New Case Study:See how Anthropic automated 95% of dependency reviews with Socket.Learn More
Socket
Sign inDemoInstall
Socket

@pixi/sprite-animated

Package Overview
Dependencies
Maintainers
3
Versions
122
Alerts
File Explorer

Advanced tools

Socket logo

Install Socket

Detect and block malicious and high-risk dependencies

Install

@pixi/sprite-animated - npm Package Compare versions

Comparing version 5.0.0-rc to 5.0.0-rc.2

23

lib/sprite-animated.es.js
/*!
* @pixi/sprite-animated - v5.0.0-rc
* Compiled Fri, 01 Feb 2019 04:50:10 UTC
* @pixi/sprite-animated - v5.0.0-rc.2
* Compiled Mon, 18 Feb 2019 23:45:28 UTC
*

@@ -89,2 +89,16 @@ * @pixi/sprite-animated is licensed under the MIT License.

/**
* Update anchor to [Texture's defaultAnchor]{@link PIXI.Texture#defaultAnchor} when frame changes.
*
* Useful with [sprite sheet animations]{@link PIXI.Spritesheet#animations} created with tools.
* Changing anchor for each frame allows to pin sprite origin to certain moving feature
* of the frame (e.g. left foot).
*
* Note: Enabling this will override any previously set `anchor` on each frame change.
*
* @member {boolean}
* @default false
*/
this.updateAnchor = false;
/**
* Function to call when a AnimatedSprite finishes playing.

@@ -296,2 +310,7 @@ *

if (this.updateAnchor)
{
this._anchor.copy(this._texture.defaultAnchor);
}
if (this.onFrameChange)

@@ -298,0 +317,0 @@ {

/*!
* @pixi/sprite-animated - v5.0.0-rc
* Compiled Fri, 01 Feb 2019 04:50:10 UTC
* @pixi/sprite-animated - v5.0.0-rc.2
* Compiled Mon, 18 Feb 2019 23:45:28 UTC
*

@@ -93,2 +93,16 @@ * @pixi/sprite-animated is licensed under the MIT License.

/**
* Update anchor to [Texture's defaultAnchor]{@link PIXI.Texture#defaultAnchor} when frame changes.
*
* Useful with [sprite sheet animations]{@link PIXI.Spritesheet#animations} created with tools.
* Changing anchor for each frame allows to pin sprite origin to certain moving feature
* of the frame (e.g. left foot).
*
* Note: Enabling this will override any previously set `anchor` on each frame change.
*
* @member {boolean}
* @default false
*/
this.updateAnchor = false;
/**
* Function to call when a AnimatedSprite finishes playing.

@@ -300,2 +314,7 @@ *

if (this.updateAnchor)
{
this._anchor.copy(this._texture.defaultAnchor);
}
if (this.onFrameChange)

@@ -302,0 +321,0 @@ {

10

package.json
{
"name": "@pixi/sprite-animated",
"version": "5.0.0-rc",
"version": "5.0.0-rc.2",
"main": "lib/sprite-animated.js",

@@ -28,5 +28,5 @@ "module": "lib/sprite-animated.es.js",

"dependencies": {
"@pixi/core": "^5.0.0-rc",
"@pixi/sprite": "^5.0.0-rc",
"@pixi/ticker": "^5.0.0-rc"
"@pixi/core": "^5.0.0-rc.2",
"@pixi/sprite": "^5.0.0-rc.2",
"@pixi/ticker": "^5.0.0-rc.2"
},

@@ -36,3 +36,3 @@ "devDependencies": {

},
"gitHead": "9026a1bbca9a9d86b7a3b6d5eb4fa2c3145c2b85"
"gitHead": "53b354f4e01d3baee7223756dd09a3163ad29d0f"
}

Sorry, the diff of this file is not supported yet

Sorry, the diff of this file is not supported yet

SocketSocket SOC 2 Logo

Product

  • Package Alerts
  • Integrations
  • Docs
  • Pricing
  • FAQ
  • Roadmap
  • Changelog

Packages

npm

Stay in touch

Get open source security insights delivered straight into your inbox.


  • Terms
  • Privacy
  • Security

Made with ⚡️ by Socket Inc