Huge News!Announcing our $40M Series B led by Abstract Ventures.Learn More
Socket
Sign inDemoInstall
Socket

@react-aria/interactions

Package Overview
Dependencies
Maintainers
2
Versions
856
Alerts
File Explorer

Advanced tools

Socket logo

Install Socket

Detect and block malicious and high-risk dependencies

Install

@react-aria/interactions - npm Package Compare versions

Comparing version 3.0.0-nightly-fb28ab3b4-241024 to 3.0.0-nightly-fee532d6a-241217

30

dist/usePress.main.js

@@ -282,3 +282,6 @@ var $f7e14e656343df57$exports = require("./textSelection.main.js");

shouldStopPropagation = triggerPressStart(e, state.pointerType);
addGlobalListener((0, $bBqCQ$reactariautils.getOwnerDocument)(e.currentTarget), 'pointermove', onPointerMove, false);
// Release pointer capture so that touch interactions can leave the original target.
// This enables onPointerLeave and onPointerEnter to fire.
let target = e.target;
if ('releasePointerCapture' in target) target.releasePointerCapture(e.pointerId);
addGlobalListener((0, $bBqCQ$reactariautils.getOwnerDocument)(e.currentTarget), 'pointerup', onPointerUp, false);

@@ -303,17 +306,12 @@ addGlobalListener((0, $bBqCQ$reactariautils.getOwnerDocument)(e.currentTarget), 'pointercancel', onPointerCancel, false);

// Only handle left clicks
// Safari on iOS sometimes fires pointerup events, even
// when the touch isn't over the target, so double check.
if (e.button === 0 && $0294ea432cd92340$var$isOverTarget(e, e.currentTarget)) triggerPressUp(e, state.pointerType || e.pointerType);
if (e.button === 0) triggerPressUp(e, state.pointerType || e.pointerType);
};
// Safari on iOS < 13.2 does not implement pointerenter/pointerleave events correctly.
// Use pointer move events instead to implement our own hit testing.
// See https://bugs.webkit.org/show_bug.cgi?id=199803
let onPointerMove = (e)=>{
if (e.pointerId !== state.activePointerId) return;
if (state.target && $0294ea432cd92340$var$isOverTarget(e, state.target)) {
if (!state.isOverTarget && state.pointerType != null) {
state.isOverTarget = true;
triggerPressStart($0294ea432cd92340$var$createEvent(state.target, e), state.pointerType);
}
} else if (state.target && state.isOverTarget && state.pointerType != null) {
pressProps.onPointerEnter = (e)=>{
if (e.pointerId === state.activePointerId && state.target && !state.isOverTarget && state.pointerType != null) {
state.isOverTarget = true;
triggerPressStart($0294ea432cd92340$var$createEvent(state.target, e), state.pointerType);
}
};
pressProps.onPointerLeave = (e)=>{
if (e.pointerId === state.activePointerId && state.target && state.isOverTarget && state.pointerType != null) {
state.isOverTarget = false;

@@ -326,3 +324,3 @@ triggerPressEnd($0294ea432cd92340$var$createEvent(state.target, e), state.pointerType, false);

if (e.pointerId === state.activePointerId && state.isPressed && e.button === 0 && state.target) {
if ($0294ea432cd92340$var$isOverTarget(e, state.target) && state.pointerType != null) triggerPressEnd($0294ea432cd92340$var$createEvent(state.target, e), state.pointerType);
if (state.target.contains(e.target) && state.pointerType != null) triggerPressEnd($0294ea432cd92340$var$createEvent(state.target, e), state.pointerType);
else if (state.isOverTarget && state.pointerType != null) triggerPressEnd($0294ea432cd92340$var$createEvent(state.target, e), state.pointerType, false);

@@ -329,0 +327,0 @@ state.isPressed = false;

@@ -276,3 +276,6 @@ import {disableTextSelection as $14c0b72509d70225$export$16a4697467175487, restoreTextSelection as $14c0b72509d70225$export$b0d6fa1ab32e3295} from "./textSelection.module.js";

shouldStopPropagation = triggerPressStart(e, state.pointerType);
addGlobalListener((0, $7mdmh$getOwnerDocument)(e.currentTarget), 'pointermove', onPointerMove, false);
// Release pointer capture so that touch interactions can leave the original target.
// This enables onPointerLeave and onPointerEnter to fire.
let target = e.target;
if ('releasePointerCapture' in target) target.releasePointerCapture(e.pointerId);
addGlobalListener((0, $7mdmh$getOwnerDocument)(e.currentTarget), 'pointerup', onPointerUp, false);

@@ -297,17 +300,12 @@ addGlobalListener((0, $7mdmh$getOwnerDocument)(e.currentTarget), 'pointercancel', onPointerCancel, false);

// Only handle left clicks
// Safari on iOS sometimes fires pointerup events, even
// when the touch isn't over the target, so double check.
if (e.button === 0 && $f6c31cce2adf654f$var$isOverTarget(e, e.currentTarget)) triggerPressUp(e, state.pointerType || e.pointerType);
if (e.button === 0) triggerPressUp(e, state.pointerType || e.pointerType);
};
// Safari on iOS < 13.2 does not implement pointerenter/pointerleave events correctly.
// Use pointer move events instead to implement our own hit testing.
// See https://bugs.webkit.org/show_bug.cgi?id=199803
let onPointerMove = (e)=>{
if (e.pointerId !== state.activePointerId) return;
if (state.target && $f6c31cce2adf654f$var$isOverTarget(e, state.target)) {
if (!state.isOverTarget && state.pointerType != null) {
state.isOverTarget = true;
triggerPressStart($f6c31cce2adf654f$var$createEvent(state.target, e), state.pointerType);
}
} else if (state.target && state.isOverTarget && state.pointerType != null) {
pressProps.onPointerEnter = (e)=>{
if (e.pointerId === state.activePointerId && state.target && !state.isOverTarget && state.pointerType != null) {
state.isOverTarget = true;
triggerPressStart($f6c31cce2adf654f$var$createEvent(state.target, e), state.pointerType);
}
};
pressProps.onPointerLeave = (e)=>{
if (e.pointerId === state.activePointerId && state.target && state.isOverTarget && state.pointerType != null) {
state.isOverTarget = false;

@@ -320,3 +318,3 @@ triggerPressEnd($f6c31cce2adf654f$var$createEvent(state.target, e), state.pointerType, false);

if (e.pointerId === state.activePointerId && state.isPressed && e.button === 0 && state.target) {
if ($f6c31cce2adf654f$var$isOverTarget(e, state.target) && state.pointerType != null) triggerPressEnd($f6c31cce2adf654f$var$createEvent(state.target, e), state.pointerType);
if (state.target.contains(e.target) && state.pointerType != null) triggerPressEnd($f6c31cce2adf654f$var$createEvent(state.target, e), state.pointerType);
else if (state.isOverTarget && state.pointerType != null) triggerPressEnd($f6c31cce2adf654f$var$createEvent(state.target, e), state.pointerType, false);

@@ -323,0 +321,0 @@ state.isPressed = false;

{
"name": "@react-aria/interactions",
"version": "3.0.0-nightly-fb28ab3b4-241024",
"version": "3.0.0-nightly-fee532d6a-241217",
"description": "Spectrum UI components in React",

@@ -25,14 +25,13 @@ "license": "Apache-2.0",

"dependencies": {
"@react-aria/ssr": "^3.0.0-nightly-fb28ab3b4-241024",
"@react-aria/utils": "^3.0.0-nightly-fb28ab3b4-241024",
"@react-types/shared": "^3.0.0-nightly-fb28ab3b4-241024",
"@react-aria/ssr": "3.0.0-nightly-fee532d6a-241217",
"@react-aria/utils": "3.0.0-nightly-fee532d6a-241217",
"@react-types/shared": "3.0.0-nightly-fee532d6a-241217",
"@swc/helpers": "^0.5.0"
},
"peerDependencies": {
"react": "^16.8.0 || ^17.0.0-rc.1 || ^18.0.0 || ^19.0.0"
"react": "^16.8.0 || ^17.0.0-rc.1 || ^18.0.0 || ^19.0.0-rc.1"
},
"publishConfig": {
"access": "public"
},
"stableVersion": "3.22.4"
}
}

@@ -436,3 +436,9 @@ /*

addGlobalListener(getOwnerDocument(e.currentTarget), 'pointermove', onPointerMove, false);
// Release pointer capture so that touch interactions can leave the original target.
// This enables onPointerLeave and onPointerEnter to fire.
let target = e.target as Element;
if ('releasePointerCapture' in target) {
target.releasePointerCapture(e.pointerId);
}
addGlobalListener(getOwnerDocument(e.currentTarget), 'pointerup', onPointerUp, false);

@@ -471,5 +477,3 @@ addGlobalListener(getOwnerDocument(e.currentTarget), 'pointercancel', onPointerCancel, false);

// Only handle left clicks
// Safari on iOS sometimes fires pointerup events, even
// when the touch isn't over the target, so double check.
if (e.button === 0 && isOverTarget(e, e.currentTarget)) {
if (e.button === 0) {
triggerPressUp(e, state.pointerType || e.pointerType);

@@ -479,16 +483,11 @@ }

// Safari on iOS < 13.2 does not implement pointerenter/pointerleave events correctly.
// Use pointer move events instead to implement our own hit testing.
// See https://bugs.webkit.org/show_bug.cgi?id=199803
let onPointerMove = (e: PointerEvent) => {
if (e.pointerId !== state.activePointerId) {
return;
pressProps.onPointerEnter = (e) => {
if (e.pointerId === state.activePointerId && state.target && !state.isOverTarget && state.pointerType != null) {
state.isOverTarget = true;
triggerPressStart(createEvent(state.target, e), state.pointerType);
}
};
if (state.target && isOverTarget(e, state.target)) {
if (!state.isOverTarget && state.pointerType != null) {
state.isOverTarget = true;
triggerPressStart(createEvent(state.target, e), state.pointerType);
}
} else if (state.target && state.isOverTarget && state.pointerType != null) {
pressProps.onPointerLeave = (e) => {
if (e.pointerId === state.activePointerId && state.target && state.isOverTarget && state.pointerType != null) {
state.isOverTarget = false;

@@ -502,3 +501,3 @@ triggerPressEnd(createEvent(state.target, e), state.pointerType, false);

if (e.pointerId === state.activePointerId && state.isPressed && e.button === 0 && state.target) {
if (isOverTarget(e, state.target) && state.pointerType != null) {
if (state.target.contains(e.target as Element) && state.pointerType != null) {
triggerPressEnd(createEvent(state.target, e), state.pointerType);

@@ -794,3 +793,3 @@ } else if (state.isOverTarget && state.pointerType != null) {

// Remove user-select: none in case component unmounts immediately after pressStart
useEffect(() => {

@@ -797,0 +796,0 @@ return () => {

Sorry, the diff of this file is not supported yet

Sorry, the diff of this file is not supported yet

Sorry, the diff of this file is not supported yet

Sorry, the diff of this file is not supported yet

SocketSocket SOC 2 Logo

Product

  • Package Alerts
  • Integrations
  • Docs
  • Pricing
  • FAQ
  • Roadmap
  • Changelog

Packages

npm

Stay in touch

Get open source security insights delivered straight into your inbox.


  • Terms
  • Privacy
  • Security

Made with ⚡️ by Socket Inc