultiplyTint(s._tintRGB,p):s._tintRGB+(255*p<<24);r[a]=h,r[a+o]=h,r[a+2*o]=h,r[a+3*o]=h,a+=4*o}},e.prototype.destroy=function(){t.prototype.destroy.call(this),this.shader&&(this.shader.destroy(),this.shader=null),this.tempMatrix=null},e}(core.ObjectRenderer);exports.ParticleContainer=ParticleContainer,exports.ParticleRenderer=ParticleRenderer;
"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var t=require("@pixi/constants"),e=require("@pixi/display"),i=require("@pixi/utils"),r=require("@pixi/core"),o=require("@pixi/math"),a=function(t,e){return a=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(t,e){t.__proto__=e}||function(t,e){for(var i in e)e.hasOwnProperty(i)&&(t[i]=e[i])},a(t,e)};function n(t,e){function i(){this.constructor=t}a(t,e),t.prototype=null===e?Object.create(e):(i.prototype=e.prototype,new i)}var s=function(e){function r(i,r,o,a){void 0===i&&(i=1500),void 0===o&&(o=16384),void 0===a&&(a=!1);var n=e.call(this)||this;return o>16384&&(o=16384),n._properties=[!1,!0,!1,!1,!1],n._maxSize=i,n._batchSize=o,n._buffers=null,n._bufferUpdateIDs=[],n._updateID=0,n.interactiveChildren=!1,n.blendMode=t.BLEND_MODES.NORMAL,n.autoResize=a,n.roundPixels=!0,n.baseTexture=null,n.setProperties(r),n._tint=0,n.tintRgb=new Float32Array(4),n.tint=16777215,n}return n(r,e),r.prototype.setProperties=function(t){t&&(this._properties[0]="vertices"in t||"scale"in t?!!t.vertices||!!t.scale:this._properties[0],this._properties[1]="position"in t?!!t.position:this._properties[1],this._properties[2]="rotation"in t?!!t.rotation:this._properties[2],this._properties[3]="uvs"in t?!!t.uvs:this._properties[3],this._properties[4]="tint"in t||"alpha"in t?!!t.tint||!!t.alpha:this._properties[4])},r.prototype.updateTransform=function(){this.displayObjectUpdateTransform()},Object.defineProperty(r.prototype,"tint",{get:function(){return this._tint},set:function(t){this._tint=t,i.hex2rgb(t,this.tintRgb)},enumerable:!1,configurable:!0}),r.prototype.render=function(t){var e=this;this.visible&&!(this.worldAlpha<=0)&&this.children.length&&this.renderable&&(this.baseTexture||(this.baseTexture=this.children[0]._texture.baseTexture,this.baseTexture.valid||this.baseTexture.once("update",(function(){return e.onChildrenChange(0)}))),t.batch.setObjectRenderer(t.plugins.particle),t.plugins.particle.render(this))},r.prototype.onChildrenChange=function(t){for(var e=Math.floor(t/this._batchSize);this._bufferUpdateIDs.length<e;)this._bufferUpdateIDs.push(0);this._bufferUpdateIDs[e]=++this._updateID},r.prototype.dispose=function(){if(this._buffers){for(var t=0;t<this._buffers.length;++t)this._buffers[t].destroy();this._buffers=null}},r.prototype.destroy=function(t){e.prototype.destroy.call(this,t),this.dispose(),this._properties=null,this._buffers=null,this._bufferUpdateIDs=null},r}(e.Container),u=function(){function e(e,i,o){this.geometry=new r.Geometry,this.indexBuffer=null,this.size=o,this.dynamicProperties=[],this.staticProperties=[];for(var a=0;a<e.length;++a){var n=e[a];n={attributeName:n.attributeName,size:n.size,uploadFunction:n.uploadFunction,type:n.type||t.TYPES.FLOAT,offset:n.offset},i[a]?this.dynamicProperties.push(n):this.staticProperties.push(n)}this.staticStride=0,this.staticBuffer=null,this.staticData=null,this.staticDataUint32=null,this.dynamicStride=0,this.dynamicBuffer=null,this.dynamicData=null,this.dynamicDataUint32=null,this._updateID=0,this.initBuffers()}return e.prototype.initBuffers=function(){var e=this.geometry,o=0;this.indexBuffer=new r.Buffer(i.createIndicesForQuads(this.size),!0,!0),e.addIndex(this.indexBuffer),this.dynamicStride=0;for(var a=0;a<this.dynamicProperties.length;++a){(p=this.dynamicProperties[a]).offset=o,o+=p.size,this.dynamicStride+=p.size}var n=new ArrayBuffer(this.size*this.dynamicStride*4*4);this.dynamicData=new Float32Array(n),this.dynamicDataUint32=new Uint32Array(n),this.dynamicBuffer=new r.Buffer(this.dynamicData,!1,!1);var s=0;this.staticStride=0;for(a=0;a<this.staticProperties.length;++a){(p=this.staticProperties[a]).offset=s,s+=p.size,this.staticStride+=p.size}var u=new ArrayBuffer(this.size*this.staticStride*4*4);this.staticData=new Float32Array(u),this.staticDataUint32=new Uint32Array(u),this.staticBuffer=new r.Buffer(this.staticData,!0,!1);for(a=0;a<this.dynamicProperties.length;++a){var p=this.dynamicProperties[a];e.addAttribute(p.attributeName,this.dynamicBuffer,0,p.type===t.TYPES.UNSIGNED_BYTE,p.type,4*this.dynamicStride,4*p.offset)}for(a=0;a<this.staticProperties.length;++a){p=this.staticProperties[a];e.addAttribute(p.attributeName,this.staticBuffer,0,p.type===t.TYPES.UNSIGNED_BYTE,p.type,4*this.staticStride,4*p.offset)}},e.prototype.uploadDynamic=function(e,i,r){for(var o=0;o<this.dynamicProperties.length;o++){var a=this.dynamicProperties[o];a.uploadFunction(e,i,r,a.type===t.TYPES.UNSIGNED_BYTE?this.dynamicDataUint32:this.dynamicData,this.dynamicStride,a.offset)}this.dynamicBuffer._updateID++},e.prototype.uploadStatic=function(e,i,r){for(var o=0;o<this.staticProperties.length;o++){var a=this.staticProperties[o];a.uploadFunction(e,i,r,a.type===t.TYPES.UNSIGNED_BYTE?this.staticDataUint32:this.staticData,this.staticStride,a.offset)}this.staticBuffer._updateID++},e.prototype.destroy=function(){this.indexBuffer=null,this.dynamicProperties=null,this.dynamicBuffer=null,this.dynamicData=null,this.dynamicDataUint32=null,this.staticProperties=null,this.staticBuffer=null,this.staticData=null,this.staticDataUint32=null,this.geometry.destroy()},e}(),p=function(e){function a(i){var a=e.call(this,i)||this;return a.shader=null,a.properties=null,a.tempMatrix=new o.Matrix,a.properties=[{attributeName:"aVertexPosition",size:2,uploadFunction:a.uploadVertices,offset:0},{attributeName:"aPositionCoord",size:2,uploadFunction:a.uploadPosition,offset:0},{attributeName:"aRotation",size:1,uploadFunction:a.uploadRotation,offset:0},{attributeName:"aTextureCoord",size:2,uploadFunction:a.uploadUvs,offset:0},{attributeName:"aColor",size:1,type:t.TYPES.UNSIGNED_BYTE,uploadFunction:a.uploadTint,offset:0}],a.shader=r.Shader.from("attribute vec2 aVertexPosition;\nattribute vec2 aTextureCoord;\nattribute vec4 aColor;\n\nattribute vec2 aPositionCoord;\nattribute float aRotation;\n\nuniform mat3 translationMatrix;\nuniform vec4 uColor;\n\nvarying vec2 vTextureCoord;\nvarying vec4 vColor;\n\nvoid main(void){\n float x = (aVertexPosition.x) * cos(aRotation) - (aVertexPosition.y) * sin(aRotation);\n float y = (aVertexPosition.x) * sin(aRotation) + (aVertexPosition.y) * cos(aRotation);\n\n vec2 v = vec2(x, y);\n v = v + aPositionCoord;\n\n gl_Position = vec4((translationMatrix * vec3(v, 1.0)).xy, 0.0, 1.0);\n\n vTextureCoord = aTextureCoord;\n vColor = aColor * uColor;\n}\n","varying vec2 vTextureCoord;\nvarying vec4 vColor;\n\nuniform sampler2D uSampler;\n\nvoid main(void){\n vec4 color = texture2D(uSampler, vTextureCoord) * vColor;\n gl_FragColor = color;\n}",{}),a.state=r.State.for2d(),a}return n(a,e),a.prototype.render=function(t){var e=t.children,r=t._maxSize,o=t._batchSize,a=this.renderer,n=e.length;if(0!==n){n>r&&!t.autoResize&&(n=r);var s=t._buffers;s||(s=t._buffers=this.generateBuffers(t));var u=e[0]._texture.baseTexture;this.state.blendMode=i.correctBlendMode(t.blendMode,u.alphaMode),a.state.set(this.state);var p=a.gl,h=t.worldTransform.copyTo(this.tempMatrix);h.prepend(a.globalUniforms.uniforms.projectionMatrix),this.shader.uniforms.translationMatrix=h.toArray(!0),this.shader.uniforms.uColor=i.premultiplyRgba(t.tintRgb,t.worldAlpha,this.shader.uniforms.uColor,u.alphaMode),this.shader.uniforms.uSampler=u,this.renderer.shader.bind(this.shader);for(var f=!1,d=0,l=0;d<n;d+=o,l+=1){var c=n-d;c>o&&(c=o),l>=s.length&&s.push(this._generateOneMoreBuffer(t));var y=s[l];y.uploadDynamic(e,d,c);var v=t._bufferUpdateIDs[l]||0;(f=f||y._updateID<v)&&(y._updateID=t._updateID,y.uploadStatic(e,d,c)),a.geometry.bind(y.geometry),p.drawElements(p.TRIANGLES,6*c,p.UNSIGNED_SHORT,0)}}},a.prototype.generateBuffers=function(t){for(var e=[],i=t._maxSize,r=t._batchSize,o=t._properties,a=0;a<i;a+=r)e.push(new u(this.properties,o,r));return e},a.prototype._generateOneMoreBuffer=function(t){var e=t._batchSize,i=t._properties;return new u(this.properties,i,e)},a.prototype.uploadVertices=function(t,e,i,r,o,a){for(var n=0,s=0,u=0,p=0,h=0;h<i;++h){var f=t[e+h],d=f._texture,l=f.scale.x,c=f.scale.y,y=d.trim,v=d.orig;y?(n=(s=y.x-f.anchor.x*v.width)+y.width,u=(p=y.y-f.anchor.y*v.height)+y.height):(n=v.width*(1-f.anchor.x),s=v.width*-f.anchor.x,u=v.height*(1-f.anchor.y),p=v.height*-f.anchor.y),r[a]=s*l,r[a+1]=p*c,r[a+o]=n*l,r[a+o+1]=p*c,r[a+2*o]=n*l,r[a+2*o+1]=u*c,r[a+3*o]=s*l,r[a+3*o+1]=u*c,a+=4*o}},a.prototype.uploadPosition=function(t,e,i,r,o,a){for(var n=0;n<i;n++){var s=t[e+n].position;r[a]=s.x,r[a+1]=s.y,r[a+o]=s.x,r[a+o+1]=s.y,r[a+2*o]=s.x,r[a+2*o+1]=s.y,r[a+3*o]=s.x,r[a+3*o+1]=s.y,a+=4*o}},a.prototype.uploadRotation=function(t,e,i,r,o,a){for(var n=0;n<i;n++){var s=t[e+n].rotation;r[a]=s,r[a+o]=s,r[a+2*o]=s,r[a+3*o]=s,a+=4*o}},a.prototype.uploadUvs=function(t,e,i,r,o,a){for(var n=0;n<i;++n){var s=t[e+n]._texture._uvs;s?(r[a]=s.x0,r[a+1]=s.y0,r[a+o]=s.x1,r[a+o+1]=s.y1,r[a+2*o]=s.x2,r[a+2*o+1]=s.y2,r[a+3*o]=s.x3,r[a+3*o+1]=s.y3,a+=4*o):(r[a]=0,r[a+1]=0,r[a+o]=0,r[a+o+1]=0,r[a+2*o]=0,r[a+2*o+1]=0,r[a+3*o]=0,r[a+3*o+1]=0,a+=4*o)}},a.prototype.uploadTint=function(t,e,r,o,a,n){for(var s=0;s<r;++s){var u=t[e+s],p=u._texture.baseTexture.alphaMode>0,h=u.alpha,f=h<1&&p?i.premultiplyTint(u._tintRGB,h):u._tintRGB+(255*h<<24);o[n]=f,o[n+a]=f,o[n+2*a]=f,o[n+3*a]=f,n+=4*a}},a.prototype.destroy=function(){e.prototype.destroy.call(this),this.shader&&(this.shader.destroy(),this.shader=null),this.tempMatrix=null},a}(r.ObjectRenderer);exports.ParticleContainer=s,exports.ParticleRenderer=p;
//# sourceMappingURL=particle-container.min.js.map
/*!
* @pixi/particle-container - v6.3.0
* Compiled Wed, 23 Mar 2022 18:58:56 UTC
* @pixi/particle-container - v6.3.1
* Compiled Tue, 03 May 2022 13:21:19 UTC
*

@@ -5,0 +5,0 @@ * @pixi/particle-container is licensed under the MIT License.

/*!
* @pixi/particle-container - v6.3.0
* Compiled Wed, 23 Mar 2022 18:58:56 UTC
* @pixi/particle-container - v6.3.1
* Compiled Tue, 03 May 2022 13:21:19 UTC
*

@@ -8,3 +8,3 @@ * @pixi/particle-container is licensed under the MIT License.

*/
import{BLEND_MODES as t,TYPES as e}from"@pixi/constants";import{Container as i}from"@pixi/display";import{hex2rgb as r,createIndicesForQuads as o,correctBlendMode as a,premultiplyRgba as n,premultiplyTint as s}from"@pixi/utils";import{Geometry as u,Buffer as p,ObjectRenderer as h,Shader as f,State as d}from"@pixi/core";import{Matrix as l}from"@pixi/math";var c=function(t,e){return(c=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(t,e){t.__proto__=e}||function(t,e){for(var i in e)e.hasOwnProperty(i)&&(t[i]=e[i])})(t,e)};function y(t,e){function i(){this.constructor=t}c(t,e),t.prototype=null===e?Object.create(e):(i.prototype=e.prototype,new i)}var v=function(e){function i(i,r,o,a){void 0===i&&(i=1500),void 0===o&&(o=16384),void 0===a&&(a=!1);var n=e.call(this)||this;return o>16384&&(o=16384),n._properties=[!1,!0,!1,!1,!1],n._maxSize=i,n._batchSize=o,n._buffers=null,n._bufferUpdateIDs=[],n._updateID=0,n.interactiveChildren=!1,n.blendMode=t.NORMAL,n.autoResize=a,n.roundPixels=!0,n.baseTexture=null,n.setProperties(r),n._tint=0,n.tintRgb=new Float32Array(4),n.tint=16777215,n}return y(i,e),i.prototype.setProperties=function(t){t&&(this._properties[0]="vertices"in t||"scale"in t?!!t.vertices||!!t.scale:this._properties[0],this._properties[1]="position"in t?!!t.position:this._properties[1],this._properties[2]="rotation"in t?!!t.rotation:this._properties[2],this._properties[3]="uvs"in t?!!t.uvs:this._properties[3],this._properties[4]="tint"in t||"alpha"in t?!!t.tint||!!t.alpha:this._properties[4])},i.prototype.updateTransform=function(){this.displayObjectUpdateTransform()},Object.defineProperty(i.prototype,"tint",{get:function(){return this._tint},set:function(t){this._tint=t,r(t,this.tintRgb)},enumerable:!1,configurable:!0}),i.prototype.render=function(t){var e=this;this.visible&&!(this.worldAlpha<=0)&&this.children.length&&this.renderable&&(this.baseTexture||(this.baseTexture=this.children[0]._texture.baseTexture,this.baseTexture.valid||this.baseTexture.once("update",function(){return e.onChildrenChange(0)})),t.batch.setObjectRenderer(t.plugins.particle),t.plugins.particle.render(this))},i.prototype.onChildrenChange=function(t){for(var e=Math.floor(t/this._batchSize);this._bufferUpdateIDs.length<e;)this._bufferUpdateIDs.push(0);this._bufferUpdateIDs[e]=++this._updateID},i.prototype.dispose=function(){if(this._buffers){for(var t=0;t<this._buffers.length;++t)this._buffers[t].destroy();this._buffers=null}},i.prototype.destroy=function(t){e.prototype.destroy.call(this,t),this.dispose(),this._properties=null,this._buffers=null,this._bufferUpdateIDs=null},i}(i),m=function(){function t(t,i,r){this.geometry=new u,this.indexBuffer=null,this.size=r,this.dynamicProperties=[],this.staticProperties=[];for(var o=0;o<t.length;++o){var a=t[o];a={attributeName:a.attributeName,size:a.size,uploadFunction:a.uploadFunction,type:a.type||e.FLOAT,offset:a.offset},i[o]?this.dynamicProperties.push(a):this.staticProperties.push(a)}this.staticStride=0,this.staticBuffer=null,this.staticData=null,this.staticDataUint32=null,this.dynamicStride=0,this.dynamicBuffer=null,this.dynamicData=null,this.dynamicDataUint32=null,this._updateID=0,this.initBuffers()}return t.prototype.initBuffers=function(){var t=this.geometry,i=0;this.indexBuffer=new p(o(this.size),!0,!0),t.addIndex(this.indexBuffer),this.dynamicStride=0;for(var r=0;r<this.dynamicProperties.length;++r){(u=this.dynamicProperties[r]).offset=i,i+=u.size,this.dynamicStride+=u.size}var a=new ArrayBuffer(this.size*this.dynamicStride*4*4);this.dynamicData=new Float32Array(a),this.dynamicDataUint32=new Uint32Array(a),this.dynamicBuffer=new p(this.dynamicData,!1,!1);var n=0;this.staticStride=0;for(r=0;r<this.staticProperties.length;++r){(u=this.staticProperties[r]).offset=n,n+=u.size,this.staticStride+=u.size}var s=new ArrayBuffer(this.size*this.staticStride*4*4);this.staticData=new Float32Array(s),this.staticDataUint32=new Uint32Array(s),this.staticBuffer=new p(this.staticData,!0,!1);for(r=0;r<this.dynamicProperties.length;++r){var u=this.dynamicProperties[r];t.addAttribute(u.attributeName,this.dynamicBuffer,0,u.type===e.UNSIGNED_BYTE,u.type,4*this.dynamicStride,4*u.offset)}for(r=0;r<this.staticProperties.length;++r){u=this.staticProperties[r];t.addAttribute(u.attributeName,this.staticBuffer,0,u.type===e.UNSIGNED_BYTE,u.type,4*this.staticStride,4*u.offset)}},t.prototype.uploadDynamic=function(t,i,r){for(var o=0;o<this.dynamicProperties.length;o++){var a=this.dynamicProperties[o];a.uploadFunction(t,i,r,a.type===e.UNSIGNED_BYTE?this.dynamicDataUint32:this.dynamicData,this.dynamicStride,a.offset)}this.dynamicBuffer._updateID++},t.prototype.uploadStatic=function(t,i,r){for(var o=0;o<this.staticProperties.length;o++){var a=this.staticProperties[o];a.uploadFunction(t,i,r,a.type===e.UNSIGNED_BYTE?this.staticDataUint32:this.staticData,this.staticStride,a.offset)}this.staticBuffer._updateID++},t.prototype.destroy=function(){this.indexBuffer=null,this.dynamicProperties=null,this.dynamicBuffer=null,this.dynamicData=null,this.dynamicDataUint32=null,this.staticProperties=null,this.staticBuffer=null,this.staticData=null,this.staticDataUint32=null,this.geometry.destroy()},t}(),_="varying vec2 vTextureCoord;\nvarying vec4 vColor;\n\nuniform sampler2D uSampler;\n\nvoid main(void){\n vec4 color = texture2D(uSampler, vTextureCoord) * vColor;\n gl_FragColor = color;\n}",x="attribute vec2 aVertexPosition;\nattribute vec2 aTextureCoord;\nattribute vec4 aColor;\n\nattribute vec2 aPositionCoord;\nattribute float aRotation;\n\nuniform mat3 translationMatrix;\nuniform vec4 uColor;\n\nvarying vec2 vTextureCoord;\nvarying vec4 vColor;\n\nvoid main(void){\n float x = (aVertexPosition.x) * cos(aRotation) - (aVertexPosition.y) * sin(aRotation);\n float y = (aVertexPosition.x) * sin(aRotation) + (aVertexPosition.y) * cos(aRotation);\n\n vec2 v = vec2(x, y);\n v = v + aPositionCoord;\n\n gl_Position = vec4((translationMatrix * vec3(v, 1.0)).xy, 0.0, 1.0);\n\n vTextureCoord = aTextureCoord;\n vColor = aColor * uColor;\n}\n",b=function(t){function i(i){var r=t.call(this,i)||this;return r.shader=null,r.properties=null,r.tempMatrix=new l,r.properties=[{attributeName:"aVertexPosition",size:2,uploadFunction:r.uploadVertices,offset:0},{attributeName:"aPositionCoord",size:2,uploadFunction:r.uploadPosition,offset:0},{attributeName:"aRotation",size:1,uploadFunction:r.uploadRotation,offset:0},{attributeName:"aTextureCoord",size:2,uploadFunction:r.uploadUvs,offset:0},{attributeName:"aColor",size:1,type:e.UNSIGNED_BYTE,uploadFunction:r.uploadTint,offset:0}],r.shader=f.from(x,_,{}),r.state=d.for2d(),r}return y(i,t),i.prototype.render=function(t){var e=t.children,i=t._maxSize,r=t._batchSize,o=this.renderer,s=e.length;if(0!==s){s>i&&!t.autoResize&&(s=i);var u=t._buffers;u||(u=t._buffers=this.generateBuffers(t));var p=e[0]._texture.baseTexture;this.state.blendMode=a(t.blendMode,p.alphaMode),o.state.set(this.state);var h=o.gl,f=t.worldTransform.copyTo(this.tempMatrix);f.prepend(o.globalUniforms.uniforms.projectionMatrix),this.shader.uniforms.translationMatrix=f.toArray(!0),this.shader.uniforms.uColor=n(t.tintRgb,t.worldAlpha,this.shader.uniforms.uColor,p.alphaMode),this.shader.uniforms.uSampler=p,this.renderer.shader.bind(this.shader);for(var d=!1,l=0,c=0;l<s;l+=r,c+=1){var y=s-l;y>r&&(y=r),c>=u.length&&u.push(this._generateOneMoreBuffer(t));var v=u[c];v.uploadDynamic(e,l,y);var m=t._bufferUpdateIDs[c]||0;(d=d||v._updateID<m)&&(v._updateID=t._updateID,v.uploadStatic(e,l,y)),o.geometry.bind(v.geometry),h.drawElements(h.TRIANGLES,6*y,h.UNSIGNED_SHORT,0)}}},i.prototype.generateBuffers=function(t){for(var e=[],i=t._maxSize,r=t._batchSize,o=t._properties,a=0;a<i;a+=r)e.push(new m(this.properties,o,r));return e},i.prototype._generateOneMoreBuffer=function(t){var e=t._batchSize,i=t._properties;return new m(this.properties,i,e)},i.prototype.uploadVertices=function(t,e,i,r,o,a){for(var n=0,s=0,u=0,p=0,h=0;h<i;++h){var f=t[e+h],d=f._texture,l=f.scale.x,c=f.scale.y,y=d.trim,v=d.orig;y?(n=(s=y.x-f.anchor.x*v.width)+y.width,u=(p=y.y-f.anchor.y*v.height)+y.height):(n=v.width*(1-f.anchor.x),s=v.width*-f.anchor.x,u=v.height*(1-f.anchor.y),p=v.height*-f.anchor.y),r[a]=s*l,r[a+1]=p*c,r[a+o]=n*l,r[a+o+1]=p*c,r[a+2*o]=n*l,r[a+2*o+1]=u*c,r[a+3*o]=s*l,r[a+3*o+1]=u*c,a+=4*o}},i.prototype.uploadPosition=function(t,e,i,r,o,a){for(var n=0;n<i;n++){var s=t[e+n].position;r[a]=s.x,r[a+1]=s.y,r[a+o]=s.x,r[a+o+1]=s.y,r[a+2*o]=s.x,r[a+2*o+1]=s.y,r[a+3*o]=s.x,r[a+3*o+1]=s.y,a+=4*o}},i.prototype.uploadRotation=function(t,e,i,r,o,a){for(var n=0;n<i;n++){var s=t[e+n].rotation;r[a]=s,r[a+o]=s,r[a+2*o]=s,r[a+3*o]=s,a+=4*o}},i.prototype.uploadUvs=function(t,e,i,r,o,a){for(var n=0;n<i;++n){var s=t[e+n]._texture._uvs;s?(r[a]=s.x0,r[a+1]=s.y0,r[a+o]=s.x1,r[a+o+1]=s.y1,r[a+2*o]=s.x2,r[a+2*o+1]=s.y2,r[a+3*o]=s.x3,r[a+3*o+1]=s.y3,a+=4*o):(r[a]=0,r[a+1]=0,r[a+o]=0,r[a+o+1]=0,r[a+2*o]=0,r[a+2*o+1]=0,r[a+3*o]=0,r[a+3*o+1]=0,a+=4*o)}},i.prototype.uploadTint=function(t,e,i,r,o,a){for(var n=0;n<i;++n){var u=t[e+n],p=u._texture.baseTexture.alphaMode>0,h=u.alpha,f=h<1&&p?s(u._tintRGB,h):u._tintRGB+(255*h<<24);r[a]=f,r[a+o]=f,r[a+2*o]=f,r[a+3*o]=f,a+=4*o}},i.prototype.destroy=function(){t.prototype.destroy.call(this),this.shader&&(this.shader.destroy(),this.shader=null),this.tempMatrix=null},i}(h);export{v as ParticleContainer,b as ParticleRenderer};
import{BLEND_MODES as t,TYPES as e}from"@pixi/constants";import{Container as i}from"@pixi/display";import{hex2rgb as r,createIndicesForQuads as o,correctBlendMode as a,premultiplyRgba as n,premultiplyTint as s}from"@pixi/utils";import{Geometry as u,Buffer as p,ObjectRenderer as h,Shader as f,State as d}from"@pixi/core";import{Matrix as l}from"@pixi/math";var c=function(t,e){return c=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(t,e){t.__proto__=e}||function(t,e){for(var i in e)e.hasOwnProperty(i)&&(t[i]=e[i])},c(t,e)};function y(t,e){function i(){this.constructor=t}c(t,e),t.prototype=null===e?Object.create(e):(i.prototype=e.prototype,new i)}var v=function(e){function i(i,r,o,a){void 0===i&&(i=1500),void 0===o&&(o=16384),void 0===a&&(a=!1);var n=e.call(this)||this;return o>16384&&(o=16384),n._properties=[!1,!0,!1,!1,!1],n._maxSize=i,n._batchSize=o,n._buffers=null,n._bufferUpdateIDs=[],n._updateID=0,n.interactiveChildren=!1,n.blendMode=t.NORMAL,n.autoResize=a,n.roundPixels=!0,n.baseTexture=null,n.setProperties(r),n._tint=0,n.tintRgb=new Float32Array(4),n.tint=16777215,n}return y(i,e),i.prototype.setProperties=function(t){t&&(this._properties[0]="vertices"in t||"scale"in t?!!t.vertices||!!t.scale:this._properties[0],this._properties[1]="position"in t?!!t.position:this._properties[1],this._properties[2]="rotation"in t?!!t.rotation:this._properties[2],this._properties[3]="uvs"in t?!!t.uvs:this._properties[3],this._properties[4]="tint"in t||"alpha"in t?!!t.tint||!!t.alpha:this._properties[4])},i.prototype.updateTransform=function(){this.displayObjectUpdateTransform()},Object.defineProperty(i.prototype,"tint",{get:function(){return this._tint},set:function(t){this._tint=t,r(t,this.tintRgb)},enumerable:!1,configurable:!0}),i.prototype.render=function(t){var e=this;this.visible&&!(this.worldAlpha<=0)&&this.children.length&&this.renderable&&(this.baseTexture||(this.baseTexture=this.children[0]._texture.baseTexture,this.baseTexture.valid||this.baseTexture.once("update",(function(){return e.onChildrenChange(0)}))),t.batch.setObjectRenderer(t.plugins.particle),t.plugins.particle.render(this))},i.prototype.onChildrenChange=function(t){for(var e=Math.floor(t/this._batchSize);this._bufferUpdateIDs.length<e;)this._bufferUpdateIDs.push(0);this._bufferUpdateIDs[e]=++this._updateID},i.prototype.dispose=function(){if(this._buffers){for(var t=0;t<this._buffers.length;++t)this._buffers[t].destroy();this._buffers=null}},i.prototype.destroy=function(t){e.prototype.destroy.call(this,t),this.dispose(),this._properties=null,this._buffers=null,this._bufferUpdateIDs=null},i}(i),m=function(){function t(t,i,r){this.geometry=new u,this.indexBuffer=null,this.size=r,this.dynamicProperties=[],this.staticProperties=[];for(var o=0;o<t.length;++o){var a=t[o];a={attributeName:a.attributeName,size:a.size,uploadFunction:a.uploadFunction,type:a.type||e.FLOAT,offset:a.offset},i[o]?this.dynamicProperties.push(a):this.staticProperties.push(a)}this.staticStride=0,this.staticBuffer=null,this.staticData=null,this.staticDataUint32=null,this.dynamicStride=0,this.dynamicBuffer=null,this.dynamicData=null,this.dynamicDataUint32=null,this._updateID=0,this.initBuffers()}return t.prototype.initBuffers=function(){var t=this.geometry,i=0;this.indexBuffer=new p(o(this.size),!0,!0),t.addIndex(this.indexBuffer),this.dynamicStride=0;for(var r=0;r<this.dynamicProperties.length;++r){(u=this.dynamicProperties[r]).offset=i,i+=u.size,this.dynamicStride+=u.size}var a=new ArrayBuffer(this.size*this.dynamicStride*4*4);this.dynamicData=new Float32Array(a),this.dynamicDataUint32=new Uint32Array(a),this.dynamicBuffer=new p(this.dynamicData,!1,!1);var n=0;this.staticStride=0;for(r=0;r<this.staticProperties.length;++r){(u=this.staticProperties[r]).offset=n,n+=u.size,this.staticStride+=u.size}var s=new ArrayBuffer(this.size*this.staticStride*4*4);this.staticData=new Float32Array(s),this.staticDataUint32=new Uint32Array(s),this.staticBuffer=new p(this.staticData,!0,!1);for(r=0;r<this.dynamicProperties.length;++r){var u=this.dynamicProperties[r];t.addAttribute(u.attributeName,this.dynamicBuffer,0,u.type===e.UNSIGNED_BYTE,u.type,4*this.dynamicStride,4*u.offset)}for(r=0;r<this.staticProperties.length;++r){u=this.staticProperties[r];t.addAttribute(u.attributeName,this.staticBuffer,0,u.type===e.UNSIGNED_BYTE,u.type,4*this.staticStride,4*u.offset)}},t.prototype.uploadDynamic=function(t,i,r){for(var o=0;o<this.dynamicProperties.length;o++){var a=this.dynamicProperties[o];a.uploadFunction(t,i,r,a.type===e.UNSIGNED_BYTE?this.dynamicDataUint32:this.dynamicData,this.dynamicStride,a.offset)}this.dynamicBuffer._updateID++},t.prototype.uploadStatic=function(t,i,r){for(var o=0;o<this.staticProperties.length;o++){var a=this.staticProperties[o];a.uploadFunction(t,i,r,a.type===e.UNSIGNED_BYTE?this.staticDataUint32:this.staticData,this.staticStride,a.offset)}this.staticBuffer._updateID++},t.prototype.destroy=function(){this.indexBuffer=null,this.dynamicProperties=null,this.dynamicBuffer=null,this.dynamicData=null,this.dynamicDataUint32=null,this.staticProperties=null,this.staticBuffer=null,this.staticData=null,this.staticDataUint32=null,this.geometry.destroy()},t}(),_=function(t){function i(i){var r=t.call(this,i)||this;return r.shader=null,r.properties=null,r.tempMatrix=new l,r.properties=[{attributeName:"aVertexPosition",size:2,uploadFunction:r.uploadVertices,offset:0},{attributeName:"aPositionCoord",size:2,uploadFunction:r.uploadPosition,offset:0},{attributeName:"aRotation",size:1,uploadFunction:r.uploadRotation,offset:0},{attributeName:"aTextureCoord",size:2,uploadFunction:r.uploadUvs,offset:0},{attributeName:"aColor",size:1,type:e.UNSIGNED_BYTE,uploadFunction:r.uploadTint,offset:0}],r.shader=f.from("attribute vec2 aVertexPosition;\nattribute vec2 aTextureCoord;\nattribute vec4 aColor;\n\nattribute vec2 aPositionCoord;\nattribute float aRotation;\n\nuniform mat3 translationMatrix;\nuniform vec4 uColor;\n\nvarying vec2 vTextureCoord;\nvarying vec4 vColor;\n\nvoid main(void){\n float x = (aVertexPosition.x) * cos(aRotation) - (aVertexPosition.y) * sin(aRotation);\n float y = (aVertexPosition.x) * sin(aRotation) + (aVertexPosition.y) * cos(aRotation);\n\n vec2 v = vec2(x, y);\n v = v + aPositionCoord;\n\n gl_Position = vec4((translationMatrix * vec3(v, 1.0)).xy, 0.0, 1.0);\n\n vTextureCoord = aTextureCoord;\n vColor = aColor * uColor;\n}\n","varying vec2 vTextureCoord;\nvarying vec4 vColor;\n\nuniform sampler2D uSampler;\n\nvoid main(void){\n vec4 color = texture2D(uSampler, vTextureCoord) * vColor;\n gl_FragColor = color;\n}",{}),r.state=d.for2d(),r}return y(i,t),i.prototype.render=function(t){var e=t.children,i=t._maxSize,r=t._batchSize,o=this.renderer,s=e.length;if(0!==s){s>i&&!t.autoResize&&(s=i);var u=t._buffers;u||(u=t._buffers=this.generateBuffers(t));var p=e[0]._texture.baseTexture;this.state.blendMode=a(t.blendMode,p.alphaMode),o.state.set(this.state);var h=o.gl,f=t.worldTransform.copyTo(this.tempMatrix);f.prepend(o.globalUniforms.uniforms.projectionMatrix),this.shader.uniforms.translationMatrix=f.toArray(!0),this.shader.uniforms.uColor=n(t.tintRgb,t.worldAlpha,this.shader.uniforms.uColor,p.alphaMode),this.shader.uniforms.uSampler=p,this.renderer.shader.bind(this.shader);for(var d=!1,l=0,c=0;l<s;l+=r,c+=1){var y=s-l;y>r&&(y=r),c>=u.length&&u.push(this._generateOneMoreBuffer(t));var v=u[c];v.uploadDynamic(e,l,y);var m=t._bufferUpdateIDs[c]||0;(d=d||v._updateID<m)&&(v._updateID=t._updateID,v.uploadStatic(e,l,y)),o.geometry.bind(v.geometry),h.drawElements(h.TRIANGLES,6*y,h.UNSIGNED_SHORT,0)}}},i.prototype.generateBuffers=function(t){for(var e=[],i=t._maxSize,r=t._batchSize,o=t._properties,a=0;a<i;a+=r)e.push(new m(this.properties,o,r));return e},i.prototype._generateOneMoreBuffer=function(t){var e=t._batchSize,i=t._properties;return new m(this.properties,i,e)},i.prototype.uploadVertices=function(t,e,i,r,o,a){for(var n=0,s=0,u=0,p=0,h=0;h<i;++h){var f=t[e+h],d=f._texture,l=f.scale.x,c=f.scale.y,y=d.trim,v=d.orig;y?(n=(s=y.x-f.anchor.x*v.width)+y.width,u=(p=y.y-f.anchor.y*v.height)+y.height):(n=v.width*(1-f.anchor.x),s=v.width*-f.anchor.x,u=v.height*(1-f.anchor.y),p=v.height*-f.anchor.y),r[a]=s*l,r[a+1]=p*c,r[a+o]=n*l,r[a+o+1]=p*c,r[a+2*o]=n*l,r[a+2*o+1]=u*c,r[a+3*o]=s*l,r[a+3*o+1]=u*c,a+=4*o}},i.prototype.uploadPosition=function(t,e,i,r,o,a){for(var n=0;n<i;n++){var s=t[e+n].position;r[a]=s.x,r[a+1]=s.y,r[a+o]=s.x,r[a+o+1]=s.y,r[a+2*o]=s.x,r[a+2*o+1]=s.y,r[a+3*o]=s.x,r[a+3*o+1]=s.y,a+=4*o}},i.prototype.uploadRotation=function(t,e,i,r,o,a){for(var n=0;n<i;n++){var s=t[e+n].rotation;r[a]=s,r[a+o]=s,r[a+2*o]=s,r[a+3*o]=s,a+=4*o}},i.prototype.uploadUvs=function(t,e,i,r,o,a){for(var n=0;n<i;++n){var s=t[e+n]._texture._uvs;s?(r[a]=s.x0,r[a+1]=s.y0,r[a+o]=s.x1,r[a+o+1]=s.y1,r[a+2*o]=s.x2,r[a+2*o+1]=s.y2,r[a+3*o]=s.x3,r[a+3*o+1]=s.y3,a+=4*o):(r[a]=0,r[a+1]=0,r[a+o]=0,r[a+o+1]=0,r[a+2*o]=0,r[a+2*o+1]=0,r[a+3*o]=0,r[a+3*o+1]=0,a+=4*o)}},i.prototype.uploadTint=function(t,e,i,r,o,a){for(var n=0;n<i;++n){var u=t[e+n],p=u._texture.baseTexture.alphaMode>0,h=u.alpha,f=h<1&&p?s(u._tintRGB,h):u._tintRGB+(255*h<<24);r[a]=f,r[a+o]=f,r[a+2*o]=f,r[a+3*o]=f,a+=4*o}},i.prototype.destroy=function(){t.prototype.destroy.call(this),this.shader&&(this.shader.destroy(),this.shader=null),this.tempMatrix=null},i}(h);export{v as ParticleContainer,_ as ParticleRenderer};
//# sourceMappingURL=particle-container.min.js.map
{
"name": "@pixi/particle-container",
"version": "6.3.0",
"version": "6.3.1",
"main": "dist/cjs/particle-container.js",

@@ -28,9 +28,9 @@ "module": "dist/esm/particle-container.js",

"peerDependencies": {
"@pixi/constants": "6.3.0",
"@pixi/core": "6.3.0",
"@pixi/display": "6.3.0",
"@pixi/math": "6.3.0",
"@pixi/utils": "6.3.0"
"@pixi/constants": "6.3.1",
"@pixi/core": "6.3.1",
"@pixi/display": "6.3.1",
"@pixi/math": "6.3.1",
"@pixi/utils": "6.3.1"
},
"gitHead": "dc311cdd7a28e6817556cdc674fd15ef71069467"
"gitHead": "a520915d81f307c40fcbad5d877b0f2de465c4bf"
}

Sorry, the diff of this file is not supported yet

Sorry, the diff of this file is not supported yet

Sorry, the diff of this file is not supported yet

Sorry, the diff of this file is not supported yet

Sorry, the diff of this file is not supported yet

Sorry, the diff of this file is not supported yet

SocketSocket SOC 2 Logo

Product

  • Package Alerts
  • Integrations
  • Docs
  • Pricing
  • FAQ
  • Roadmap
  • Changelog

Packages

npm

Stay in touch

Get open source security insights delivered straight into your inbox.


  • Terms
  • Privacy
  • Security

Made with ⚡️ by Socket Inc