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@react-aria/interactions

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@react-aria/interactions - npm Package Compare versions

Comparing version 3.0.0-nightly-262cc758b-241115 to 3.0.0-nightly-326f48154-241212

30

dist/usePress.main.js

@@ -282,3 +282,6 @@ var $f7e14e656343df57$exports = require("./textSelection.main.js");

shouldStopPropagation = triggerPressStart(e, state.pointerType);
addGlobalListener((0, $bBqCQ$reactariautils.getOwnerDocument)(e.currentTarget), 'pointermove', onPointerMove, false);
// Release pointer capture so that touch interactions can leave the original target.
// This enables onPointerLeave and onPointerEnter to fire.
let target = e.target;
if ('releasePointerCapture' in target) target.releasePointerCapture(e.pointerId);
addGlobalListener((0, $bBqCQ$reactariautils.getOwnerDocument)(e.currentTarget), 'pointerup', onPointerUp, false);

@@ -303,17 +306,12 @@ addGlobalListener((0, $bBqCQ$reactariautils.getOwnerDocument)(e.currentTarget), 'pointercancel', onPointerCancel, false);

// Only handle left clicks
// Safari on iOS sometimes fires pointerup events, even
// when the touch isn't over the target, so double check.
if (e.button === 0 && $0294ea432cd92340$var$isOverTarget(e, e.currentTarget)) triggerPressUp(e, state.pointerType || e.pointerType);
if (e.button === 0) triggerPressUp(e, state.pointerType || e.pointerType);
};
// Safari on iOS < 13.2 does not implement pointerenter/pointerleave events correctly.
// Use pointer move events instead to implement our own hit testing.
// See https://bugs.webkit.org/show_bug.cgi?id=199803
let onPointerMove = (e)=>{
if (e.pointerId !== state.activePointerId) return;
if (state.target && $0294ea432cd92340$var$isOverTarget(e, state.target)) {
if (!state.isOverTarget && state.pointerType != null) {
state.isOverTarget = true;
triggerPressStart($0294ea432cd92340$var$createEvent(state.target, e), state.pointerType);
}
} else if (state.target && state.isOverTarget && state.pointerType != null) {
pressProps.onPointerEnter = (e)=>{
if (e.pointerId === state.activePointerId && state.target && !state.isOverTarget && state.pointerType != null) {
state.isOverTarget = true;
triggerPressStart($0294ea432cd92340$var$createEvent(state.target, e), state.pointerType);
}
};
pressProps.onPointerLeave = (e)=>{
if (e.pointerId === state.activePointerId && state.target && state.isOverTarget && state.pointerType != null) {
state.isOverTarget = false;

@@ -326,3 +324,3 @@ triggerPressEnd($0294ea432cd92340$var$createEvent(state.target, e), state.pointerType, false);

if (e.pointerId === state.activePointerId && state.isPressed && e.button === 0 && state.target) {
if ($0294ea432cd92340$var$isOverTarget(e, state.target) && state.pointerType != null) triggerPressEnd($0294ea432cd92340$var$createEvent(state.target, e), state.pointerType);
if (state.target.contains(e.target) && state.pointerType != null) triggerPressEnd($0294ea432cd92340$var$createEvent(state.target, e), state.pointerType);
else if (state.isOverTarget && state.pointerType != null) triggerPressEnd($0294ea432cd92340$var$createEvent(state.target, e), state.pointerType, false);

@@ -329,0 +327,0 @@ state.isPressed = false;

@@ -276,3 +276,6 @@ import {disableTextSelection as $14c0b72509d70225$export$16a4697467175487, restoreTextSelection as $14c0b72509d70225$export$b0d6fa1ab32e3295} from "./textSelection.module.js";

shouldStopPropagation = triggerPressStart(e, state.pointerType);
addGlobalListener((0, $7mdmh$getOwnerDocument)(e.currentTarget), 'pointermove', onPointerMove, false);
// Release pointer capture so that touch interactions can leave the original target.
// This enables onPointerLeave and onPointerEnter to fire.
let target = e.target;
if ('releasePointerCapture' in target) target.releasePointerCapture(e.pointerId);
addGlobalListener((0, $7mdmh$getOwnerDocument)(e.currentTarget), 'pointerup', onPointerUp, false);

@@ -297,17 +300,12 @@ addGlobalListener((0, $7mdmh$getOwnerDocument)(e.currentTarget), 'pointercancel', onPointerCancel, false);

// Only handle left clicks
// Safari on iOS sometimes fires pointerup events, even
// when the touch isn't over the target, so double check.
if (e.button === 0 && $f6c31cce2adf654f$var$isOverTarget(e, e.currentTarget)) triggerPressUp(e, state.pointerType || e.pointerType);
if (e.button === 0) triggerPressUp(e, state.pointerType || e.pointerType);
};
// Safari on iOS < 13.2 does not implement pointerenter/pointerleave events correctly.
// Use pointer move events instead to implement our own hit testing.
// See https://bugs.webkit.org/show_bug.cgi?id=199803
let onPointerMove = (e)=>{
if (e.pointerId !== state.activePointerId) return;
if (state.target && $f6c31cce2adf654f$var$isOverTarget(e, state.target)) {
if (!state.isOverTarget && state.pointerType != null) {
state.isOverTarget = true;
triggerPressStart($f6c31cce2adf654f$var$createEvent(state.target, e), state.pointerType);
}
} else if (state.target && state.isOverTarget && state.pointerType != null) {
pressProps.onPointerEnter = (e)=>{
if (e.pointerId === state.activePointerId && state.target && !state.isOverTarget && state.pointerType != null) {
state.isOverTarget = true;
triggerPressStart($f6c31cce2adf654f$var$createEvent(state.target, e), state.pointerType);
}
};
pressProps.onPointerLeave = (e)=>{
if (e.pointerId === state.activePointerId && state.target && state.isOverTarget && state.pointerType != null) {
state.isOverTarget = false;

@@ -320,3 +318,3 @@ triggerPressEnd($f6c31cce2adf654f$var$createEvent(state.target, e), state.pointerType, false);

if (e.pointerId === state.activePointerId && state.isPressed && e.button === 0 && state.target) {
if ($f6c31cce2adf654f$var$isOverTarget(e, state.target) && state.pointerType != null) triggerPressEnd($f6c31cce2adf654f$var$createEvent(state.target, e), state.pointerType);
if (state.target.contains(e.target) && state.pointerType != null) triggerPressEnd($f6c31cce2adf654f$var$createEvent(state.target, e), state.pointerType);
else if (state.isOverTarget && state.pointerType != null) triggerPressEnd($f6c31cce2adf654f$var$createEvent(state.target, e), state.pointerType, false);

@@ -323,0 +321,0 @@ state.isPressed = false;

{
"name": "@react-aria/interactions",
"version": "3.0.0-nightly-262cc758b-241115",
"version": "3.0.0-nightly-326f48154-241212",
"description": "Spectrum UI components in React",

@@ -25,14 +25,13 @@ "license": "Apache-2.0",

"dependencies": {
"@react-aria/ssr": "^3.0.0-nightly-262cc758b-241115",
"@react-aria/utils": "^3.0.0-nightly-262cc758b-241115",
"@react-types/shared": "^3.0.0-nightly-262cc758b-241115",
"@react-aria/ssr": "3.0.0-nightly-326f48154-241212",
"@react-aria/utils": "3.0.0-nightly-326f48154-241212",
"@react-types/shared": "3.0.0-nightly-326f48154-241212",
"@swc/helpers": "^0.5.0"
},
"peerDependencies": {
"react": "^16.8.0 || ^17.0.0-rc.1 || ^18.0.0 || ^19.0.0"
"react": "^16.8.0 || ^17.0.0-rc.1 || ^18.0.0 || ^19.0.0-rc.1"
},
"publishConfig": {
"access": "public"
},
"stableVersion": "3.22.4"
}
}

@@ -436,3 +436,9 @@ /*

addGlobalListener(getOwnerDocument(e.currentTarget), 'pointermove', onPointerMove, false);
// Release pointer capture so that touch interactions can leave the original target.
// This enables onPointerLeave and onPointerEnter to fire.
let target = e.target as Element;
if ('releasePointerCapture' in target) {
target.releasePointerCapture(e.pointerId);
}
addGlobalListener(getOwnerDocument(e.currentTarget), 'pointerup', onPointerUp, false);

@@ -471,5 +477,3 @@ addGlobalListener(getOwnerDocument(e.currentTarget), 'pointercancel', onPointerCancel, false);

// Only handle left clicks
// Safari on iOS sometimes fires pointerup events, even
// when the touch isn't over the target, so double check.
if (e.button === 0 && isOverTarget(e, e.currentTarget)) {
if (e.button === 0) {
triggerPressUp(e, state.pointerType || e.pointerType);

@@ -479,16 +483,11 @@ }

// Safari on iOS < 13.2 does not implement pointerenter/pointerleave events correctly.
// Use pointer move events instead to implement our own hit testing.
// See https://bugs.webkit.org/show_bug.cgi?id=199803
let onPointerMove = (e: PointerEvent) => {
if (e.pointerId !== state.activePointerId) {
return;
pressProps.onPointerEnter = (e) => {
if (e.pointerId === state.activePointerId && state.target && !state.isOverTarget && state.pointerType != null) {
state.isOverTarget = true;
triggerPressStart(createEvent(state.target, e), state.pointerType);
}
};
if (state.target && isOverTarget(e, state.target)) {
if (!state.isOverTarget && state.pointerType != null) {
state.isOverTarget = true;
triggerPressStart(createEvent(state.target, e), state.pointerType);
}
} else if (state.target && state.isOverTarget && state.pointerType != null) {
pressProps.onPointerLeave = (e) => {
if (e.pointerId === state.activePointerId && state.target && state.isOverTarget && state.pointerType != null) {
state.isOverTarget = false;

@@ -502,3 +501,3 @@ triggerPressEnd(createEvent(state.target, e), state.pointerType, false);

if (e.pointerId === state.activePointerId && state.isPressed && e.button === 0 && state.target) {
if (isOverTarget(e, state.target) && state.pointerType != null) {
if (state.target.contains(e.target as Element) && state.pointerType != null) {
triggerPressEnd(createEvent(state.target, e), state.pointerType);

@@ -794,3 +793,3 @@ } else if (state.isOverTarget && state.pointerType != null) {

// Remove user-select: none in case component unmounts immediately after pressStart
useEffect(() => {

@@ -797,0 +796,0 @@ return () => {

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